update README
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README.md
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README.md
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@ -10,7 +10,7 @@ Turbonss is optimized for reading. If the data changes in any way, the whole
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file will need to be regenerated (and tooling only supports only full
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file will need to be regenerated (and tooling only supports only full
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generation). It was created, and best suited, for environments that have a
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generation). It was created, and best suited, for environments that have a
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central user & group database which then needs to be distributed to many
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central user & group database which then needs to be distributed to many
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servers/services.
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servers/services, and the data does not change very often (e.g. hourly).
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To understand more about name service switch, start with
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To understand more about name service switch, start with
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[`nsswitch.conf(5)`][nsswitch].
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[`nsswitch.conf(5)`][nsswitch].
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@ -42,15 +42,15 @@ struct passwd {
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Turbonss, among others, implements this call, and takes the following steps to
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Turbonss, among others, implements this call, and takes the following steps to
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resolve a username to a `struct passwd*`:
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resolve a username to a `struct passwd*`:
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- Open the DB (using `mmap`) and interpret it's first 40 bytes as a `struct
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- Open the DB (using `mmap`) and interpret it's first 64 bytes as a `*struct
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Header`. The header stores offsets to the sections of the file. This needs to
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Header`. The header stores offsets to the sections of the file. This needs to
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be done once, when the NSS library is loaded (or on the first call).
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be done once, when the NSS library is loaded.
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- Hash the username using a perfect hash function. Perfect hash function
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- Hash the username using a perfect hash function. Perfect hash function
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returns a number `n ∈ [0,N-1]`, where N is the total number of users.
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returns a number `n ∈ [0,N-1]`, where N is the total number of users.
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- Jump to the `n`'th location in the `idx_name2user` section (by pointer
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- Jump to the `n`'th location in the `idx_name2user` section, which contains
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arithmetic), which contains the index `i` to the user's information.
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the index `i` to the user's information.
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- Jump to the location `i` of section `Users` (again, using pointer arithmetic)
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- Jump to the location `i` of section `Users`, which stores the full user
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which stores the full user information.
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information.
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- Decode the user information (which is all in a continuous memory block) and
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- Decode the user information (which is all in a continuous memory block) and
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return it to the caller.
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return it to the caller.
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@ -58,10 +58,9 @@ In total, that's one hash for the username (~150ns), two pointer jumps within
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the group file (to sections `idx_name2user` and `Users`), and, now that the
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the group file (to sections `idx_name2user` and `Users`), and, now that the
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user record is found, `memcpy` for each field.
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user record is found, `memcpy` for each field.
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The turbonss DB file is be `mmap`-ed, making it simple to implement pointer
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The turbonss DB file is be `mmap`-ed, making it simple to jump across the file
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arithmetic and jumping across the file. This also reduces memory usage,
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using pointer arithmetic. This also reduces memory usage, as the mmap'ed
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especially across multiple concurrent invocations of the `id` command. The
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regions are shared. Turbonss reads do not consume any heap space.
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consumed heap space for each separate turbonss instance will be minimal.
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Tight packing places some constraints on the underlying data:
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Tight packing places some constraints on the underlying data:
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@ -105,9 +104,12 @@ A known implementation runs id(1) at ~250 rps sequentially on ~20k users and
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To better reason about the trade-offs, it is useful to understand how `id(1)`
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To better reason about the trade-offs, it is useful to understand how `id(1)`
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is implemented, in rough terms:
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is implemented, in rough terms:
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- lookup user by name.
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- lookup user by name ([`getpwent_r(3)`][getpwent_r]).
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- get all additional gids (an array attached to a member).
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- get all gids for the user ([`getgrouplist(3)`][getgrouplist]). Note: it is
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- for each additional gid, get the group information (`struct group*`).
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actually using `initgroups_dyn`, accepts a uid, and is very poorly
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documented.
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- for each additional gid, get the `struct group*`
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([`getgrgid_r(3)`][getgrgid_r]).
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Assuming a member is in ~100 groups on average, that's 1M group lookups per
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Assuming a member is in ~100 groups on average, that's 1M group lookups per
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second. We need to convert gid to a group index, and group index to a group
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second. We need to convert gid to a group index, and group index to a group
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@ -115,40 +117,13 @@ gid/name quickly.
