use * for pointer type instead of &
See #770 To help automatically translate code, see the zig-fmt-pointer-reform-2 branch. This will convert all & into *. Due to the syntax ambiguity (which is why we are making this change), even address-of & will turn into *, so you'll have to manually fix thes instances. You will be guaranteed to get compile errors for them - expected 'type', found 'foo'
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@@ -15,7 +15,7 @@ pub fn sqrt(z: var) Complex(@typeOf(z.re)) {
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};
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}
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fn sqrt32(z: &const Complex(f32)) Complex(f32) {
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fn sqrt32(z: *const Complex(f32)) Complex(f32) {
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const x = z.re;
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const y = z.im;
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@@ -57,7 +57,7 @@ fn sqrt32(z: &const Complex(f32)) Complex(f32) {
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}
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}
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fn sqrt64(z: &const Complex(f64)) Complex(f64) {
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fn sqrt64(z: *const Complex(f64)) Complex(f64) {
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// may encounter overflow for im,re >= DBL_MAX / (1 + sqrt(2))
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const threshold = 0x1.a827999fcef32p+1022;
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