Use hash64.
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@ -158,8 +158,8 @@ bool MPHIndex::Mapping(
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TriGraph graph(n_, m_);
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for (ForwardIterator it = begin; it != end; ++it) {
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uint32_t h[4];
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// SeededHashFcn().hash64(*it, hash_seed_[0], reinterpret_cast<uint32_t*>(&h));
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for (int i = 0; i < 3; ++i) h[i] = SeededHashFcn()(*it, hash_seed_[i]);
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SeededHashFcn().hash64(*it, hash_seed_[0], reinterpret_cast<uint32_t*>(&h));
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// for (int i = 0; i < 3; ++i) h[i] = SeededHashFcn()(*it, hash_seed_[i]);
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uint32_t v0 = h[0] % r_;
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uint32_t v1 = h[1] % r_ + r_;
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uint32_t v2 = h[2] % r_ + (r_ << 1);
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@ -175,8 +175,9 @@ bool MPHIndex::Mapping(
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template <class SeededHashFcn, class Key>
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uint32_t MPHIndex::perfect_hash(const Key& key) const {
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uint32_t h[3];
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for (int i = 0; i < 3; ++i) h[i] = SeededHashFcn()(key, hash_seed_[i]);
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uint32_t h[4];
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SeededHashFcn().hash64(key, hash_seed_[0], reinterpret_cast<uint32_t*>(&h));
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// for (int i = 0; i < 3; ++i) h[i] = SeededHashFcn()(key, hash_seed_[i]);
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assert(r_);
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h[0] = h[0] % r_;
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h[1] = h[1] % r_ + r_;
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