rework and improve some of the zig build steps

* `RunStep` moved to lib/std/build/run.zig and gains ability to compare
   output and exit code against expected values. Multiple redundant
   locations in the test harness code are replaced to use `RunStep`.
 * `WriteFileStep` moved to lib/std/build/write_file.zig and gains
   ability to write more than one file into the cache directory, for
   when the files need to be relative to each other. This makes
   usage of `WriteFileStep` no longer problematic when parallelizing
   zig build.
 * Added `CheckFileStep`, which can be used to validate that the output
   of another step produced a valid file. Multiple redundant locations
   in the test harness code are replaced to use `CheckFileStep`.
 * Added `TranslateCStep`. This exposes `zig translate-c` to the build
   system, which is likely to be rarely useful by most Zig users;
   however Zig's own test suite uses it both for translate-c tests and
   for run-translated-c tests.
 * Refactored ad-hoc code to handle source files coming from multiple
   kinds of sources, into `std.build.FileSource`.
 * Added `std.build.Builder.addExecutableFromWriteFileStep`.
 * Added `std.build.Builder.addExecutableSource`.
 * Added `std.build.Builder.addWriteFiles`.
 * Added `std.build.Builder.addTranslateC`.
 * Added `std.build.LibExeObjStep.addCSourceFileSource`.
 * Added `std.build.LibExeObjStep.addAssemblyFileFromWriteFileStep`.
 * Added `std.build.LibExeObjStep.addAssemblyFileSource`.
 * Exposed `std.fs.base64_encoder`.
This commit is contained in:
Andrew Kelley
2020-01-05 02:01:28 -05:00
parent 14fcfe2981
commit a690a5085d
10 changed files with 955 additions and 865 deletions

View File

@@ -17,6 +17,10 @@ const fmt_lib = std.fmt;
const File = std.fs.File;
pub const FmtStep = @import("build/fmt.zig").FmtStep;
pub const TranslateCStep = @import("build/translate_c.zig").TranslateCStep;
pub const WriteFileStep = @import("build/write_file.zig").WriteFileStep;
pub const RunStep = @import("build/run.zig").RunStep;
pub const CheckFileStep = @import("build/check_file.zig").CheckFileStep;
pub const Builder = struct {
install_tls: TopLevelStep,
@@ -203,23 +207,53 @@ pub const Builder = struct {
}
pub fn addExecutable(self: *Builder, name: []const u8, root_src: ?[]const u8) *LibExeObjStep {
return LibExeObjStep.createExecutable(
self,
name,
if (root_src) |p| FileSource{ .path = p } else null,
false,
);
}
pub fn addExecutableFromWriteFileStep(
self: *Builder,
name: []const u8,
wfs: *WriteFileStep,
basename: []const u8,
) *LibExeObjStep {
return LibExeObjStep.createExecutable(self, name, @as(FileSource, .{
.write_file = .{
.step = wfs,
.basename = basename,
},
}), false);
}
pub fn addExecutableSource(
self: *Builder,
name: []const u8,
root_src: ?FileSource,
) *LibExeObjStep {
return LibExeObjStep.createExecutable(self, name, root_src, false);
}
pub fn addObject(self: *Builder, name: []const u8, root_src: ?[]const u8) *LibExeObjStep {
return LibExeObjStep.createObject(self, name, root_src);
const root_src_param = if (root_src) |p| @as(FileSource, .{ .path = p }) else null;
return LibExeObjStep.createObject(self, name, root_src_param);
}
pub fn addSharedLibrary(self: *Builder, name: []const u8, root_src: ?[]const u8, ver: Version) *LibExeObjStep {
return LibExeObjStep.createSharedLibrary(self, name, root_src, ver);
const root_src_param = if (root_src) |p| @as(FileSource, .{ .path = p }) else null;
return LibExeObjStep.createSharedLibrary(self, name, root_src_param, ver);
}
pub fn addStaticLibrary(self: *Builder, name: []const u8, root_src: ?[]const u8) *LibExeObjStep {
return LibExeObjStep.createStaticLibrary(self, name, root_src);
const root_src_param = if (root_src) |p| @as(FileSource, .{ .path = p }) else null;
return LibExeObjStep.createStaticLibrary(self, name, root_src_param);
}
pub fn addTest(self: *Builder, root_src: []const u8) *LibExeObjStep {
return LibExeObjStep.createTest(self, "test", root_src);
return LibExeObjStep.createTest(self, "test", .{ .path = root_src });
}
pub fn addAssemble(self: *Builder, name: []const u8, src: []const u8) *LibExeObjStep {
@@ -256,8 +290,14 @@ pub const Builder = struct {
}
