use * for pointer type instead of &
See #770 To help automatically translate code, see the zig-fmt-pointer-reform-2 branch. This will convert all & into *. Due to the syntax ambiguity (which is why we are making this change), even address-of & will turn into *, so you'll have to manually fix thes instances. You will be guaranteed to get compile errors for them - expected 'type', found 'foo'
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@@ -4,7 +4,7 @@ const math = std.math;
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const cmath = math.complex;
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const Complex = cmath.Complex;
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pub fn pow(comptime T: type, z: &const T, c: &const T) T {
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pub fn pow(comptime T: type, z: *const T, c: *const T) T {
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const p = cmath.log(z);
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const q = c.mul(p);
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return cmath.exp(q);
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