stage2: Move WASI/Zig-specific selfExePath to introspect.zig
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@@ -2547,15 +2547,6 @@ pub const SelfExePathError = os.ReadLinkError || os.SysCtlError || os.RealPathEr
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/// `selfExePath` except allocates the result on the heap.
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/// Caller owns returned memory.
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pub fn selfExePathAlloc(allocator: Allocator) ![]u8 {
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if (builtin.os.tag == .wasi) {
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var args = try std.process.argsWithAllocator(allocator);
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defer args.deinit();
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// On WASI, argv[0] is always just the basename of the current executable
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const exe_name = args.next() orelse return error.FileNotFound;
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var buf: [MAX_PATH_BYTES]u8 = undefined;
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return allocator.dupe(u8, try selfExePathWasi(&buf, exe_name));
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}
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// Use of MAX_PATH_BYTES here is justified as, at least on one tested Linux
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// system, readlink will completely fail to return a result larger than
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// PATH_MAX even if given a sufficiently large buffer. This makes it
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@@ -2657,43 +2648,6 @@ pub fn selfExePath(out_buffer: []u8) SelfExePathError![]u8 {
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}
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}
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/// WASI-specific implementation of selfExePath
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///
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/// On WASI argv0 is always just the executable basename, so this function relies
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/// using a fixed executable directory path: "/zig"
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///
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/// This path can be configured in wasmtime using `--mapdir=/zig::/path/to/zig/dir/`
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fn selfExePathWasi(out_buffer: []u8, argv0: []const u8) SelfExePathError![]const u8 {
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var allocator = std.heap.FixedBufferAllocator.init(out_buffer);
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var alloc = allocator.allocator();
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// Check these paths:
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// 1. "/zig/{exe_name}"
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// 2. "/zig/bin/{exe_name}"
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const base_paths_to_check = &[_][]const u8{ "/zig", "/zig/bin" };
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const exe_names_to_check = &[_][]const u8{ path.basename(argv0), "zig.wasm" };
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for (base_paths_to_check) |base_path| {
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for (exe_names_to_check) |exe_name| {
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const test_path = path.join(alloc, &.{ base_path, exe_name }) catch continue;
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// Make sure it's a file we're pointing to
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const file = os.fstatat(os.wasi.AT.FDCWD, test_path, 0) catch continue;
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if (file.filetype != .REGULAR_FILE) continue;
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// Path seems to be valid, let's try to turn it into an absolute path
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var real_path_buf: [MAX_PATH_BYTES]u8 = undefined;
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if (os.realpath(test_path, &real_path_buf)) |real_path| {
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if (real_path.len > out_buffer.len)
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return error.NameTooLong;
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mem.copy(u8, out_buffer, real_path);
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return out_buffer[0..real_path.len];
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} else |_| continue;
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}
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}
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return error.FileNotFound;
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}
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/// The result is UTF16LE-encoded.
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pub fn selfExePathW() [:0]const u16 {
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const image_path_name = &os.windows.peb().ProcessParameters.ImagePathName;
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