std.Thread: fixup ThreadPool.zig
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@@ -21,7 +21,7 @@ const Runnable = struct {
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const Worker = struct {
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pool: *ThreadPool,
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thread: *std.Thread,
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thread: std.Thread,
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/// The node is for this worker only and must have an already initialized event
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/// when the thread is spawned.
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idle_node: IdleQueue.Node,
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