use * for pointer type instead of &

See #770

To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.

This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
This commit is contained in:
Andrew Kelley
2018-05-31 10:56:59 -04:00
parent 717ac85a5a
commit fcbb7426fa
150 changed files with 2160 additions and 2141 deletions

View File

@@ -15,7 +15,7 @@ pub fn sqrt(z: var) Complex(@typeOf(z.re)) {
};
}
fn sqrt32(z: &const Complex(f32)) Complex(f32) {
fn sqrt32(z: *const Complex(f32)) Complex(f32) {
const x = z.re;
const y = z.im;
@@ -57,7 +57,7 @@ fn sqrt32(z: &const Complex(f32)) Complex(f32) {
}
}
fn sqrt64(z: &const Complex(f64)) Complex(f64) {
fn sqrt64(z: *const Complex(f64)) Complex(f64) {
// may encounter overflow for im,re >= DBL_MAX / (1 + sqrt(2))
const threshold = 0x1.a827999fcef32p+1022;