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margin: 40px 0;
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}
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figure.right {
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float: right;
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}
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img,figcaption {
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margin: 10px auto;
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padding: 0 10px;
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height: auto;
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display: block
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display: block;
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}
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@media (max-width:600px) {
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@ -11,62 +11,55 @@ draft: true
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<!-- o_ -->
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TLDR: Modern programming languages make it very easy to add many dependencies.
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That is nice for development, but a nightmare for maintenance. Unfortunately,
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zig is following suit. I wish we could accept that adding dependencies does not
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have to be trivial. If we accept that, thanks to ubiquity of git, we may have
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almost solved the dependency problem.
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TLDR
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----
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Modern programming languages make it very easy to add many dependencies. That
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is nice for development, but a nightmare for long-term maintenance.
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Unfortunately, zig is following suit. I wish we could accept that adding
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dependencies does not have to be trivial. If we accept that, thanks to ubiquity
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of git, we may have almost solved the dependency problem: not only for zig, but
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for everyone.
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Adding dependencies
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-------------------
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All of the programming languages I've used professionally, the names of which do not
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start with "c"[^1], have package managers[^2], which make "dependency
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All of the programming languages I've used professionally, the names of which
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do not start with "c"[^1], have package managers[^2], which make "dependency
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management" easy. These package managers will, as part of the project's build
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process, download and build the dependencies, which makes adding and using
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third-party dependencies easy.
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process, download and build the dependencies. So there is virtually no
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resistance to add dependencies when we need them.
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Because C/C++ still does not have a universal package manager, not adding
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Because C/C++ still does not have a "universal" package manager, not adding
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external dependencies to C/C++ is the path of least resistance; instead, one
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relies on libraries already installed in the system. Therefore, there is a
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plethora of dependency managers that will discover but not install
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dependencies: autotools, cmake, pkg-config, and others. As a result, C/C++
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projects I've participated in usually had 0-5 non-system dependencies, whereas
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non-C/C++ projects -- tens, hundreds, or thousands[^3]. Having many system
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dependencies is painful for *every user* of the package (because they have to
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make sure the libraries, and their correct versions, are installed), so C/C++
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projects avoid having too many of them.
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Not doing things that are easy to do requires discipline: brushing teeth,
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limiting candy intake, not adding dependencies all over the place. If it is
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easy to add dependencies and there is no discipline not doing so, the project
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will gain a lot of dependency "weight" with time.
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{{<img src="_/2022/brick-house.jpg"
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alt="House made out of Duplo pieces"
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caption="Just like this brick house, \"modern\" package managers are optimized for building, not maintenance. Photo mine, house by my sons."
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hint="photo"
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>}}
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relies on libraries already installed in the system. There is a plethora of
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tools that will discover system dependencies: autotools, cmake, pkg-config, and
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others. As a result, C/C++ projects I've participated in usually had 0-5
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non-system dependencies, whereas non-C/C++ projects -- tens, hundreds, or
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thousands[^3]. Having many system dependencies is painful for *every user* of
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the package (because they have to make sure the libraries, and their correct
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versions, are installed), so C/C++ projects tend avoid having too many of them.
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In Go and Python, a small number of dependencies is often a sign of care and
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quality. [mattn/go-sqlite3](https://github.com/mattn/go-sqlite3),
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[uber/zap](https://github.com/uber-go/zap),
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[apenwarr/redo](https://github.com/apenwarr/redo) and
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[django](https://djangoproject.com) are good examples. I've built and used
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these projects in a number of environments without issues. Conversely, projects
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with many dependencies often fail to build even in the environment they are
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developed and at and thus had received most testing (e.g. a specific
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OS+architecture, like `Ubuntu 16.04 x86_64`). It's even worse to do on a
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non-standard environment, no matter how trivially different (e.g. they would
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build on Ubuntu 16.04, but fail on Ubuntu 18.04), not to mention a different
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OS. This, obviously, leads to both user frustation, packagers' frustation, and
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developer long-term frustration and costs.
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these projects in a number of environments. Conversely, projects with many
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dependencies, even when pinned, often fail to build even in the environment
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they are developed at and thus had received most testing (e.g. a specific
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OS+architecture, like `Ubuntu 16.04 x86_64`). It's even worse if the
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environment, no matter how trivially, is different from the one developer is
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working at[^4]. Let's forget about a different OS or a different build system.
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Inability to build software, unsurprisingly, leads to user frustration,
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packagers' frustration, and the developers asking themselves why have they
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chosen a career in software instead of, say, farming.
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The costs of just having dependencies are huge. I haven't done a survey and
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have only my experience to base this on (read: "many anecdotes of me failing to
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build stuff I wrote a decade ago"). But it is bad enough that I have a
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dependency checklist and am prepared to do the grunt work to save my future
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self. Here is it:
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To recap, the costs of just having dependencies are huge. I haven't done a
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survey and have only my experience to base this on (read: "many anecdotes of me
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failing to build stuff I or others wrote a decade ago"). But it is bad enough
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that I have a dependency checklist and am prepared to do the grunt work to save
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my future self. Here is it:
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1. Does the dependency do what I want, does it work at all?
