add f16 type
Add support for half-precision floating point operations. Introduce `__extendhfsf2` and `__truncsfhf2` in std/special/compiler_rt. Add `__gnu_h2f_ieee` and `__gnu_f2h_ieee` as aliases that are used in Windows builds. The logic in std/special/compiler_rt/extendXfYf2.zig has been reworked and can now operate on 16 bits floating point types. `extendXfYf2()` and `truncXfYf2()` are marked `inline` to work around a not entirely understood stack alignment issue on Windows when calling the f16 versions of the builtins. closes #1122
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@@ -17,6 +17,7 @@
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#include "os.hpp"
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#include "translate_c.hpp"
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#include "target.hpp"
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#include "util.hpp"
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#include "zig_llvm.h"
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#include <stdio.h>
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@@ -5211,6 +5212,8 @@ static LLVMValueRef gen_const_val(CodeGen *g, ConstExprValue *const_val, const c
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const_val->data.x_err_set->value, false);
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case TypeTableEntryIdFloat:
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switch (type_entry->data.floating.bit_count) {
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case 16:
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return LLVMConstReal(type_entry->type_ref, zig_f16_to_double(const_val->data.x_f16));
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case 32:
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return LLVMConstReal(type_entry->type_ref, const_val->data.x_f32);
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case 64:
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@@ -6195,6 +6198,7 @@ static void define_builtin_types(CodeGen *g) {
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*field = entry;
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g->primitive_type_table.put(&entry->name, entry);
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};
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add_fp_entry(g, "f16", 16, LLVMHalfType(), &g->builtin_types.entry_f16);
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add_fp_entry(g, "f32", 32, LLVMFloatType(), &g->builtin_types.entry_f32);
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add_fp_entry(g, "f64", 64, LLVMDoubleType(), &g->builtin_types.entry_f64);
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add_fp_entry(g, "f128", 128, LLVMFP128Type(), &g->builtin_types.entry_f128);
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