Build: cleanup

* `doc/langref` formatting
 * upgrade `.{ .path = "..." }` to `b.path("...")`
 * avoid using arguments named `self`
 * make `Build.Step.Id` usage more consistent
 * add `Build.pathResolve`
 * use `pathJoin` and `pathResolve` everywhere
 * make sure `Build.LazyPath.getPath2` returns an absolute path
This commit is contained in:
Jacob Young
2024-05-04 14:29:17 -04:00
parent d582575aba
commit e3424332d3
59 changed files with 1306 additions and 1311 deletions

View File

@@ -23,15 +23,15 @@ directories: std.ArrayListUnmanaged(*Directory),
output_source_files: std.ArrayListUnmanaged(OutputSourceFile),
generated_directory: std.Build.GeneratedFile,
pub const base_id = .write_file;
pub const base_id: Step.Id = .write_file;
pub const File = struct {
generated_file: std.Build.GeneratedFile,
sub_path: []const u8,
contents: Contents,
pub fn getPath(self: *File) std.Build.LazyPath {
return .{ .generated = &self.generated_file };
pub fn getPath(file: *File) std.Build.LazyPath {
return .{ .generated = &file.generated_file };
}
};
@@ -49,16 +49,16 @@ pub const Directory = struct {
/// `exclude_extensions` takes precedence over `include_extensions`.
include_extensions: ?[]const []const u8 = null,
pub fn dupe(self: Options, b: *std.Build) Options {
pub fn dupe(opts: Options, b: *std.Build) Options {
return .{
.exclude_extensions = b.dupeStrings(self.exclude_extensions),
.include_extensions = if (self.include_extensions) |incs| b.dupeStrings(incs) else null,
.exclude_extensions = b.dupeStrings(opts.exclude_extensions),
.include_extensions = if (opts.include_extensions) |incs| b.dupeStrings(incs) else null,
};
}
};
pub fn getPath(self: *Directory) std.Build.LazyPath {
return .{ .generated = &self.generated_dir };
pub fn getPath(dir: *Directory) std.Build.LazyPath {
return .{ .generated = &dir.generated_dir };
}
};
@@ -73,10 +73,10 @@ pub const Contents = union(enum) {
};
pub fn create(owner: *std.Build) *WriteFile {
const wf = owner.allocator.create(WriteFile) catch @panic("OOM");
wf.* = .{
const write_file = owner.allocator.create(WriteFile) catch @panic("OOM");
write_file.* = .{
.step = Step.init(.{
.id = .write_file,
.id = base_id,
.name = "WriteFile",
.owner = owner,
.makeFn = make,
@@ -84,22 +84,22 @@ pub fn create(owner: *std.Build) *WriteFile {
.files = .{},
.directories = .{},
.output_source_files = .{},
.generated_directory = .{ .step = &wf.step },
.generated_directory = .{ .step = &write_file.step },
};
return wf;
return write_file;
}
pub fn add(wf: *WriteFile, sub_path: []const u8, bytes: []const u8) std.Build.LazyPath {
const b = wf.step.owner;
pub fn add(write_file: *WriteFile, sub_path: []const u8, bytes: []const u8) std.Build.LazyPath {
const b = write_file.step.owner;
const gpa = b.allocator;
const file = gpa.create(File) catch @panic("OOM");
file.* = .{
.generated_file = .{ .step = &wf.step },
.generated_file = .{ .step = &write_file.step },
.sub_path = b.dupePath(sub_path),
.contents = .{ .bytes = b.dupe(bytes) },
};
wf.files.append(gpa, file) catch @panic("OOM");
wf.maybeUpdateName();
write_file.files.append(gpa, file) catch @panic("OOM");
write_file.maybeUpdateName();
return file.getPath();
}
@@ -110,19 +110,19 @@ pub fn add(wf: *WriteFile, sub_path: []const u8, bytes: []const u8) std.Build.La
/// include sub-directories, in which case this step will ensure the
/// required sub-path exists.