pub fn addWriteFile(self: *Builder, file_path: []const u8, data: []const u8) *WriteFileStep {
const write_file_step = self.addWriteFiles();
write_file_step.add(file_path, data);
return write_file_step;
}
pub fn addWriteFiles(self: *Builder) *WriteFileStep {
const write_file_step = self.allocator.create(WriteFileStep) catch unreachable;
write_file_step.* = WriteFileStep.init(self, file_path, data);
write_file_step.* = WriteFileStep.init(self);
return write_file_step;
}
@@ -278,6 +318,10 @@ pub const Builder = struct {
return FmtStep.create(self, paths);
}
pub fn addTranslateC(self: *Builder, source: FileSource) *TranslateCStep {
return TranslateCStep.create(self, source);
}
pub fn version(self: *const Builder, major: u32, minor: u32, patch: u32) Version {
return Version{
.major = major,
@@ -1002,7 +1046,7 @@ const Pkg = struct {
};
const CSourceFile = struct {
source_path: []const u8,
source: FileSource,
args: []const []const u8,
};
@@ -1015,6 +1059,33 @@ fn isLibCLibrary(name: []const u8) bool {
return false;
}
pub const FileSource = union(enum) {
/// Relative to build root
path: []const u8,
write_file: struct {
step: *WriteFileStep,
basename: []const u8,
},
translate_c: *TranslateCStep,
pub fn addStepDependencies(self: FileSource, step: *Step) void {
switch (self) {
.path => {},
.write_file => |wf| step.dependOn(&wf.step.step),
.translate_c => |tc| step.dependOn(&tc.step),
}
}
/// Should only be called during make()
pub fn getPath(self: FileSource, builder: *Builder) []const u8 {
return switch (self) {
.path => |p| builder.pathFromRoot(p),
.write_file => |wf| wf.step.getOutputPath(wf.basename),
.translate_c => |tc| tc.getOutputPath(),
};
}
};
pub const LibExeObjStep = struct {
step: Step,
builder: *Builder,
@@ -1047,7 +1118,7 @@ pub const LibExeObjStep = struct {
filter: ?[]const u8,
single_threaded: bool,
root_src: ?[]const u8,
root_src: ?FileSource,
out_h_filename: []const u8,
out_lib_filename: []const u8,
out_pdb_filename: []const u8,
@@ -1099,7 +1170,7 @@ pub const LibExeObjStep = struct {
StaticPath: []const u8,
OtherStep: *LibExeObjStep,
SystemLib: []const u8,
AssemblyFile: []const u8,
AssemblyFile: FileSource,
CSourceFile: *CSourceFile,
};
@@ -1116,37 +1187,44 @@ pub const LibExeObjStep = struct {
Test,
};
pub fn createSharedLibrary(builder: *Builder, name: []const u8, root_src: ?[]const u8, ver: Version) *LibExeObjStep {
pub fn createSharedLibrary(builder: *Builder, name: []const u8, root_src: ?FileSource, ver: Version) *LibExeObjStep {
const self = builder.allocator.create(LibExeObjStep) catch unreachable;
self.* = initExtraArgs(builder, name, root_src, Kind.Lib, true, ver);
return self;
}
pub fn createStaticLibrary(builder: *Builder, name: []const u8, root_src: ?[]const u8) *LibExeObjStep {
pub fn createStaticLibrary(builder: *Builder, name: []const u8, root_src: ?FileSource) *LibExeObjStep {
const self = builder.allocator.create(LibExeObjStep) catch unreachable;
self.* = initExtraArgs(builder, name, root_src, Kind.Lib, false, builder.version(0, 0, 0));
return self;
}
pub fn createObject(builder: *Builder, name: []const u8, root_src: ?[]const u8) *LibExeObjStep {
pub fn createObject(builder: *Builder, name: []const u8, root_src: ?FileSource) *LibExeObjStep {
const self = builder.allocator.create(LibExeObjStep) catch unreachable;
self.* = initExtraArgs(builder, name, root_src, Kind.Obj, false, builder.version(0, 0, 0));
return self;
}
pub fn createExecutable(builder: *Builder, name: []const u8, root_src: ?[]const u8, is_dynamic: bool) *LibExeObjStep {
pub fn createExecutable(builder: *Builder, name: []const u8, root_src: ?FileSource, is_dynamic: bool) *LibExeObjStep {
const self = builder.allocator.create(LibExeObjStep) catch unreachable;
self.* = initExtraArgs(builder, name, root_src, Kind.Exe, is_dynamic, builder.version(0, 0, 0));
return self;
}
pub fn createTest(builder: *Builder, name: []const u8, root_src: []const u8) *LibExeObjStep {
pub fn createTest(builder: *Builder, name: []const u8, root_src: FileSource) *LibExeObjStep {
const self = builder.allocator.create(LibExeObjStep) catch unreachable;
self.* = initExtraArgs(builder, name, root_src, Kind.Test, false, builder.version(0, 0, 0));
return self;
}
