use * for pointer type instead of &

See #770

To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.

This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
This commit is contained in:
Andrew Kelley
2018-05-31 10:56:59 -04:00
parent 717ac85a5a
commit fcbb7426fa
150 changed files with 2160 additions and 2141 deletions

View File

@@ -29,7 +29,7 @@ fn redupif32(x: f32) f32 {
return ((x - u * DP1) - u * DP2) - t * DP3;
}
fn atan32(z: &const Complex(f32)) Complex(f32) {
fn atan32(z: *const Complex(f32)) Complex(f32) {
const maxnum = 1.0e38;
const x = z.re;
@@ -78,7 +78,7 @@ fn redupif64(x: f64) f64 {
return ((x - u * DP1) - u * DP2) - t * DP3;
}
fn atan64(z: &const Complex(f64)) Complex(f64) {
fn atan64(z: *const Complex(f64)) Complex(f64) {
const maxnum = 1.0e308;
const x = z.re;