Legalize: implement scalarization of @shuffle

This commit is contained in:
Jacob Young
2025-05-31 18:54:01 -04:00
committed by mlugg
parent add2976a9b
commit ec579aa0f3
11 changed files with 332 additions and 142 deletions

View File

@@ -906,8 +906,6 @@ test "mask parameter of @shuffle is comptime scope" {
if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_sparc64) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_riscv64) return error.SkipZigTest;
if (builtin.zig_backend == .stage2_x86_64 and
!comptime std.Target.x86.featureSetHas(builtin.cpu.features, .ssse3)) return error.SkipZigTest;
const __v4hi = @Vector(4, i16);
var v4_a = __v4hi{ 1, 2, 3, 4 };
@@ -1357,7 +1355,6 @@ test "array operands to shuffle are coerced to vectors" {
if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_sparc64) return error.SkipZigTest; // TODO
if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest;
if (builtin.zig_backend == .stage2_riscv64) return error.SkipZigTest;
const mask = [5]i32{ -1, 0, 1, 2, 3 };