blob 5cd3e793 (148398B) - Raw
1 /*** Autogenerated by WIDL 8.21 from include/d3d11_4.idl - Do not edit ***/ 2 3 #ifdef _WIN32 4 #ifndef __REQUIRED_RPCNDR_H_VERSION__ 5 #define __REQUIRED_RPCNDR_H_VERSION__ 475 6 #endif 7 #include <rpc.h> 8 #include <rpcndr.h> 9 #endif 10 11 #ifndef COM_NO_WINDOWS_H 12 #include <windows.h> 13 #include <ole2.h> 14 #endif 15 16 #ifndef __d3d11_4_h__ 17 #define __d3d11_4_h__ 18 19 #ifndef __WIDL_INLINE 20 #if defined(__cplusplus) || defined(_MSC_VER) 21 #define __WIDL_INLINE inline 22 #elif defined(__GNUC__) 23 #define __WIDL_INLINE __inline__ 24 #endif 25 #endif 26 27 /* Forward declarations */ 28 29 #ifndef __ID3D11Device4_FWD_DEFINED__ 30 #define __ID3D11Device4_FWD_DEFINED__ 31 typedef interface ID3D11Device4 ID3D11Device4; 32 #ifdef __cplusplus 33 interface ID3D11Device4; 34 #endif /* __cplusplus */ 35 #endif 36 37 #ifndef __ID3D11Device5_FWD_DEFINED__ 38 #define __ID3D11Device5_FWD_DEFINED__ 39 typedef interface ID3D11Device5 ID3D11Device5; 40 #ifdef __cplusplus 41 interface ID3D11Device5; 42 #endif /* __cplusplus */ 43 #endif 44 45 #ifndef __ID3D11Multithread_FWD_DEFINED__ 46 #define __ID3D11Multithread_FWD_DEFINED__ 47 typedef interface ID3D11Multithread ID3D11Multithread; 48 #ifdef __cplusplus 49 interface ID3D11Multithread; 50 #endif /* __cplusplus */ 51 #endif 52 53 #ifndef __ID3D11VideoContext2_FWD_DEFINED__ 54 #define __ID3D11VideoContext2_FWD_DEFINED__ 55 typedef interface ID3D11VideoContext2 ID3D11VideoContext2; 56 #ifdef __cplusplus 57 interface ID3D11VideoContext2; 58 #endif /* __cplusplus */ 59 #endif 60 61 /* Headers for imported files */ 62 63 #include <oaidl.h> 64 #include <ocidl.h> 65 #include <dxgi1_5.h> 66 #include <d3dcommon.h> 67 #include <d3d11_3.h> 68 69 #ifdef __cplusplus 70 extern "C" { 71 #endif 72 73 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS4 { 74 WINBOOL ExtendedNV12SharedTextureSupported; 75 } D3D11_FEATURE_DATA_D3D11_OPTIONS4; 76 /***************************************************************************** 77 * ID3D11Device4 interface 78 */ 79 #ifndef __ID3D11Device4_INTERFACE_DEFINED__ 80 #define __ID3D11Device4_INTERFACE_DEFINED__ 81 82 DEFINE_GUID(IID_ID3D11Device4, 0x8992ab71, 0x02e6, 0x4b8d, 0xba,0x48, 0xb0,0x56,0xdc,0xda,0x42,0xc4); 83 #if defined(__cplusplus) && !defined(CINTERFACE) 84 MIDL_INTERFACE("8992ab71-02e6-4b8d-ba48-b056dcda42c4") 85 ID3D11Device4 : public ID3D11Device3 86 { 87 virtual HRESULT STDMETHODCALLTYPE RegisterDeviceRemovedEvent( 88 HANDLE event, 89 DWORD *cookie) = 0; 90 91 virtual void STDMETHODCALLTYPE UnregisterDeviceRemoved( 92 DWORD cookie) = 0; 93 94 }; 95 #ifdef __CRT_UUID_DECL 96 __CRT_UUID_DECL(ID3D11Device4, 0x8992ab71, 0x02e6, 0x4b8d, 0xba,0x48, 0xb0,0x56,0xdc,0xda,0x42,0xc4) 97 #endif 98 #else 99 typedef struct ID3D11Device4Vtbl { 100 BEGIN_INTERFACE 101 102 /*** IUnknown methods ***/ 103 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 104 ID3D11Device4 *This, 105 REFIID riid, 106 void **ppvObject); 107 108 ULONG (STDMETHODCALLTYPE *AddRef)( 109 ID3D11Device4 *This); 110 111 ULONG (STDMETHODCALLTYPE *Release)( 112 ID3D11Device4 *This); 113 114 /*** ID3D11Device methods ***/ 115 HRESULT (STDMETHODCALLTYPE *CreateBuffer)( 116 ID3D11Device4 *This, 117 const D3D11_BUFFER_DESC *pDesc, 118 const D3D11_SUBRESOURCE_DATA *pInitialData, 119 ID3D11Buffer **ppBuffer); 120 121 HRESULT (STDMETHODCALLTYPE *CreateTexture1D)( 122 ID3D11Device4 *This, 123 const D3D11_TEXTURE1D_DESC *pDesc, 124 const D3D11_SUBRESOURCE_DATA *pInitialData, 125 ID3D11Texture1D **ppTexture1D); 126 127 HRESULT (STDMETHODCALLTYPE *CreateTexture2D)( 128 ID3D11Device4 *This, 129 const D3D11_TEXTURE2D_DESC *pDesc, 130 const D3D11_SUBRESOURCE_DATA *pInitialData, 131 ID3D11Texture2D **ppTexture2D); 132 133 HRESULT (STDMETHODCALLTYPE *CreateTexture3D)( 134 ID3D11Device4 *This, 135 const D3D11_TEXTURE3D_DESC *pDesc, 136 const D3D11_SUBRESOURCE_DATA *pInitialData, 137 ID3D11Texture3D **ppTexture3D); 138 139 HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)( 140 ID3D11Device4 *This, 141 ID3D11Resource *pResource, 142 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, 143 ID3D11ShaderResourceView **ppSRView); 144 145 HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)( 146 ID3D11Device4 *This, 147 ID3D11Resource *pResource, 148 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, 149 ID3D11UnorderedAccessView **ppUAView); 150 151 HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)( 152 ID3D11Device4 *This, 153 ID3D11Resource *pResource, 154 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, 155 ID3D11RenderTargetView **ppRTView); 156 157 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)( 158 ID3D11Device4 *This, 159 ID3D11Resource *pResource, 160 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, 161 ID3D11DepthStencilView **ppDepthStencilView); 162 163 HRESULT (STDMETHODCALLTYPE *CreateInputLayout)( 164 ID3D11Device4 *This, 165 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, 166 UINT NumElements, 167 const void *pShaderBytecodeWithInputSignature, 168 SIZE_T BytecodeLength, 169 ID3D11InputLayout **ppInputLayout); 170 171 HRESULT (STDMETHODCALLTYPE *CreateVertexShader)( 172 ID3D11Device4 *This, 173 const void *pShaderBytecode, 174 SIZE_T BytecodeLength, 175 ID3D11ClassLinkage *pClassLinkage, 176 ID3D11VertexShader **ppVertexShader); 177 178 HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)( 179 ID3D11Device4 *This, 180 const void *pShaderBytecode, 181 SIZE_T BytecodeLength, 182 ID3D11ClassLinkage *pClassLinkage, 183 ID3D11GeometryShader **ppGeometryShader); 184 185 HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)( 186 ID3D11Device4 *This, 187 const void *pShaderBytecode, 188 SIZE_T BytecodeLength, 189 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, 190 UINT NumEntries, 191 const UINT *pBufferStrides, 192 UINT NumStrides, 193 UINT RasterizedStream, 194 ID3D11ClassLinkage *pClassLinkage, 195 ID3D11GeometryShader **ppGeometryShader); 196 197 HRESULT (STDMETHODCALLTYPE *CreatePixelShader)( 198 ID3D11Device4 *This, 199 const void *pShaderBytecode, 200 SIZE_T BytecodeLength, 201 ID3D11ClassLinkage *pClassLinkage, 202 ID3D11PixelShader **ppPixelShader); 203 204 HRESULT (STDMETHODCALLTYPE *CreateHullShader)( 205 ID3D11Device4 *This, 206 const void *pShaderBytecode, 207 SIZE_T BytecodeLength, 208 ID3D11ClassLinkage *pClassLinkage, 209 ID3D11HullShader **ppHullShader); 210 211 HRESULT (STDMETHODCALLTYPE *CreateDomainShader)( 212 ID3D11Device4 *This, 213 const void *pShaderBytecode, 214 SIZE_T BytecodeLength, 215 ID3D11ClassLinkage *pClassLinkage, 216 ID3D11DomainShader **ppDomainShader); 217 218 HRESULT (STDMETHODCALLTYPE *CreateComputeShader)( 219 ID3D11Device4 *This, 220 const void *pShaderBytecode, 221 SIZE_T BytecodeLength, 222 ID3D11ClassLinkage *pClassLinkage, 223 ID3D11ComputeShader **ppComputeShader); 224 225 HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)( 226 ID3D11Device4 *This, 227 ID3D11ClassLinkage **ppLinkage); 228 229 HRESULT (STDMETHODCALLTYPE *CreateBlendState)( 230 ID3D11Device4 *This, 231 const D3D11_BLEND_DESC *pBlendStateDesc, 232 ID3D11BlendState **ppBlendState); 233 234 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)( 235 ID3D11Device4 *This, 236 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, 237 ID3D11DepthStencilState **ppDepthStencilState); 238 239 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)( 240 ID3D11Device4 *This, 241 const D3D11_RASTERIZER_DESC *pRasterizerDesc, 242 ID3D11RasterizerState **ppRasterizerState); 243 244 HRESULT (STDMETHODCALLTYPE *CreateSamplerState)( 245 ID3D11Device4 *This, 246 const D3D11_SAMPLER_DESC *pSamplerDesc, 247 ID3D11SamplerState **ppSamplerState); 248 249 HRESULT (STDMETHODCALLTYPE *CreateQuery)( 250 ID3D11Device4 *This, 251 const D3D11_QUERY_DESC *pQueryDesc, 252 ID3D11Query **ppQuery); 253 254 HRESULT (STDMETHODCALLTYPE *CreatePredicate)( 255 ID3D11Device4 *This, 256 const D3D11_QUERY_DESC *pPredicateDesc, 257 ID3D11Predicate **ppPredicate); 258 259 HRESULT (STDMETHODCALLTYPE *CreateCounter)( 260 ID3D11Device4 *This, 261 const D3D11_COUNTER_DESC *pCounterDesc, 262 ID3D11Counter **ppCounter); 263 264 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)( 265 ID3D11Device4 *This, 266 UINT ContextFlags, 267 ID3D11DeviceContext **ppDeferredContext); 268 269 HRESULT (STDMETHODCALLTYPE *OpenSharedResource)( 270 ID3D11Device4 *This, 271 HANDLE hResource, 272 REFIID ReturnedInterface, 273 void **ppResource); 274 275 HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)( 276 ID3D11Device4 *This, 277 DXGI_FORMAT Format, 278 UINT *pFormatSupport); 279 280 HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)( 281 ID3D11Device4 *This, 282 DXGI_FORMAT Format, 283 UINT SampleCount, 284 UINT *pNumQualityLevels); 285 286 void (STDMETHODCALLTYPE *CheckCounterInfo)( 287 ID3D11Device4 *This, 288 D3D11_COUNTER_INFO *pCounterInfo); 289 290 HRESULT (STDMETHODCALLTYPE *CheckCounter)( 291 ID3D11Device4 *This, 292 const D3D11_COUNTER_DESC *pDesc, 293 D3D11_COUNTER_TYPE *pType, 294 UINT *pActiveCounters, 295 LPSTR szName, 296 UINT *pNameLength, 297 LPSTR szUnits, 298 UINT *pUnitsLength, 299 LPSTR szDescription, 300 UINT *pDescriptionLength); 301 302 HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( 303 ID3D11Device4 *This, 304 D3D11_FEATURE Feature, 305 void *pFeatureSupportData, 306 UINT FeatureSupportDataSize); 307 308 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 309 ID3D11Device4 *This, 310 REFGUID guid, 311 UINT *pDataSize, 312 void *pData); 313 314 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 315 ID3D11Device4 *This, 316 REFGUID guid, 317 UINT DataSize, 318 const void *pData); 319 320 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 321 ID3D11Device4 *This, 322 REFGUID guid, 323 const IUnknown *pData); 324 325 D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)( 326 ID3D11Device4 *This); 327 328 UINT (STDMETHODCALLTYPE *GetCreationFlags)( 329 ID3D11Device4 *This); 330 331 HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( 332 ID3D11Device4 *This); 333 334 void (STDMETHODCALLTYPE *GetImmediateContext)( 335 ID3D11Device4 *This, 336 ID3D11DeviceContext **ppImmediateContext); 337 338 HRESULT (STDMETHODCALLTYPE *SetExceptionMode)( 339 ID3D11Device4 *This, 340 UINT RaiseFlags); 341 342 UINT (STDMETHODCALLTYPE *GetExceptionMode)( 343 ID3D11Device4 *This); 344 345 /*** ID3D11Device1 methods ***/ 346 void (STDMETHODCALLTYPE *GetImmediateContext1)( 347 ID3D11Device4 *This, 348 ID3D11DeviceContext1 **ppImmediateContext); 349 350 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext1)( 351 ID3D11Device4 *This, 352 UINT ContextFlags, 353 ID3D11DeviceContext1 **ppDeferredContext); 354 355 HRESULT (STDMETHODCALLTYPE *CreateBlendState1)( 356 ID3D11Device4 *This, 357 const D3D11_BLEND_DESC1 *pBlendStateDesc, 358 ID3D11BlendState1 **ppBlendState); 359 360 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState1)( 361 ID3D11Device4 *This, 362 const D3D11_RASTERIZER_DESC1 *pRasterizerDesc, 363 ID3D11RasterizerState1 **ppRasterizerState); 364 365 HRESULT (STDMETHODCALLTYPE *CreateDeviceContextState)( 366 ID3D11Device4 *This, 367 UINT Flags, 368 const D3D_FEATURE_LEVEL *pFeatureLevels, 369 UINT FeatureLevels, 370 UINT SDKVersion, 371 REFIID EmulatedInterface, 372 D3D_FEATURE_LEVEL *pChosenFeatureLevel, 373 ID3DDeviceContextState **ppContextState); 374 375 HRESULT (STDMETHODCALLTYPE *OpenSharedResource1)( 376 ID3D11Device4 *This, 377 HANDLE hResource, 378 REFIID returnedInterface, 379 void **ppResource); 380 381 HRESULT (STDMETHODCALLTYPE *OpenSharedResourceByName)( 382 ID3D11Device4 *This, 383 LPCWSTR lpName, 384 DWORD dwDesiredAccess, 385 REFIID returnedInterface, 386 void **ppResource); 387 388 /*** ID3D11Device2 methods ***/ 389 void (STDMETHODCALLTYPE *GetImmediateContext2)( 390 ID3D11Device4 *This, 391 ID3D11DeviceContext2 **context); 392 393 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext2)( 394 ID3D11Device4 *This, 395 UINT flags, 396 ID3D11DeviceContext2 **context); 397 398 void (STDMETHODCALLTYPE *GetResourceTiling)( 399 ID3D11Device4 *This, 400 ID3D11Resource *resource, 401 UINT *tile_count, 402 D3D11_PACKED_MIP_DESC *mip_desc, 403 D3D11_TILE_SHAPE *tile_shape, 404 UINT *subresource_tiling_count, 405 UINT first_subresource_tiling, 406 D3D11_SUBRESOURCE_TILING *subresource_tiling); 407 408 HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels1)( 409 ID3D11Device4 *This, 410 DXGI_FORMAT format, 411 UINT sample_count, 412 UINT flags, 413 UINT *quality_level_count); 414 415 /*** ID3D11Device3 methods ***/ 416 HRESULT (STDMETHODCALLTYPE *CreateTexture2D1)( 417 ID3D11Device4 *This, 418 const D3D11_TEXTURE2D_DESC1 *desc, 419 const D3D11_SUBRESOURCE_DATA *initial_data, 420 ID3D11Texture2D1 **texture); 421 422 HRESULT (STDMETHODCALLTYPE *CreateTexture3D1)( 423 ID3D11Device4 *This, 424 const D3D11_TEXTURE3D_DESC1 *desc, 425 const D3D11_SUBRESOURCE_DATA *initial_data, 426 ID3D11Texture3D1 **texture); 427 428 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState2)( 429 ID3D11Device4 *This, 430 const D3D11_RASTERIZER_DESC2 *desc, 431 ID3D11RasterizerState2 **state); 432 433 HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView1)( 434 ID3D11Device4 *This, 435 ID3D11Resource *resource, 436 const D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc, 437 ID3D11ShaderResourceView1 **view); 438 439 HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView1)( 440 ID3D11Device4 *This, 441 ID3D11Resource *resource, 442 const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc, 443 ID3D11UnorderedAccessView1 **view); 444 445 HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView1)( 446 ID3D11Device4 *This, 447 ID3D11Resource *resource, 448 const D3D11_RENDER_TARGET_VIEW_DESC1 *desc, 449 ID3D11RenderTargetView1 **view); 450 451 HRESULT (STDMETHODCALLTYPE *CreateQuery1)( 452 ID3D11Device4 *This, 453 const D3D11_QUERY_DESC1 *desc, 454 ID3D11Query1 **query); 455 456 void (STDMETHODCALLTYPE *GetImmediateContext3)( 457 ID3D11Device4 *This, 458 ID3D11DeviceContext3 **context); 459 460 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext3)( 461 ID3D11Device4 *This, 462 UINT flags, 463 ID3D11DeviceContext3 **context); 464 465 void (STDMETHODCALLTYPE *WriteToSubresource)( 466 ID3D11Device4 *This, 467 ID3D11Resource *dst_resource, 468 UINT dst_subresource, 469 const D3D11_BOX *dst_box, 470 const void *src_data, 471 UINT src_row_pitch, 472 UINT src_depth_pitch); 473 474 void (STDMETHODCALLTYPE *ReadFromSubresource)( 475 ID3D11Device4 *This, 476 void *dst_data, 477 UINT dst_row_pitch, 478 UINT dst_depth_pitch, 479 ID3D11Resource *src_resource, 480 UINT src_subresource, 481 const D3D11_BOX *src_box); 482 483 /*** ID3D11Device4 methods ***/ 484 HRESULT (STDMETHODCALLTYPE *RegisterDeviceRemovedEvent)( 485 ID3D11Device4 *This, 486 HANDLE event, 487 DWORD *cookie); 488 489 void (STDMETHODCALLTYPE *UnregisterDeviceRemoved)( 490 ID3D11Device4 *This, 491 DWORD cookie); 492 493 END_INTERFACE 494 } ID3D11Device4Vtbl; 495 496 interface ID3D11Device4 { 497 CONST_VTBL ID3D11Device4Vtbl* lpVtbl; 498 }; 499 500 #ifdef COBJMACROS 501 #ifndef WIDL_C_INLINE_WRAPPERS 502 /*** IUnknown methods ***/ 503 #define ID3D11Device4_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 504 #define ID3D11Device4_AddRef(This) (This)->lpVtbl->AddRef(This) 505 #define ID3D11Device4_Release(This) (This)->lpVtbl->Release(This) 506 /*** ID3D11Device methods ***/ 507 #define ID3D11Device4_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer) 508 #define ID3D11Device4_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) 509 #define ID3D11Device4_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) 510 #define ID3D11Device4_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) 511 #define ID3D11Device4_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView) 512 #define ID3D11Device4_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) 513 #define ID3D11Device4_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView) 514 #define ID3D11Device4_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) 515 #define ID3D11Device4_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) 516 #define ID3D11Device4_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) 517 #define ID3D11Device4_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) 518 #define ID3D11Device4_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) 519 #define ID3D11Device4_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) 520 #define ID3D11Device4_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) 521 #define ID3D11Device4_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) 522 #define ID3D11Device4_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) 523 #define ID3D11Device4_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage) 524 #define ID3D11Device4_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState) 525 #define ID3D11Device4_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) 526 #define ID3D11Device4_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) 527 #define ID3D11Device4_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState) 528 #define ID3D11Device4_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery) 529 #define ID3D11Device4_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate) 530 #define ID3D11Device4_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter) 531 #define ID3D11Device4_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext) 532 #define ID3D11Device4_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource) 533 #define ID3D11Device4_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport) 534 #define ID3D11Device4_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) 535 #define ID3D11Device4_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo) 536 #define ID3D11Device4_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) 537 #define ID3D11Device4_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) 538 #define ID3D11Device4_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 539 #define ID3D11Device4_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 540 #define ID3D11Device4_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 541 #define ID3D11Device4_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This) 542 #define ID3D11Device4_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This) 543 #define ID3D11Device4_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) 544 #define ID3D11Device4_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext) 545 #define ID3D11Device4_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags) 546 #define ID3D11Device4_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This) 547 /*** ID3D11Device1 methods ***/ 548 #define ID3D11Device4_GetImmediateContext1(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext1(This,ppImmediateContext) 549 #define ID3D11Device4_CreateDeferredContext1(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext1(This,ContextFlags,ppDeferredContext) 550 #define ID3D11Device4_CreateBlendState1(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState1(This,pBlendStateDesc,ppBlendState) 551 #define ID3D11Device4_CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) 552 #define ID3D11Device4_CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) (This)->lpVtbl->CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) 553 #define ID3D11Device4_OpenSharedResource1(This,hResource,returnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource1(This,hResource,returnedInterface,ppResource) 554 #define ID3D11Device4_OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) (This)->lpVtbl->OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) 555 /*** ID3D11Device2 methods ***/ 556 #define ID3D11Device4_GetImmediateContext2(This,context) (This)->lpVtbl->GetImmediateContext2(This,context) 557 #define ID3D11Device4_CreateDeferredContext2(This,flags,context) (This)->lpVtbl->CreateDeferredContext2(This,flags,context) 558 #define ID3D11Device4_GetResourceTiling(This,resource,tile_count,mip_desc,tile_shape,subresource_tiling_count,first_subresource_tiling,subresource_tiling) (This)->lpVtbl->GetResourceTiling(This,resource,tile_count,mip_desc,tile_shape,subresource_tiling_count,first_subresource_tiling,subresource_tiling) 559 #define ID3D11Device4_CheckMultisampleQualityLevels1(This,format,sample_count,flags,quality_level_count) (This)->lpVtbl->CheckMultisampleQualityLevels1(This,format,sample_count,flags,quality_level_count) 560 /*** ID3D11Device3 methods ***/ 561 #define ID3D11Device4_CreateTexture2D1(This,desc,initial_data,texture) (This)->lpVtbl->CreateTexture2D1(This,desc,initial_data,texture) 562 #define ID3D11Device4_CreateTexture3D1(This,desc,initial_data,texture) (This)->lpVtbl->CreateTexture3D1(This,desc,initial_data,texture) 563 #define ID3D11Device4_CreateRasterizerState2(This,desc,state) (This)->lpVtbl->CreateRasterizerState2(This,desc,state) 564 #define ID3D11Device4_CreateShaderResourceView1(This,resource,desc,view) (This)->lpVtbl->CreateShaderResourceView1(This,resource,desc,view) 565 #define ID3D11Device4_CreateUnorderedAccessView1(This,resource,desc,view) (This)->lpVtbl->CreateUnorderedAccessView1(This,resource,desc,view) 566 #define ID3D11Device4_CreateRenderTargetView1(This,resource,desc,view) (This)->lpVtbl->CreateRenderTargetView1(This,resource,desc,view) 567 #define ID3D11Device4_CreateQuery1(This,desc,query) (This)->lpVtbl->CreateQuery1(This,desc,query) 568 #define ID3D11Device4_GetImmediateContext3(This,context) (This)->lpVtbl->GetImmediateContext3(This,context) 569 #define ID3D11Device4_CreateDeferredContext3(This,flags,context) (This)->lpVtbl->CreateDeferredContext3(This,flags,context) 570 #define ID3D11Device4_WriteToSubresource(This,dst_resource,dst_subresource,dst_box,src_data,src_row_pitch,src_depth_pitch) (This)->lpVtbl->WriteToSubresource(This,dst_resource,dst_subresource,dst_box,src_data,src_row_pitch,src_depth_pitch) 571 #define ID3D11Device4_ReadFromSubresource(This,dst_data,dst_row_pitch,dst_depth_pitch,src_resource,src_subresource,src_box) (This)->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_depth_pitch,src_resource,src_subresource,src_box) 572 /*** ID3D11Device4 methods ***/ 573 #define ID3D11Device4_RegisterDeviceRemovedEvent(This,event,cookie) (This)->lpVtbl->RegisterDeviceRemovedEvent(This,event,cookie) 574 #define ID3D11Device4_UnregisterDeviceRemoved(This,cookie) (This)->lpVtbl->UnregisterDeviceRemoved(This,cookie) 575 #else 576 /*** IUnknown methods ***/ 577 static __WIDL_INLINE HRESULT ID3D11Device4_QueryInterface(ID3D11Device4* This,REFIID riid,void **ppvObject) { 578 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 579 } 580 static __WIDL_INLINE ULONG ID3D11Device4_AddRef(ID3D11Device4* This) { 581 return This->lpVtbl->AddRef(This); 582 } 583 static __WIDL_INLINE ULONG ID3D11Device4_Release(ID3D11Device4* This) { 584 return This->lpVtbl->Release(This); 585 } 586 /*** ID3D11Device methods ***/ 587 static __WIDL_INLINE HRESULT ID3D11Device4_CreateBuffer(ID3D11Device4* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) { 588 return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer); 589 } 590 static __WIDL_INLINE HRESULT ID3D11Device4_CreateTexture1D(ID3D11Device4* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) { 591 return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D); 592 } 593 static __WIDL_INLINE HRESULT ID3D11Device4_CreateTexture2D(ID3D11Device4* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) { 594 return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D); 595 } 596 static __WIDL_INLINE HRESULT ID3D11Device4_CreateTexture3D(ID3D11Device4* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) { 597 return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D); 598 } 599 static __WIDL_INLINE HRESULT ID3D11Device4_CreateShaderResourceView(ID3D11Device4* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) { 600 return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView); 601 } 602 static __WIDL_INLINE HRESULT ID3D11Device4_CreateUnorderedAccessView(ID3D11Device4* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) { 603 return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView); 604 } 605 static __WIDL_INLINE HRESULT ID3D11Device4_CreateRenderTargetView(ID3D11Device4* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) { 606 return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView); 607 } 608 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDepthStencilView(ID3D11Device4* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) { 609 return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView); 610 } 611 static __WIDL_INLINE HRESULT ID3D11Device4_CreateInputLayout(ID3D11Device4* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) { 612 return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout); 613 } 614 static __WIDL_INLINE HRESULT ID3D11Device4_CreateVertexShader(ID3D11Device4* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) { 615 return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader); 616 } 617 static __WIDL_INLINE HRESULT ID3D11Device4_CreateGeometryShader(ID3D11Device4* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { 618 return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader); 619 } 620 static __WIDL_INLINE HRESULT ID3D11Device4_CreateGeometryShaderWithStreamOutput(ID3D11Device4* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { 621 return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader); 622 } 623 static __WIDL_INLINE HRESULT ID3D11Device4_CreatePixelShader(ID3D11Device4* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) { 624 return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader); 625 } 626 static __WIDL_INLINE HRESULT ID3D11Device4_CreateHullShader(ID3D11Device4* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) { 627 return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader); 628 } 629 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDomainShader(ID3D11Device4* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) { 630 return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader); 631 } 632 static __WIDL_INLINE HRESULT ID3D11Device4_CreateComputeShader(ID3D11Device4* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) { 633 return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader); 634 } 635 static __WIDL_INLINE HRESULT ID3D11Device4_CreateClassLinkage(ID3D11Device4* This,ID3D11ClassLinkage **ppLinkage) { 636 return This->lpVtbl->CreateClassLinkage(This,ppLinkage); 637 } 638 static __WIDL_INLINE HRESULT ID3D11Device4_CreateBlendState(ID3D11Device4* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) { 639 return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState); 640 } 641 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDepthStencilState(ID3D11Device4* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) { 642 return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState); 643 } 644 static __WIDL_INLINE HRESULT ID3D11Device4_CreateRasterizerState(ID3D11Device4* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) { 645 return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState); 646 } 647 static __WIDL_INLINE HRESULT ID3D11Device4_CreateSamplerState(ID3D11Device4* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) { 648 return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState); 649 } 650 static __WIDL_INLINE HRESULT ID3D11Device4_CreateQuery(ID3D11Device4* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) { 651 return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery); 652 } 653 static __WIDL_INLINE HRESULT ID3D11Device4_CreatePredicate(ID3D11Device4* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) { 654 return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate); 655 } 656 static __WIDL_INLINE HRESULT ID3D11Device4_CreateCounter(ID3D11Device4* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) { 657 return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter); 658 } 659 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDeferredContext(ID3D11Device4* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) { 660 return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext); 661 } 662 static __WIDL_INLINE HRESULT ID3D11Device4_OpenSharedResource(ID3D11Device4* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) { 663 return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource); 664 } 665 static __WIDL_INLINE HRESULT ID3D11Device4_CheckFormatSupport(ID3D11Device4* This,DXGI_FORMAT Format,UINT *pFormatSupport) { 666 return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport); 667 } 668 static __WIDL_INLINE HRESULT ID3D11Device4_CheckMultisampleQualityLevels(ID3D11Device4* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) { 669 return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels); 670 } 671 static __WIDL_INLINE void ID3D11Device4_CheckCounterInfo(ID3D11Device4* This,D3D11_COUNTER_INFO *pCounterInfo) { 672 This->lpVtbl->CheckCounterInfo(This,pCounterInfo); 673 } 674 static __WIDL_INLINE HRESULT ID3D11Device4_CheckCounter(ID3D11Device4* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) { 675 return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength); 676 } 677 static __WIDL_INLINE HRESULT ID3D11Device4_CheckFeatureSupport(ID3D11Device4* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) { 678 return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize); 679 } 680 static __WIDL_INLINE HRESULT ID3D11Device4_GetPrivateData(ID3D11Device4* This,REFGUID guid,UINT *pDataSize,void *pData) { 681 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 682 } 683 static __WIDL_INLINE HRESULT ID3D11Device4_SetPrivateData(ID3D11Device4* This,REFGUID guid,UINT DataSize,const void *pData) { 684 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 685 } 686 static __WIDL_INLINE HRESULT ID3D11Device4_SetPrivateDataInterface(ID3D11Device4* This,REFGUID guid,const IUnknown *pData) { 687 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 688 } 689 static __WIDL_INLINE D3D_FEATURE_LEVEL ID3D11Device4_GetFeatureLevel(ID3D11Device4* This) { 690 return This->lpVtbl->GetFeatureLevel(This); 691 } 692 static __WIDL_INLINE UINT ID3D11Device4_GetCreationFlags(ID3D11Device4* This) { 693 return This->lpVtbl->GetCreationFlags(This); 694 } 695 static __WIDL_INLINE HRESULT ID3D11Device4_GetDeviceRemovedReason(ID3D11Device4* This) { 696 return This->lpVtbl->GetDeviceRemovedReason(This); 697 } 698 static __WIDL_INLINE void ID3D11Device4_GetImmediateContext(ID3D11Device4* This,ID3D11DeviceContext **ppImmediateContext) { 699 This->lpVtbl->GetImmediateContext(This,ppImmediateContext); 700 } 701 static __WIDL_INLINE HRESULT ID3D11Device4_SetExceptionMode(ID3D11Device4* This,UINT RaiseFlags) { 702 return This->lpVtbl->SetExceptionMode(This,RaiseFlags); 703 } 704 static __WIDL_INLINE UINT ID3D11Device4_GetExceptionMode(ID3D11Device4* This) { 705 return This->lpVtbl->GetExceptionMode(This); 706 } 707 /*** ID3D11Device1 methods ***/ 708 static __WIDL_INLINE void ID3D11Device4_GetImmediateContext1(ID3D11Device4* This,ID3D11DeviceContext1 **ppImmediateContext) { 709 This->lpVtbl->GetImmediateContext1(This,ppImmediateContext); 710 } 711 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDeferredContext1(ID3D11Device4* This,UINT ContextFlags,ID3D11DeviceContext1 **ppDeferredContext) { 712 return This->lpVtbl->CreateDeferredContext1(This,ContextFlags,ppDeferredContext); 