* Accept -fsanitize-c=trap|full in addition to the existing form.
* Accept -f(no-)sanitize-trap=undefined in zig cc.
* Change type of std.Build.Module.sanitize_c to std.zig.SanitizeC.
* Add some missing Compilation.Config fields to the cache.
Closes#23216.
This is fairly straightforward; the actual compiler changes are limited
to the CLI, since `Compilation` already supports this combination.
A new `std.Build` API is introduced to allow representing this. By
passing the `emit_object` option to `std.Build.addTest`, you get a
`Step.Compile` which emits an object file; you can then use that as you
would any other object, such as either installing it for external use,
or linking it into another step.
A standalone test is added to cover the build system API. It builds a
test into an object, and links it into a final executable, which it then
runs.
Using this build system mechanism prevents the build system from
noticing that you're running a `zig test`, so the build runner and test
runner do not communicate over stdio. However, that's okay, because the
real-world use cases for this feature don't want to do that anyway!
Resolves: #23374
Before:
❯ zig cc main.c -target x86_64-linux-musl && musl-ldd ./a.out
musl-ldd: ./a.out: Not a valid dynamic program
❯ zig cc main.c -target x86_64-linux-musl -static && musl-ldd ./a.out
musl-ldd: ./a.out: Not a valid dynamic program
❯ zig cc main.c -target x86_64-linux-musl -dynamic && musl-ldd ./a.out
musl-ldd: ./a.out: Not a valid dynamic program
After:
❯ zig cc main.c -target x86_64-linux-musl && musl-ldd ./a.out
musl-ldd: ./a.out: Not a valid dynamic program
❯ zig cc main.c -target x86_64-linux-musl -static && musl-ldd ./a.out
musl-ldd: ./a.out: Not a valid dynamic program
❯ zig cc main.c -target x86_64-linux-musl -dynamic && musl-ldd ./a.out
/lib/ld-musl-x86_64.so.1 (0x72c10019e000)
libc.so => /lib/ld-musl-x86_64.so.1 (0x72c10019e000)
Closes#11909.
They are, themselves, static libraries even if the resulting artifact strictly
speaking requires dynamic linking to the corresponding system DLLs to run. Note,
though, that there's no libc-provided dynamic linker on Windows like on POSIX,
so this isn't particularly problematic.
This matches x86_64-w64-mingw32-gcc behavior.
`--fetch` flag now has additional optional parameter, which specifies
how lazy dependencies should be fetched:
* `needed` — lazy dependencies are fetched only if they are required
for current build configuration to work. Default and works same
as old `--fetch` flag.
* `all` — lazy dependencies are always fetched. If `--system` flag
is used after that, it's guaranteed that **any** build configuration
will not require additional download of dependencies during build.
Helpful for distro packagers and CI systems:
https://www.github.com/ziglang/zig/issues/14597#issuecomment-1426827495
If none is passed, behaviour is same as if `needed` was passed.
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
This commits adds the following distinct integer types to std.zig.Ast:
- OptionalTokenIndex
- TokenOffset
- OptionalTokenOffset
- Node.OptionalIndex
- Node.Offset
- Node.OptionalOffset
The `Node.Index` type has also been converted to a distinct type while
`TokenIndex` remains unchanged.
`Ast.Node.Data` has also been changed to a (untagged) union to provide
safety checks.
mainly this addresses the following use case:
1. Someone creates a template with build.zig.zon, id field included
(note that zig init does not create this problem since it generates
fresh id every time it runs).
2. User A uses the template, changing package name to "example" but not
id field.
3. User B uses the same template, changing package name also to
"example", also not changing the id field.
Here, both packages have unintentional conflicting logical ids.
By making the field a combination of name checksum + random id, this
accident is avoided. "nonce" is an OK name for this.
Also relaxes errors on remote packages when using `zig fetch`.
Introduces the `id` field to `build.zig.zon`.
Together with name, this represents a globally unique package
identifier. This field should be initialized with a 16-bit random number
when the package is first created, and then *never change*. This allows
Zig to unambiguously detect when one package is an updated version of
another.
When forking a Zig project, this id should be regenerated with a new
random number if the upstream project is still maintained. Otherwise,
the fork is *hostile*, attempting to take control over the original
project's identity.
`0x0000` is invalid because it obviously means a random number wasn't
used.
`0xffff` is reserved to represent "naked" packages.
Tracking issue #14288
Additionally:
* Fix bad path in error messages regarding build.zig.zon file.
