std.builtin: rename Type.Fn's args to params

This was a poor naming choice; these are parameters, not arguments.
Parameters specify what kind of arguments are expected, whereas the arguments are the actual values passed.
This commit is contained in:
r00ster91
2022-12-13 21:54:04 +01:00
parent 20d3fd901e
commit 7350ea3e2d
14 changed files with 44 additions and 44 deletions

View File

@@ -634,7 +634,7 @@ pub fn callMain() u8 {
}
pub fn call_wWinMain() std.os.windows.INT {
const MAIN_HINSTANCE = @typeInfo(@TypeOf(root.wWinMain)).Fn.args[0].type.?;
const MAIN_HINSTANCE = @typeInfo(@TypeOf(root.wWinMain)).Fn.params[0].type.?;
const hInstance = @ptrCast(MAIN_HINSTANCE, std.os.windows.kernel32.GetModuleHandleW(null).?);
const lpCmdLine = std.os.windows.kernel32.GetCommandLineW();