Sema: fix requiresComptime infinite recursion

When asking a struct or union whether the type requires comptime, it may
need to ask itself recursively, for example because of a field which is
a pointer to itself. This commit adds a field to each to keep track of
when computing the "requires comptime" value and returns `false` if the
check is already ongoing.
This commit is contained in:
Andrew Kelley
2022-01-20 15:36:40 -07:00
parent e86ff712a6
commit 4fccc95b01
2 changed files with 37 additions and 11 deletions

View File

@@ -821,6 +821,8 @@ pub const ErrorSet = struct {
}
};
pub const RequiresComptime = enum { no, yes, unknown, wip };
/// Represents the data that a struct declaration provides.
pub const Struct = struct {
/// The Decl that corresponds to the struct itself.
@@ -849,6 +851,7 @@ pub const Struct = struct {
/// If true, definitely nonzero size at runtime. If false, resolving the fields
/// is necessary to determine whether it has bits at runtime.
known_has_bits: bool,
requires_comptime: RequiresComptime = .unknown,
pub const Fields = std.StringArrayHashMapUnmanaged(Field);
@@ -1038,6 +1041,7 @@ pub const Union = struct {
// which `have_layout` does not ensure.
fully_resolved,
},
requires_comptime: RequiresComptime = .unknown,
pub const Field = struct {
/// undefined until `status` is `have_field_types` or `have_layout`.