fn initExtraArgs(builder: *Builder, name: []const u8, root_src: ?[]const u8, kind: Kind, is_dynamic: bool, ver: Version) LibExeObjStep {
fn initExtraArgs(
builder: *Builder,
name: []const u8,
root_src: ?FileSource,
kind: Kind,
is_dynamic: bool,
ver: Version,
) LibExeObjStep {
if (mem.indexOf(u8, name, "/") != null or mem.indexOf(u8, name, "\\") != null) {
panic("invalid name: '{}'. It looks like a file path, but it is supposed to be the library or application name.", .{name});
}
@@ -1196,6 +1274,7 @@ pub const LibExeObjStep = struct {
.install_step = null,
};
self.computeOutFileNames();
if (root_src) |rs| rs.addStepDependencies(&self.step);
return self;
}
@@ -1486,15 +1565,22 @@ pub const LibExeObjStep = struct {
}
pub fn addCSourceFile(self: *LibExeObjStep, file: []const u8, args: []const []const u8) void {
self.addCSourceFileSource(.{
.args = args,
.source = .{ .path = file },
});
}
pub fn addCSourceFileSource(self: *LibExeObjStep, source: CSourceFile) void {
const c_source_file = self.builder.allocator.create(CSourceFile) catch unreachable;
const args_copy = self.builder.allocator.alloc([]u8, args.len) catch unreachable;
for (args) |arg, i| {
const args_copy = self.builder.allocator.alloc([]u8, source.args.len) catch unreachable;
for (source.args) |arg, i| {
args_copy[i] = self.builder.dupe(arg);
}
c_source_file.* = CSourceFile{
.source_path = self.builder.dupe(file),
.args = args_copy,
};
c_source_file.* = source;
c_source_file.args = args_copy;
self.link_objects.append(LinkObject{ .CSourceFile = c_source_file }) catch unreachable;
}
@@ -1571,6 +1657,20 @@ pub const LibExeObjStep = struct {
self.link_objects.append(LinkObject{ .AssemblyFile = self.builder.dupe(path) }) catch unreachable;
}
pub fn addAssemblyFileFromWriteFileStep(self: *LibExeObjStep, wfs: *WriteFileStep, basename: []const u8) void {
self.addAssemblyFileSource(.{
.write_file = .{
.step = wfs,
.basename = self.builder.dupe(basename),
},
});
}
pub fn addAssemblyFileSource(self: *LibExeObjStep, source: FileSource) void {
self.link_objects.append(LinkObject{ .AssemblyFile = source }) catch unreachable;
source.addStepDependencies(&self.step);
}
pub fn addObjectFile(self: *LibExeObjStep, path: []const u8) void {
self.link_objects.append(LinkObject{ .StaticPath = self.builder.dupe(path) }) catch unreachable;
}
@@ -1698,25 +1798,23 @@ pub const LibExeObjStep = struct {
};
zig_args.append(cmd) catch unreachable;
if (self.root_src) |root_src| {
zig_args.append(builder.pathFromRoot(root_src)) catch unreachable;
}
if (self.root_src) |root_src| try zig_args.append(root_src.getPath(builder));
for (self.link_objects.toSlice()) |link_object| {
switch (link_object) {
LinkObject.StaticPath => |static_path| {
.StaticPath => |static_path| {
try zig_args.append("--object");
try zig_args.append(builder.pathFromRoot(static_path));
},
LinkObject.OtherStep => |other| switch (other.kind) {
LibExeObjStep.Kind.Exe => unreachable,
LibExeObjStep.Kind.Test => unreachable,
LibExeObjStep.Kind.Obj => {
.OtherStep => |other| switch (other.kind) {
.Exe => unreachable,
.Test => unreachable,
.Obj => {
try zig_args.append("--object");
try zig_args.append(other.getOutputPath());
},
LibExeObjStep.Kind.Lib => {
.Lib => {
if (!other.is_dynamic or self.target.isWindows()) {
try zig_args.append("--object");
try zig_args.append(other.getOutputLibPath());
@@ -1732,20 +1830,20 @@ pub const LibExeObjStep = struct {
}
},
},
LinkObject.SystemLib => |name| {
.SystemLib => |name| {
try zig_args.append("--library");
try zig_args.append(name);
},
LinkObject.AssemblyFile => |asm_file| {
.AssemblyFile => |asm_file| {
try zig_args.append("--c-source");
try zig_args.append(builder.pathFromRoot(asm_file));
try zig_args.append(asm_file.getPath(builder));
},
LinkObject.CSourceFile => |c_source_file| {
.CSourceFile => |c_source_file| {
try zig_args.append("--c-source");
for (c_source_file.args) |arg| {
try zig_args.append(arg);
}
try zig_args.append(self.builder.pathFromRoot(c_source_file.source_path));
try zig_args.append(c_source_file.source.getPath(builder));
},
}
}
@@ -2041,134 +2139,6 @@ pub const LibExeObjStep = struct {
}
};
pub const RunStep = struct {
step: Step,
builder: *Builder,
