adding simple header validation
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@@ -7,8 +7,8 @@ const BoundedArray = std.BoundedArray;
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const StringContext = std.hash_map.StringContext;
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// MaxShells is the maximum number of "popular" shells.
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const MaxShells = 63;
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const MaxShellLen = 64;
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pub const MaxShells = 63;
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pub const MaxShellLen = 64;
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// ShellIndex is an index to the shell strings. As shell can be up to 64 bytes
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// (1<<6), maximum number of shells is 63 (1<<6-1), the maximum location offset
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@@ -22,7 +22,7 @@ const ShellIndex = struct {
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};
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// ShellReader interprets "Shell Index" and "Shell Blob" sections.
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const ShellReader = struct {
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pub const ShellReader = struct {
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sectionIndex: []const ShellIndex,
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sectionBlob: []const u8,
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@@ -44,7 +44,7 @@ const ShellReader = struct {
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// ShellWriter is a shell popularity contest: collect shells and return the
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// popular ones, sorted by score. score := len(shell) * number_of_shells.
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const ShellWriter = struct {
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pub const ShellWriter = struct {
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counts: std.StringHashMap(u32),
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allocator: Allocator,
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const KV = struct { shell: []const u8, score: u32 };
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