brick-house
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@@ -1,11 +1,95 @@
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---
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title: "git-subtrac and Zig"
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title: "zig, git-subtrac and dependencies"
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date: 2022-04-23T05:37:51+03:00
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draft: true
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---
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TLDR: I wish plain `git clone <repository>` would check out submodules if they
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are in the same repository.
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TLDR: modern programming languages make it very easy to add many dependencies.
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That is nice for development, but a nightmare for maintenance. Unfortunately,
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zig is following suit. I wish we could accept that adding dependencies does not
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have to be trivial. If we accept that, thanks to ubiquity of git, we may have
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almost solved the dependency problem.
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Adding dependencies
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-------------------
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All of the programming languages I've used professionally whose name does not
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start with "c"[^1] have package managers[^2], which make "dependency
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management" easy. These package managers will, as part of the project's build
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process, download and build the dependencies, making adding and using
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third-party dependencies easy.
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Because C/C++ still does not have a universal package manager, not adding
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external dependencies to C/C++ is the path of least resistance. Instead, it is
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common to rely on libraries already installed in the system. Because of this
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cultural difference, there is a plethora of dependency managers that will
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discover, but not install dependencies: autotools, cmake, pkg-config and
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others. As a result, C/C++ projects I've been involved usually had 0-5
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non-system dependencies, whereas non-C/C++ projects -- tens, hundreds or
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thousands[^3]. Having many system dependencies is painful for user experience,
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so (the good) C/C++ projects also avoid having too many of them.
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Not doing things that are easy to do requires discipline: brushing teeth,
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limiting candy intake, not adding dependencies all over the place. If it is
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easy to add dependencies and there is no discipline not doing so, the project
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will gain a lot of dependency "weight" with time.
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{{<img src="_cheese/2022/brick-house.jpg"
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alt="House made out of Duplo pieces"
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caption="Just like this brick house, \"modern\" package managers are optimized for building, not maintenance. Photo mine, house by my sons."
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hint="photo"
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>}}
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In Go and Python small number of dependencies is often a sign of care and
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quality. [mattn/go-sqlite3](https://github.com/mattn/go-sqlite3),
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[uber/zap](https://github.com/uber-go/zap),
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[apenwarr/redo](https://github.com/apenwarr/redo) and
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[django](https://djangoproject.com) are good examples. Making it easy to depend
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on external code is is convenient during development, but frees developers from
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their basic right (or obligation?) to audit understand them. And adds real
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long-term maintenance costs.
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The costs of just having dependencies are huge. I haven't done a survey and
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have only my experience to base this on (read: "many anecdotes of me failing to
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build stuff I wrote a decade ago"). But it is bad enough that I have a
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dependency checklist and am prepared to do grunt work to avoid or strip it.
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Here is my checklist:
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- Obvious: does it work at all?
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- How easy is it to build, run and run it's tests?
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- Is it well written? API surface, documentation, tests, error handling, error
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signaling, logging, metrics (if applicable), etc.
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- It's system dependencies.
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- It's transitive dependencies.
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If a dependency is well written, but has more transitive dependencies than I
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need and there is no good alternative, I will fork it and remove unnecessary
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code and dependencies. My recent example is
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[sql-migrate](https://github.com/motiejus/sql-migrate).
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To sum up, the "modern" languages optimize for initial development experience,
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not maintenance. And as [Corbet says][linux-rust]. "We can't understand why
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Kids These Days just don't want to live that way". Kids want to build, John,
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not maintain. A 4-letter Danish corporation made a fortune by selling toys that
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do not need to be maintained: they are designed to be disassembled and built
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anew. It is very hard to change the guts of an existing structure without
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rebuilding it.
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If I may combine Corbet's views with mine: if we understand and audit our
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dependencies (and transitive ones), we will have less dependencies and a more
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maintainable system. Win-win.
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Which brings us to...
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Transitive dependencies and git-subtrac
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---------------------------------------
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[`git-subtrac`][git-subtrac] does not deal with transitive dependencies. At
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least not directly. Or I am not aware of it. Ok, I haven't tried.
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If we audit and thus understand our dependencies, we will be able to add
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transitive ones to our project even without support of git-subtrac. So perhaps
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git-subtrac shouldn't care?
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I use [`git-subtrac`][git-subtrac] for some of my projects, and am not very
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enthusiastic about Zig getting it's own package manager (can we all use
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@@ -13,8 +97,8 @@ git-subtrac and be done with it?). A few weeks ago in a park in Milan my
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conversation with [Andrew Kelley](https://andrewkelley.me/) was something like:
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- me: "git-subtrac yadda yadda yadda submodules but better yadda yadda yadda".