/// See also addArg and addArgs to modifying this directly
argv: ArrayList(Arg),
/// Set this to modify the current working directory
cwd: ?[]const u8,
/// Override this field to modify the environment, or use setEnvironmentVariable
env_map: ?*BufMap,
pub const Arg = union(enum) {
Artifact: *LibExeObjStep,
Bytes: []u8,
};
pub fn create(builder: *Builder, name: []const u8) *RunStep {
const self = builder.allocator.create(RunStep) catch unreachable;
self.* = RunStep{
.builder = builder,
.step = Step.init(name, builder.allocator, make),
.argv = ArrayList(Arg).init(builder.allocator),
.cwd = null,
.env_map = null,
};
return self;
}
pub fn addArtifactArg(self: *RunStep, artifact: *LibExeObjStep) void {
self.argv.append(Arg{ .Artifact = artifact }) catch unreachable;
self.step.dependOn(&artifact.step);
}
pub fn addArg(self: *RunStep, arg: []const u8) void {
self.argv.append(Arg{ .Bytes = self.builder.dupe(arg) }) catch unreachable;
}
pub fn addArgs(self: *RunStep, args: []const []const u8) void {
for (args) |arg| {
self.addArg(arg);
}
}
pub fn clearEnvironment(self: *RunStep) void {
const new_env_map = self.builder.allocator.create(BufMap) catch unreachable;
new_env_map.* = BufMap.init(self.builder.allocator);
self.env_map = new_env_map;
}
pub fn addPathDir(self: *RunStep, search_path: []const u8) void {
const env_map = self.getEnvMap();
var key: []const u8 = undefined;
var prev_path: ?[]const u8 = undefined;
if (builtin.os == .windows) {
key = "Path";
prev_path = env_map.get(key);
if (prev_path == null) {
key = "PATH";
prev_path = env_map.get(key);
}
} else {
key = "PATH";
prev_path = env_map.get(key);
}
if (prev_path) |pp| {
const new_path = self.builder.fmt("{}" ++ [1]u8{fs.path.delimiter} ++ "{}", .{ pp, search_path });
env_map.set(key, new_path) catch unreachable;
} else {
env_map.set(key, search_path) catch unreachable;
}
}
pub fn getEnvMap(self: *RunStep) *BufMap {
return self.env_map orelse {
const env_map = self.builder.allocator.create(BufMap) catch unreachable;
env_map.* = process.getEnvMap(self.builder.allocator) catch unreachable;
self.env_map = env_map;
return env_map;
};
}
pub fn setEnvironmentVariable(self: *RunStep, key: []const u8, value: []const u8) void {
const env_map = self.getEnvMap();
env_map.set(key, value) catch unreachable;
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(RunStep, "step", step);
const cwd = if (self.cwd) |cwd| self.builder.pathFromRoot(cwd) else self.builder.build_root;
var argv = ArrayList([]const u8).init(self.builder.allocator);
for (self.argv.toSlice()) |arg| {
switch (arg) {
Arg.Bytes => |bytes| try argv.append(bytes),
Arg.Artifact => |artifact| {
if (artifact.target.isWindows()) {
// On Windows we don't have rpaths so we have to add .dll search paths to PATH
self.addPathForDynLibs(artifact);
}
const executable_path = artifact.installed_path orelse artifact.getOutputPath();
try argv.append(executable_path);
},
}
}
return self.builder.spawnChildEnvMap(cwd, self.env_map orelse self.builder.env_map, argv.toSliceConst());
}
fn addPathForDynLibs(self: *RunStep, artifact: *LibExeObjStep) void {
for (artifact.link_objects.toSliceConst()) |link_object| {
switch (link_object) {
LibExeObjStep.LinkObject.OtherStep => |other| {
if (other.target.isWindows() and other.isDynamicLibrary()) {
self.addPathDir(fs.path.dirname(other.getOutputPath()).?);
self.addPathForDynLibs(other);
}
},
else => {},
}
}
}
};
const InstallArtifactStep = struct {
step: Step,
builder: *Builder,
@@ -2321,36 +2291,6 @@ pub const InstallDirStep = struct {
}
};
pub const WriteFileStep = struct {
step: Step,
builder: *Builder,
file_path: []const u8,
data: []const u8,
pub fn init(builder: *Builder, file_path: []const u8, data: []const u8) WriteFileStep {
return WriteFileStep{
.builder = builder,
.step = Step.init(builder.fmt("writefile {}", .{file_path}), builder.allocator, make),
.file_path = file_path,
.data = data,
};
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(WriteFileStep, "step", step);
const full_path = self.builder.pathFromRoot(self.file_path);
const full_path_dir = fs.path.dirname(full_path) orelse ".";
fs.makePath(self.builder.allocator, full_path_dir) catch |err| {
