structs have debug information
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@@ -215,8 +215,7 @@ static LLVMValueRef gen_field_ptr(CodeGen *g, AstNode *node, TypeTableEntry **ou
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/*
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if (struct_type->id == TypeTableEntryIdPointer) {
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add_debug_source_node(g, node);
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struct_ptr = LLVMBuildLoad(g->builder, struct_ptr, "");
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zig_panic("TODO pointer field struct access");
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}
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*/
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