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Caveat: `struct group` contains an array of pointers to names of group members
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Caveat: `struct group` contains an array of pointers to names of group members
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(`char **gr_mem`). However, `id` does not use that information, resulting in
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(`char **gr_mem`). However, `id` does not use that information, resulting in
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read amplification. Therefore, if `argv[0] == "id"`, our implementation of
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read amplification, sometimes by 10-100x. Therefore, if `argv[0] == "id"`, our
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`getgrid(3)` returns the `struct group*` without the members. This speeds up
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implementation of [`getgrid_r(3)`][getgrid] returns the `struct group*` without
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`id` by about 10x on a known NSS implementation.
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the members. This speeds up `id` by about 10x on a known NSS implementation.
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Relatedly, because `getgrid(3)` does not need the group members, the group
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Relatedly, because [`getgrid_r(3)`][getgrid] does not need the group members,
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members are stored in a different DB sectoin, making the `Groups` section
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the group members are stored in a different DB section, reducing the `Groups`
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smaller, thus more CPU-cache-friendly in the hot path.
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section and making more of it fit the CPU caches.
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Indices
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-------
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Now that we've sketched the implementation of `id(3)`, it's clearer to
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understand which operations need to be fast; in order of importance:
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1. lookup gid -> group info (this is on hot path in id) without members.
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2. lookup username -> user's groups.
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3. lookup uid -> user.
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4. lookup groupname -> group.
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5. lookup username -> user.
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These indices can use perfect hashing like [bdz from cmph][cmph]: a perfect
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hash hashes a list of bytes to a sequential list of integers. Perfect hashing
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algorithms require some space, and take some time to calculate ("hashing
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duration"). I've tested BDZ, which hashes [][]u8 to a sequential list of
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integers (not preserving order) and CHM, preserves order. BDZ accepts an
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optional argument `3 <= b <= 10`.
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* BDZ algorithm requires (b=3, 900KB, b=7, 338KB, b=10, 306KB) for 1M values.
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* Latency to resolve 1M keys: (170ms, 180ms, 230ms, respectively).
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* Packed vs non-packed latency differences are not meaningful.
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CHM retains order, however, 1M keys weigh 8MB. 10k keys are ~20x larger with
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CHM than with BDZ, eliminating the benefit of preserved ordering: we can just
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have a separate index.
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Turbonss header
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Turbonss header
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---------------
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---------------
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@ -160,7 +135,7 @@ OFFSET TYPE NAME DESCRIPTION
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0 [4]u8 magic always 0xf09fa4b7
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0 [4]u8 magic always 0xf09fa4b7
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4 u8 version now `0`
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4 u8 version now `0`
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5 u16 bom 0x1234
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5 u16 bom 0x1234
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u8 num_shells max value: 63. Padding is strange on little endian.
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u8 num_shells max value: 63.
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8 u32 num_users number of passwd entries
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8 u32 num_users number of passwd entries
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12 u32 num_groups number of group entries
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12 u32 num_groups number of group entries
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16 u32 offset_bdz_uid2user
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16 u32 offset_bdz_uid2user
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@ -180,10 +155,11 @@ created at. Turbonss files cannot be moved across different-endianness
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computers. If that happens, turbonss will refuse to read the file.
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computers. If that happens, turbonss will refuse to read the file.
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Offsets are indices to further sections of the file, with zero being the first
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Offsets are indices to further sections of the file, with zero being the first
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block (pointing to the `magic` field). As all blobs are 64-byte aligned, the
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block (pointing to the `magic` field). As all sections are aligned to 64 bytes,
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offsets are always pointing to the beginning of an 64-byte "block". Therefore,
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the offsets are always pointing to the beginning of an 64-byte "block".
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all `offset_*` values could be `u26`. As `u32` is easier to visualize with xxd,
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Therefore, all `offset_*` values could be `u26`. As `u32` is easier to
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and the header block fits to 64 bytes anyway, we are keeping them as u32 now.
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visualize with xxd, and the header block fits to 64 bytes anyway, we are
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keeping them as u32 now.
