Add tests, fix locals that are created in blocks like loops, and handle all breaks correctly
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@@ -163,11 +163,8 @@ pub const Context = struct {
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try self.genFunctype();
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const writer = self.code.writer();
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// Reserve space to write the size after generating the code
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try self.code.resize(5);
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// offset into 'code' section where we will put our locals count
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var local_offset = self.code.items.len;
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// Reserve space to write the size after generating the code as well as space for locals count
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try self.code.resize(10);
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// Write instructions
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// TODO: check for and handle death of instructions
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@@ -177,10 +174,10 @@ pub const Context = struct {
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// finally, write our local types at the 'offset' position
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{
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var totals_buffer: [5]u8 = undefined;
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leb.writeUnsignedFixed(5, totals_buffer[0..5], @intCast(u32, self.locals.items.len));
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try self.code.insertSlice(local_offset, &totals_buffer);
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local_offset += 5;
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leb.writeUnsignedFixed(5, self.code.items[5..10], @intCast(u32, self.locals.items.len));
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// offset into 'code' section where we will put our locals types
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var local_offset: usize = 10;
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// emit the actual locals amount
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for (self.locals.items) |local| {
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@@ -285,8 +282,7 @@ pub const Context = struct {
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}
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fn genLoad(self: *Context, inst: *Inst.UnOp) InnerError!WValue {
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const operand = self.resolveInst(inst.operand);
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return operand;
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return self.resolveInst(inst.operand);
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}
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fn genArg(self: *Context, inst: *Inst.Arg) InnerError!WValue {
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@@ -351,35 +347,49 @@ pub const Context = struct {
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fn genBlock(self: *Context, block: *Inst.Block) InnerError!WValue {
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const block_ty = try self.genBlockType(block.base.src, block.base.ty);
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try self.startBlock(.block, block_ty, null);
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block.codegen = .{
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// we don't use relocs, so using `relocs` is illegal behaviour.
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.relocs = undefined,
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// Here we set the current block idx, so conditions know the depth to jump
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// to when breaking out. This will be set to .none when it is found again within
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// the same block
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// Here we set the current block idx, so breaks know the depth to jump
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// to when breaking out.
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.mcv = @bitCast(AnyMCValue, WValue{ .block_idx = self.block_depth }),
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};
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self.block_depth += 1;
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try self.code.append(wasm.opcode(.block));
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try self.code.append(block_ty);
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try self.genBody(block.body);
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try self.code.append(wasm.opcode(.end));
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try self.endBlock();
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self.block_depth -= 1;
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return .none;
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}
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/// appends a new wasm block to the code section and increases the `block_depth` by 1
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fn startBlock(self: *Context, block_type: wasm.Opcode, valtype: u8, with_offset: ?usize) !void {
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self.block_depth += 1;
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if (with_offset) |offset| {
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try self.code.insert(offset, wasm.opcode(block_type));
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try self.code.insert(offset + 1, valtype);
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} else {
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try self.code.append(wasm.opcode(block_type));
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try self.code.append(valtype);
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}
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}
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/// Ends the current wasm block and decreases the `block_depth` by 1
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fn endBlock(self: *Context) !void {
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try self.code.append(wasm.opcode(.end));
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self.block_depth -= 1;
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}
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fn genLoop(self: *Context, loop: *Inst.Loop) InnerError!WValue {
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const loop_ty = try self.genBlockType(loop.base.src, loop.base.ty);
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try self.code.append(wasm.opcode(.loop));
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try self.code.append(loop_ty);
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self.block_depth += 1;
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try self.startBlock(.loop, loop_ty, null);
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try self.genBody(loop.body);
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self.block_depth -= 1;
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try self.code.append(wasm.opcode(.end));
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// breaking to the index of a loop block will continue the loop instead
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try self.code.append(wasm.opcode(.br));
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try leb.writeULEB128(self.code.writer(), @as(u32, 0));
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try self.endBlock();
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return .none;
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}
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@@ -388,23 +398,22 @@ pub const Context = struct {
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const condition = self.resolveInst(condbr.condition);
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const writer = self.code.writer();
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// TODO: Handle death instructions for then and else body
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// insert blocks at the position of `offset` so
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// the condition can jump to it
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const offset = condition.code_offset;
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try self.code.insert(offset, wasm.opcode(.block));
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try self.code.insert(offset, try self.genBlockType(condbr.base.src, condbr.base.ty));
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const block_ty = try self.genBlockType(condbr.base.src, condbr.base.ty);
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try self.startBlock(.block, block_ty, offset);
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// we inserted the block in front of the condition
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// so now check if condition matches. If not, break outside this block
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// and continue with the regular codepath
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// and continue with the then codepath
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try writer.writeByte(wasm.opcode(.br_if));
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try leb.writeULEB128(writer, @as(u32, 0));
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// else body in case condition does not match
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try self.genBody(condbr.else_body);
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// finally, tell wasm we have reached the end of the block we inserted above
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try writer.writeByte(wasm.opcode(.end));
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try self.endBlock();
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// Outer block that matches the condition
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try self.genBody(condbr.then_body);
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@@ -417,7 +426,7 @@ pub const Context = struct {
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// save offset, so potential conditions can insert blocks in front of
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// the comparison that we can later jump back to
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const offset = self.code.items.len - 1;
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const offset = self.code.items.len;
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const lhs = self.resolveInst(inst.lhs);
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const rhs = self.resolveInst(inst.rhs);
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@@ -492,17 +501,14 @@ pub const Context = struct {
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try self.emitWValue(operand);
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}
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// if the block contains a block_idx, do a relative jump to it
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// if `wvalue` was already 'consumed', simply break out of current block
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// every block contains a `WValue` with its block index.
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// We then determine how far we have to jump to it by substracting it from current block depth
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const wvalue = @bitCast(WValue, br.block.codegen.mcv);
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const idx: u32 = if (wvalue == .block_idx) blk: {
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br.block.codegen.mcv = @bitCast(AnyMCValue, WValue{ .none = {} });
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break :blk self.block_depth - wvalue.block_idx;
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} else 0;
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const idx: u32 = self.block_depth - wvalue.block_idx;
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const writer = self.code.writer();
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try writer.writeByte(wasm.opcode(.br));
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try leb.writeULEB128(writer, idx);
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return WValue.none;
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return .none;
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}
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};
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