#include "vqueue.h" #include #include struct __vqueue_t { uint32 * values; uint32 beg, end, capacity; }; vqueue_t * vqueue_new(uint32 capacity) { vqueue_t *q = (vqueue_t *)malloc(sizeof(vqueue_t)); assert(q); q->values = (uint32 *)calloc(capacity+1, sizeof(uint32)); q->beg = q->end = 0; q->capacity = capacity+1; return q; } uint8 vqueue_is_empty(vqueue_t * q) { return (q->beg == q->end); } void vqueue_insert(vqueue_t * q, uint32 val) { assert((q->end + 1)%q->capacity != q->beg); // Is queue full? q->end = (q->end + 1)%q->capacity; q->values[q->end] = val; } uint32 vqueue_remove(vqueue_t * q) { assert(!vqueue_is_empty(q)); // Is queue empty? q->beg = (q->beg + 1)%q->capacity; return q->values[q->beg]; } void vqueue_print(vqueue_t * q) { uint32 i; for (i = q->beg; i != q->end; i = (i + 1)%q->capacity) fprintf(stderr, "%u\n", q->values[(i + 1)%q->capacity]); } void vqueue_destroy(vqueue_t *q) { free(q->values); q->values = NULL; }