stage2: implement @truncate

This commit is contained in:
Andrew Kelley
2021-08-01 16:13:58 -07:00
parent 6ae0825e7f
commit ddf14323ea
12 changed files with 380 additions and 279 deletions

View File

@@ -4033,244 +4033,6 @@ pub fn failWithOwnedErrorMsg(mod: *Module, scope: *Scope, err_msg: *ErrorMsg) Co
return error.AnalysisFail;
}
pub fn intAdd(allocator: *Allocator, lhs: Value, rhs: Value) !Value {
// TODO is this a performance issue? maybe we should try the operation without
// resorting to BigInt first.
var lhs_space: Value.BigIntSpace = undefined;
var rhs_space: Value.BigIntSpace = undefined;
const lhs_bigint = lhs.toBigInt(&lhs_space);
const rhs_bigint = rhs.toBigInt(&rhs_space);
const limbs = try allocator.alloc(
std.math.big.Limb,
std.math.max(lhs_bigint.limbs.len, rhs_bigint.limbs.len) + 1,
);
var result_bigint = BigIntMutable{ .limbs = limbs, .positive = undefined, .len = undefined };
result_bigint.add(lhs_bigint, rhs_bigint);
const result_limbs = result_bigint.limbs[0..result_bigint.len];
if (result_bigint.positive) {
return Value.Tag.int_big_positive.create(allocator, result_limbs);
} else {
return Value.Tag.int_big_negative.create(allocator, result_limbs);
}
}
pub fn intSub(allocator: *Allocator, lhs: Value, rhs: Value) !Value {
// TODO is this a performance issue? maybe we should try the operation without
// resorting to BigInt first.
var lhs_space: Value.BigIntSpace = undefined;
var rhs_space: Value.BigIntSpace = undefined;
const lhs_bigint = lhs.toBigInt(&lhs_space);
const rhs_bigint = rhs.toBigInt(&rhs_space);
const limbs = try allocator.alloc(
std.math.big.Limb,
std.math.max(lhs_bigint.limbs.len, rhs_bigint.limbs.len) + 1,
);
var result_bigint = BigIntMutable{ .limbs = limbs, .positive = undefined, .len = undefined };
result_bigint.sub(lhs_bigint, rhs_bigint);
const result_limbs = result_bigint.limbs[0..result_bigint.len];
if (result_bigint.positive) {
return Value.Tag.int_big_positive.create(allocator, result_limbs);
} else {
return Value.Tag.int_big_negative.create(allocator, result_limbs);
}
}
pub fn intDiv(allocator: *Allocator, lhs: Value, rhs: Value) !Value {
// TODO is this a performance issue? maybe we should try the operation without
// resorting to BigInt first.
var lhs_space: Value.BigIntSpace = undefined;
var rhs_space: Value.BigIntSpace = undefined;
const lhs_bigint = lhs.toBigInt(&lhs_space);
const rhs_bigint = rhs.toBigInt(&rhs_space);
const limbs_q = try allocator.alloc(
std.math.big.Limb,
lhs_bigint.limbs.len + rhs_bigint.limbs.len + 1,
);
const limbs_r = try allocator.alloc(
std.math.big.Limb,
lhs_bigint.limbs.len,
);
const limbs_buffer = try allocator.alloc(
std.math.big.Limb,
std.math.big.int.calcDivLimbsBufferLen(lhs_bigint.limbs.len, rhs_bigint.limbs.len),
);
var result_q = BigIntMutable{ .limbs = limbs_q, .positive = undefined, .len = undefined };
var result_r = BigIntMutable{ .limbs = limbs_r, .positive = undefined, .len = undefined };
result_q.divTrunc(&result_r, lhs_bigint, rhs_bigint, limbs_buffer, null);
const result_limbs = result_q.limbs[0..result_q.len];
if (result_q.positive) {
return Value.Tag.int_big_positive.create(allocator, result_limbs);
} else {
return Value.Tag.int_big_negative.create(allocator, result_limbs);
}
}
pub fn intMul(allocator: *Allocator, lhs: Value, rhs: Value) !Value {
// TODO is this a performance issue? maybe we should try the operation without
// resorting to BigInt first.
var lhs_space: Value.BigIntSpace = undefined;