warn("unable to make path {}: {}\n", .{ full_path_dir, @errorName(err) });
return err;
};
io.writeFile(full_path, self.data) catch |err| {
warn("unable to write {}: {}\n", .{ full_path, @errorName(err) });
return err;
};
}
};
pub const LogStep = struct {
step: Step,
builder: *Builder,

View File

@@ -0,0 +1,52 @@
const std = @import("../std.zig");
const build = std.build;
const Step = build.Step;
const Builder = build.Builder;
const fs = std.fs;
const mem = std.mem;
const warn = std.debug.warn;
pub const CheckFileStep = struct {
step: Step,
builder: *Builder,
expected_matches: []const []const u8,
source: build.FileSource,
max_bytes: usize = 20 * 1024 * 1024,
pub fn create(
builder: *Builder,
source: build.FileSource,
expected_matches: []const []const u8,
) *CheckFileStep {
const self = builder.allocator.create(CheckFileStep) catch unreachable;
self.* = CheckFileStep{
.builder = builder,
.step = Step.init("CheckFile", builder.allocator, make),
.source = source,
.expected_matches = expected_matches,
};
self.source.addStepDependencies(&self.step);
return self;
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(CheckFileStep, "step", step);
const src_path = self.source.getPath(self.builder);
const contents = try fs.cwd().readFileAlloc(self.builder.allocator, src_path, self.max_bytes);
for (self.expected_matches) |expected_match| {
if (mem.indexOf(u8, contents, expected_match) == null) {
warn(
\\
\\========= Expected to find: ===================
\\{}
\\========= But file does not contain it: =======
\\{}
\\
, .{ expected_match, contents });
return error.TestFailed;
}
}
}
};

302
lib/std/build/run.zig Normal file
View File

@@ -0,0 +1,302 @@
const std = @import("../std.zig");
const builtin = std.builtin;
const build = std.build;
const Step = build.Step;
const Builder = build.Builder;
const LibExeObjStep = build.LibExeObjStep;
const fs = std.fs;
const mem = std.mem;
const process = std.process;
const ArrayList = std.ArrayList;
const BufMap = std.BufMap;
const Buffer = std.Buffer;
const warn = std.debug.warn;
const max_stdout_size = 1 * 1024 * 1024; // 1 MiB
pub const RunStep = struct {
step: Step,
builder: *Builder,
/// See also addArg and addArgs to modifying this directly
argv: ArrayList(Arg),
/// Set this to modify the current working directory
cwd: ?[]const u8,
/// Override this field to modify the environment, or use setEnvironmentVariable
env_map: ?*BufMap,
stdout_action: StdIoAction = .inherit,
stderr_action: StdIoAction = .inherit,
expected_exit_code: u8 = 0,
pub const StdIoAction = union(enum) {
inherit,
ignore,
expect_exact: []const u8,
expect_matches: []const []const u8,
};
pub const Arg = union(enum) {
Artifact: *LibExeObjStep,
Bytes: []u8,
};
pub fn create(builder: *Builder, name: []const u8) *RunStep {
const self = builder.allocator.create(RunStep) catch unreachable;
self.* = RunStep{
.builder = builder,
.step = Step.init(name, builder.allocator, make),
.argv = ArrayList(Arg).init(builder.allocator),
.cwd = null,
.env_map = null,
};
return self;
}
pub fn addArtifactArg(self: *RunStep, artifact: *LibExeObjStep) void {
self.argv.append(Arg{ .Artifact = artifact }) catch unreachable;
self.step.dependOn(&artifact.step);
}
pub fn addArg(self: *RunStep, arg: []const u8) void {
self.argv.append(Arg{ .Bytes = self.builder.dupe(arg) }) catch unreachable;
}
pub fn addArgs(self: *RunStep, args: []const []const u8) void {
for (args) |arg| {
self.addArg(arg);
}
}
pub fn clearEnvironment(self: *RunStep) void {
const new_env_map = self.builder.allocator.create(BufMap) catch unreachable;
new_env_map.* = BufMap.init(self.builder.allocator);
self.env_map = new_env_map;
}
pub fn addPathDir(self: *RunStep, search_path: []const u8) void {
const env_map = self.getEnvMap();
var key: []const u8 = undefined;
var prev_path: ?[]const u8 = undefined;
if (builtin.os == .windows) {
key = "Path";
prev_path = env_map.get(key);
if (prev_path == null) {
key = "PATH";
prev_path = env_map.get(key);
}
} else {
key = "PATH";
prev_path = env_map.get(key);
}
if (prev_path) |pp| {
const new_path = self.builder.fmt("{}" ++ [1]u8{fs.path.delimiter} ++ "{}", .{ pp, search_path });
env_map.set(key, new_path) catch unreachable;
} else {
env_map.set(key, search_path) catch unreachable;
