default mabi based on RISC-V extensions and -mabi build option
The target abi can also be set in build.zig via LibExeObjStep.target_abi The value passed in is checked that it is a valid value in std.Target.TargetAbi The target abi is also validated against the target cpu
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@@ -244,18 +244,7 @@ pub const Object = struct {
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// TODO handle float ABI better- it should depend on the ABI portion of std.Target
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const float_abi: llvm.ABIType = .Default;
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// TODO a way to override this as part of std.Target ABI?
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const abi_name: ?[*:0]const u8 = switch (options.target.cpu.arch) {
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.riscv32 => switch (options.target.os.tag) {
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.linux => "ilp32d",
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else => "ilp32",
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},
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.riscv64 => switch (options.target.os.tag) {
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.linux => "lp64d",
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else => "lp64",
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},
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else => null,
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};
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const abi_name: ?[*:0]const u8 = if (options.target_abi) |t| @tagName(t) else null;
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const target_machine = llvm.TargetMachine.create(
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target,
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