713 } 714 static __WIDL_INLINE HRESULT ID3D11Device4_CreateBlendState1(ID3D11Device4* This,const D3D11_BLEND_DESC1 *pBlendStateDesc,ID3D11BlendState1 **ppBlendState) { 715 return This->lpVtbl->CreateBlendState1(This,pBlendStateDesc,ppBlendState); 716 } 717 static __WIDL_INLINE HRESULT ID3D11Device4_CreateRasterizerState1(ID3D11Device4* This,const D3D11_RASTERIZER_DESC1 *pRasterizerDesc,ID3D11RasterizerState1 **ppRasterizerState) { 718 return This->lpVtbl->CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState); 719 } 720 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDeviceContextState(ID3D11Device4* This,UINT Flags,const D3D_FEATURE_LEVEL *pFeatureLevels,UINT FeatureLevels,UINT SDKVersion,REFIID EmulatedInterface,D3D_FEATURE_LEVEL *pChosenFeatureLevel,ID3DDeviceContextState **ppContextState) { 721 return This->lpVtbl->CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState); 722 } 723 static __WIDL_INLINE HRESULT ID3D11Device4_OpenSharedResource1(ID3D11Device4* This,HANDLE hResource,REFIID returnedInterface,void **ppResource) { 724 return This->lpVtbl->OpenSharedResource1(This,hResource,returnedInterface,ppResource); 725 } 726 static __WIDL_INLINE HRESULT ID3D11Device4_OpenSharedResourceByName(ID3D11Device4* This,LPCWSTR lpName,DWORD dwDesiredAccess,REFIID returnedInterface,void **ppResource) { 727 return This->lpVtbl->OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource); 728 } 729 /*** ID3D11Device2 methods ***/ 730 static __WIDL_INLINE void ID3D11Device4_GetImmediateContext2(ID3D11Device4* This,ID3D11DeviceContext2 **context) { 731 This->lpVtbl->GetImmediateContext2(This,context); 732 } 733 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDeferredContext2(ID3D11Device4* This,UINT flags,ID3D11DeviceContext2 **context) { 734 return This->lpVtbl->CreateDeferredContext2(This,flags,context); 735 } 736 static __WIDL_INLINE void ID3D11Device4_GetResourceTiling(ID3D11Device4* This,ID3D11Resource *resource,UINT *tile_count,D3D11_PACKED_MIP_DESC *mip_desc,D3D11_TILE_SHAPE *tile_shape,UINT *subresource_tiling_count,UINT first_subresource_tiling,D3D11_SUBRESOURCE_TILING *subresource_tiling) { 737 This->lpVtbl->GetResourceTiling(This,resource,tile_count,mip_desc,tile_shape,subresource_tiling_count,first_subresource_tiling,subresource_tiling); 738 } 739 static __WIDL_INLINE HRESULT ID3D11Device4_CheckMultisampleQualityLevels1(ID3D11Device4* This,DXGI_FORMAT format,UINT sample_count,UINT flags,UINT *quality_level_count) { 740 return This->lpVtbl->CheckMultisampleQualityLevels1(This,format,sample_count,flags,quality_level_count); 741 } 742 /*** ID3D11Device3 methods ***/ 743 static __WIDL_INLINE HRESULT ID3D11Device4_CreateTexture2D1(ID3D11Device4* This,const D3D11_TEXTURE2D_DESC1 *desc,const D3D11_SUBRESOURCE_DATA *initial_data,ID3D11Texture2D1 **texture) { 744 return This->lpVtbl->CreateTexture2D1(This,desc,initial_data,texture); 745 } 746 static __WIDL_INLINE HRESULT ID3D11Device4_CreateTexture3D1(ID3D11Device4* This,const D3D11_TEXTURE3D_DESC1 *desc,const D3D11_SUBRESOURCE_DATA *initial_data,ID3D11Texture3D1 **texture) { 747 return This->lpVtbl->CreateTexture3D1(This,desc,initial_data,texture); 748 } 749 static __WIDL_INLINE HRESULT ID3D11Device4_CreateRasterizerState2(ID3D11Device4* This,const D3D11_RASTERIZER_DESC2 *desc,ID3D11RasterizerState2 **state) { 750 return This->lpVtbl->CreateRasterizerState2(This,desc,state); 751 } 752 static __WIDL_INLINE HRESULT ID3D11Device4_CreateShaderResourceView1(ID3D11Device4* This,ID3D11Resource *resource,const D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc,ID3D11ShaderResourceView1 **view) { 753 return This->lpVtbl->CreateShaderResourceView1(This,resource,desc,view); 754 } 755 static __WIDL_INLINE HRESULT ID3D11Device4_CreateUnorderedAccessView1(ID3D11Device4* This,ID3D11Resource *resource,const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc,ID3D11UnorderedAccessView1 **view) { 756 return This->lpVtbl->CreateUnorderedAccessView1(This,resource,desc,view); 757 } 758 static __WIDL_INLINE HRESULT ID3D11Device4_CreateRenderTargetView1(ID3D11Device4* This,ID3D11Resource *resource,const D3D11_RENDER_TARGET_VIEW_DESC1 *desc,ID3D11RenderTargetView1 **view) { 759 return This->lpVtbl->CreateRenderTargetView1(This,resource,desc,view); 760 } 761 static __WIDL_INLINE HRESULT ID3D11Device4_CreateQuery1(ID3D11Device4* This,const D3D11_QUERY_DESC1 *desc,ID3D11Query1 **query) { 762 return This->lpVtbl->CreateQuery1(This,desc,query); 763 } 764 static __WIDL_INLINE void ID3D11Device4_GetImmediateContext3(ID3D11Device4* This,ID3D11DeviceContext3 **context) { 765 This->lpVtbl->GetImmediateContext3(This,context); 766 } 767 static __WIDL_INLINE HRESULT ID3D11Device4_CreateDeferredContext3(ID3D11Device4* This,UINT flags,ID3D11DeviceContext3 **context) { 768 return This->lpVtbl->CreateDeferredContext3(This,flags,context); 769 } 770 static __WIDL_INLINE void ID3D11Device4_WriteToSubresource(ID3D11Device4* This,ID3D11Resource *dst_resource,UINT dst_subresource,const D3D11_BOX *dst_box,const void *src_data,UINT src_row_pitch,UINT src_depth_pitch) { 771 This->lpVtbl->WriteToSubresource(This,dst_resource,dst_subresource,dst_box,src_data,src_row_pitch,src_depth_pitch); 772 } 773 static __WIDL_INLINE void ID3D11Device4_ReadFromSubresource(ID3D11Device4* This,void *dst_data,UINT dst_row_pitch,UINT dst_depth_pitch,ID3D11Resource *src_resource,UINT src_subresource,const D3D11_BOX *src_box) { 774 This->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_depth_pitch,src_resource,src_subresource,src_box); 775 } 776 /*** ID3D11Device4 methods ***/ 777 static __WIDL_INLINE HRESULT ID3D11Device4_RegisterDeviceRemovedEvent(ID3D11Device4* This,HANDLE event,DWORD *cookie) { 778 return This->lpVtbl->RegisterDeviceRemovedEvent(This,event,cookie); 779 } 780 static __WIDL_INLINE void ID3D11Device4_UnregisterDeviceRemoved(ID3D11Device4* This,DWORD cookie) { 781 This->lpVtbl->UnregisterDeviceRemoved(This,cookie); 782 } 783 #endif 784 #endif 785 786 #endif 787 788 789 #endif /* __ID3D11Device4_INTERFACE_DEFINED__ */ 790 791 /***************************************************************************** 792 * ID3D11Device5 interface 793 */ 794 #ifndef __ID3D11Device5_INTERFACE_DEFINED__ 795 #define __ID3D11Device5_INTERFACE_DEFINED__ 796 797 DEFINE_GUID(IID_ID3D11Device5, 0x8ffde202, 0xa0e7, 0x45df, 0x9e,0x01, 0xe8,0x37,0x80,0x1b,0x5e,0xa0); 798 #if defined(__cplusplus) && !defined(CINTERFACE) 799 MIDL_INTERFACE("8ffde202-a0e7-45df-9e01-e837801b5ea0") 800 ID3D11Device5 : public ID3D11Device4 801 { 802 virtual HRESULT STDMETHODCALLTYPE OpenSharedFence( 803 HANDLE handle, 804 REFIID iid, 805 void **fence) = 0; 806 807 virtual HRESULT STDMETHODCALLTYPE CreateFence( 808 UINT64 initial_value, 809 D3D11_FENCE_FLAG flags, 810 REFIID iid, 811 void **fence) = 0; 812 813 }; 814 #ifdef __CRT_UUID_DECL 815 __CRT_UUID_DECL(ID3D11Device5, 0x8ffde202, 0xa0e7, 0x45df, 0x9e,0x01, 0xe8,0x37,0x80,0x1b,0x5e,0xa0) 816 #endif 817 #else 818 typedef struct ID3D11Device5Vtbl { 819 BEGIN_INTERFACE 820 821 /*** IUnknown methods ***/ 822 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 823 ID3D11Device5 *This, 824 REFIID riid, 825 void **ppvObject); 826 827 ULONG (STDMETHODCALLTYPE *AddRef)( 828 ID3D11Device5 *This); 829 830 ULONG (STDMETHODCALLTYPE *Release)( 831 ID3D11Device5 *This); 832 833 /*** ID3D11Device methods ***/ 834 HRESULT (STDMETHODCALLTYPE *CreateBuffer)( 835 ID3D11Device5 *This, 836 const D3D11_BUFFER_DESC *pDesc, 837 const D3D11_SUBRESOURCE_DATA *pInitialData, 838 ID3D11Buffer **ppBuffer); 839 840 HRESULT (STDMETHODCALLTYPE *CreateTexture1D)( 841 ID3D11Device5 *This, 842 const D3D11_TEXTURE1D_DESC *pDesc, 843 const D3D11_SUBRESOURCE_DATA *pInitialData, 844 ID3D11Texture1D **ppTexture1D); 845 846 HRESULT (STDMETHODCALLTYPE *CreateTexture2D)( 847 ID3D11Device5 *This, 848 const D3D11_TEXTURE2D_DESC *pDesc, 849 const D3D11_SUBRESOURCE_DATA *pInitialData, 850 ID3D11Texture2D **ppTexture2D); 851 852 HRESULT (STDMETHODCALLTYPE *CreateTexture3D)( 853 ID3D11Device5 *This, 854 const D3D11_TEXTURE3D_DESC *pDesc, 855 const D3D11_SUBRESOURCE_DATA *pInitialData, 856 ID3D11Texture3D **ppTexture3D); 857 858 HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)( 859 ID3D11Device5 *This, 860 ID3D11Resource *pResource, 861 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, 862 ID3D11ShaderResourceView **ppSRView); 863 864 HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)( 865 ID3D11Device5 *This, 866 ID3D11Resource *pResource, 867 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, 868 ID3D11UnorderedAccessView **ppUAView); 869 870 HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)( 871 ID3D11Device5 *This, 872 ID3D11Resource *pResource, 873 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, 874 ID3D11RenderTargetView **ppRTView); 875 876 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)( 877 ID3D11Device5 *This, 878 ID3D11Resource *pResource, 879 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, 880 ID3D11DepthStencilView **ppDepthStencilView); 881 882 HRESULT (STDMETHODCALLTYPE *CreateInputLayout)( 883 ID3D11Device5 *This, 884 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, 885 UINT NumElements, 886 const void *pShaderBytecodeWithInputSignature, 887 SIZE_T BytecodeLength, 888 ID3D11InputLayout **ppInputLayout); 889 890 HRESULT (STDMETHODCALLTYPE *CreateVertexShader)( 891 ID3D11Device5 *This, 892 const void *pShaderBytecode, 893 SIZE_T BytecodeLength, 894 ID3D11ClassLinkage *pClassLinkage, 895 ID3D11VertexShader **ppVertexShader); 896 897 HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)( 898 ID3D11Device5 *This, 899 const void *pShaderBytecode, 900 SIZE_T BytecodeLength, 901 ID3D11ClassLinkage *pClassLinkage, 902 ID3D11GeometryShader **ppGeometryShader); 903 904 HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)( 905 ID3D11Device5 *This, 906 const void *pShaderBytecode, 907 SIZE_T BytecodeLength, 908 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, 909 UINT NumEntries, 910 const UINT *pBufferStrides, 911 UINT NumStrides, 912 UINT RasterizedStream, 913 ID3D11ClassLinkage *pClassLinkage, 914 ID3D11GeometryShader **ppGeometryShader); 915 916 HRESULT (STDMETHODCALLTYPE *CreatePixelShader)( 917 ID3D11Device5 *This, 918 const void *pShaderBytecode, 919 SIZE_T BytecodeLength, 920 ID3D11ClassLinkage *pClassLinkage, 921 ID3D11PixelShader **ppPixelShader); 922 923 HRESULT (STDMETHODCALLTYPE *CreateHullShader)( 924 ID3D11Device5 *This, 925 const void *pShaderBytecode, 926 SIZE_T BytecodeLength, 927 ID3D11ClassLinkage *pClassLinkage, 928 ID3D11HullShader **ppHullShader); 929 930 HRESULT (STDMETHODCALLTYPE *CreateDomainShader)( 931 ID3D11Device5 *This, 932 const void *pShaderBytecode, 933 SIZE_T BytecodeLength, 934 ID3D11ClassLinkage *pClassLinkage, 935 ID3D11DomainShader **ppDomainShader); 936 937 HRESULT (STDMETHODCALLTYPE *CreateComputeShader)( 938 ID3D11Device5 *This, 939 const void *pShaderBytecode, 940 SIZE_T BytecodeLength, 941 ID3D11ClassLinkage *pClassLinkage, 942 ID3D11ComputeShader **ppComputeShader); 943 944 HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)( 945 ID3D11Device5 *This, 946 ID3D11ClassLinkage **ppLinkage); 947 948 HRESULT (STDMETHODCALLTYPE *CreateBlendState)( 949 ID3D11Device5 *This, 950 const D3D11_BLEND_DESC *pBlendStateDesc, 951 ID3D11BlendState **ppBlendState); 952 953 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)( 954 ID3D11Device5 *This, 955 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, 956 ID3D11DepthStencilState **ppDepthStencilState); 957 958 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)( 959 ID3D11Device5 *This, 960 const D3D11_RASTERIZER_DESC *pRasterizerDesc, 961 ID3D11RasterizerState **ppRasterizerState); 962 963 HRESULT (STDMETHODCALLTYPE *CreateSamplerState)( 964 ID3D11Device5 *This, 965 const D3D11_SAMPLER_DESC *pSamplerDesc, 966 ID3D11SamplerState **ppSamplerState); 967 968 HRESULT (STDMETHODCALLTYPE *CreateQuery)( 969 ID3D11Device5 *This, 970 const D3D11_QUERY_DESC *pQueryDesc, 971 ID3D11Query **ppQuery); 972 973 HRESULT (STDMETHODCALLTYPE *CreatePredicate)( 974 ID3D11Device5 *This, 975 const D3D11_QUERY_DESC *pPredicateDesc, 976 ID3D11Predicate **ppPredicate); 977 978 HRESULT (STDMETHODCALLTYPE *CreateCounter)( 979 ID3D11Device5 *This, 980 const D3D11_COUNTER_DESC *pCounterDesc, 981 ID3D11Counter **ppCounter); 982 983 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)( 984 ID3D11Device5 *This, 985 UINT ContextFlags, 986 ID3D11DeviceContext **ppDeferredContext); 987 988 HRESULT (STDMETHODCALLTYPE *OpenSharedResource)( 989 ID3D11Device5 *This, 990 HANDLE hResource, 991 REFIID ReturnedInterface, 992 void **ppResource); 993 994 HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)( 995 ID3D11Device5 *This, 996 DXGI_FORMAT Format, 997 UINT *pFormatSupport); 998 999 HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)( 1000 ID3D11Device5 *This, 1001 DXGI_FORMAT Format, 1002 UINT SampleCount, 1003 UINT *pNumQualityLevels); 1004 1005 void (STDMETHODCALLTYPE *CheckCounterInfo)( 1006 ID3D11Device5 *This, 1007 D3D11_COUNTER_INFO *pCounterInfo); 1008 1009 HRESULT (STDMETHODCALLTYPE *CheckCounter)( 1010 ID3D11Device5 *This, 1011 const D3D11_COUNTER_DESC *pDesc, 1012 D3D11_COUNTER_TYPE *pType, 1013 UINT *pActiveCounters, 1014 LPSTR szName, 1015 UINT *pNameLength, 1016 LPSTR szUnits, 1017 UINT *pUnitsLength, 1018 LPSTR szDescription, 1019 UINT *pDescriptionLength); 1020 1021 HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( 1022 ID3D11Device5 *This, 1023 D3D11_FEATURE Feature, 1024 void *pFeatureSupportData, 1025 UINT FeatureSupportDataSize); 1026 1027 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 1028 ID3D11Device5 *This, 1029 REFGUID guid, 1030 UINT *pDataSize, 1031 void *pData); 1032 1033 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 1034 ID3D11Device5 *This, 1035 REFGUID guid, 1036 UINT DataSize, 1037 const void *pData); 1038 1039 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 1040 ID3D11Device5 *This, 1041 REFGUID guid, 1042 const IUnknown *pData); 1043 1044 D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)( 1045 ID3D11Device5 *This); 1046 1047 UINT (STDMETHODCALLTYPE *GetCreationFlags)( 1048 ID3D11Device5 *This); 1049 1050 HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( 1051 ID3D11Device5 *This); 1052 1053 void (STDMETHODCALLTYPE *GetImmediateContext)( 1054 ID3D11Device5 *This, 1055 ID3D11DeviceContext **ppImmediateContext); 1056 1057 HRESULT (STDMETHODCALLTYPE *SetExceptionMode)( 1058 ID3D11Device5 *This, 1059 UINT RaiseFlags); 1060 1061 UINT (STDMETHODCALLTYPE *GetExceptionMode)( 1062 ID3D11Device5 *This); 1063 1064 /*** ID3D11Device1 methods ***/ 1065 void (STDMETHODCALLTYPE *GetImmediateContext1)( 1066 ID3D11Device5 *This, 1067 ID3D11DeviceContext1 **ppImmediateContext); 1068 1069 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext1)( 1070 ID3D11Device5 *This, 1071 UINT ContextFlags, 1072 ID3D11DeviceContext1 **ppDeferredContext); 1073 1074 HRESULT (STDMETHODCALLTYPE *CreateBlendState1)( 1075 ID3D11Device5 *This, 1076 const D3D11_BLEND_DESC1 *pBlendStateDesc, 1077 ID3D11BlendState1 **ppBlendState); 1078 1079 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState1)( 1080 ID3D11Device5 *This, 1081 const D3D11_RASTERIZER_DESC1 *pRasterizerDesc, 1082 ID3D11RasterizerState1 **ppRasterizerState); 1083 1084 HRESULT (STDMETHODCALLTYPE *CreateDeviceContextState)( 1085 ID3D11Device5 *This, 1086 UINT Flags, 1087 const D3D_FEATURE_LEVEL *pFeatureLevels, 1088 UINT FeatureLevels, 1089 UINT SDKVersion, 1090 REFIID EmulatedInterface, 1091 D3D_FEATURE_LEVEL *pChosenFeatureLevel, 1092 ID3DDeviceContextState **ppContextState); 1093 1094 HRESULT (STDMETHODCALLTYPE *OpenSharedResource1)( 1095 