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turbonss/cxxmph/trigraph.h

50 lines
1.5 KiB
C++

#ifndef __CXXMPH_TRIGRAPH_H__
#define __CXXMPH_TRIGRAPH_H__
// Build a trigraph using a memory efficient representation.
//
// Prior knowledge of the number of edges and vertices for the graph is
// required. For each vertex, we store how many edges touch it (degree) and the
// index of the first edge in the vector of triples representing the edges.
#include <vector>
#include "cmph_types.h"
namespace cxxmph {
class TriGraph {
public:
struct Edge {
Edge() { }
Edge(cmph_uint32 v0, cmph_uint32 v1, cmph_uint32 v2) {
vertices[0] = v0;
vertices[1] = v1;
vertices[2] = v2;
}
cmph_uint32& operator[](cmph_uint8 v) { return vertices[v]; }
const cmph_uint32& operator[](cmph_uint8 v) const { return vertices[v]; }
cmph_uint32 vertices[3];
};
TriGraph(cmph_uint32 nedges, cmph_uint32 nvertices);
void AddEdge(const Edge& edge);
void RemoveEdge(cmph_uint32 edge_id);
void ExtractEdgesAndClear(std::vector<Edge>* edges);
void DebugGraph() const;
const std::vector<Edge>& edges() const { return edges_; }
const std::vector<cmph_uint8>& vertex_degree() const { return vertex_degree_; }
const std::vector<cmph_uint32>& first_edge() const { return first_edge_; }
private:
cmph_uint32 nedges_; // total number of edges
std::vector<Edge> edges_;
std::vector<Edge> next_edge_; // for implementing removal
std::vector<cmph_uint32> first_edge_; // the first edge for this vertex
std::vector<cmph_uint8> vertex_degree_; // number of edges for this vertex
};
} // namespace cxxmph
#endif // __CXXMPH_TRIGRAPH_H__