* Manifest validates that `name` and `version` field of build.zig.zon
are maximum 32 bytes.
* Introduce error for root package to not switch to enum literal for
name.
* Introduce error for root package to omit `id`.
* Update init template to generate `id`
* Update init template to populate `minimum_zig_version`.
* New package hash format changes:
- name and version limited to 32 bytes via error rather than truncation
- truncate sha256 to 192 bits rather than 40 bits
- include the package id
This means that, given only the package hashes for a complete dependency
tree, it is possible to perform version selection and know the final
size on disk, without doing any fetching whatsoever. This prevents
wasted bandwidth since package versions not selected do not need to be
fetched.
This can also be extended to ELF later as it means roughly the same thing there.
This addresses the main issue in #21721 but as I don't have a macOS machine to
do further testing on, I can't confirm whether zig cc is able to pass the entire
cgo test suite after this commit. It can, however, cross-compile a basic program
that uses cgo to x86_64-macos-none which previously failed due to lack of -x
support. Unlike previously, the resulting symbol table does not contain local
symbols (such as C static functions).
I believe this satisfies the related donor bounty: https://ziglang.org/news/second-donor-bounty
Functions like isMinGW() and isGnuLibC() have a good reason to exist: They look
at multiple components of the target. But functions like isWasm(), isDarwin(),
isGnu(), etc only exist to save 4-8 characters. I don't think this is a good
enough reason to keep them, especially given that:
* It's not immediately obvious to a reader whether target.isDarwin() means the
same thing as target.os.tag.isDarwin() precisely because isMinGW() and similar
functions *do* look at multiple components.
* It's not clear where we would draw the line. The logical conclusion before
this commit would be to also wrap Arch.isX86(), Os.Tag.isSolarish(),
Abi.isOpenHarmony(), etc... this obviously quickly gets out of hand.
* It's nice to just have a single correct way of doing something.
I observed a stack overflow during x86_64 CodeGen in a debug compiler
compiled by the llvm backend. This happens while compiling
`main.buildOutputType` due to the Air being nested almost 500 levels.
The current zig fetch help docs tell the user to specify a package's URL, but it's unclear what the URL should be.
This change expands the help output to explain what URLs the zig fetch command can handle and provides examples of valid URLs.
Related: #20096
A git bundle file seems to be the more accurate term, as it's what git uses in its documentation: https://git-scm.com/docs/git-bundle
Instead, `source`, `tree`, and `zir` should all be optional. This is
precisely what we're actually trying to model here; and `File` isn't
optimized for memory consumption or serializability anyway, so it's fine
to use a couple of extra bytes on actual optionals here.
This commit allows using ZON (Zig Object Notation) in a few ways.
* `@import` can be used to load ZON at comptime and convert it to a
normal Zig value. In this case, `@import` must have a result type.
* `std.zon.parse` can be used to parse ZON at runtime, akin to the
parsing logic in `std.json`.
* `std.zon.stringify` can be used to convert arbitrary data structures
to ZON at runtime, again akin to `std.json`.
* `std.builtin.Panic` -> `std.builtin.panic`, because it is a namespace.
* `root.Panic` -> `root.panic` for the same reason. There are type
checks so that we still allow the legacy `pub fn panic` strategy in
the 0.14.0 release.
* `std.debug.SimplePanic` -> `std.debug.simple_panic`, same reason.
* `std.debug.NoPanic` -> `std.debug.no_panic`, same reason.
* `std.debug.FormattedPanic` is now a function `std.debug.FullPanic`
which takes as input a `panicFn` and returns a namespace with all the
panic functions. This handles the incredibly common case of just
wanting to override how the message is printed, whilst keeping nice
formatted panics.
* Remove `std.builtin.panic.messages`; now, every safety panic has its
own function. This reduces binary bloat, as calls to these functions
no longer need to prepare any arguments (aside from the error return
trace).
* Remove some legacy declarations, since a zig1.wasm update has
happened. Most of these were related to the panic handler, but a quick
grep for "zig1" brought up a couple more results too.
Also, add some missing type checks to Sema.
Resolves: #22584
formatted -> full
This moves the default value logic to Package.Module.create() instead and makes
it so that Compilation.Config.any_unwind_tables is computed similarly to
any_sanitize_thread, any_fuzz, etc. It turns out that for any_unwind_tables, we
only actually care if unwind tables are enabled at all, not at what level.