allocgate: std Allocator interface refactor
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@@ -20,10 +20,10 @@ pub fn PriorityQueue(comptime T: type, comptime compareFn: fn (a: T, b: T) Order
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items: []T,
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len: usize,
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allocator: *Allocator,
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allocator: Allocator,
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/// Initialize and return a priority queue.
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pub fn init(allocator: *Allocator) Self {
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pub fn init(allocator: Allocator) Self {
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return Self{
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.items = &[_]T{},
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.len = 0,
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@@ -153,7 +153,7 @@ pub fn PriorityQueue(comptime T: type, comptime compareFn: fn (a: T, b: T) Order
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/// PriorityQueue takes ownership of the passed in slice. The slice must have been
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/// allocated with `allocator`.
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/// Deinitialize with `deinit`.
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pub fn fromOwnedSlice(allocator: *Allocator, items: []T) Self {
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pub fn fromOwnedSlice(allocator: Allocator, items: []T) Self {
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var queue = Self{
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.items = items,
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.len = items.len,
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