/// This is the option expected to be used most commonly with `addCopyFile`.
pub fn addCopyFile(wf: *WriteFile, source: std.Build.LazyPath, sub_path: []const u8) std.Build.LazyPath {
const b = wf.step.owner;
pub fn addCopyFile(write_file: *WriteFile, source: std.Build.LazyPath, sub_path: []const u8) std.Build.LazyPath {
const b = write_file.step.owner;
const gpa = b.allocator;
const file = gpa.create(File) catch @panic("OOM");
file.* = .{
.generated_file = .{ .step = &wf.step },
.generated_file = .{ .step = &write_file.step },
.sub_path = b.dupePath(sub_path),
.contents = .{ .copy = source },
};
wf.files.append(gpa, file) catch @panic("OOM");
write_file.files.append(gpa, file) catch @panic("OOM");
wf.maybeUpdateName();
source.addStepDependencies(&wf.step);
write_file.maybeUpdateName();
source.addStepDependencies(&write_file.step);
return file.getPath();
}
@@ -130,24 +130,24 @@ pub fn addCopyFile(wf: *WriteFile, source: std.Build.LazyPath, sub_path: []const
/// relative to this step's generated directory.
/// The returned value is a lazy path to the generated subdirectory.
pub fn addCopyDirectory(
wf: *WriteFile,
write_file: *WriteFile,
source: std.Build.LazyPath,
sub_path: []const u8,
options: Directory.Options,
) std.Build.LazyPath {
const b = wf.step.owner;
const b = write_file.step.owner;
const gpa = b.allocator;
const dir = gpa.create(Directory) catch @panic("OOM");
dir.* = .{
.source = source.dupe(b),
.sub_path = b.dupePath(sub_path),
.options = options.dupe(b),
.generated_dir = .{ .step = &wf.step },
.generated_dir = .{ .step = &write_file.step },
};
wf.directories.append(gpa, dir) catch @panic("OOM");
write_file.directories.append(gpa, dir) catch @panic("OOM");
wf.maybeUpdateName();
source.addStepDependencies(&wf.step);
write_file.maybeUpdateName();
source.addStepDependencies(&write_file.step);
return dir.getPath();
}
@@ -156,13 +156,13 @@ pub fn addCopyDirectory(
/// used as part of the normal build process, but as a utility occasionally
/// run by a developer with intent to modify source files and then commit
/// those changes to version control.
pub fn addCopyFileToSource(wf: *WriteFile, source: std.Build.LazyPath, sub_path: []const u8) void {
const b = wf.step.owner;
wf.output_source_files.append(b.allocator, .{
pub fn addCopyFileToSource(write_file: *WriteFile, source: std.Build.LazyPath, sub_path: []const u8) void {
const b = write_file.step.owner;
write_file.output_source_files.append(b.allocator, .{
.contents = .{ .copy = source },
.sub_path = sub_path,
}) catch @panic("OOM");
source.addStepDependencies(&wf.step);
source.addStepDependencies(&write_file.step);
}
/// A path relative to the package root.
@@ -170,9 +170,9 @@ pub fn addCopyFileToSource(wf: *WriteFile, source: std.Build.LazyPath, sub_path:
/// used as part of the normal build process, but as a utility occasionally
/// run by a developer with intent to modify source files and then commit
/// those changes to version control.
pub fn addBytesToSource(wf: *WriteFile, bytes: []const u8, sub_path: []const u8) void {
const b = wf.step.owner;
wf.output_source_files.append(b.allocator, .{
pub fn addBytesToSource(write_file: *WriteFile, bytes: []const u8, sub_path: []const u8) void {
const b = write_file.step.owner;
write_file.output_source_files.append(b.allocator, .{
.contents = .{ .bytes = bytes },
.sub_path = sub_path,
}) catch @panic("OOM");
@@ -180,20 +180,20 @@ pub fn addBytesToSource(wf: *WriteFile, bytes: []const u8, sub_path: []const u8)
/// Returns a `LazyPath` representing the base directory that contains all the
/// files from this `WriteFile`.
pub fn getDirectory(wf: *WriteFile) std.Build.LazyPath {
return .{ .generated = &wf.generated_directory };
pub fn getDirectory(write_file: *WriteFile) std.Build.LazyPath {
return .{ .generated = &write_file.generated_directory };
}
fn maybeUpdateName(wf: *WriteFile) void {
if (wf.files.items.len == 1 and wf.directories.items.len == 0) {
fn maybeUpdateName(write_file: *WriteFile) void {
if (write_file.files.items.len == 1 and write_file.directories.items.len == 0) {
// First time adding a file; update name.
