use * for pointer type instead of &
See #770 To help automatically translate code, see the zig-fmt-pointer-reform-2 branch. This will convert all & into *. Due to the syntax ambiguity (which is why we are making this change), even address-of & will turn into *, so you'll have to manually fix thes instances. You will be guaranteed to get compile errors for them - expected 'type', found 'foo'
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@@ -56,14 +56,14 @@ test "constant enum with payload" {
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shouldBeNotEmpty(full);
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}
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fn shouldBeEmpty(x: &const AnEnumWithPayload) void {
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fn shouldBeEmpty(x: *const AnEnumWithPayload) void {
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switch (x.*) {
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AnEnumWithPayload.Empty => {},
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else => unreachable,
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}
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}
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fn shouldBeNotEmpty(x: &const AnEnumWithPayload) void {
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fn shouldBeNotEmpty(x: *const AnEnumWithPayload) void {
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switch (x.*) {
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AnEnumWithPayload.Empty => unreachable,
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else => {},
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@@ -750,15 +750,15 @@ test "bit field access with enum fields" {
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assert(data.b == B.Four3);
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}
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fn getA(data: &const BitFieldOfEnums) A {
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fn getA(data: *const BitFieldOfEnums) A {
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return data.a;
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}
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fn getB(data: &const BitFieldOfEnums) B {
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fn getB(data: *const BitFieldOfEnums) B {
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return data.b;
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}
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fn getC(data: &const BitFieldOfEnums) C {
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fn getC(data: *const BitFieldOfEnums) C {
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return data.c;
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}
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