}
}
pub fn getEnvMap(self: *RunStep) *BufMap {
return self.env_map orelse {
const env_map = self.builder.allocator.create(BufMap) catch unreachable;
env_map.* = process.getEnvMap(self.builder.allocator) catch unreachable;
self.env_map = env_map;
return env_map;
};
}
pub fn setEnvironmentVariable(self: *RunStep, key: []const u8, value: []const u8) void {
const env_map = self.getEnvMap();
env_map.set(key, value) catch unreachable;
}
pub fn expectStdErrEqual(self: *RunStep, bytes: []const u8) void {
self.stderr_action = .{ .expect_exact = bytes };
}
pub fn expectStdOutEqual(self: *RunStep, bytes: []const u8) void {
self.stdout_action = .{ .expect_exact = bytes };
}
fn stdIoActionToBehavior(action: StdIoAction) std.ChildProcess.StdIo {
return switch (action) {
.ignore => .Ignore,
.inherit => .Inherit,
.expect_exact, .expect_matches => .Pipe,
};
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(RunStep, "step", step);
const cwd = if (self.cwd) |cwd| self.builder.pathFromRoot(cwd) else self.builder.build_root;
var argv_list = ArrayList([]const u8).init(self.builder.allocator);
for (self.argv.toSlice()) |arg| {
switch (arg) {
Arg.Bytes => |bytes| try argv_list.append(bytes),
Arg.Artifact => |artifact| {
if (artifact.target.isWindows()) {
// On Windows we don't have rpaths so we have to add .dll search paths to PATH
self.addPathForDynLibs(artifact);
}
const executable_path = artifact.installed_path orelse artifact.getOutputPath();
try argv_list.append(executable_path);
},
}
}
const argv = argv_list.toSliceConst();
const child = std.ChildProcess.init(argv, self.builder.allocator) catch unreachable;
defer child.deinit();
child.cwd = cwd;
child.env_map = self.env_map orelse self.builder.env_map;
child.stdin_behavior = .Ignore;
child.stdout_behavior = stdIoActionToBehavior(self.stdout_action);
child.stderr_behavior = stdIoActionToBehavior(self.stderr_action);
child.spawn() catch |err| {
warn("Unable to spawn {}: {}\n", .{ argv[0], @errorName(err) });
return err;
};
var stdout = Buffer.initNull(self.builder.allocator);
var stderr = Buffer.initNull(self.builder.allocator);
// TODO need to poll to read these streams to prevent a deadlock (or rely on evented I/O).
switch (self.stdout_action) {
.expect_exact, .expect_matches => {
var stdout_file_in_stream = child.stdout.?.inStream();
stdout_file_in_stream.stream.readAllBuffer(&stdout, max_stdout_size) catch unreachable;
},
.inherit, .ignore => {},
}
switch (self.stdout_action) {
.expect_exact, .expect_matches => {
var stderr_file_in_stream = child.stderr.?.inStream();
stderr_file_in_stream.stream.readAllBuffer(&stderr, max_stdout_size) catch unreachable;
},
.inherit, .ignore => {},
}
const term = child.wait() catch |err| {
warn("Unable to spawn {}: {}\n", .{ argv[0], @errorName(err) });
return err;
};
switch (term) {
.Exited => |code| {
if (code != self.expected_exit_code) {
warn("The following command exited with error code {} (expected {}):\n", .{
code,
self.expected_exit_code,
});
printCmd(cwd, argv);
return error.UncleanExit;
}
},
else => {
warn("The following command terminated unexpectedly:\n", .{});
printCmd(cwd, argv);
return error.UncleanExit;
},
}
switch (self.stderr_action) {
.inherit, .ignore => {},
.expect_exact => |expected_bytes| {
if (!mem.eql(u8, expected_bytes, stderr.toSliceConst())) {
warn(
\\
\\========= Expected this stderr: =========
\\{}
\\========= But found: ====================
\\{}
\\
, .{ expected_bytes, stderr.toSliceConst() });
printCmd(cwd, argv);
return error.TestFailed;
}
},
.expect_matches => |matches| for (matches) |match| {
if (mem.indexOf(u8, stderr.toSliceConst(), match) == null) {
warn(
\\
\\========= Expected to find in stderr: =========
\\{}
\\========= But stderr does not contain it: =====
\\{}
\\
, .{ match, stderr.toSliceConst() });
printCmd(cwd, argv);
return error.TestFailed;
}
},
}
switch (self.stdout_action) {
.inherit, .ignore => {},
.expect_exact => |expected_bytes| {
if (!mem.eql(u8, expected_bytes, stdout.toSliceConst())) {
warn(
\\
\\========= Expected this stdout: =========
\\{}
\\========= But found: ====================
\\{}
\\
, .{ expected_bytes, stdout.toSliceConst() });
printCmd(cwd, argv);