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Sections whose lengths can be calculated do not have a corresponding `offset_*`
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Sections whose lengths can be calculated do not have a corresponding `offset_*`
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header field. For example, `bdz_gid2group` comes immediately after the header,
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header field. For example, `bdz_gid2group` comes immediately after the header,
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@ -193,13 +169,13 @@ and `idx_groupname2group` comes after `idx_gid2group`, whose offset is
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`num_shells` would fit to u6; however, we would need 2 bits of padding (all
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`num_shells` would fit to u6; however, we would need 2 bits of padding (all
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other fields are byte-aligned). If we instead do `u2` followed by `u6`, the
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other fields are byte-aligned). If we instead do `u2` followed by `u6`, the
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byte would look very unusual on a little-endian architecture. Therefore we will
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byte would look very unusual on a little-endian architecture. Therefore we will
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just refuse loading the file if the number of shells exceeds 63.
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just reject the DB if the number of shells exceeds 63.
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Primitive types
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Primitive types
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---------------
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---------------
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`User` and `Group` entries are sorted by name, ordered by their unicode
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`User` and `Group` entries are sorted by the order they were received in the input
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codepoints. They are byte-aligned (8bits). All `User` and `Group` entries are
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file. All entries are aligned to 8 bytes. All `User` and `Group` entries are
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referred by their byte offset in the `Users` and `Groups` section relative to
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referred by their byte offset in the `Users` and `Groups` section relative to
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the beginning of the section.
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the beginning of the section.
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@ -214,61 +190,59 @@ const Group = struct {
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groupname []u8;
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groupname []u8;
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}
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}
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const User = struct {
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pub const PackedUser = packed struct {
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uid: u32,
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uid: u32,
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gid: u32,
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gid: u32,
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// pointer to a separate structure that contains a list of gids
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additional_gids_offset: u29,
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// shell is a different story, documented elsewhere.
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shell_here: bool,
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shell_here: bool,
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shell_len_or_idx: u6,
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shell_len_or_idx: u6,
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home_len: u6,
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home_len: u6,
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name_is_a_suffix: bool,
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name_is_a_suffix: bool,
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name_len: u5,
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name_len: u5,
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gecos_len: u8,
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gecos_len: u10,
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// a variable-sized array that will be stored immediately after this
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padding: u3,
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// struct.
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// pseudocode: variable-sized array that will be stored immediately after
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// this struct.
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stringdata []u8;
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stringdata []u8;
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}
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}
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```
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```
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`stringdata` contains a few string entries:
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`stringdata` contains a few string entries:
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- home.
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- home.
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- name.
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- name (optional).
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- gecos.
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- gecos.
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- shell (optional).
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- shell (optional).
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First byte of the home is stored right after the `gecos_len` field, and it's
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First byte of home is stored right after the `gecos_len` field, and it's
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length is `home_len`. The same logic applies to all the `stringdata` fields:
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length is `home_len`. The same logic applies to all the `stringdata` fields:
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there is a way to calculate their relative position from the length of the
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there is a way to calculate their relative position from the length of the
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fields before them.
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fields before them.
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Additionally, two optimizations for special fields are made:
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Additionally, there are two "easy" optimizations:
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- shells are often shared across different users, see the "Shells" section.
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- shells are often shared across different users, see the "Shells" section.
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- name is frequently a suffix of the home. For example, `/home/motiejus`
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- `name` is frequently a suffix of `home`. For example, `/home/motiejus` and
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and `motiejus`. In which case storing both name and home strings is
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`motiejus`. In this case storing both name and home is wasteful. Therefore
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wasteful. For that cases, name has two options:
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name has two options:
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1. `name_is_a_suffix=true`: name is a suffix of the home dir. In that
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1. `name_is_a_suffix=true`: name is a suffix of the home dir. Then `name`
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case, the name starts at the `home_len - name_len`'th
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starts at the `home_len - name_len`'th byte of `home`, and ends at the same
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byte of the home, and ends at the same place as the home.
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place as `home`.
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2. `name_is_a_suffix=false`: name is stored separately. In that case,
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2. `name_is_a_suffix=false`: name begins one byte after home, and it's length
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it begins one byte after home, and it's length is
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is `name_len`.
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`name_len`.
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Shells
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Shells
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------
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------
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Normally there is a limited number of shells even in the huge user databases. A
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Normally there is a limited number of separate shells even in huge user
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few examples: `/bin/bash`, `/usr/bin/nologin`, `/bin/zsh` among others.
