update usages of @call
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@@ -71,7 +71,7 @@ fn join(pool: *ThreadPool, spawned: usize) void {
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pub fn spawn(pool: *ThreadPool, comptime func: anytype, args: anytype) !void {
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if (builtin.single_threaded) {
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@call(.{}, func, args);
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@call(.auto, func, args);
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return;
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}
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@@ -84,7 +84,7 @@ pub fn spawn(pool: *ThreadPool, comptime func: anytype, args: anytype) !void {
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fn runFn(runnable: *Runnable) void {
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const run_node = @fieldParentPtr(RunQueue.Node, "data", runnable);
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const closure = @fieldParentPtr(@This(), "run_node", run_node);
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@call(.{}, func, closure.arguments);
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@call(.auto, func, closure.arguments);
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// The thread pool's allocator is protected by the mutex.
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const mutex = &closure.pool.mutex;
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