ID3D11Device5 *This, 1096 HANDLE hResource, 1097 REFIID returnedInterface, 1098 void **ppResource); 1099 1100 HRESULT (STDMETHODCALLTYPE *OpenSharedResourceByName)( 1101 ID3D11Device5 *This, 1102 LPCWSTR lpName, 1103 DWORD dwDesiredAccess, 1104 REFIID returnedInterface, 1105 void **ppResource); 1106 1107 /*** ID3D11Device2 methods ***/ 1108 void (STDMETHODCALLTYPE *GetImmediateContext2)( 1109 ID3D11Device5 *This, 1110 ID3D11DeviceContext2 **context); 1111 1112 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext2)( 1113 ID3D11Device5 *This, 1114 UINT flags, 1115 ID3D11DeviceContext2 **context); 1116 1117 void (STDMETHODCALLTYPE *GetResourceTiling)( 1118 ID3D11Device5 *This, 1119 ID3D11Resource *resource, 1120 UINT *tile_count, 1121 D3D11_PACKED_MIP_DESC *mip_desc, 1122 D3D11_TILE_SHAPE *tile_shape, 1123 UINT *subresource_tiling_count, 1124 UINT first_subresource_tiling, 1125 D3D11_SUBRESOURCE_TILING *subresource_tiling); 1126 1127 HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels1)( 1128 ID3D11Device5 *This, 1129 DXGI_FORMAT format, 1130 UINT sample_count, 1131 UINT flags, 1132 UINT *quality_level_count); 1133 1134 /*** ID3D11Device3 methods ***/ 1135 HRESULT (STDMETHODCALLTYPE *CreateTexture2D1)( 1136 ID3D11Device5 *This, 1137 const D3D11_TEXTURE2D_DESC1 *desc, 1138 const D3D11_SUBRESOURCE_DATA *initial_data, 1139 ID3D11Texture2D1 **texture); 1140 1141 HRESULT (STDMETHODCALLTYPE *CreateTexture3D1)( 1142 ID3D11Device5 *This, 1143 const D3D11_TEXTURE3D_DESC1 *desc, 1144 const D3D11_SUBRESOURCE_DATA *initial_data, 1145 ID3D11Texture3D1 **texture); 1146 1147 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState2)( 1148 ID3D11Device5 *This, 1149 const D3D11_RASTERIZER_DESC2 *desc, 1150 ID3D11RasterizerState2 **state); 1151 1152 HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView1)( 1153 ID3D11Device5 *This, 1154 ID3D11Resource *resource, 1155 const D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc, 1156 ID3D11ShaderResourceView1 **view); 1157 1158 HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView1)( 1159 ID3D11Device5 *This, 1160 ID3D11Resource *resource, 1161 const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc, 1162 ID3D11UnorderedAccessView1 **view); 1163 1164 HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView1)( 1165 ID3D11Device5 *This, 1166 ID3D11Resource *resource, 1167 const D3D11_RENDER_TARGET_VIEW_DESC1 *desc, 1168 ID3D11RenderTargetView1 **view); 1169 1170 HRESULT (STDMETHODCALLTYPE *CreateQuery1)( 1171 ID3D11Device5 *This, 1172 const D3D11_QUERY_DESC1 *desc, 1173 ID3D11Query1 **query); 1174 1175 void (STDMETHODCALLTYPE *GetImmediateContext3)( 1176 ID3D11Device5 *This, 1177 ID3D11DeviceContext3 **context); 1178 1179 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext3)( 1180 ID3D11Device5 *This, 1181 UINT flags, 1182 ID3D11DeviceContext3 **context); 1183 1184 void (STDMETHODCALLTYPE *WriteToSubresource)( 1185 ID3D11Device5 *This, 1186 ID3D11Resource *dst_resource, 1187 UINT dst_subresource, 1188 const D3D11_BOX *dst_box, 1189 const void *src_data, 1190 UINT src_row_pitch, 1191 UINT src_depth_pitch); 1192 1193 void (STDMETHODCALLTYPE *ReadFromSubresource)( 1194 ID3D11Device5 *This, 1195 void *dst_data, 1196 UINT dst_row_pitch, 1197 UINT dst_depth_pitch, 1198 ID3D11Resource *src_resource, 1199 UINT src_subresource, 1200 const D3D11_BOX *src_box); 1201 1202 /*** ID3D11Device4 methods ***/ 1203 HRESULT (STDMETHODCALLTYPE *RegisterDeviceRemovedEvent)( 1204 ID3D11Device5 *This, 1205 HANDLE event, 1206 DWORD *cookie); 1207 1208 void (STDMETHODCALLTYPE *UnregisterDeviceRemoved)( 1209 ID3D11Device5 *This, 1210 DWORD cookie); 1211 1212 /*** ID3D11Device5 methods ***/ 1213 HRESULT (STDMETHODCALLTYPE *OpenSharedFence)( 1214 ID3D11Device5 *This, 1215 HANDLE handle, 1216 REFIID iid, 1217 void **fence); 1218 1219 HRESULT (STDMETHODCALLTYPE *CreateFence)( 1220 ID3D11Device5 *This, 1221 UINT64 initial_value, 1222 D3D11_FENCE_FLAG flags, 1223 REFIID iid, 1224 void **fence); 1225 1226 END_INTERFACE 1227 } ID3D11Device5Vtbl; 1228 1229 interface ID3D11Device5 { 1230 CONST_VTBL ID3D11Device5Vtbl* lpVtbl; 1231 }; 1232 1233 #ifdef COBJMACROS 1234 #ifndef WIDL_C_INLINE_WRAPPERS 1235 /*** IUnknown methods ***/ 1236 #define ID3D11Device5_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 1237 #define ID3D11Device5_AddRef(This) (This)->lpVtbl->AddRef(This) 1238 #define ID3D11Device5_Release(This) (This)->lpVtbl->Release(This) 1239 /*** ID3D11Device methods ***/ 1240 #define ID3D11Device5_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer) 1241 #define ID3D11Device5_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) 1242 #define ID3D11Device5_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) 1243 #define ID3D11Device5_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) 1244 #define ID3D11Device5_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView) 1245 #define ID3D11Device5_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) 1246 #define ID3D11Device5_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView) 1247 #define ID3D11Device5_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) 1248 #define ID3D11Device5_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) 1249 #define ID3D11Device5_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) 1250 #define ID3D11Device5_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) 1251 #define ID3D11Device5_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) 1252 #define ID3D11Device5_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) 1253 #define ID3D11Device5_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) 1254 #define ID3D11Device5_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) 1255 #define ID3D11Device5_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) 1256 #define ID3D11Device5_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage) 1257 #define ID3D11Device5_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState) 1258 #define ID3D11Device5_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) 1259 #define ID3D11Device5_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) 1260 #define ID3D11Device5_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState) 1261 #define ID3D11Device5_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery) 1262 #define ID3D11Device5_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate) 1263 #define ID3D11Device5_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter) 1264 #define ID3D11Device5_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext) 1265 #define ID3D11Device5_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource) 1266 #define ID3D11Device5_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport) 1267 #define ID3D11Device5_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) 1268 #define ID3D11Device5_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo) 1269 #define ID3D11Device5_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) 1270 #define ID3D11Device5_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) 1271 #define ID3D11Device5_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 1272 #define ID3D11Device5_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 1273 #define ID3D11Device5_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 1274 #define ID3D11Device5_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This) 1275 #define ID3D11Device5_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This) 1276 #define ID3D11Device5_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) 1277 #define ID3D11Device5_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext) 1278 #define ID3D11Device5_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags) 1279 #define ID3D11Device5_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This) 1280 /*** ID3D11Device1 methods ***/ 1281 #define ID3D11Device5_GetImmediateContext1(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext1(This,ppImmediateContext) 1282 #define ID3D11Device5_CreateDeferredContext1(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext1(This,ContextFlags,ppDeferredContext) 1283 #define ID3D11Device5_CreateBlendState1(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState1(This,pBlendStateDesc,ppBlendState) 1284 #define ID3D11Device5_CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState) 1285 #define ID3D11Device5_CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) (This)->lpVtbl->CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState) 1286 #define ID3D11Device5_OpenSharedResource1(This,hResource,returnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource1(This,hResource,returnedInterface,ppResource) 1287 #define ID3D11Device5_OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) (This)->lpVtbl->OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource) 1288 /*** ID3D11Device2 methods ***/ 1289 #define ID3D11Device5_GetImmediateContext2(This,context) (This)->lpVtbl->GetImmediateContext2(This,context) 1290 #define ID3D11Device5_CreateDeferredContext2(This,flags,context) (This)->lpVtbl->CreateDeferredContext2(This,flags,context) 1291 #define ID3D11Device5_GetResourceTiling(This,resource,tile_count,mip_desc,tile_shape,subresource_tiling_count,first_subresource_tiling,subresource_tiling) (This)->lpVtbl->GetResourceTiling(This,resource,tile_count,mip_desc,tile_shape,subresource_tiling_count,first_subresource_tiling,subresource_tiling) 1292 #define ID3D11Device5_CheckMultisampleQualityLevels1(This,format,sample_count,flags,quality_level_count) (This)->lpVtbl->CheckMultisampleQualityLevels1(This,format,sample_count,flags,quality_level_count) 1293 /*** ID3D11Device3 methods ***/ 1294 #define ID3D11Device5_CreateTexture2D1(This,desc,initial_data,texture) (This)->lpVtbl->CreateTexture2D1(This,desc,initial_data,texture) 1295 #define ID3D11Device5_CreateTexture3D1(This,desc,initial_data,texture) (This)->lpVtbl->CreateTexture3D1(This,desc,initial_data,texture) 1296 #define ID3D11Device5_CreateRasterizerState2(This,desc,state) (This)->lpVtbl->CreateRasterizerState2(This,desc,state) 1297 #define ID3D11Device5_CreateShaderResourceView1(This,resource,desc,view) (This)->lpVtbl->CreateShaderResourceView1(This,resource,desc,view) 1298 #define ID3D11Device5_CreateUnorderedAccessView1(This,resource,desc,view) (This)->lpVtbl->CreateUnorderedAccessView1(This,resource,desc,view) 1299 #define ID3D11Device5_CreateRenderTargetView1(This,resource,desc,view) (This)->lpVtbl->CreateRenderTargetView1(This,resource,desc,view) 1300 #define ID3D11Device5_CreateQuery1(This,desc,query) (This)->lpVtbl->CreateQuery1(This,desc,query) 1301 #define ID3D11Device5_GetImmediateContext3(This,context) (This)->lpVtbl->GetImmediateContext3(This,context) 1302 #define ID3D11Device5_CreateDeferredContext3(This,flags,context) (This)->lpVtbl->CreateDeferredContext3(This,flags,context) 1303 #define ID3D11Device5_WriteToSubresource(This,dst_resource,dst_subresource,dst_box,src_data,src_row_pitch,src_depth_pitch) (This)->lpVtbl->WriteToSubresource(This,dst_resource,dst_subresource,dst_box,src_data,src_row_pitch,src_depth_pitch) 1304 #define ID3D11Device5_ReadFromSubresource(This,dst_data,dst_row_pitch,dst_depth_pitch,src_resource,src_subresource,src_box) (This)->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_depth_pitch,src_resource,src_subresource,src_box) 1305 /*** ID3D11Device4 methods ***/ 1306 #define ID3D11Device5_RegisterDeviceRemovedEvent(This,event,cookie) (This)->lpVtbl->RegisterDeviceRemovedEvent(This,event,cookie) 1307 #define ID3D11Device5_UnregisterDeviceRemoved(This,cookie) (This)->lpVtbl->UnregisterDeviceRemoved(This,cookie) 1308 /*** ID3D11Device5 methods ***/ 1309 #define ID3D11Device5_OpenSharedFence(This,handle,iid,fence) (This)->lpVtbl->OpenSharedFence(This,handle,iid,fence) 1310 #define ID3D11Device5_CreateFence(This,initial_value,flags,iid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,iid,fence) 1311 #else 1312 /*** IUnknown methods ***/ 1313 static __WIDL_INLINE HRESULT ID3D11Device5_QueryInterface(ID3D11Device5* This,REFIID riid,void **ppvObject) { 1314 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 1315 } 1316 static __WIDL_INLINE ULONG ID3D11Device5_AddRef(ID3D11Device5* This) { 1317 return This->lpVtbl->AddRef(This); 1318 } 1319 static __WIDL_INLINE ULONG ID3D11Device5_Release(ID3D11Device5* This) { 1320 return This->lpVtbl->Release(This); 1321 } 1322 /*** ID3D11Device methods ***/ 1323 static __WIDL_INLINE HRESULT ID3D11Device5_CreateBuffer(ID3D11Device5* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) { 1324 return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer); 1325 } 1326 static __WIDL_INLINE HRESULT ID3D11Device5_CreateTexture1D(ID3D11Device5* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) { 1327 return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D); 1328 } 1329 static __WIDL_INLINE HRESULT ID3D11Device5_CreateTexture2D(ID3D11Device5* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) { 1330 return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D); 1331 } 1332 static __WIDL_INLINE HRESULT ID3D11Device5_CreateTexture3D(ID3D11Device5* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) { 1333 return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D); 1334 } 1335 static __WIDL_INLINE HRESULT ID3D11Device5_CreateShaderResourceView(ID3D11Device5* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) { 1336 return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView); 1337 } 1338 static __WIDL_INLINE HRESULT ID3D11Device5_CreateUnorderedAccessView(ID3D11Device5* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) { 1339 return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView); 1340 } 1341 static __WIDL_INLINE HRESULT ID3D11Device5_CreateRenderTargetView(ID3D11Device5* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) { 1342 return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView); 1343 } 1344 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDepthStencilView(ID3D11Device5* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) { 1345 return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView); 1346 } 1347 static __WIDL_INLINE HRESULT ID3D11Device5_CreateInputLayout(ID3D11Device5* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) { 1348 return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout); 1349 } 1350 static __WIDL_INLINE HRESULT ID3D11Device5_CreateVertexShader(ID3D11Device5* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) { 1351 return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader); 1352 } 1353 static __WIDL_INLINE HRESULT ID3D11Device5_CreateGeometryShader(ID3D11Device5* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { 1354 return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader); 1355 } 1356 static __WIDL_INLINE HRESULT ID3D11Device5_CreateGeometryShaderWithStreamOutput(ID3D11Device5* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { 1357 return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader); 1358 } 1359 static __WIDL_INLINE HRESULT ID3D11Device5_CreatePixelShader(ID3D11Device5* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) { 1360 return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader); 1361 } 1362 static __WIDL_INLINE HRESULT ID3D11Device5_CreateHullShader(ID3D11Device5* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) { 1363 return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader); 1364 } 1365 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDomainShader(ID3D11Device5* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) { 1366 return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader); 1367 } 1368 static __WIDL_INLINE HRESULT