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2. Is it well written? API surface, documentation, tests, error handling, error
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@ -76,70 +69,110 @@ self. Here is it:
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4. It's system dependencies.
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5. It's transitive dependencies.
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Assuming a "programming-language-specific package manager that does what it's
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advertised to do", the path of least resistance, when it comes to this
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checklist, is doing (1), and perhaps (2). Why bother with transitive
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dependencies or it's build complexity, if the package manager will take care of
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it all anyway?
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When working with a "programming-language-specific package manager that does
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what it's advertised to do", the path of least resistance, when it comes to
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this checklist, is doing (1), and perhaps (2). Why bother with transitive
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dependencies or it's build complexity, if the package manager takes care of it
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all anyway?
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Except it will only when you are adding it. Package manager will not help you
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when the dependency disappears, its API changes, it stops doing what it has
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advertised and many other [problems][crash-of-leftpad].
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Except package manager will only help during the initial development, when the
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developer happily adds the package. It will work for a couple of days. Package
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manager will not help when the dependency disappears, its API changes, it stops
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doing what it has advertised and many other [problems][crash-of-leftpad]. When
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something breaks (and it inevitably will, unless it's SQLite), the work is on
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the maintainer to fix it.
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I am trying to do all 5. If a dependency is well written, but has more
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I am following my checklist. If a dependency is well written, but has more
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transitive dependencies than I need and there is no good alternative, I will
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fork and trim it. My recent example is
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[sql-migrate](https://github.com/motiejus/sql-migrate).
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Not doing things that are easy to do requires discipline: brushing teeth,
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limiting candy intake, not adding dependencies all over the place. If adding
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dependencies is easy (and there is no established discipline of limiting them),
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the project will tend to gain them; lots of them.
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{{<img src="_/2022/brick-house.jpg"
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alt="House made out of Duplo pieces"
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caption="Just like this brick house, \"modern\" package managers are optimized for building, not maintenance. Photo mine, house by my sons."
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hint="photo"
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>}}
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To sum up, the "modern" languages optimize for initial development experience,
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not maintenance. And as [Corbet says][linux-rust], "We can't understand why
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Kids These Days just don't want to live that way". Kids want to build, John,
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not maintain. A 4-letter Danish corporation made a fortune by selling toys that
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do not need to be maintained: they are designed to be disassembled and built
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anew. We are still kids. Growing up requires discipline, which is very hard,
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when candy is cheap and package managers (and disks and network, which make all
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of it possible) are as good as they are today.
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anew. We are still kids. Growing up and sticking to our own rules requires
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discipline.
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If I may combine Corbet's views with mine: if we understand and audit our
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dependencies (all of them, including transitive ones), we will have less
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dependencies and a more maintainable system. Win-win.
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dependencies and a more maintainable system. Win.
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Which brings us to...
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Which brings us to git submodules and git-subtract.
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git-subtrac
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-----------
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git submodules and git-subtrac
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------------------------------
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[`git-subtrac`][git-subtrac] manages our git dependencies (in our git
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repository) just like "classic" git submodules, but all refs of the
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A quick primer on [git submodules][git-submodule], a prerequisite to understand
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`git-subtrac`:
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* A submodule is a pointer to a particular ref in a separate repository,
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optionally checked out in our tree. For example, `deps/cmph` would contain
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all the files from [cmph][cmph]. This means that once the repository is fully
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set up (technically, the submodule is synced/updated), the build system
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(Makefiles, build.zig or what have you) can use it just like a regular
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directory.
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* The pointer to the submodule in your repository is just a tuple: `(git URL,
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sha1)`.
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* When cloning a repository that has submodules, git will not clone the
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submodules, it will just leave empty directories. We must pass `--recursive`
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for git to clone everything. Which makes sense when submodules are external
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and may not download at all.
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Submodules were designed for adding external dependencies to a repository.
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However, using them incorrectly is way too easy, and is not fun when happens. I
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see at least these significant usability problems:
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- It is too easy to commit unintended changes to submodule, causing misery to
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others.
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- By default submodule contents (i.e. code of your dependency) lives *outside
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the repository*. This means that, with time, if dependency disappears, we
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will not be able to compile our code. Gone.
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Because of the many usability problems of submodules, very few people use it.
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So [Avery Pennarun][apenwarr] (creator of [git-subtree][git-subtree], by the
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way) created [`git-subtrac`][git-subtrac]. `git-subtrac` bundles our git
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dependencies just like "classic" git submodules, but all refs of the
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dependencies stay in the same repository. Wait, stop here. Repeat after me: _it
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is git submodules, but all refs stay in the same repository_. I also call it
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"good vendoring". Since all the deps are in our repo, no external force can
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make our dependency unavailable, change without notice. And it will keep the
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size of the repository in check, because it's all there when you pull it.
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"good vendoring". Since all the dependencies are in our repo, no external force
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can make our dependency unavailable. And it will keep the size of the
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repository in check, because it's all there when we pull it. [`git-subtrac`
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fixes a few other submodule usability problems][apenwarr-subtrac] along the
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way.
