kprotty ThreadPool and WaitGroup patch

This commit is contained in:
Andrew Kelley
2020-12-21 14:21:51 -07:00
parent 4eb4d26fa1
commit 829c00a77f
5 changed files with 57 additions and 104 deletions

View File

@@ -5,11 +5,10 @@
// and substantial portions of the software.
const std = @import("std");
const WaitGroup = @This();
const Event = @import("Event.zig");
lock: std.Mutex = .{},
counter: usize = 0,
event: ?*Event = null,
event: ?*std.ResetEvent = null,
pub fn start(self: *WaitGroup) void {
const held = self.lock.acquire();
@@ -19,28 +18,33 @@ pub fn start(self: *WaitGroup) void {
}
pub fn stop(self: *WaitGroup) void {
var event: ?*Event = null;
defer if (event) |waiter|
waiter.set();
const held = self.lock.acquire();
defer held.release();
self.counter -= 1;
if (self.counter == 0)
std.mem.swap(?*Event, &self.event, &event);
if (self.counter == 0) {
if (self.event) |event| {
self.event = null;
event.set();
}
}
}
pub fn wait(self: *WaitGroup) void {
var event = Event{};
var has_event = false;
defer if (has_event)
event.wait();
const held = self.lock.acquire();
defer held.release();
has_event = self.counter != 0;
if (has_event)
self.event = &event;
if (self.counter == 0) {
held.release();
return;
}
var event = std.ResetEvent.init();
defer event.deinit();
std.debug.assert(self.event == null);
self.event = &event;
held.release();
event.wait();
}