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databases. A few examples: `/bin/bash`, `/usr/bin/nologin`, `/bin/zsh` among
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Therefore, "shells" have an optimization: they can be pointed by in the
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others. Therefore, "shells" have an optimization: they can be pointed by in the
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external list, or reside among the user's data.
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external list, or, if they are unique to the user, reside among the user's
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data.
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63 most popular shells (i.e. referred to by at least two User entries) are
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63 most popular shells (i.e. referred to by at least two User entries) are
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stored externally in "Shells" area. The less popular ones are stored with
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stored externally in "Shells" area. The less popular ones are stored with
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userdata.
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userdata.
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There are two "Shells" areas: the index and the blob. The index is a list of
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Shells section consists of two sub-sections: the index and the blob. The index
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structs which point to a location in the "blob" area:
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is a list of structs which point to a location in the "blob" area:
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```
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```
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const ShellIndex = struct {
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const ShellIndex = struct {
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@ -277,29 +251,24 @@ const ShellIndex = struct {
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};
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};
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```
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```
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In the user's struct the `shell_here=true` bit signifies that the shell is
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In the user's struct `shell_here=true` signifies that the shell is stored with
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stored with userdata. `false` means it is stored in the `Shells` section. If
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userdata, and it's length is `shell_len_or_idx`. `shell_here=false` means it is
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the shell is stored "here", it is the first element in `stringdata`, and it's
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stored in the `Shells` section, and it's index is `shell_len_or_idx`.
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length is `shell_len_or_idx`. If it is stored externally, the latter variable
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points to it's index in the ShellIndex area.
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Shells in the external storage are sorted by their weight, which is
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`length*frequency`.
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Variable-length integers (varints)
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Variable-length integers (varints)
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----------------------------------
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----------------------------------
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Varint is an efficiently encoded integer (packed for small values). Same as
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Varint is an efficiently encoded integer (packed for small values). Same as
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[protocol buffer varints][varint], except the largest possible value is `u64`.
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[protocol buffer varints][varint], except the largest possible value is `u64`.
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They compress integers well.
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They compress integers well. Varints are stored for group memberships.
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Group memberships
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Group memberships
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-----------------
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-----------------
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There are two group memberships at play:
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There are two group memberships at play:
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1. given a username, resolve user's group gids (for `initgroups(3)`).
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1. Given a username, resolve user's group gids (for `initgroups(3)`).
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2. given a group (gid/name), resolve the members' names (e.g. `getgrgid`).
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2. Given a group (gid/name), resolve the members' names (e.g. `getgrgid`).
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When user's groups are resolved in (1), the additional userdata is not
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When user's groups are resolved in (1), the additional userdata is not
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requested (there is no way to return it). Therefore, it is reasonable to store
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requested (there is no way to return it). Therefore, it is reasonable to store
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When group's memberships are resolved in (2), the same call also requires other
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When group's memberships are resolved in (2), the same call also requires other
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group information: gid and group name. Therefore it makes sense to store a
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group information: gid and group name. Therefore it makes sense to store a
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pointer to the group members in the group information itself. However, the
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pointer to the group members in the group information itself. However, the
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memberships are not *always* necessary (see remarks about `id(1)` in this
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memberships are not *always* necessary (see remarks about `id(1)`), therefore
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document), therefore the memberships will be stored separately, outside of the
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the memberships will be stored separately, outside of the groups section.
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groups section.
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`groupmembers` and `additional_gids` store group and user memberships
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`Groupmembers` and `Username2gids` store group and user memberships
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respectively: for each group, a list of pointers (offsets) to User records, and
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respectively. Membership IDs are used in their entirety — not necessitating
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for each user — a list of pointers to Group records. These fields are always
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random access, thus suitable for tight packing and varint encoding.
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used in their entirety — not necessitating random access, thus suitable for
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tight packing.
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An entry of `groupmembers` and `additional_gids` looks like this piece of
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- For each group — a list of pointers (offsets) to User records, because
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`getgr*_r` returns an array of pointers to membernames.
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- For each user — a list of gids, because `initgroups_dyn` (and friends)
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returns an array of gids.
