Enabled debug.
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@ -61,14 +61,12 @@ bool MPHTable::GenerateQueue(
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}
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}
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}
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}
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}
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}
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/*
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for (unsigned int i = 0; i < marked_edge.size(); ++i) {
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for (unsigned int i = 0; i < marked_edge.size(); ++i) {
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cerr << "vertex with degree " << static_cast<uint32_t>(graph->vertex_degree()[i]) << " marked " << marked_edge[i] << endl;
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cerr << "vertex with degree " << static_cast<uint32_t>(graph->vertex_degree()[i]) << " marked " << marked_edge[i] << endl;
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}
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}
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for (unsigned int i = 0; i < queue.size(); ++i) {
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for (unsigned int i = 0; i < queue.size(); ++i) {
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cerr << "vertex " << i << " queued at " << queue[i] << endl;
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cerr << "vertex " << i << " queued at " << queue[i] << endl;
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}
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}
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*/
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// At this point queue head is the number of edges touching at least one
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// At this point queue head is the number of edges touching at least one
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// vertex of degree 1.
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// vertex of degree 1.
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// cerr << "Queue head " << queue_head << " Queue tail " << queue_tail << endl;
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// cerr << "Queue head " << queue_head << " Queue tail " << queue_tail << endl;
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@ -88,11 +86,9 @@ bool MPHTable::GenerateQueue(
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}
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}
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}
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}
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}
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}
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/*
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for (unsigned int i = 0; i < queue.size(); ++i) {
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for (unsigned int i = 0; i < queue.size(); ++i) {
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cerr << "vertex " << i << " queued at " << queue[i] << endl;
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cerr << "vertex " << i << " queued at " << queue[i] << endl;
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}
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}
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*/
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int cycles = queue_head - nedges;
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int cycles = queue_head - nedges;
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if (cycles == 0) queue.swap(*queue_output);
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if (cycles == 0) queue.swap(*queue_output);
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return cycles == 0;
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return cycles == 0;
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@ -110,10 +106,10 @@ void MPHTable::Assigning(
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for (int i = nedges - 1; i + 1 >= 1; --i) {
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for (int i = nedges - 1; i + 1 >= 1; --i) {
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current_edge = queue[i];
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current_edge = queue[i];
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const TriGraph::Edge& e = edges[current_edge];
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const TriGraph::Edge& e = edges[current_edge];
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// cerr << "B: " << e[0] << " " << e[1] << " " << e[2] << " -> "
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cerr << "B: " << e[0] << " " << e[1] << " " << e[2] << " -> "
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// << get_2bit_value(g_, e[0]) << " "
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<< get_2bit_value(g_, e[0]) << " "
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// << get_2bit_value(g_, e[1]) << " "
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<< get_2bit_value(g_, e[1]) << " "
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// << get_2bit_value(g_, e[2]) << " edge " << current_edge << endl;
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<< get_2bit_value(g_, e[2]) << " edge " << current_edge << endl;
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if (!marked_vertices[e[0]]) {
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if (!marked_vertices[e[0]]) {
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if (!marked_vertices[e[1]]) {
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if (!marked_vertices[e[1]]) {
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set_2bit_value(&g_, e[1], kUnassigned);
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set_2bit_value(&g_, e[1], kUnassigned);
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@ -137,10 +133,10 @@ void MPHTable::Assigning(
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set_2bit_value(&g_, e[2], (8 - (get_2bit_value(g_, e[0]) + get_2bit_value(g_, e[1]))) % 3);
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set_2bit_value(&g_, e[2], (8 - (get_2bit_value(g_, e[0]) + get_2bit_value(g_, e[1]))) % 3);
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marked_vertices[e[2]] = true;
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marked_vertices[e[2]] = true;
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}
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}
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// cerr << "A: " << e[0] << " " << e[1] << " " << e[2] << " -> "
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cerr << "A: " << e[0] << " " << e[1] << " " << e[2] << " -> "
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// << get_2bit_value(g_, e[0]) << " "
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<< get_2bit_value(g_, e[0]) << " "
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// << get_2bit_value(g_, e[1]) << " "
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<< get_2bit_value(g_, e[1]) << " "
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// << get_2bit_value(g_, e[2]) << " " << endl;
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<< get_2bit_value(g_, e[2]) << " " << endl;
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}
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}
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}
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}
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@ -174,14 +170,14 @@ uint32_t MPHTable::Rank(uint32_t vertex) const {
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uint32_t end_idx_b = vertex >> 2;