ID3D11Device5_CreateComputeShader(ID3D11Device5* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) { 1369 return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader); 1370 } 1371 static __WIDL_INLINE HRESULT ID3D11Device5_CreateClassLinkage(ID3D11Device5* This,ID3D11ClassLinkage **ppLinkage) { 1372 return This->lpVtbl->CreateClassLinkage(This,ppLinkage); 1373 } 1374 static __WIDL_INLINE HRESULT ID3D11Device5_CreateBlendState(ID3D11Device5* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) { 1375 return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState); 1376 } 1377 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDepthStencilState(ID3D11Device5* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) { 1378 return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState); 1379 } 1380 static __WIDL_INLINE HRESULT ID3D11Device5_CreateRasterizerState(ID3D11Device5* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) { 1381 return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState); 1382 } 1383 static __WIDL_INLINE HRESULT ID3D11Device5_CreateSamplerState(ID3D11Device5* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) { 1384 return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState); 1385 } 1386 static __WIDL_INLINE HRESULT ID3D11Device5_CreateQuery(ID3D11Device5* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) { 1387 return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery); 1388 } 1389 static __WIDL_INLINE HRESULT ID3D11Device5_CreatePredicate(ID3D11Device5* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) { 1390 return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate); 1391 } 1392 static __WIDL_INLINE HRESULT ID3D11Device5_CreateCounter(ID3D11Device5* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) { 1393 return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter); 1394 } 1395 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDeferredContext(ID3D11Device5* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) { 1396 return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext); 1397 } 1398 static __WIDL_INLINE HRESULT ID3D11Device5_OpenSharedResource(ID3D11Device5* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) { 1399 return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource); 1400 } 1401 static __WIDL_INLINE HRESULT ID3D11Device5_CheckFormatSupport(ID3D11Device5* This,DXGI_FORMAT Format,UINT *pFormatSupport) { 1402 return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport); 1403 } 1404 static __WIDL_INLINE HRESULT ID3D11Device5_CheckMultisampleQualityLevels(ID3D11Device5* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) { 1405 return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels); 1406 } 1407 static __WIDL_INLINE void ID3D11Device5_CheckCounterInfo(ID3D11Device5* This,D3D11_COUNTER_INFO *pCounterInfo) { 1408 This->lpVtbl->CheckCounterInfo(This,pCounterInfo); 1409 } 1410 static __WIDL_INLINE HRESULT ID3D11Device5_CheckCounter(ID3D11Device5* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) { 1411 return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength); 1412 } 1413 static __WIDL_INLINE HRESULT ID3D11Device5_CheckFeatureSupport(ID3D11Device5* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) { 1414 return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize); 1415 } 1416 static __WIDL_INLINE HRESULT ID3D11Device5_GetPrivateData(ID3D11Device5* This,REFGUID guid,UINT *pDataSize,void *pData) { 1417 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 1418 } 1419 static __WIDL_INLINE HRESULT ID3D11Device5_SetPrivateData(ID3D11Device5* This,REFGUID guid,UINT DataSize,const void *pData) { 1420 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 1421 } 1422 static __WIDL_INLINE HRESULT ID3D11Device5_SetPrivateDataInterface(ID3D11Device5* This,REFGUID guid,const IUnknown *pData) { 1423 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 1424 } 1425 static __WIDL_INLINE D3D_FEATURE_LEVEL ID3D11Device5_GetFeatureLevel(ID3D11Device5* This) { 1426 return This->lpVtbl->GetFeatureLevel(This); 1427 } 1428 static __WIDL_INLINE UINT ID3D11Device5_GetCreationFlags(ID3D11Device5* This) { 1429 return This->lpVtbl->GetCreationFlags(This); 1430 } 1431 static __WIDL_INLINE HRESULT ID3D11Device5_GetDeviceRemovedReason(ID3D11Device5* This) { 1432 return This->lpVtbl->GetDeviceRemovedReason(This); 1433 } 1434 static __WIDL_INLINE void ID3D11Device5_GetImmediateContext(ID3D11Device5* This,ID3D11DeviceContext **ppImmediateContext) { 1435 This->lpVtbl->GetImmediateContext(This,ppImmediateContext); 1436 } 1437 static __WIDL_INLINE HRESULT ID3D11Device5_SetExceptionMode(ID3D11Device5* This,UINT RaiseFlags) { 1438 return This->lpVtbl->SetExceptionMode(This,RaiseFlags); 1439 } 1440 static __WIDL_INLINE UINT ID3D11Device5_GetExceptionMode(ID3D11Device5* This) { 1441 return This->lpVtbl->GetExceptionMode(This); 1442 } 1443 /*** ID3D11Device1 methods ***/ 1444 static __WIDL_INLINE void ID3D11Device5_GetImmediateContext1(ID3D11Device5* This,ID3D11DeviceContext1 **ppImmediateContext) { 1445 This->lpVtbl->GetImmediateContext1(This,ppImmediateContext); 1446 } 1447 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDeferredContext1(ID3D11Device5* This,UINT ContextFlags,ID3D11DeviceContext1 **ppDeferredContext) { 1448 return This->lpVtbl->CreateDeferredContext1(This,ContextFlags,ppDeferredContext); 1449 } 1450 static __WIDL_INLINE HRESULT ID3D11Device5_CreateBlendState1(ID3D11Device5* This,const D3D11_BLEND_DESC1 *pBlendStateDesc,ID3D11BlendState1 **ppBlendState) { 1451 return This->lpVtbl->CreateBlendState1(This,pBlendStateDesc,ppBlendState); 1452 } 1453 static __WIDL_INLINE HRESULT ID3D11Device5_CreateRasterizerState1(ID3D11Device5* This,const D3D11_RASTERIZER_DESC1 *pRasterizerDesc,ID3D11RasterizerState1 **ppRasterizerState) { 1454 return This->lpVtbl->CreateRasterizerState1(This,pRasterizerDesc,ppRasterizerState); 1455 } 1456 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDeviceContextState(ID3D11Device5* This,UINT Flags,const D3D_FEATURE_LEVEL *pFeatureLevels,UINT FeatureLevels,UINT SDKVersion,REFIID EmulatedInterface,D3D_FEATURE_LEVEL *pChosenFeatureLevel,ID3DDeviceContextState **ppContextState) { 1457 return This->lpVtbl->CreateDeviceContextState(This,Flags,pFeatureLevels,FeatureLevels,SDKVersion,EmulatedInterface,pChosenFeatureLevel,ppContextState); 1458 } 1459 static __WIDL_INLINE HRESULT ID3D11Device5_OpenSharedResource1(ID3D11Device5* This,HANDLE hResource,REFIID returnedInterface,void **ppResource) { 1460 return This->lpVtbl->OpenSharedResource1(This,hResource,returnedInterface,ppResource); 1461 } 1462 static __WIDL_INLINE HRESULT ID3D11Device5_OpenSharedResourceByName(ID3D11Device5* This,LPCWSTR lpName,DWORD dwDesiredAccess,REFIID returnedInterface,void **ppResource) { 1463 return This->lpVtbl->OpenSharedResourceByName(This,lpName,dwDesiredAccess,returnedInterface,ppResource); 1464 } 1465 /*** ID3D11Device2 methods ***/ 1466 static __WIDL_INLINE void ID3D11Device5_GetImmediateContext2(ID3D11Device5* This,ID3D11DeviceContext2 **context) { 1467 This->lpVtbl->GetImmediateContext2(This,context); 1468 } 1469 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDeferredContext2(ID3D11Device5* This,UINT flags,ID3D11DeviceContext2 **context) { 1470 return This->lpVtbl->CreateDeferredContext2(This,flags,context); 1471 } 1472 static __WIDL_INLINE void ID3D11Device5_GetResourceTiling(ID3D11Device5* This,ID3D11Resource *resource,UINT *tile_count,D3D11_PACKED_MIP_DESC *mip_desc,D3D11_TILE_SHAPE *tile_shape,UINT *subresource_tiling_count,UINT first_subresource_tiling,D3D11_SUBRESOURCE_TILING *subresource_tiling) { 1473 This->lpVtbl->GetResourceTiling(This,resource,tile_count,mip_desc,tile_shape,subresource_tiling_count,first_subresource_tiling,subresource_tiling); 1474 } 1475 static __WIDL_INLINE HRESULT ID3D11Device5_CheckMultisampleQualityLevels1(ID3D11Device5* This,DXGI_FORMAT format,UINT sample_count,UINT flags,UINT *quality_level_count) { 1476 return This->lpVtbl->CheckMultisampleQualityLevels1(This,format,sample_count,flags,quality_level_count); 1477 } 1478 /*** ID3D11Device3 methods ***/ 1479 static __WIDL_INLINE HRESULT ID3D11Device5_CreateTexture2D1(ID3D11Device5* This,const D3D11_TEXTURE2D_DESC1 *desc,const D3D11_SUBRESOURCE_DATA *initial_data,ID3D11Texture2D1 **texture) { 1480 return This->lpVtbl->CreateTexture2D1(This,desc,initial_data,texture); 1481 } 1482 static __WIDL_INLINE HRESULT ID3D11Device5_CreateTexture3D1(ID3D11Device5* This,const D3D11_TEXTURE3D_DESC1 *desc,const D3D11_SUBRESOURCE_DATA *initial_data,ID3D11Texture3D1 **texture) { 1483 return This->lpVtbl->CreateTexture3D1(This,desc,initial_data,texture); 1484 } 1485 static __WIDL_INLINE HRESULT ID3D11Device5_CreateRasterizerState2(ID3D11Device5* This,const D3D11_RASTERIZER_DESC2 *desc,ID3D11RasterizerState2 **state) { 1486 return This->lpVtbl->CreateRasterizerState2(This,desc,state); 1487 } 1488 static __WIDL_INLINE HRESULT ID3D11Device5_CreateShaderResourceView1(ID3D11Device5* This,ID3D11Resource *resource,const D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc,ID3D11ShaderResourceView1 **view) { 1489 return This->lpVtbl->CreateShaderResourceView1(This,resource,desc,view); 1490 } 1491 static __WIDL_INLINE HRESULT ID3D11Device5_CreateUnorderedAccessView1(ID3D11Device5* This,ID3D11Resource *resource,const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc,ID3D11UnorderedAccessView1 **view) { 1492 return This->lpVtbl->CreateUnorderedAccessView1(This,resource,desc,view); 1493 } 1494 static __WIDL_INLINE HRESULT ID3D11Device5_CreateRenderTargetView1(ID3D11Device5* This,ID3D11Resource *resource,const D3D11_RENDER_TARGET_VIEW_DESC1 *desc,ID3D11RenderTargetView1 **view) { 1495 return This->lpVtbl->CreateRenderTargetView1(This,resource,desc,view); 1496 } 1497 static __WIDL_INLINE HRESULT ID3D11Device5_CreateQuery1(ID3D11Device5* This,const D3D11_QUERY_DESC1 *desc,ID3D11Query1 **query) { 1498 return This->lpVtbl->CreateQuery1(This,desc,query); 1499 } 1500 static __WIDL_INLINE void ID3D11Device5_GetImmediateContext3(ID3D11Device5* This,ID3D11DeviceContext3 **context) { 1501 This->lpVtbl->GetImmediateContext3(This,context); 1502 } 1503 static __WIDL_INLINE HRESULT ID3D11Device5_CreateDeferredContext3(ID3D11Device5* This,UINT flags,ID3D11DeviceContext3 **context) { 1504 return This->lpVtbl->CreateDeferredContext3(This,flags,context); 1505 } 1506 static __WIDL_INLINE void ID3D11Device5_WriteToSubresource(ID3D11Device5* This,ID3D11Resource *dst_resource,UINT dst_subresource,const D3D11_BOX *dst_box,const void *src_data,UINT src_row_pitch,UINT src_depth_pitch) { 1507 This->lpVtbl->WriteToSubresource(This,dst_resource,dst_subresource,dst_box,src_data,src_row_pitch,src_depth_pitch); 1508 } 1509 static __WIDL_INLINE void ID3D11Device5_ReadFromSubresource(ID3D11Device5* This,void *dst_data,UINT dst_row_pitch,UINT dst_depth_pitch,ID3D11Resource *src_resource,UINT src_subresource,const D3D11_BOX *src_box) { 1510 This->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_depth_pitch,src_resource,src_subresource,src_box); 1511 } 1512 /*** ID3D11Device4 methods ***/ 1513 static __WIDL_INLINE HRESULT ID3D11Device5_RegisterDeviceRemovedEvent(ID3D11Device5* This,HANDLE event,DWORD *cookie) { 1514 return This->lpVtbl->RegisterDeviceRemovedEvent(This,event,cookie); 1515 } 1516 static __WIDL_INLINE void ID3D11Device5_UnregisterDeviceRemoved(ID3D11Device5* This,DWORD cookie) { 1517 This->lpVtbl->UnregisterDeviceRemoved(This,cookie); 1518 } 1519 /*** ID3D11Device5 methods ***/ 1520 static __WIDL_INLINE HRESULT ID3D11Device5_OpenSharedFence(ID3D11Device5* This,HANDLE handle,REFIID iid,void **fence) { 1521 return This->lpVtbl->OpenSharedFence(This,handle,iid,fence); 1522 } 1523 static __WIDL_INLINE HRESULT ID3D11Device5_CreateFence(ID3D11Device5* This,UINT64 initial_value,D3D11_FENCE_FLAG flags,REFIID iid,void **fence) { 1524 return This->lpVtbl->CreateFence(This,initial_value,flags,iid,fence); 1525 } 1526 #endif 1527 #endif 1528 1529 #endif 1530 1531 1532 #endif /* __ID3D11Device5_INTERFACE_DEFINED__ */ 1533 1534 /***************************************************************************** 1535 * ID3D11Multithread interface 1536 */ 1537 #ifndef __ID3D11Multithread_INTERFACE_DEFINED__ 1538 #define __ID3D11Multithread_INTERFACE_DEFINED__ 1539 1540 DEFINE_GUID(IID_ID3D11Multithread, 0x9b7e4e00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0); 1541 #if defined(__cplusplus) && !defined(CINTERFACE) 1542 MIDL_INTERFACE("9b7e4e00-342c-4106-a19f-4f2704f689f0") 1543 ID3D11Multithread : public IUnknown 1544 { 1545 virtual void STDMETHODCALLTYPE Enter( 1546 ) = 0; 1547 1548 virtual void STDMETHODCALLTYPE Leave( 1549 ) = 0; 1550 1551 virtual WINBOOL STDMETHODCALLTYPE SetMultithreadProtected( 1552 WINBOOL enable) = 0; 1553 1554 virtual WINBOOL STDMETHODCALLTYPE GetMultithreadProtected( 1555 ) = 0; 1556 1557 }; 1558 #ifdef __CRT_UUID_DECL 1559 __CRT_UUID_DECL(ID3D11Multithread, 0x9b7e4e00, 0x342c, 0x4106, 0xa1,0x9f, 0x4f,0x27,0x04,0xf6,0x89,0xf0) 1560 #endif 1561 #else 1562 typedef struct ID3D11MultithreadVtbl { 1563 BEGIN_INTERFACE 1564 1565 /*** IUnknown methods ***/ 1566 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 1567 ID3D11Multithread *This, 1568 REFIID riid, 1569 void **ppvObject); 1570 1571 ULONG (STDMETHODCALLTYPE *AddRef)( 1572 ID3D11Multithread *This); 1573 1574 ULONG (STDMETHODCALLTYPE *Release)( 1575 ID3D11Multithread *This); 1576 1577 /*** ID3D11Multithread methods ***/ 1578 void (STDMETHODCALLTYPE *Enter)( 1579 ID3D11Multithread *This); 1580 1581 void (STDMETHODCALLTYPE *Leave)( 1582 ID3D11Multithread *This); 1583 1584 WINBOOL (STDMETHODCALLTYPE *SetMultithreadProtected)( 1585 ID3D11Multithread *This, 1586 WINBOOL enable); 1587 1588 WINBOOL (STDMETHODCALLTYPE *GetMultithreadProtected)( 1589 ID3D11Multithread *This); 1590 1591 END_INTERFACE 1592 } ID3D11MultithreadVtbl; 1593 1594 interface ID3D11Multithread { 1595 CONST_VTBL ID3D11MultithreadVtbl* lpVtbl; 1596 }; 1597 1598 #ifdef COBJMACROS 1599 #ifndef WIDL_C_INLINE_WRAPPERS 1600 /*** IUnknown methods ***/ 1601 #define ID3D11Multithread_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 1602 #define ID3D11Multithread_AddRef(This) (This)->lpVtbl->AddRef(This) 1603 #define ID3D11Multithread_Release(This) (This)->lpVtbl->Release(This) 1604 /*** ID3D11Multithread methods ***/ 1605 #define ID3D11Multithread_Enter(This) (This)->lpVtbl->Enter(This) 1606 #define ID3D11Multithread_Leave(This) (This)->lpVtbl->Leave(This) 1607 #define ID3D11Multithread_SetMultithreadProtected(This,enable) (This)->lpVtbl->SetMultithreadProtected(This,enable) 1608 #define ID3D11Multithread_GetMultithreadProtected(This) (This)->lpVtbl->GetMultithreadProtected(This) 1609 #else 1610 /*** IUnknown methods ***/ 1611 static __WIDL_INLINE HRESULT ID3D11Multithread_QueryInterface(ID3D11Multithread* This,REFIID riid,void **ppvObject) { 1612 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 1613 } 1614 static __WIDL_INLINE ULONG ID3D11Multithread_AddRef(ID3D11Multithread* This) { 1615 return This->lpVtbl->AddRef(This); 1616 } 1617 static __WIDL_INLINE ULONG ID3D11Multithread_Release(ID3D11Multithread* This) { 1618 return This->lpVtbl->Release(This); 1619 } 1620 /*** ID3D11Multithread methods ***/ 1621 static __WIDL_INLINE void ID3D11Multithread_Enter(ID3D11Multithread* This) { 1622 This->lpVtbl->Enter(This); 1623 } 1624 static __WIDL_INLINE void ID3D11Multithread_Leave(ID3D11Multithread* This) { 1625 This->lpVtbl->Leave(This); 1626 } 1627 static __WIDL_INLINE WINBOOL ID3D11Multithread_SetMultithreadProtected(ID3D11Multithread* This,WINBOOL enable) { 1628 return This->lpVtbl->SetMultithreadProtected(This,enable); 1629 } 1630 static __WIDL_INLINE WINBOOL ID3D11Multithread_GetMultithreadProtected(ID3D11Multithread* This) { 1631 return