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- Andrew: "if I clone a repository that uses git-subtrac with no extra
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parameters, will it work as expected?"
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- Andrew: "if I clone a repository that uses it with no extra parameters, will
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it work as expected?"
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- me: "no, you have to pass `--recursive`, so git will checkout submodules...
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even if they are already fetched."
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- Andrew: "then it's a piece-of-shit-approach."
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@@ -37,80 +121,6 @@ make our dependency unavailable.
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It is, howerver, harder to *add* a dependency with submodules than with, say,
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`go get <dependency>`. Let's talk about adding dependencies.
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Adding dependencies
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-------------------
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All of the programming languages I've used professionally whose name does not
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start with "c"[^1] have package managers[^2], which make "dependency
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management" easy. These package managers will download and build the dependency
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tree, sometimes conveniently generate a "lock file", so your project has an
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illusion of being "reproducible".
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C/C++ projects I've been involved usually had 1-5 non-system dependencies,
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whereas all others -- tens or hundreds. This uncovers an obvious correlation:
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if it's easy to add dependencies, they will be added. En masse. Not adding
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dependencies in Go/Python/whatever requires discipline. Slip once, add some
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crap -- it will be very hard to remove, as changing dependencies often require
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large rewrites. Not adding dependencies in C/C++, however, is the path of least
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resistance. However, in the long term, my C/C++ projects tended to survive
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longest (or required least amount of changes to build and run after the world
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moved on) just because of this.
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Making it easy to depend on external code is is convenient during development,
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but frees (or denies, depending how one looks at it) developers from their
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basic right (or obligation?) to understand them. And adds real long-term
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maintenance costs.
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To sum up, the "modern" languages optimize for initial development experience,
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not maintenance. And as [Corbet says][linux-rust]. "We can't understand why
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Kids These Days just don't want to live that way". Kids want to build, John,
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not maintain. This house is in desperate need of maintenance, but my son
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refuses to do so, and builds a new car instead.
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{{<img src="https://dl.jakstys.lt/mtpad/house.jpg"
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alt="House of Duplo pieces"
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caption="House of Duplo pieces"
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width="50%"
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>}}
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This is why I am always hesitant to pull in code to my project, and have a my
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dependency checklist:
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- Obvious: does it work at all?
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- How easy is it to build, run and run it's tests?
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- Is it well written? API surface, documentation, tests, error handling, error
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signaling, logging, metrics (if applicable), etc.
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- It's system dependencies.
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- It's transitive dependencies.
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Zooming into the last part: C projects tend to do it well. For Go and Python
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projects a small number of dependencies is often a sign of care and quality on
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other areas, too. [mattn/go-sqlite3](https://github.com/mattn/go-sqlite3),
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[google/brotli](https://github.com/google/brotli),
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[apenwarr/redo](https://github.com/apenwarr/redo),
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[cmph](http://cmph.sourceforge.net/) are good examples.
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If a dependency is well written, but has more transitive dependencies than I
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need and there is no good alternative, I will fork it and remove unnecessary
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code and dependencies. My recent example is
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[sql-migrate](https://github.com/motiejus/sql-migrate).
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If I may combine Corbet's views with mine: if we understand and audit our
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dependencies (and transitive ones), we will have less dependencies and a more
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maintainable system. Win-win.
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Which brings us to...
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Transitive dependencies and git-subtrac
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---------------------------------------
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[`git-subtrac`][git-subtrac] does not deal with transitive dependencies. At
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least not directly. Or I am not aware of it. Ok, I haven't tried.
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If we audit and thus understand our dependencies, we will be able to add
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transitive ones to our project even without support of git-subtrac. So perhaps
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git-subtrac shouldn't care?
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Conclusion
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----------
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@@ -118,10 +128,12 @@ Can git checkout local submodules when they are in the same repository, so our
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conversation of reconsidering (or not having) a zig package manager doesn't
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stop after 5 seconds?
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[^1]: Alphabetically: Erlang, Go, Javascript, PHP, Perl, Python.
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[^1]: Alphabetically: Erlang, Go, Java, Javascript, PHP, Perl, Python.
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[^2]: Usually written in the same language. Zoo of package managers (sometimes
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a couple of popular ones for the same programming language) is a can of worms
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in an on itself worth another blog post.
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[^3]: `go.sum` of a project I am currently involved clocks around 6k lines.
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This is quite a lot for Go, but still peanuts to Node.js.
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[git-subtrac]: https://github.com/apenwarr/git-subtrac/
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[linux-rust]: https://lwn.net/SubscriberLink/889924/a733d6630e3b5115/
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