add gentle inflection contribution by Tomas Straupis
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@ -194,6 +194,11 @@ begin
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-- distance from head's 1st vertex should be larger than from 2nd vertex
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-- distance from head's 1st vertex should be larger than from 2nd vertex
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exit when st_distance(ptail, phead[2]) < st_distance(ptail, phead[3]);
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exit when st_distance(ptail, phead[2]) < st_distance(ptail, phead[3]);
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-- bend with smaller baseline wins when two neighboring bends can
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-- have gentle inflections.
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exit when st_distance(st_pointn(bends[i], 1), st_pointn(bends[i], -1)) <
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st_distance(st_pointn(bends[i-1], 1), st_pointn(bends[i-1], -1));
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-- Detected a gentle inflection.
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-- Detected a gentle inflection.
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-- Move head of the tail to the tail of head
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-- Move head of the tail to the tail of head
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bends[i] = st_removepoint(bends[i], 0);
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bends[i] = st_removepoint(bends[i], 0);
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