var rhs_space: Value.BigIntSpace = undefined;
const lhs_bigint = lhs.toBigInt(&lhs_space);
const rhs_bigint = rhs.toBigInt(&rhs_space);
const limbs = try allocator.alloc(
std.math.big.Limb,
lhs_bigint.limbs.len + rhs_bigint.limbs.len + 1,
);
var result_bigint = BigIntMutable{ .limbs = limbs, .positive = undefined, .len = undefined };
var limbs_buffer = try allocator.alloc(
std.math.big.Limb,
std.math.big.int.calcMulLimbsBufferLen(lhs_bigint.limbs.len, rhs_bigint.limbs.len, 1),
);
defer allocator.free(limbs_buffer);
result_bigint.mul(lhs_bigint, rhs_bigint, limbs_buffer, allocator);
const result_limbs = result_bigint.limbs[0..result_bigint.len];
if (result_bigint.positive) {
return Value.Tag.int_big_positive.create(allocator, result_limbs);
} else {
return Value.Tag.int_big_negative.create(allocator, result_limbs);
}
}
pub fn floatAdd(
arena: *Allocator,
float_type: Type,
src: LazySrcLoc,
lhs: Value,
rhs: Value,
) !Value {
_ = src;
switch (float_type.tag()) {
.f16 => {
@panic("TODO add __trunctfhf2 to compiler-rt");
//const lhs_val = lhs.toFloat(f16);
//const rhs_val = rhs.toFloat(f16);
//return Value.Tag.float_16.create(arena, lhs_val + rhs_val);
},
.f32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val + rhs_val);
},
.f64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val + rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val + rhs_val);
},
else => unreachable,
}
}
pub fn floatSub(
arena: *Allocator,
float_type: Type,
src: LazySrcLoc,
lhs: Value,
rhs: Value,
) !Value {
_ = src;
switch (float_type.tag()) {
.f16 => {
@panic("TODO add __trunctfhf2 to compiler-rt");
//const lhs_val = lhs.toFloat(f16);
//const rhs_val = rhs.toFloat(f16);
//return Value.Tag.float_16.create(arena, lhs_val - rhs_val);
},
.f32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val - rhs_val);
},
.f64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val - rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val - rhs_val);
},
else => unreachable,
}
}
pub fn floatDiv(
arena: *Allocator,
float_type: Type,
src: LazySrcLoc,
lhs: Value,
rhs: Value,
) !Value {
_ = src;
switch (float_type.tag()) {
.f16 => {
@panic("TODO add __trunctfhf2 to compiler-rt");
//const lhs_val = lhs.toFloat(f16);
//const rhs_val = rhs.toFloat(f16);
//return Value.Tag.float_16.create(arena, lhs_val / rhs_val);
},
.f32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val / rhs_val);
},
.f64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val / rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val / rhs_val);
},
else => unreachable,
}
}
pub fn floatMul(
arena: *Allocator,
float_type: Type,
src: LazySrcLoc,
lhs: Value,
rhs: Value,
) !Value {
_ = src;
switch (float_type.tag()) {
.f16 => {
@panic("TODO add __trunctfhf2 to compiler-rt");
//const lhs_val = lhs.toFloat(f16);
//const rhs_val = rhs.toFloat(f16);
//return Value.Tag.float_16.create(arena, lhs_val * rhs_val);
},
.f32 => {
const lhs_val = lhs.toFloat(f32);
const rhs_val = rhs.toFloat(f32);
return Value.Tag.float_32.create(arena, lhs_val * rhs_val);
},
.f64 => {
const lhs_val = lhs.toFloat(f64);
const rhs_val = rhs.toFloat(f64);
return Value.Tag.float_64.create(arena, lhs_val * rhs_val);
},
.f128, .comptime_float, .c_longdouble => {
const lhs_val = lhs.toFloat(f128);
const rhs_val = rhs.toFloat(f128);
return Value.Tag.float_128.create(arena, lhs_val * rhs_val);
},
else => unreachable,
}
}
pub fn simplePtrType(
arena: *Allocator,
elem_ty: Type,