use * for pointer type instead of &

See #770

To help automatically translate code, see the
zig-fmt-pointer-reform-2 branch.

This will convert all & into *. Due to the syntax
ambiguity (which is why we are making this change),
even address-of & will turn into *, so you'll have
to manually fix thes instances. You will be guaranteed
to get compile errors for them - expected 'type', found 'foo'
This commit is contained in:
Andrew Kelley
2018-05-31 10:56:59 -04:00
parent 717ac85a5a
commit fcbb7426fa
150 changed files with 2160 additions and 2141 deletions

View File

@@ -1803,7 +1803,7 @@ const io = std.io;
var fixed_buffer_mem: [100 * 1024]u8 = undefined;
fn testParse(source: []const u8, allocator: &mem.Allocator, anything_changed: &bool) ![]u8 {
fn testParse(source: []const u8, allocator: *mem.Allocator, anything_changed: *bool) ![]u8 {
var stderr_file = try io.getStdErr();
var stderr = &io.FileOutStream.init(&stderr_file).stream;