This->lpVtbl->GetMultithreadProtected(This); 1632 } 1633 #endif 1634 #endif 1635 1636 #endif 1637 1638 1639 #endif /* __ID3D11Multithread_INTERFACE_DEFINED__ */ 1640 1641 /***************************************************************************** 1642 * ID3D11VideoContext2 interface 1643 */ 1644 #ifndef __ID3D11VideoContext2_INTERFACE_DEFINED__ 1645 #define __ID3D11VideoContext2_INTERFACE_DEFINED__ 1646 1647 DEFINE_GUID(IID_ID3D11VideoContext2, 0xc4e7374c, 0x6243, 0x4d1b, 0xae,0x87, 0x52,0xb4,0xf7,0x40,0xe2,0x61); 1648 #if defined(__cplusplus) && !defined(CINTERFACE) 1649 MIDL_INTERFACE("c4e7374c-6243-4d1b-ae87-52b4f740e261") 1650 ID3D11VideoContext2 : public ID3D11VideoContext1 1651 { 1652 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputHDRMetaData( 1653 ID3D11VideoProcessor *processor, 1654 DXGI_HDR_METADATA_TYPE type, 1655 UINT size, 1656 const void *meta_data) = 0; 1657 1658 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputHDRMetaData( 1659 ID3D11VideoProcessor *processor, 1660 DXGI_HDR_METADATA_TYPE *type, 1661 UINT size, 1662 void *meta_data) = 0; 1663 1664 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamHDRMetaData( 1665 ID3D11VideoProcessor *processor, 1666 UINT stream_index, 1667 DXGI_HDR_METADATA_TYPE type, 1668 UINT size, 1669 const void *meta_data) = 0; 1670 1671 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamHDRMetaData( 1672 ID3D11VideoProcessor *processor, 1673 UINT stream_index, 1674 DXGI_HDR_METADATA_TYPE *type, 1675 UINT size, 1676 void *meta_data) = 0; 1677 1678 }; 1679 #ifdef __CRT_UUID_DECL 1680 __CRT_UUID_DECL(ID3D11VideoContext2, 0xc4e7374c, 0x6243, 0x4d1b, 0xae,0x87, 0x52,0xb4,0xf7,0x40,0xe2,0x61) 1681 #endif 1682 #else 1683 typedef struct ID3D11VideoContext2Vtbl { 1684 BEGIN_INTERFACE 1685 1686 /*** IUnknown methods ***/ 1687 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 1688 ID3D11VideoContext2 *This, 1689 REFIID riid, 1690 void **ppvObject); 1691 1692 ULONG (STDMETHODCALLTYPE *AddRef)( 1693 ID3D11VideoContext2 *This); 1694 1695 ULONG (STDMETHODCALLTYPE *Release)( 1696 ID3D11VideoContext2 *This); 1697 1698 /*** ID3D11DeviceChild methods ***/ 1699 void (STDMETHODCALLTYPE *GetDevice)( 1700 ID3D11VideoContext2 *This, 1701 ID3D11Device **ppDevice); 1702 1703 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 1704 ID3D11VideoContext2 *This, 1705 REFGUID guid, 1706 UINT *pDataSize, 1707 void *pData); 1708 1709 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 1710 ID3D11VideoContext2 *This, 1711 REFGUID guid, 1712 UINT DataSize, 1713 const void *pData); 1714 1715 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 1716 ID3D11VideoContext2 *This, 1717 REFGUID guid, 1718 const IUnknown *pData); 1719 1720 /*** ID3D11VideoContext methods ***/ 1721 HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)( 1722 ID3D11VideoContext2 *This, 1723 ID3D11VideoDecoder *decoder, 1724 D3D11_VIDEO_DECODER_BUFFER_TYPE type, 1725 UINT *buffer_size, 1726 void **buffer); 1727 1728 HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)( 1729 ID3D11VideoContext2 *This, 1730 ID3D11VideoDecoder *decoder, 1731 D3D11_VIDEO_DECODER_BUFFER_TYPE type); 1732 1733 HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)( 1734 ID3D11VideoContext2 *This, 1735 ID3D11VideoDecoder *decoder, 1736 ID3D11VideoDecoderOutputView *view, 1737 UINT key_size, 1738 const void *key); 1739 1740 HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)( 1741 ID3D11VideoContext2 *This, 1742 ID3D11VideoDecoder *decoder); 1743 1744 HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)( 1745 ID3D11VideoContext2 *This, 1746 ID3D11VideoDecoder *decoder, 1747 UINT buffers_count, 1748 const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc); 1749 1750 HRESULT (STDMETHODCALLTYPE *DecoderExtension)( 1751 ID3D11VideoContext2 *This, 1752 ID3D11VideoDecoder *decoder, 1753 const D3D11_VIDEO_DECODER_EXTENSION *extension); 1754 1755 void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)( 1756 ID3D11VideoContext2 *This, 1757 ID3D11VideoProcessor *processor, 1758 WINBOOL enable, 1759 const RECT *rect); 1760 1761 void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)( 1762 ID3D11VideoContext2 *This, 1763 ID3D11VideoProcessor *processor, 1764 WINBOOL y_cb_cr, 1765 const D3D11_VIDEO_COLOR *color); 1766 1767 void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)( 1768 ID3D11VideoContext2 *This, 1769 ID3D11VideoProcessor *processor, 1770 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 1771 1772 void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)( 1773 ID3D11VideoContext2 *This, 1774 ID3D11VideoProcessor *processor, 1775 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode, 1776 UINT stream_idx); 1777 1778 void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)( 1779 ID3D11VideoContext2 *This, 1780 ID3D11VideoProcessor *processor, 1781 WINBOOL enable, 1782 SIZE size); 1783 1784 void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)( 1785 ID3D11VideoContext2 *This, 1786 ID3D11VideoProcessor *processor, 1787 WINBOOL enable); 1788 1789 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)( 1790 ID3D11VideoContext2 *This, 1791 ID3D11VideoProcessor *processor, 1792 const GUID *guid, 1793 UINT data_size, 1794 void *data); 1795 1796 void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)( 1797 ID3D11VideoContext2 *This, 1798 ID3D11VideoProcessor *processor, 1799 WINBOOL *enabled, 1800 RECT *rect); 1801 1802 void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)( 1803 ID3D11VideoContext2 *This, 1804 ID3D11VideoProcessor *processor, 1805 WINBOOL *y_cb_cr, 1806 D3D11_VIDEO_COLOR *color); 1807 1808 void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)( 1809 ID3D11VideoContext2 *This, 1810 ID3D11VideoProcessor *processor, 1811 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 1812 1813 void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)( 1814 ID3D11VideoContext2 *This, 1815 ID3D11VideoProcessor *processor, 1816 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode, 1817 UINT *stream_idx); 1818 1819 void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)( 1820 ID3D11VideoContext2 *This, 1821 ID3D11VideoProcessor *processor, 1822 WINBOOL *enabled, 1823 SIZE *size); 1824 1825 void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)( 1826 ID3D11VideoContext2 *This, 1827 ID3D11VideoProcessor *processor, 1828 WINBOOL *enabled); 1829 1830 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)( 1831 ID3D11VideoContext2 *This, 1832 ID3D11VideoProcessor *processor, 1833 const GUID *guid, 1834 UINT data_size, 1835 void *data); 1836 1837 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)( 1838 ID3D11VideoContext2 *This, 1839 ID3D11VideoProcessor *processor, 1840 UINT stream_idx, 1841 D3D11_VIDEO_FRAME_FORMAT format); 1842 1843 void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)( 1844 ID3D11VideoContext2 *This, 1845 ID3D11VideoProcessor *processor, 1846 UINT stream_idx, 1847 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 1848 1849 void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)( 1850 ID3D11VideoContext2 *This, 1851 ID3D11VideoProcessor *processor, 1852 UINT stream_idx, 1853 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate, 1854 WINBOOL repeat, 1855 const DXGI_RATIONAL *custom_rate); 1856 1857 void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)( 1858 ID3D11VideoContext2 *This, 1859 ID3D11VideoProcessor *processor, 1860 UINT stream_idx, 1861 WINBOOL enable, 1862 const RECT *rect); 1863 1864 void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)( 1865 ID3D11VideoContext2 *This, 1866 ID3D11VideoProcessor *processor, 1867 UINT stream_idx, 1868 WINBOOL enable, 1869 const RECT *rect); 1870 1871 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)( 1872 ID3D11VideoContext2 *This, 1873 ID3D11VideoProcessor *processor, 1874 UINT stream_idx, 1875 WINBOOL enable, 1876 float alpha); 1877 1878 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)( 1879 ID3D11VideoContext2 *This, 1880 ID3D11VideoProcessor *processor, 1881 UINT stream_idx, 1882 UINT entry_count, 1883 const UINT *entries); 1884 1885 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)( 1886 ID3D11VideoContext2 *This, 1887 ID3D11VideoProcessor *processor, 1888 UINT stream_idx, 1889 WINBOOL enable, 1890 const DXGI_RATIONAL *src_aspect_ratio, 1891 const DXGI_RATIONAL *dst_aspect_ratio); 1892 1893 void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)( 1894 ID3D11VideoContext2 *This, 1895 ID3D11VideoProcessor *processor, 1896 UINT stream_idx, 1897 WINBOOL enable, 1898 float lower, 1899 float upper); 1900 1901 void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)( 1902 ID3D11VideoContext2 *This, 1903 ID3D11VideoProcessor *processor, 1904 UINT stream_idx, 1905 WINBOOL enable, 1906 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format, 1907 WINBOOL left_view_frame0, 1908 WINBOOL base_view_frame0, 1909 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, 1910 int mono_offset); 1911 1912 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)( 1913 ID3D11VideoContext2 *This, 1914 ID3D11VideoProcessor *processor, 1915 UINT stream_idx, 1916 WINBOOL enable); 1917 1918 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)( 1919 ID3D11VideoContext2 *This, 1920 ID3D11VideoProcessor *processor, 1921 UINT stream_idx, 1922 D3D11_VIDEO_PROCESSOR_FILTER filter, 1923 WINBOOL enable, 1924 int level); 1925 1926 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)( 1927 ID3D11VideoContext2 *This, 1928 ID3D11VideoProcessor *processor, 1929 UINT stream_idx, 1930 const GUID *guid, 1931 UINT data_size, 1932 void *data); 1933 1934 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)( 1935 ID3D11VideoContext2 *This, 1936 ID3D11VideoProcessor *processor, 1937 UINT stream_idx, 1938 D3D11_VIDEO_FRAME_FORMAT *format); 1939 1940 void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)( 1941 ID3D11VideoContext2 *This, 1942 ID3D11VideoProcessor *processor, 1943 UINT stream_idx, 1944 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 1945 1946 void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)( 1947 ID3D11VideoContext2 *This, 1948 ID3D11VideoProcessor *processor, 1949 UINT stream_idx, 1950 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate, 1951 WINBOOL *repeat, 1952 DXGI_RATIONAL *custom_rate); 1953 1954 void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)( 1955 ID3D11VideoContext2 *This, 1956 ID3D11VideoProcessor *processor, 1957 UINT stream_idx, 1958 WINBOOL *enabled, 1959 RECT *rect); 1960 1961 void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)( 1962 ID3D11VideoContext2 *This, 1963 ID3D11VideoProcessor *processor, 1964 UINT stream_idx, 1965 WINBOOL *enabled, 1966 RECT *rect); 1967 1968 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)( 1969 ID3D11VideoContext2 *This, 1970 ID3D11VideoProcessor *processor, 1971 UINT stream_idx, 1972 WINBOOL *enabled, 1973 float *alpha); 1974 1975 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)( 1976 ID3D11VideoContext2 *This, 1977 ID3D11VideoProcessor *processor, 1978 UINT stream_idx, 1979 UINT entry_count, 1980 UINT *entries); 1981 1982 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)( 1983 ID3D11VideoContext2 *This, 1984 ID3D11VideoProcessor *processor, 1985 UINT stream_idx, 1986 WINBOOL *enabled, 1987 DXGI_RATIONAL *src_aspect_ratio, 1988 DXGI_RATIONAL *dst_aspect_ratio); 1989 1990 void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)( 1991 ID3D11VideoContext2 *This, 1992 ID3D11VideoProcessor *processor, 1993 UINT stream_idx, 1994 WINBOOL *enabled, 1995 float *lower, 1996 float *upper); 1997 1998 void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)( 1999 ID3D11VideoContext2 *This, 2000 ID3D11VideoProcessor *processor, 2001 UINT stream_idx, 2002 WINBOOL *enabled, 2003 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format, 2004 WINBOOL *left_view_frame0, 2005 WINBOOL *base_view_frame0, 2006 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode, 2007 int *mono_offset); 2008 2009 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)( 2010 ID3D11VideoContext2 *This, 2011 ID3D11VideoProcessor *processor, 2012 UINT stream_idx, 2013 WINBOOL *enabled); 2014 2015 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)( 2016 ID3D11VideoContext2 *This, 2017 ID3D11VideoProcessor *processor, 2018 UINT stream_idx, 2019 D3D11_VIDEO_PROCESSOR_FILTER filter, 2020 WINBOOL *enabled, 2021 int *level); 2022 2023 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)( 2024 ID3D11VideoContext2 *This, 2025 ID3D11VideoProcessor *processor, 2026 UINT stream_idx, 2027 const GUID *guid, 2028 UINT data_size, 2029 void *data); 2030 2031 HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)( 2032 ID3D11VideoContext2 *This, 2033 ID3D11VideoProcessor *processor, 2034 ID3D11VideoProcessorOutputView *view, 2035 UINT frame_idx, 2036 UINT stream_count, 2037 const D3D11_VIDEO_PROCESSOR_STREAM *streams); 2038 2039 HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)( 2040 ID3D11VideoContext2 *This, 2041 ID3D11CryptoSession *session, 2042 UINT data_size, 2043 void *data); 2044 2045 void (STDMETHODCALLTYPE *EncryptionBlt)( 2046 ID3D11VideoContext2 *This, 2047 ID3D11CryptoSession *session, 2048 ID3D11Texture2D *src_surface, 2049 ID3D11Texture2D *dst_surface, 2050 UINT iv_size, 2051 void *iv); 2052 2053 void (STDMETHODCALLTYPE *DecryptionBlt)( 2054 ID3D11VideoContext2 *This, 2055 ID3D11CryptoSession *session, 2056 ID3D11Texture2D *src_surface, 2057 ID3D11Texture2D *dst_surface, 2058 D3D11_ENCRYPTED_BLOCK_INFO *block_info, 2059 UINT key_size, 2060 const void *key, 2061 UINT iv_size, 2062 void *iv); 2063 2064 void (STDMETHODCALLTYPE *StartSessionKeyRefresh)( 2065 ID3D11VideoContext2 *This, 2066 ID3D11CryptoSession *session, 2067 UINT random_number_size, 2068 void *random_number); 2069 2070 void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)( 2071 ID3D11VideoContext2 *This, 2072 ID3D11CryptoSession *session); 2073 2074 HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)( 2075 ID3D11VideoContext2 *This, 2076 ID3D11CryptoSession *session, 2077 UINT key_size, 2078 void *key); 2079 2080 HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)( 2081 ID3D11VideoContext2 *This, 2082 ID3D11AuthenticatedChannel *channel, 2083 UINT data_size, 2084 void *data); 2085 2086 HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)( 2087 ID3D11VideoContext2 *This, 2088 ID3D11AuthenticatedChannel *channel, 2089 UINT input_size, 2090 const void *input, 2091 UINT output_size, 2092 void *output); 2093 2094 HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)( 2095 ID3D11VideoContext2 *This, 2096 ID3D11AuthenticatedChannel *channel, 2097 UINT input_size, 2098 const void *input, 2099 D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output); 2100 2101 void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)( 2102 ID3D11VideoContext2 *This, 2103 ID3D11VideoProcessor *processor, 2104 UINT stream_idx, 2105 WINBOOL enable, 2106 D3D11_VIDEO_PROCESSOR_ROTATION rotation); 2107 2108 void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)( 2109 ID3D11VideoContext2 *This, 2110 ID3D11VideoProcessor *processor, 2111 UINT stream_idx, 2112 WINBOOL *enable, 2113 D3D11_VIDEO_PROCESSOR_ROTATION *rotation); 2114 2115 /*** ID3D11VideoContext1 methods ***/ 2116 HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers1)( 2117 ID3D11VideoContext2 *This, 2118 ID3D11VideoDecoder *decoder, 2119 UINT buffer_count, 2120 const D3D11_VIDEO_DECODER_BUFFER_DESC1 *buffer_desc); 2121 2122 HRESULT (STDMETHODCALLTYPE *GetDataForNewHardwareKey)( 2123 ID3D11VideoContext2 *This, 2124 ID3D11CryptoSession *session, 2125 UINT input_size, 2126 const void *input_data, 2127 UINT64 *output_data); 2128 2129 HRESULT (STDMETHODCALLTYPE *CheckCryptoSessionStatus)( 2130 ID3D11VideoContext2 *This, 2131 ID3D11CryptoSession *session, 2132 D3D11_CRYPTO_SESSION_STATUS *status); 2133 2134 HRESULT (STDMETHODCALLTYPE *DecoderEnableDownsampling)( 2135 ID3D11VideoContext2 *This, 2136 ID3D11VideoDecoder *decoder, 2137 DXGI_COLOR_SPACE_TYPE colour_space, 2138 const D3D11_VIDEO_SAMPLE_DESC *output_desc, 2139 UINT reference_frame_count); 2140 2141 HRESULT (STDMETHODCALLTYPE *DecoderUpdateDownsampling)( 2142 ID3D11VideoContext2 *This, 2143 ID3D11VideoDecoder *decoder, 2144 const D3D11_VIDEO_SAMPLE_DESC *output_desc); 2145 2146 void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace1)( 2147 ID3D11VideoContext2 *This, 2148 ID3D11VideoProcessor *processor, 2149 DXGI_COLOR_SPACE_TYPE colour_space); 2150 2151 void (STDMETHODCALLTYPE *VideoProcessorSetOutputShaderUsage)( 2152 ID3D11VideoContext2 *This, 2153 ID3D11VideoProcessor *processor, 2154 WINBOOL shader_usage); 2155 2156 void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace1)( 2157 ID3D11VideoContext2 *This, 2158 ID3D11VideoProcessor *processor, 2159 DXGI_COLOR_SPACE_TYPE *colour_space); 2160 2161 void (STDMETHODCALLTYPE *VideoProcessorGetOutputShaderUsage)( 2162 ID3D11VideoContext2 *This, 2163 ID3D11VideoProcessor *processor, 2164 WINBOOL *shader_usage); 2165 2166 void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace1)( 2167 ID3D11VideoContext2 *This, 2168 ID3D11VideoProcessor *processor, 2169 UINT stream_index, 2170 DXGI_COLOR_SPACE_TYPE colour_space); 2171 2172 void (STDMETHODCALLTYPE *VideoProcessorSetStreamMirror)( 2173 ID3D11VideoContext2 *This, 2174 ID3D11VideoProcessor *processor, 2175 UINT stream_index, 2176 WINBOOL enable, 2177 WINBOOL flip_horizontal, 2178 WINBOOL flip_vertical); 2179 2180 void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace1)( 2181 ID3D11VideoContext2 *This, 2182 ID3D11VideoProcessor *processor, 2183 UINT stream_index, 2184 DXGI_COLOR_SPACE_TYPE *colour_space); 2185 2186 void (STDMETHODCALLTYPE *VideoProcessorGetStreamMirror)( 2187 ID3D11VideoContext2 *This, 2188 ID3D11VideoProcessor *processor, 2189 UINT stream_index, 2190 WINBOOL *enable, 2191 WINBOOL *flip_horizontal, 2192 WINBOOL *flip_vertical); 2193 2194 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetBehaviorHints)( 2195 ID3D11VideoContext2 *This, 2196 ID3D11VideoProcessor *processor, 2197 UINT output_width, 2198 UINT output_height, 2199 DXGI_FORMAT output_format, 2200 UINT stream_count, 2201 const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *streams, 2202 UINT *behaviour_hints); 2203 2204 /*** ID3D11VideoContext2 methods ***/ 2205 void (STDMETHODCALLTYPE *VideoProcessorSetOutputHDRMetaData)( 2206 ID3D11VideoContext2 *This, 2207 ID3D11VideoProcessor *processor, 2208 DXGI_HDR_METADATA_TYPE type, 2209 UINT size, 2210 const void *meta_data); 2211 2212 void (STDMETHODCALLTYPE *VideoProcessorGetOutputHDRMetaData)( 2213 ID3D11VideoContext2 *This, 2214 ID3D11VideoProcessor *processor, 2215 DXGI_HDR_METADATA_TYPE *type, 2216 UINT size, 2217 void *meta_data); 2218 2219 void (STDMETHODCALLTYPE *VideoProcessorSetStreamHDRMetaData)( 2220 ID3D11VideoContext2 *This, 2221 ID3D11VideoProcessor *processor, 2222 UINT stream_index, 2223 DXGI_HDR_METADATA_TYPE type, 2224 UINT size, 2225 const void *meta_data); 2226 2227 void (STDMETHODCALLTYPE *VideoProcessorGetStreamHDRMetaData)( 2228 ID3D11VideoContext2 *This, 2229 ID3D11VideoProcessor *processor, 2230 UINT stream_index, 2231 DXGI_HDR_METADATA_TYPE *type, 2232 UINT size, 2233 void *meta_data); 2234 2235 END_INTERFACE 2236 } ID3D11VideoContext2Vtbl; 2237 2238 interface ID3D11VideoContext2 { 2239 CONST_VTBL ID3D11VideoContext2Vtbl* lpVtbl; 2240 }; 2241 2242 #ifdef COBJMACROS 2243 #ifndef WIDL_C_INLINE_WRAPPERS 2244 /*** IUnknown methods ***/ 2245 #define ID3D11VideoContext2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 2246 #define ID3D11VideoContext2_AddRef(This) (This)->lpVtbl->AddRef(This) 2247 #define ID3D11VideoContext2_Release(This) (This)->lpVtbl->Release(This) 2248 /*** ID3D11DeviceChild methods ***/ 2249 #define ID3D11VideoContext2_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 2250 #define ID3D11VideoContext2_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 2251 #define ID3D11VideoContext2_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 2252 #define ID3D11VideoContext2_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 2253 /*** ID3D11VideoContext methods ***/ 2254 #define ID3D11VideoContext2_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer) 2255 #define ID3D11VideoContext2_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type) 2256 #define ID3D11VideoContext2_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key) 2257 #define ID3D11VideoContext2_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder) 2258 #define ID3D11VideoContext2_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) 2259 #define ID3D11VideoContext2_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension) 2260 #define ID3D11VideoContext2_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect) 2261 #define ID3D11VideoContext2_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) 2262 #define ID3D11VideoContext2_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space) 2263 #define ID3D11VideoContext2_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) 2264 #define ID3D11VideoContext2_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size) 2265 #define ID3D11VideoContext2_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable) 2266 #define ID3D11VideoContext2_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) 2267 #define ID3D11VideoContext2_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) 2268 #define ID3D11VideoContext2_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) 2269 #define ID3D11VideoContext2_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space) 2270 #define ID3D11VideoContext2_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) 2271 #define ID3D11VideoContext2_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size) 2272 #define ID3D11VideoContext2_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled) 2273 #define ID3D11VideoContext2_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) 2274 #define ID3D11VideoContext2_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) 2275 #define ID3D11VideoContext2_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) 2276 #define ID3D11VideoContext2_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) 2277 #define ID3D11VideoContext2_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) 2278 #define ID3D11VideoContext2_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) 2279 #define ID3D11VideoContext2_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) 2280 #define ID3D11VideoContext2_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) 2281 #define ID3D11VideoContext2_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) 2282 #define ID3D11VideoContext2_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) 2283 #define ID3D11VideoContext2_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) 2284 #define ID3D11VideoContext2_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) 2285 #define ID3D11VideoContext2_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) 2286 #define ID3D11VideoContext2_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) 2287 #define ID3D11VideoContext2_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) 2288 #define ID3D11VideoContext2_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) 2289 #define ID3D11VideoContext2_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) 2290 #define ID3D11VideoContext2_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) 2291 #define ID3D11VideoContext2_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) 2292 #define ID3D11VideoContext2_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) 2293 #define ID3D11VideoContext2_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) 2294 #define ID3D11VideoContext2_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) 2295 #define ID3D11VideoContext2_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) 2296 #define ID3D11VideoContext2_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) 2297 #define ID3D11VideoContext2_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) 2298 #define ID3D11VideoContext2_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) 2299 #define ID3D11VideoContext2_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) 2300 #define ID3D11VideoContext2_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) 2301 #define ID3D11VideoContext2_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data) 2302 #define ID3D11VideoContext2_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) 2303 #define ID3D11VideoContext2_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) 2304 #define ID3D11VideoContext2_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number) 2305 #define ID3D11VideoContext2_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session) 2306 #define ID3D11VideoContext2_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key) 2307 #define ID3D11VideoContext2_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) 2308 #define ID3D11VideoContext2_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) 2309 #define ID3D11VideoContext2_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output) 2310 #define ID3D11VideoContext2_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) 2311 #define ID3D11VideoContext2_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) 2312 /*** ID3D11VideoContext1 methods ***/ 2313 #define ID3D11VideoContext2_SubmitDecoderBuffers1(This,decoder,buffer_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers1(This,decoder,buffer_count,buffer_desc) 2314 #define ID3D11VideoContext2_GetDataForNewHardwareKey(This,session,input_size,input_data,output_data) (This)->lpVtbl->GetDataForNewHardwareKey(This,session,input_size,input_data,output_data) 2315 #define ID3D11VideoContext2_CheckCryptoSessionStatus(This,session,status) (This)->lpVtbl->CheckCryptoSessionStatus(This,session,status) 2316 #define ID3D11VideoContext2_DecoderEnableDownsampling(This,decoder,colour_space,output_desc,reference_frame_count) (This)->lpVtbl->DecoderEnableDownsampling(This,decoder,colour_space,output_desc,reference_frame_count) 2317 #define ID3D11VideoContext2_DecoderUpdateDownsampling(This,decoder,output_desc) (This)->lpVtbl->DecoderUpdateDownsampling(This,decoder,output_desc) 2318 #define ID3D11VideoContext2_VideoProcessorSetOutputColorSpace1(This,processor,colour_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace1(This,processor,colour_space) 2319 #define ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(This,processor,shader_usage) (This)->lpVtbl->VideoProcessorSetOutputShaderUsage(This,processor,shader_usage) 2320 #define ID3D11VideoContext2_VideoProcessorGetOutputColorSpace1(This,processor,colour_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace1(This,processor,colour_space) 2321 #define ID3D11VideoContext2_VideoProcessorGetOutputShaderUsage(This,processor,shader_usage) (This)->lpVtbl->VideoProcessorGetOutputShaderUsage(This,processor,shader_usage) 2322 #define ID3D11VideoContext2_VideoProcessorSetStreamColorSpace1(This,processor,stream_index,colour_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace1(This,processor,stream_index,colour_space) 2323 #define ID3D11VideoContext2_VideoProcessorSetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) (This)->lpVtbl->VideoProcessorSetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) 2324 #define ID3D11VideoContext2_VideoProcessorGetStreamColorSpace1(This,processor,stream_index,colour_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace1(This,processor,stream_index,colour_space) 2325 #define ID3D11VideoContext2_VideoProcessorGetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) (This)->lpVtbl->VideoProcessorGetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical) 2326 #define ID3D11VideoContext2_VideoProcessorGetBehaviorHints(This,processor,output_width,output_height,output_format,stream_count,streams,behaviour_hints) (This)->lpVtbl->VideoProcessorGetBehaviorHints(This,processor,output_width,output_height,output_format,stream_count,streams,behaviour_hints) 2327 /*** ID3D11VideoContext2 methods ***/ 2328 #define ID3D11VideoContext2_VideoProcessorSetOutputHDRMetaData(This,processor,type,size,meta_data) (This)->lpVtbl->VideoProcessorSetOutputHDRMetaData(This,processor,type,size,meta_data) 2329 #define ID3D11VideoContext2_VideoProcessorGetOutputHDRMetaData(This,processor,type,size,meta_data) (This)->lpVtbl->VideoProcessorGetOutputHDRMetaData(This,processor,type,size,meta_data) 2330 #define ID3D11VideoContext2_VideoProcessorSetStreamHDRMetaData(This,processor,stream_index,type,size,meta_data) (This)->lpVtbl->VideoProcessorSetStreamHDRMetaData(This,processor,stream_index,type,size,meta_data) 2331 #define ID3D11VideoContext2_VideoProcessorGetStreamHDRMetaData(This,processor,stream_index,type,size,meta_data) (This)->lpVtbl->VideoProcessorGetStreamHDRMetaData(This,processor,stream_index,type,size,meta_data) 2332 #else 2333 /*** IUnknown methods ***/ 2334 static __WIDL_INLINE HRESULT ID3D11VideoContext2_QueryInterface(ID3D11VideoContext2* This,REFIID riid,void **ppvObject) { 2335 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 2336 } 2337 static __WIDL_INLINE ULONG ID3D11VideoContext2_AddRef(ID3D11VideoContext2* This) { 2338 return This->lpVtbl->AddRef(This); 2339 } 2340 static __WIDL_INLINE ULONG ID3D11VideoContext2_Release(ID3D11VideoContext2* This) { 2341 return This->lpVtbl->Release(This); 2342 } 2343 /*** ID3D11DeviceChild methods ***/ 2344 static __WIDL_INLINE void ID3D11VideoContext2_GetDevice(ID3D11VideoContext2* This,ID3D11Device **ppDevice) { 2345 This->lpVtbl->GetDevice(This,ppDevice); 2346 } 2347 static __WIDL_INLINE HRESULT ID3D11VideoContext2_GetPrivateData(ID3D11VideoContext2* This,REFGUID guid,UINT *pDataSize,void *pData) { 2348 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 2349 } 2350 static __WIDL_INLINE HRESULT ID3D11VideoContext2_SetPrivateData(ID3D11VideoContext2* This,REFGUID guid,UINT DataSize,const void *pData) { 2351 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 2352 } 2353 static __WIDL_INLINE HRESULT ID3D11VideoContext2_SetPrivateDataInterface(ID3D11VideoContext2* This,REFGUID guid,const IUnknown *pData) { 2354 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 2355 } 2356 /*** ID3D11VideoContext methods ***/ 2357 static __WIDL_INLINE HRESULT ID3D11VideoContext2_GetDecoderBuffer(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) { 2358 return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer); 2359 } 2360 static __WIDL_INLINE HRESULT ID3D11VideoContext2_ReleaseDecoderBuffer(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) { 2361 return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type); 2362 } 2363 static __WIDL_INLINE HRESULT ID3D11VideoContext2_DecoderBeginFrame(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) { 2364 return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key); 2365 } 2366 static __WIDL_INLINE HRESULT ID3D11VideoContext2_DecoderEndFrame(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder) { 2367 return This->lpVtbl->DecoderEndFrame(This,decoder); 2368 } 2369 static __WIDL_INLINE HRESULT ID3D11VideoContext2_SubmitDecoderBuffers(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) { 2370 return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc); 2371 } 2372 static __WIDL_INLINE HRESULT ID3D11VideoContext2_DecoderExtension(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) { 2373 return This->lpVtbl->DecoderExtension(This,decoder,extension); 