handle visionos target OS tag in the compiler
* rename .xros to .visionos as agreed in the tracking issue * add support for VisionOS platform in the MachO linker
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@@ -4432,7 +4432,7 @@ fn runOrTestHotSwap(
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}
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switch (builtin.target.os.tag) {
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.macos, .ios, .tvos, .watchos => {
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.macos, .ios, .tvos, .watchos, .visionos => {
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const PosixSpawn = @import("DarwinPosixSpawn.zig");
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var attr = try PosixSpawn.Attr.init();
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