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uint32_t end_idx_b = vertex >> 2;
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while (beg_idx_b < end_idx_b) base_rank += kBdzLookupTable[g_[beg_idx_b++]];
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while (beg_idx_b < end_idx_b) base_rank += kBdzLookupTable[g_[beg_idx_b++]];
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beg_idx_v = beg_idx_b << 2;
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beg_idx_v = beg_idx_b << 2;
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// cerr << "beg_idx_v: " << beg_idx_v << endl;
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cerr << "beg_idx_v: " << beg_idx_v << endl;
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// cerr << "base rank: " << base_rank << endl;
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cerr << "base rank: " << base_rank << endl;
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//cerr << "G: ";
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cerr << "G: ";
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// for (unsigned int i = 0; i < n_; ++i) {
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for (unsigned int i = 0; i < n_; ++i) {
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// cerr << get_2bit_value(g_, i) << " ";
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cerr << get_2bit_value(g_, i) << " ";
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//}
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}
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// cerr << endl;
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cerr << endl;
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while (beg_idx_v < vertex) {
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while (beg_idx_v < vertex) {
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if (get_2bit_value(g_, beg_idx_v) != kUnassigned) ++base_rank;
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if (get_2bit_value(g_, beg_idx_v) != kUnassigned) ++base_rank;
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++beg_idx_v;
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++beg_idx_v;
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@ -85,13 +85,13 @@ bool MPHTable::Reset(ForwardIterator begin, ForwardIterator end) {
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n_ = 3*r_;
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n_ = 3*r_;
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k_ = 1U << b_;
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k_ = 1U << b_;
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// cerr << "m " << m_ << " n " << n_ << " r " << r_ << endl;
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cerr << "m " << m_ << " n " << n_ << " r " << r_ << endl;
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int iterations = 10;
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int iterations = 10;
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std::vector<TriGraph::Edge> edges;
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std::vector<TriGraph::Edge> edges;
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std::vector<uint32_t> queue;
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std::vector<uint32_t> queue;
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while (1) {
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while (1) {
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// cerr << "Iterations missing: " << iterations << endl;
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cerr << "Iterations missing: " << iterations << endl;
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for (int i = 0; i < 3; ++i) hash_seed_[i] = random() % m_;
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for (int i = 0; i < 3; ++i) hash_seed_[i] = random() % m_;
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// for (int i = 0; i < 3; ++i) hash_seed_[i] = random() + i;
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// for (int i = 0; i < 3; ++i) hash_seed_[i] = random() + i;
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if (Mapping<SeededHashFcn>(begin, end, &edges, &queue)) break;
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if (Mapping<SeededHashFcn>(begin, end, &edges, &queue)) break;
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@ -116,7 +116,7 @@ bool MPHTable::Mapping(
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uint32_t v0 = h[0] % r_;
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uint32_t v0 = h[0] % r_;
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uint32_t v1 = h[1] % r_ + r_;
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uint32_t v1 = h[1] % r_ + r_;
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uint32_t v2 = h[2] % r_ + (r_ << 1);
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uint32_t v2 = h[2] % r_ + (r_ << 1);
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// cerr << "Key: " << *it << " edge " << it - begin << " (" << v0 << "," << v1 << "," << v2 << ")" << endl;
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cerr << "Key: " << *it << " edge " << it - begin << " (" << v0 << "," << v1 << "," << v2 << ")" << endl;
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graph.AddEdge(TriGraph::Edge(v0, v1, v2));
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graph.AddEdge(TriGraph::Edge(v0, v1, v2));
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}
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}
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if (GenerateQueue(&graph, queue)) {
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if (GenerateQueue(&graph, queue)) {
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@ -134,12 +134,12 @@ uint32_t MPHTable::index(const Key& key) const {
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h[1] = h[1] % r_ + r_;
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h[1] = h[1] % r_ + r_;
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h[2] = h[2] % r_ + (r_ << 1);
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h[2] = h[2] % r_ + (r_ << 1);
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assert(g_.size());
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assert(g_.size());
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//cerr << "g_.size() " << g_.size() << " h0 >> 2 " << (h[0] >> 2) << endl;
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cerr << "g_.size() " << g_.size() << " h0 >> 2 " << (h[0] >> 2) << endl;
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assert((h[0] >> 2) <g_.size());
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assert((h[0] >> 2) <g_.size());
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assert((h[1] >> 2) <g_.size());
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assert((h[1] >> 2) <g_.size());
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assert((h[2] >> 2) <g_.size());
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assert((h[2] >> 2) <g_.size());
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uint32_t vertex = h[(get_2bit_value(g_, h[0]) + get_2bit_value(g_, h[1]) + get_2bit_value(g_, h[2])) % 3];
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uint32_t vertex = h[(get_2bit_value(g_, h[0]) + get_2bit_value(g_, h[1]) + get_2bit_value(g_, h[2])) % 3];
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// cerr << "Search found vertex " << vertex << endl;
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cerr << "Search found vertex " << vertex << endl;
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return Rank(vertex);
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return Rank(vertex);
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}
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}
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