if (std.mem.eql(u8, wf.step.name, "WriteFile")) {
wf.step.name = wf.step.owner.fmt("WriteFile {s}", .{wf.files.items[0].sub_path});
if (std.mem.eql(u8, write_file.step.name, "WriteFile")) {
write_file.step.name = write_file.step.owner.fmt("WriteFile {s}", .{write_file.files.items[0].sub_path});
}
} else if (wf.directories.items.len == 1 and wf.files.items.len == 0) {
} else if (write_file.directories.items.len == 1 and write_file.files.items.len == 0) {
// First time adding a directory; update name.
if (std.mem.eql(u8, wf.step.name, "WriteFile")) {
wf.step.name = wf.step.owner.fmt("WriteFile {s}", .{wf.directories.items[0].sub_path});
if (std.mem.eql(u8, write_file.step.name, "WriteFile")) {
write_file.step.name = write_file.step.owner.fmt("WriteFile {s}", .{write_file.directories.items[0].sub_path});
}
}
}
@@ -201,14 +201,14 @@ fn maybeUpdateName(wf: *WriteFile) void {
fn make(step: *Step, prog_node: *std.Progress.Node) !void {
_ = prog_node;
const b = step.owner;
const wf: *WriteFile = @fieldParentPtr("step", step);
const write_file: *WriteFile = @fieldParentPtr("step", step);
// Writing to source files is kind of an extra capability of this
// WriteFile - arguably it should be a different step. But anyway here
// it is, it happens unconditionally and does not interact with the other
// files here.
var any_miss = false;
for (wf.output_source_files.items) |output_source_file| {
for (write_file.output_source_files.items) |output_source_file| {
if (fs.path.dirname(output_source_file.sub_path)) |dirname| {
b.build_root.handle.makePath(dirname) catch |err| {
return step.fail("unable to make path '{}{s}': {s}", .{
@@ -226,7 +226,7 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
any_miss = true;
},
.copy => |file_source| {
const source_path = file_source.getPath(b);
const source_path = file_source.getPath2(b, step);
const prev_status = fs.Dir.updateFile(
fs.cwd(),
source_path,
@@ -258,18 +258,18 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
// in a non-backwards-compatible way.
man.hash.add(@as(u32, 0xd767ee59));
for (wf.files.items) |file| {
for (write_file.files.items) |file| {
man.hash.addBytes(file.sub_path);
switch (file.contents) {
.bytes => |bytes| {
man.hash.addBytes(bytes);
},
.copy => |file_source| {
_ = try man.addFile(file_source.getPath(b), null);
_ = try man.addFile(file_source.getPath2(b, step), null);
},
}
}
for (wf.directories.items) |dir| {
for (write_file.directories.items) |dir| {
man.hash.addBytes(dir.source.getPath2(b, step));
man.hash.addBytes(dir.sub_path);
for (dir.options.exclude_extensions) |ext| man.hash.addBytes(ext);
@@ -278,19 +278,19 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
if (try step.cacheHit(&man)) {
const digest = man.final();
for (wf.files.items) |file| {
for (write_file.files.items) |file| {
file.generated_file.path = try b.cache_root.join(b.allocator, &.{
"o", &digest, file.sub_path,
});
}
wf.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
write_file.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
return;
}
const digest = man.final();
const cache_path = "o" ++ fs.path.sep_str ++ digest;
wf.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
write_file.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
var cache_dir = b.cache_root.handle.makeOpenPath(cache_path, .{}) catch |err| {
return step.fail("unable to make path '{}{s}': {s}", .{
@@ -301,7 +301,7 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
const cwd = fs.cwd();
for (wf.files.items) |file| {
for (write_file.files.items) |file| {
if (fs.path.dirname(file.sub_path)) |dirname| {
cache_dir.makePath(dirname) catch |err| {
return step.fail("unable to make path '{}{s}{c}{s}': {s}", .{
@@ -318,7 +318,7 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
};
},
.copy => |file_source| {
const source_path = file_source.getPath(b);
const source_path = file_source.getPath2(b, step);
const prev_status = fs.Dir.updateFile(
cwd,
source_path,
@@ -347,7 +347,7 @@ fn make(step: *Step, prog_node: *std.Progress.Node) !void {
cache_path, file.sub_path,
});
}
for (wf.directories.items) |dir| {
for (write_file.directories.items) |dir| {
const full_src_dir_path = dir.source.getPath2(b, step);
const dest_dirname = dir.sub_path;