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An entry of `Groupmembers` and `Username2gids` looks like this piece of
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pseudo-code:
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pseudo-code:
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```
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```
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const PackedList = struct {
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const PackedList = struct {
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length: varint,
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Length: varint,
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members: [length]varint,
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Members: [Length]varint,
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}
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}
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const Groupmembers = PackedList;
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const Groupmembers = PackedList;
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const Username2gids = PackedList;
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const Username2gids = PackedList;
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@ -333,17 +305,40 @@ const Username2gids = PackedList;
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|
||||||
A packed list is a list of varints.
|
A packed list is a list of varints.
|
||||||
|
|
||||||
Section `Username2gidsIndex` stores an index from `hash(username)` to `offset`
|
Indices
|
||||||
in Username2gids.
|
-------
|
||||||
|
|
||||||
Complete file structure
|
Now that we've sketched the implementation of `id(3)`, it's clearer to
|
||||||
-----------------------
|
understand which operations need to be fast; in order of importance:
|
||||||
|
|
||||||
|
1. lookup gid -> group info (this is on hot path in id) without members.
|
||||||
|
2. lookup username -> user's groups.
|
||||||
|
3. lookup uid -> user.
|
||||||
|
4. lookup groupname -> group.
|
||||||
|
5. lookup username -> user.
|
||||||
|
|
||||||
`idx_*` sections are of type `[]PackedIntArray(u29)` and are pointing to the
|
`idx_*` sections are of type `[]PackedIntArray(u29)` and are pointing to the
|
||||||
respective `Groups` and `Users` entries (from the beginning of the respective
|
respective `Groups` and `Users` entries (from the beginning of the respective
|
||||||
section). Since User and Group records are 8-byte aligned, 3 bits can be saved
|
section). Since User and Group records are 8-byte aligned, 3 bits are saved for
|
||||||
from every element. However, since the header easily fits to 64 bytes, we are
|
every element.
|
||||||
storing plain `u32` for easier inspection.
|
|
||||||
|
These indices can use perfect hashing like [bdz from cmph][cmph]: a perfect
|
||||||
|
hash hashes a list of bytes to a sequential list of integers. Perfect hashing
|
||||||
|
algorithms require some space, and take some time to calculate ("hashing
|
||||||
|
duration"). I've tested BDZ, which hashes [][]u8 to a sequential list of
|
||||||
|
integers (not preserving order) and CHM, preserves order. BDZ accepts an
|
||||||
|
optional argument `3 <= b <= 10`.
|
||||||
|
|
||||||
|
* BDZ algorithm requires (b=3, 900KB, b=7, 338KB, b=10, 306KB) for 1M values.
|
||||||
|
* Latency to resolve 1M keys: (170ms, 180ms, 230ms, respectively).
|
||||||
|
* Packed vs non-packed latency differences are not meaningful.
|
||||||
|
|
||||||
|
CHM retains order, however, 1M keys weigh 8MB. 10k keys are ~20x larger with
|
||||||
|
CHM than with BDZ, eliminating the benefit of preserved ordering: we can just
|
||||||
|
have a separate index.
|
||||||
|
|
||||||
|
Complete file structure
|
||||||
|
-----------------------
|
||||||
|
|
||||||
Each section is padded to 64 bytes.
|
Each section is padded to 64 bytes.
|
||||||
|
|
||||||
|
@ -374,3 +369,6 @@ STATUS SECTION SIZE DESCRIPTION
|
||||||
[data-oriented-design]: https://media.handmade-seattle.com/practical-data-oriented-design/
|
[data-oriented-design]: https://media.handmade-seattle.com/practical-data-oriented-design/
|
||||||
[getpwnam_r]: https://linux.die.net/man/3/getpwnam_r
|
[getpwnam_r]: https://linux.die.net/man/3/getpwnam_r
|
||||||
[varint]: https://developers.google.com/protocol-buffers/docs/encoding#varints
|
[varint]: https://developers.google.com/protocol-buffers/docs/encoding#varints
|
||||||
|
[getpwent_r]: https://www.man7.org/linux/man-pages/man3/getpwent_r.3.html
|
||||||
|
[getgrouplist]: https://www.man7.org/linux/man-pages/man3/getgrouplist.3.html
|
||||||
|
[getgrid_r]: https://www.man7.org/linux/man-pages/man3/getgrid_r.3.html
|
||||||
|
|
Loading…
Reference in New Issue