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Because `git-subtrac` is a vendoring tool, not a package manager, it only
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vendors but does not help building packages. Therefore, with `git-subtrac` it
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is harder to add and "make work" (build, test, add transitive deps) a
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dependency than with a language-specific package manager. Oh, what about the
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transitive dependencies?
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is harder to add and "make work" (build, test, add transitive dependencies) a
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dependency than with a language-specific package manager.
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[`git-subtrac`][git-subtrac] does not deal with transitive dependencies. At
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least not directly. Or I am not aware of it. Ok, I haven't tried.
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If we audit and thus understand our dependencies, we will be able to add the
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transitive ones. So perhaps git-subtrac shouldn't care?
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`git-subtrac`, just like git and submodules, does not understand "semantic
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versions". So we can't ask for "latest foo of version 1.2.X"; the developer
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will need to figure out, and hardcode, *exactly* which versions to use. Also,
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updating dependencies is not as easy as, say, in Gospeak, `go get -u ./...`;
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git will need a bit more hand holding.
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What about Zig?
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---------------
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Zig will have a package manager ([ziglang/zig#943][943]). I am not not very
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enthusiastic about it; can we all use git-subtrac and be done with it?. A few
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enthusiastic about it; can we all use git-subtrac and be done with it? A few
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weeks ago in a park in Milan my conversation with [Andrew
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Kelley](https://andrewkelley.me/) was something like:
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- me: "git-subtrac yadda yadda yadda submodules but better yadda yadda yadda".
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- Andrew: "If I clone a repository that uses it with no extra parameters, will
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it work as expected?"
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- Andrew: "If I clone a repository that uses subtrac with no extra parameters,
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will it work as expected?"
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- me: "No, you have to pass `--recursive`, so git will checkout submodules...
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even if they are already fetched."
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- Andrew: "Then it's a piece-of-shit-approach."
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@ -148,15 +181,19 @@ Uh, I agree. People have not grown muscle memory to clone repositories with
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`--recursive` flag and never will, so it's impossible to adopt git-subtrac
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beyond well-controlled silos. Which is why we will have a
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yet-another-programming-language-specific-package-manager. Or at least my
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argument for using and advertising `git-subtrac` (and saving a lot of time for
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Zig folks, and a lot of inevitable misery for its users) stops right there.
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argument offering `git-subtrac` as Zig's package manager (thus saving a lot of
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time for Zig folks, and a lot of inevitable misery for its users) stops right
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there.
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Zig has a rich standard library, therefore it does not need many dependencies
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by design. Does it *really* need a package manager?
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Conclusion
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----------
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Can git check out submodules when they are in the same repository, so our
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conversation of reconsidering (or not having) a Zig package manager doesn't
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stop after 5 seconds?
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When all contents of the submodules are in our repository, can git check out
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submodules too? That way, my and Andrew's conversation of reconsidering (or not
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having) a Zig package manager will have a chance to not stop after 5 seconds.
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[^1]: Alphabetically: Erlang, Go, Java, Javascript, PHP, Perl, Python.
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[^2]: Usually written in the same language. Zoo of package managers (sometimes
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@ -164,8 +201,14 @@ stop after 5 seconds?
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in an on itself worth another blog post.
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[^3]: `go.sum` of a project I am currently involved in clocks around 6k lines.
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This is quite a lot for Go, but still peanuts to Node.js.
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[^4]: For example, they would work on Ubuntu 16.04, but fail on Ubuntu 18.04.
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[git-subtrac]: https://github.com/apenwarr/git-subtrac/
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[linux-rust]: https://lwn.net/SubscriberLink/889924/a733d6630e3b5115/
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[crash-of-leftpad]: https://drewdevault.com/2021/11/16/Cash-for-leftpad.html
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[943]: https://github.com/ziglang/zig/issues/943
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[git-submodule]: https://git-scm.com/book/en/v2/Git-Tools-Submodules
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[cmph]: http://cmph.sourceforge.net/
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[git-subtree]: https://git.kernel.org/pub/scm/git/git.git/plain/contrib/subtree/git-subtree.txt
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[apenwarr]: https://apenwarr.ca
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[apenwarr-subtrac]: https://apenwarr.ca/log/20191109
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@ -15,6 +15,8 @@ care about is 700*4=2800px.
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{{ $j1400 := $src.Resize "1400x" }}
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{{ $j2800 := $src.Resize "2800x" }}
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{{ $width := cond (eq (.Get "half") "true") "350px" "700px" }}
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{{ with .Get "hint" }}
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{{ else }}
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{{ errorf "missing value for param 'hint': %s" .Position }}
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@ -29,7 +31,7 @@ care about is 700*4=2800px.
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{{ with .Get "link" }}<a href="{{ . }}">{{ end }}
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<picture>
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<source type="image/webp"
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sizes="(max-width: 600px) 350px, 700px"
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sizes="(max-width: 600px) 350px, {{ $width }}"
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srcset='
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{{- if ge $src.Width "350" }}
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{{ with $w350.RelPermalink }}{{.}} 350w{{ end }}
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|
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Block a user