2374 } 2375 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputTargetRect(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) { 2376 This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect); 2377 } 2378 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) { 2379 This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color); 2380 } 2381 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputColorSpace(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 2382 This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space); 2383 } 2384 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) { 2385 This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); 2386 } 2387 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputConstriction(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) { 2388 This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size); 2389 } 2390 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputStereoMode(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL enable) { 2391 This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable); 2392 } 2393 static __WIDL_INLINE HRESULT ID3D11VideoContext2_VideoProcessorSetOutputExtension(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { 2394 return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data); 2395 } 2396 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputTargetRect(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) { 2397 This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect); 2398 } 2399 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) { 2400 This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color); 2401 } 2402 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputColorSpace(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 2403 This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space); 2404 } 2405 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) { 2406 This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); 2407 } 2408 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputConstriction(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) { 2409 This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size); 2410 } 2411 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputStereoMode(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) { 2412 This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled); 2413 } 2414 static __WIDL_INLINE HRESULT ID3D11VideoContext2_VideoProcessorGetOutputExtension(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { 2415 return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data); 2416 } 2417 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) { 2418 This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format); 2419 } 2420 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamColorSpace(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 2421 This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space); 2422 } 2423 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamOutputRate(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) { 2424 This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); 2425 } 2426 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamSourceRect(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { 2427 This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect); 2428 } 2429 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamDestRect(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { 2430 This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect); 2431 } 2432 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamAlpha(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) { 2433 This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha); 2434 } 2435 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamPalette(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) { 2436 This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries); 2437 } 2438 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) { 2439 This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio); 2440 } 2441 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamLumaKey(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) { 2442 This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper); 2443 } 2444 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) { 2445 This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); 2446 } 2447 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) { 2448 This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable); 2449 } 2450 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamFilter(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) { 2451 This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level); 2452 } 2453 static __WIDL_INLINE HRESULT ID3D11VideoContext2_VideoProcessorSetStreamExtension(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { 2454 return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data); 2455 } 2456 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) { 2457 This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format); 2458 } 2459 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamColorSpace(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 2460 This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space); 2461 } 2462 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamOutputRate(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) { 2463 This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); 2464 } 2465 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamSourceRect(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { 2466 This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect); 2467 } 2468 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamDestRect(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { 2469 This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect); 2470 } 2471 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamAlpha(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) { 2472 This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha); 2473 } 2474 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamPalette(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) { 2475 This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries); 2476 } 2477 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) { 2478 This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio); 2479 } 2480 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamLumaKey(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) { 2481 This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper); 2482 } 2483 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) { 2484 This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); 2485 } 2486 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) { 2487 This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled); 2488 } 2489 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamFilter(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) { 2490 This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level); 2491 } 2492 static __WIDL_INLINE HRESULT ID3D11VideoContext2_VideoProcessorGetStreamExtension(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { 2493 return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data); 2494 } 2495 static __WIDL_INLINE HRESULT ID3D11VideoContext2_VideoProcessorBlt(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) { 2496 return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams); 2497 } 2498 static __WIDL_INLINE HRESULT ID3D11VideoContext2_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext2* This,ID3D11CryptoSession *session,UINT data_size,void *data) { 2499 return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data); 2500 } 2501 static __WIDL_INLINE void ID3D11VideoContext2_EncryptionBlt(ID3D11VideoContext2* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) { 2502 This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv); 2503 } 2504 static __WIDL_INLINE void ID3D11VideoContext2_DecryptionBlt(ID3D11VideoContext2* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) { 2505 This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv); 2506 } 2507 static __WIDL_INLINE void ID3D11VideoContext2_StartSessionKeyRefresh(ID3D11VideoContext2* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) { 2508 This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number); 2509 } 2510 static __WIDL_INLINE void ID3D11VideoContext2_FinishSessionKeyRefresh(ID3D11VideoContext2* This,ID3D11CryptoSession *session) { 2511 This->lpVtbl->FinishSessionKeyRefresh(This,session); 2512 } 2513 static __WIDL_INLINE HRESULT ID3D11VideoContext2_GetEncryptionBltKey(ID3D11VideoContext2* This,ID3D11CryptoSession *session,UINT key_size,void *key) { 2514 return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key); 2515 } 2516 static __WIDL_INLINE HRESULT ID3D11VideoContext2_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext2* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) { 2517 return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data); 2518 } 2519 static __WIDL_INLINE HRESULT ID3D11VideoContext2_QueryAuthenticatedChannel(ID3D11VideoContext2* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) { 2520 return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output); 2521 } 2522 static __WIDL_INLINE HRESULT ID3D11VideoContext2_ConfigureAuthenticatedChannel(ID3D11VideoContext2* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) { 2523 return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output); 2524 } 2525 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamRotation(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) { 2526 This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation); 2527 } 2528 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamRotation(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) { 2529 This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation); 2530 } 2531 /*** ID3D11VideoContext1 methods ***/ 2532 static __WIDL_INLINE HRESULT ID3D11VideoContext2_SubmitDecoderBuffers1(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,UINT buffer_count,const D3D11_VIDEO_DECODER_BUFFER_DESC1 *buffer_desc) { 2533 return This->lpVtbl->SubmitDecoderBuffers1(This,decoder,buffer_count,buffer_desc); 2534 } 2535 static __WIDL_INLINE HRESULT ID3D11VideoContext2_GetDataForNewHardwareKey(ID3D11VideoContext2* This,ID3D11CryptoSession *session,UINT input_size,const void *input_data,UINT64 *output_data) { 2536 return This->lpVtbl->GetDataForNewHardwareKey(This,session,input_size,input_data,output_data); 2537 } 2538 static __WIDL_INLINE HRESULT ID3D11VideoContext2_CheckCryptoSessionStatus(ID3D11VideoContext2* This,ID3D11CryptoSession *session,D3D11_CRYPTO_SESSION_STATUS *status) { 2539 return This->lpVtbl->CheckCryptoSessionStatus(This,session,status); 2540 } 2541 static __WIDL_INLINE HRESULT ID3D11VideoContext2_DecoderEnableDownsampling(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,DXGI_COLOR_SPACE_TYPE colour_space,const D3D11_VIDEO_SAMPLE_DESC *output_desc,UINT reference_frame_count) { 2542 return This->lpVtbl->DecoderEnableDownsampling(This,decoder,colour_space,output_desc,reference_frame_count); 2543 } 2544 static __WIDL_INLINE HRESULT ID3D11VideoContext2_DecoderUpdateDownsampling(ID3D11VideoContext2* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_SAMPLE_DESC *output_desc) { 2545 return This->lpVtbl->DecoderUpdateDownsampling(This,decoder,output_desc); 2546 } 2547 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputColorSpace1(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,DXGI_COLOR_SPACE_TYPE colour_space) { 2548 This->lpVtbl->VideoProcessorSetOutputColorSpace1(This,processor,colour_space); 2549 } 2550 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputShaderUsage(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL shader_usage) { 2551 This->lpVtbl->VideoProcessorSetOutputShaderUsage(This,processor,shader_usage); 2552 } 2553 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputColorSpace1(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,DXGI_COLOR_SPACE_TYPE *colour_space) { 2554 This->lpVtbl->VideoProcessorGetOutputColorSpace1(This,processor,colour_space); 2555 } 2556 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputShaderUsage(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,WINBOOL *shader_usage) { 2557 This->lpVtbl->VideoProcessorGetOutputShaderUsage(This,processor,shader_usage); 2558 } 2559 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamColorSpace1(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_index,DXGI_COLOR_SPACE_TYPE colour_space) { 2560 This->lpVtbl->VideoProcessorSetStreamColorSpace1(This,processor,stream_index,colour_space); 2561 } 2562 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamMirror(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_index,WINBOOL enable,WINBOOL flip_horizontal,WINBOOL flip_vertical) { 2563 This->lpVtbl->VideoProcessorSetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical); 2564 } 2565 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamColorSpace1(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_index,DXGI_COLOR_SPACE_TYPE *colour_space) { 2566 This->lpVtbl->VideoProcessorGetStreamColorSpace1(This,processor,stream_index,colour_space); 2567 } 2568 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamMirror(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_index,WINBOOL *enable,WINBOOL *flip_horizontal,WINBOOL *flip_vertical) { 2569 This->lpVtbl->VideoProcessorGetStreamMirror(This,processor,stream_index,enable,flip_horizontal,flip_vertical); 2570 } 2571 static __WIDL_INLINE HRESULT ID3D11VideoContext2_VideoProcessorGetBehaviorHints(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT output_width,UINT output_height,DXGI_FORMAT output_format,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *streams,UINT *behaviour_hints) { 2572 return This->lpVtbl->VideoProcessorGetBehaviorHints(This,processor,output_width,output_height,output_format,stream_count,streams,behaviour_hints); 2573 } 2574 /*** ID3D11VideoContext2 methods ***/ 2575 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetOutputHDRMetaData(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,DXGI_HDR_METADATA_TYPE type,UINT size,const void *meta_data) { 2576 This->lpVtbl->VideoProcessorSetOutputHDRMetaData(This,processor,type,size,meta_data); 2577 } 2578 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetOutputHDRMetaData(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,DXGI_HDR_METADATA_TYPE *type,UINT size,void *meta_data) { 2579 This->lpVtbl->VideoProcessorGetOutputHDRMetaData(This,processor,type,size,meta_data); 2580 } 2581 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorSetStreamHDRMetaData(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_index,DXGI_HDR_METADATA_TYPE type,UINT size,const void *meta_data) { 2582 This->lpVtbl->VideoProcessorSetStreamHDRMetaData(This,processor,stream_index,type,size,meta_data); 2583 } 2584 static __WIDL_INLINE void ID3D11VideoContext2_VideoProcessorGetStreamHDRMetaData(ID3D11VideoContext2* This,ID3D11VideoProcessor *processor,UINT stream_index,DXGI_HDR_METADATA_TYPE *type,UINT size,void *meta_data) { 2585 This->lpVtbl->VideoProcessorGetStreamHDRMetaData(This,processor,stream_index,type,size,meta_data); 2586 } 2587 #endif 2588 #endif 2589 2590 #endif 2591 2592 2593 #endif /* __ID3D11VideoContext2_INTERFACE_DEFINED__ */ 2594 2595 /* Begin additional prototypes for all interfaces */ 2596 2597 2598 /* End additional prototypes */ 2599 2600 #ifdef __cplusplus 2601 } 2602 #endif 2603 2604 #endif /* __d3d11_4_h__ */