std.Target: Remove ObjectFormat.nvptx (and associated linker code).
Textual PTX is just assembly language like any other. And if we do ever add support for emitting PTX object files after reverse engineering the bytecode format, we'd be emitting ELF files like the CUDA toolchain. So there's really no need for a special ObjectFormat tag here, nor linker code that treats it as a distinct format.
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@@ -640,7 +640,6 @@ set(ZIG_STAGE2_SOURCES
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src/link/MachO/synthetic.zig
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src/link/MachO/Thunk.zig
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src/link/MachO/uuid.zig
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src/link/NvPtx.zig
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src/link/Plan9.zig
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src/link/Plan9/aout.zig
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src/link/SpirV.zig
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