x86_64: implement switch jump tables
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@@ -161,17 +161,17 @@ const WindowsImpl = struct {
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}
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}
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if (comptime builtin.mode == .Debug) {
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if (builtin.mode == .Debug) {
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// The internal state of the DebugMutex needs to be handled here as well.
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mutex.impl.locking_thread.store(0, .unordered);
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}
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const rc = os.windows.kernel32.SleepConditionVariableSRW(
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&self.condition,
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if (comptime builtin.mode == .Debug) &mutex.impl.impl.srwlock else &mutex.impl.srwlock,
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if (builtin.mode == .Debug) &mutex.impl.impl.srwlock else &mutex.impl.srwlock,
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timeout_ms,
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0, // the srwlock was assumed to acquired in exclusive mode not shared
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);
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if (comptime builtin.mode == .Debug) {
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if (builtin.mode == .Debug) {
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// The internal state of the DebugMutex needs to be handled here as well.
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mutex.impl.locking_thread.store(std.Thread.getCurrentId(), .unordered);
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}
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