use * for pointer type instead of &
See #770 To help automatically translate code, see the zig-fmt-pointer-reform-2 branch. This will convert all & into *. Due to the syntax ambiguity (which is why we are making this change), even address-of & will turn into *, so you'll have to manually fix thes instances. You will be guaranteed to get compile errors for them - expected 'type', found 'foo'
This commit is contained in:
@@ -29,7 +29,7 @@ fn redupif32(x: f32) f32 {
|
||||
return ((x - u * DP1) - u * DP2) - t * DP3;
|
||||
}
|
||||
|
||||
fn atan32(z: &const Complex(f32)) Complex(f32) {
|
||||
fn atan32(z: *const Complex(f32)) Complex(f32) {
|
||||
const maxnum = 1.0e38;
|
||||
|
||||
const x = z.re;
|
||||
@@ -78,7 +78,7 @@ fn redupif64(x: f64) f64 {
|
||||
return ((x - u * DP1) - u * DP2) - t * DP3;
|
||||
}
|
||||
|
||||
fn atan64(z: &const Complex(f64)) Complex(f64) {
|
||||
fn atan64(z: *const Complex(f64)) Complex(f64) {
|
||||
const maxnum = 1.0e308;
|
||||
|
||||
const x = z.re;
|
||||
|
||||
Reference in New Issue
Block a user