Fix offset64 creation for objects at 2 GiB
The offset32 format is used for objects <= 2^31-1, while the offset64 format is used for all other objects. This condition was missing the = needed to ensure an object placed exactly at 2^31 would have its 64 bit offset in the index. Change-Id: I293fac0e829c9baa12cb59411dffde666051d6c5 Signed-off-by: Shawn O. Pearce <spearce@spearce.org>
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@ -56,6 +56,9 @@
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* @see PackIndexV2
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*/
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class PackIndexWriterV2 extends PackIndexWriter {
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private static final int MAX_OFFSET_32 = 0x7fffffff;
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private static final int IS_OFFSET_64 = 0x80000000;
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PackIndexWriterV2(final OutputStream dst) {
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super(dst);
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}
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@ -87,10 +90,10 @@ private void writeOffset32() throws IOException {
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int o64 = 0;
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for (final PackedObjectInfo oe : entries) {
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final long o = oe.getOffset();
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if (o < Integer.MAX_VALUE)
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if (o <= MAX_OFFSET_32)
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NB.encodeInt32(tmp, 0, (int) o);
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else
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NB.encodeInt32(tmp, 0, (1 << 31) | o64++);
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NB.encodeInt32(tmp, 0, IS_OFFSET_64 | o64++);
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out.write(tmp, 0, 4);
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}
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}
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@ -98,7 +101,7 @@ private void writeOffset32() throws IOException {
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private void writeOffset64() throws IOException {
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for (final PackedObjectInfo oe : entries) {
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final long o = oe.getOffset();
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if (o > Integer.MAX_VALUE) {
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if (MAX_OFFSET_32 < o) {
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NB.encodeInt64(tmp, 0, o);
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out.write(tmp, 0, 8);
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}
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