explain big-O notation better
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mj-msc.tex
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mj-msc.tex
@ -205,7 +205,7 @@ thus convenient to analyze for both small and large scale generalization.
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\includegraphics[width=.2\textwidth]{salvis-250k}
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\caption{Example scaled 1:250000.}
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\end{subfigure}
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\caption{Down-scaled original river (1:50000 and 1:250000).}
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\caption{Down-scaled original river.}
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\label{fig:salvis-50-250}
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\end{figure}
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@ -339,12 +339,12 @@ This section defines vocabulary and terms as defined in the rest of the paper.
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\item[Vertex] is a point on a plane, can be expressed by a pair of $(x,y)$
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coordinates.
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\item[Line Segment (or Segment)] joins two vertices by a straight line. A
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segment can be expressed by two coordinate pairs: $(x_1, y_1)$ and
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$(x_2, y_2)$. Line Segment and Segment are used interchangeably
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\item[Line Segment] or \textsc{segment} joins two vertices by a straight
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line. A segment can be expressed by two coordinate pairs: $(x_1, y_1)$
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and $(x_2, y_2)$. Line Segment and Segment are used interchangeably
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throughout the paper.
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\item[Line], or \textsc{linestring}, represents a single linear feature in
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\item[Line] or \textsc{linestring}, represents a single linear feature in
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the real world. For example, a river or a coastline.
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Geometrically, A line is a series of connected line segments, or,
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@ -354,21 +354,29 @@ This section defines vocabulary and terms as defined in the rest of the paper.
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\item[Bend] is a subset of a line that humans perceive as a curve. The
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geometric definition is complex and is discussed in
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section~\onpage{sec:definition-of-a-bend}.
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section~\ref{sec:definition-of-a-bend}.
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\item[Baseline] is a line between bend's first and last vertex.
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\item[Sum of inner angles] TBD.
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\item[Algorithmic Complexity] also called \textsc{big o notation}, is a
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relative measure to explain how long will the algorithm run depending
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on it's input. For example, given $n$ objects and time complexity of
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$O(n)$, the time it takes to execute the algorithm is proportional to
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$n$. Conversely, if complexity is $O(n^2)$, then the time it takes to
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execute the algorithm is quadratic. $O$ notation was first suggested by
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relative measure to explain how long will the algorithm runs depending
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on it's input. It is widely used in computing science when discussing
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the efficiency of a given algorithm.
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For example, given $n$ objects and time complexity of $O(log(n))$, the
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time it takes to execute the algorithm is logarithmic to $n$.
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Conversely, if complexity is $O(n^2)$, then the time it takes to
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execute the algorithm is quadratic depending on the input. Importantly,
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if the input size doubles, the time it takes to run the algorithm
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quadruples.
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$O$ notation was first suggested by
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Bachmann\cite{bachmann1894analytische} and
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Laundau\cite{landau2000handbuch} in late XIX'th century, and adopted
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for computer science by Donald Knuth\cite{knuth1976big} in 1970s.
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Landau\cite{landau2000handbuch} in late XIX'th century, and clarified
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and popularized for computing science by Donald
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Knuth\cite{knuth1976big} in the 1970s.
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\end{description}
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