return error.TestFailed;
}
},
.expect_matches => |matches| for (matches) |match| {
if (mem.indexOf(u8, stdout.toSliceConst(), match) == null) {
warn(
\\
\\========= Expected to find in stdout: =========
\\{}
\\========= But stdout does not contain it: =====
\\{}
\\
, .{ match, stdout.toSliceConst() });
printCmd(cwd, argv);
return error.TestFailed;
}
},
}
}
fn printCmd(cwd: ?[]const u8, argv: []const []const u8) void {
if (cwd) |yes_cwd| warn("cd {} && ", .{yes_cwd});
for (argv) |arg| {
warn("{} ", .{arg});
}
warn("\n", .{});
}
fn addPathForDynLibs(self: *RunStep, artifact: *LibExeObjStep) void {
for (artifact.link_objects.toSliceConst()) |link_object| {
switch (link_object) {
.OtherStep => |other| {
if (other.target.isWindows() and other.isDynamicLibrary()) {
self.addPathDir(fs.path.dirname(other.getOutputPath()).?);
self.addPathForDynLibs(other);
}
},
else => {},
}
}
}
};

View File

@@ -0,0 +1,73 @@
const std = @import("../std.zig");
const build = std.build;
const Step = build.Step;
const Builder = build.Builder;
const WriteFileStep = build.WriteFileStep;
const LibExeObjStep = build.LibExeObjStep;
const CheckFileStep = build.CheckFileStep;
const fs = std.fs;
const mem = std.mem;
pub const TranslateCStep = struct {
step: Step,
builder: *Builder,
source: build.FileSource,
output_dir: ?[]const u8,
out_basename: []const u8,
pub fn create(builder: *Builder, source: build.FileSource) *TranslateCStep {
const self = builder.allocator.create(TranslateCStep) catch unreachable;
self.* = TranslateCStep{
.step = Step.init("zig translate-c", builder.allocator, make),
.builder = builder,
.source = source,
.output_dir = null,
.out_basename = undefined,
};
source.addStepDependencies(&self.step);
return self;
}
/// Unless setOutputDir was called, this function must be called only in
/// the make step, from a step that has declared a dependency on this one.
/// To run an executable built with zig build, use `run`, or create an install step and invoke it.
pub fn getOutputPath(self: *TranslateCStep) []const u8 {
return fs.path.join(
self.builder.allocator,
&[_][]const u8{ self.output_dir.?, self.out_basename },
) catch unreachable;
}
/// Creates a step to build an executable from the translated source.
pub fn addExecutable(self: *TranslateCStep) *LibExeObjStep {
return self.builder.addExecutableSource("translated_c", @as(build.FileSource, .{ .translate_c = self }));
}
pub fn addCheckFile(self: *TranslateCStep, expected_matches: []const []const u8) *CheckFileStep {
return CheckFileStep.create(self.builder, .{ .translate_c = self }, expected_matches);
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(TranslateCStep, "step", step);
const argv = [_][]const u8{
self.builder.zig_exe,
"translate-c",
"-lc",
"--cache",
"on",
self.source.getPath(self.builder),
};
const output_path_nl = try self.builder.exec(&argv);
const output_path = mem.trimRight(u8, output_path_nl, "\r\n");
self.out_basename = fs.path.basename(output_path);
if (self.output_dir) |output_dir| {
const full_dest = try fs.path.join(self.builder.allocator, &[_][]const u8{ output_dir, self.out_basename });
try self.builder.updateFile(output_path, full_dest);
} else {
self.output_dir = fs.path.dirname(output_path).?;
}
}
};

View File

@@ -0,0 +1,94 @@
const std = @import("../std.zig");
const build = @import("../build.zig");
const Step = build.Step;
const Builder = build.Builder;
const fs = std.fs;
const warn = std.debug.warn;
const ArrayList = std.ArrayList;
pub const WriteFileStep = struct {
step: Step,
builder: *Builder,
output_dir: []const u8,
files: ArrayList(File),
pub const File = struct {
basename: []const u8,
bytes: []const u8,
};
pub fn init(builder: *Builder) WriteFileStep {
return WriteFileStep{
.builder = builder,
.step = Step.init("writefile", builder.allocator, make),
.files = ArrayList(File).init(builder.allocator),
.output_dir = undefined,
};
}
pub fn add(self: *WriteFileStep, basename: []const u8, bytes: []const u8) void {
self.files.append(.{ .basename = basename, .bytes = bytes }) catch unreachable;
}
/// Unless setOutputDir was called, this function must be called only in
/// the make step, from a step that has declared a dependency on this one.
