rewrite initgroups_dyn
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4aee66fb11
commit
7960cf25c9
@ -481,18 +481,26 @@ fn initgroups_dyn(
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// TODO: use db.userGids()
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const offset = user.additional_gids_offset;
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var vit = compress.varintSliceIteratorMust(db.additional_gids[offset..]);
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const remaining = vit.remaining;
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var gids = compress.deltaDecompressionIterator(&vit);
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if (size.* < remaining) {
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// the implementation below is ported from glibc's db-initgroups.c
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// even though we know the size of the groups upfront, I found it too difficult
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// to preallocate and juggle size, start and limit while keeping glibc happy.
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var any: bool = false;
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while (gids.nextMust()) |gid| {
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if (start.* == size.*) {
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if (limit > 0 and size.* == limit)
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return c.NSS_STATUS_SUCCESS;
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const oldsize = @intCast(usize, size.*);
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const newsize = if (limit <= 0)
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oldsize + gids.remaining()
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const newsize: usize = if (limit <= 0)
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2 * oldsize
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else
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math.min(@intCast(usize, limit), oldsize + gids.remaining());
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math.min(@intCast(usize, limit), 2 * oldsize);
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var buf = groupsp.*[0..oldsize];
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const new_groups = state.initgroups_dyn_allocator.realloc(buf, newsize);
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if (new_groups) |newgroups| {
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groupsp.* = newgroups.ptr;
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size.* = @intCast(c_long, newsize);
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@ -504,23 +512,12 @@ fn initgroups_dyn(
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}
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}
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// I was not able to understand the expected behavior of limit. In glibc
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// compat-initgroups.c limit is used to malloc the buffer. Something like
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// this is all over the place:
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// if (limit > 0 && *size == limit) /* We reached the maximum. */
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// return;
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// Our implementation will thus limit the number of *added* entries.
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var added: usize = 0;
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while (gids.nextMust()) |gid| {
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if (limit > 0 and added == limit) break;
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added += 1;
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any = true;
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groupsp.*[@intCast(usize, start.*)] = @intCast(u32, gid);
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start.* += 1;
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}
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return if (added > 0) c.NSS_STATUS_SUCCESS else c.NSS_STATUS_NOTFOUND;
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return if (any) c.NSS_STATUS_SUCCESS else c.NSS_STATUS_NOTFOUND;
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}
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fn getDBErrno(errnop: *c_int) ?*const DB {
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