std: update std.builtin.Type fields to follow naming conventions

The compiler actually doesn't need any functional changes for this: Sema
does reification based on the tag indices of `std.builtin.Type` already!
So, no zig1.wasm update is necessary.

This change is necessary to disallow name clashes between fields and
decls on a type, which is a prerequisite of #9938.
This commit is contained in:
mlugg
2024-08-28 02:35:53 +01:00
parent 1a178d4995
commit 0fe3fd01dd
336 changed files with 4105 additions and 4112 deletions

View File

@@ -17,7 +17,7 @@ pub const ParseFloatError = error{
};
pub fn parseFloat(comptime T: type, s: []const u8) ParseFloatError!T {
if (@typeInfo(T) != .Float) {
if (@typeInfo(T) != .float) {
@compileError("Cannot parse a float into a non-floating point type.");
}
@@ -128,7 +128,7 @@ test parseFloat {
test "nan and inf" {
inline for ([_]type{ f16, f32, f64, f80, f128 }) |T| {
const Z = std.meta.Int(.unsigned, @typeInfo(T).Float.bits);
const Z = std.meta.Int(.unsigned, @typeInfo(T).float.bits);
try expectEqual(@as(Z, @bitCast(try parseFloat(T, "nAn"))), @as(Z, @bitCast(std.math.nan(T))));
try expectEqual(try parseFloat(T, "inF"), std.math.inf(T));