/// To run an executable built with zig build, use `run`, or create an install step and invoke it.
pub fn getOutputPath(self: *WriteFileStep, basename: []const u8) []const u8 {
return fs.path.join(
self.builder.allocator,
&[_][]const u8{ self.output_dir, basename },
) catch unreachable;
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(WriteFileStep, "step", step);
// The cache is used here not really as a way to speed things up - because writing
// the data to a file would probably be very fast - but as a way to find a canonical
// location to put build artifacts.
// If, for example, a hard-coded path was used as the location to put WriteFileStep
// files, then two WriteFileSteps executing in parallel might clobber each other.
// TODO port the cache system from stage1 to zig std lib. Until then we use blake2b
// directly and construct the path, and no "cache hit" detection happens; the files
// are always written.
var hash = std.crypto.Blake2b384.init();
// Random bytes to make WriteFileStep unique. Refresh this with
// new random bytes when WriteFileStep implementation is modified
// in a non-backwards-compatible way.
hash.update("eagVR1dYXoE7ARDP");
for (self.files.toSliceConst()) |file| {
hash.update(file.basename);
hash.update(file.bytes);
hash.update("|");
}
var digest: [48]u8 = undefined;
hash.final(&digest);
var hash_basename: [64]u8 = undefined;
fs.base64_encoder.encode(&hash_basename, &digest);
self.output_dir = try fs.path.join(self.builder.allocator, &[_][]const u8{
self.builder.cache_root,
"o",
&hash_basename,
});
// TODO replace with something like fs.makePathAndOpenDir
fs.makePath(self.builder.allocator, self.output_dir) catch |err| {
warn("unable to make path {}: {}\n", .{ self.output_dir, @errorName(err) });
return err;
};
var dir = try fs.cwd().openDirTraverse(self.output_dir);
defer dir.close();
for (self.files.toSliceConst()) |file| {
dir.writeFile(file.basename, file.bytes) catch |err| {
warn("unable to write {} into {}: {}\n", .{
file.basename,
self.output_dir,
@errorName(err),
});
return err;
};
}
}
};

View File

@@ -37,8 +37,11 @@ pub const MAX_PATH_BYTES = switch (builtin.os) {
else => @compileError("Unsupported OS"),
};
// here we replace the standard +/ with -_ so that it can be used in a file name
const b64_fs_encoder = base64.Base64Encoder.init("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_", base64.standard_pad_char);
/// Base64, replacing the standard `+/` with `-_` so that it can be used in a file name on any filesystem.
pub const base64_encoder = base64.Base64Encoder.init(
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_",
base64.standard_pad_char,
);
/// TODO remove the allocator requirement from this API
pub fn atomicSymLink(allocator: *Allocator, existing_path: []const u8, new_path: []const u8) !void {
@@ -58,7 +61,7 @@ pub fn atomicSymLink(allocator: *Allocator, existing_path: []const u8, new_path:
tmp_path[dirname.len] = path.sep;
while (true) {
try crypto.randomBytes(rand_buf[0..]);
b64_fs_encoder.encode(tmp_path[dirname.len + 1 ..], &rand_buf);
base64_encoder.encode(tmp_path[dirname.len + 1 ..], &rand_buf);
if (symLink(existing_path, tmp_path)) {
return rename(tmp_path, new_path);
@@ -227,10 +230,10 @@ pub const AtomicFile = struct {
while (true) {
try crypto.randomBytes(rand_buf[0..]);
b64_fs_encoder.encode(tmp_path_slice[dirname_component_len..tmp_path_len], &rand_buf);
base64_encoder.encode(tmp_path_slice[dirname_component_len..tmp_path_len], &rand_buf);
const file = my_cwd.createFileC(
tmp_path_slice,
tmp_path_slice,
.{ .mode = mode, .exclusive = true },
) catch |err| switch (err) {
error.PathAlreadyExists => continue,