The end-game for inline assembly is that the syntax is more integrated
with zig, and it will not allow string concatenation for the assembler
code, for the same reasons that Zig does not have a preprocessor.
However, inline assembly in zig right now is lacking for a variety of
use cases (take a look at the open issues having to do with inline
assembly for example), and being able to use comptime expressions to
concatenate text is a workaround that real-world users are exploiting to
get by in the short term.
This commit keeps "assembly code must use string literal syntax" as a
compile error when using stage2, but allows it through when using
stage1.
I expect to revert this commit after making enough improvements to
inline assembly that our real world users' needs are satisfied.
Previously there was only `--single-threaded`.
This flag now matches other boolean flags, instead of only being able to
opt in to single-threaded builds, you can now force multi-threaded
builds. Currently this only has the possibility to emit an error
message, but it is a better user experience to understand why one cannot
choose to enable threads in some cases.
This is breaking change to the CLI.
Related: #10143
If a symbol is undefined after we tried resolving it in static and
dynamic libraries, and it is annotated with N_DESC_DISCARDED flag,
we simply ignore it rather than flagging an undefined symbol error.
* Add missing Linux headers. Closes#9837
* Update existing headers to latest Linux.
* Consolidate headers that are the same for multiple Zig target CPU
architectures. For example, Linux has only an x86 directory for both
x86_64 and x86 CPU architectures. Now Zig only ships an x86 directory
for Linux headers, and will emit the proper corresponding -isystem
flags.
* tools/update-linux-headers.zig is now available for upgrading to
newer Linux headers, and the update process is now documented on the
wiki.
If `r_extern == 0` (the relocation is non-extern, meaning it targets
a specific memory offset within the object's section) and if the
relocation type signifies that the relocation requires correction
for RIP such as SIGNED_1, then we need to subtract the correction,
here 1 for SIGNED_1, from the calculated addend value as it's
implicitly included.
- This implements the required codegen for decl types such as pointers, arrays, structs and more.
- Wasm's start function can now use both a 'u8' and 'void' as return type. This will help us with writing tests
using the stage2 testing backend. (Until all tests of behavioural tests pass).
- Now correctly generates relocations for function pointers.
- Also implements unwrapping error union error, as well as return pointers.
The function table contains all function pointers that are called
by using call_indirect. During codegen, we create a relocation
where the linker will resolve the correct index into the table and stores
this value within the data section at the location of the pointer.
This contains a few additions:
- Proper stack pointer calculation keeping alignment in mind.
- Setting up memory layout (including user flags).
- Export or import memory
- Handle 'easy' linker tasks during incremental compilation, while offloading
heavy-tracking/computation tasks to `flush()`
- This architecture allows us to easily integrate with the rest of 'zwld' to
implement linking stage2 code with external object files.
We now resolve relocations for globals, memory addresses and function indexes.
Besides above, we now also emit imported functions correctly and create a
corresponding undefined symbol for it, where as we create a defined symbol
for all other cases.
TODO: Make incrememental compilation work again with new linker infrastructure
- Converts previous `DeclBlock` into `Atom`'s to also make them compatible when
the rest of zlwd gets upstreamed and we can link with other object files.
- Resolves function signatures and removes any duplicates, saving us a lot of
potential bytes for larger projects.
- We now create symbols for each decl of the respective type
- We can now (but not implemented yet) perform proper relocations.
- Having symbols and segment_info allows us to create an object file
for wasm.
* stage1: change the `@typeName` of `@TypeOf(undefined)`,
`@TypeOf(null)`, and `@TypeOf(.foo)` to match stage2.
* move passing behavior tests to the passing-for-stage2 section.
Previously, when a coercion needed to be inserted into a break
instruction, the `br` AIR instruction would be rewritten so that the
block operand was a sub-block that did the coercion. The problem is that
the sub-block itself was never added to the parent block, resulting in
the `br` instruction operand being a bad reference.
Now, the `br` AIR instruction that needs to have coercion instructions
added is replaced with the sub-block itself with type `noreturn`, and
then the sub-block has the coercion instructions and a new `br`
instruction that breaks from the original block.
LLVM backend needed to be fixed to lower `noreturn` blocks without
emitting an unused LLVM basic block.
Since we are already detecting the path to the native SDK,
if available, also fetch SDK's version and route that to the linker.
The linker can then use it to correctly populate LC_BUILD_VERSION
load command.
Due to a deficiency in LLD, we need to special-case BPF to a simple
file copy when generating relocatables. Normally, we would expect
`lld -r` to work. However, because LLD wants to resolve BPF relocations
which it shouldn't, it fails before even generating the relocatable.
Co-authored-by: Matthew Knight <mattnite@protonmail.com>
After extern enums were removed, stage1 was left in an incorrect state
of checking for `extern enum` for exported enums. This commit fixes it
to look for an explicit integer tag type instead, and adds test coverage
for the compile error case as well as the success case.
closes#9498
This is mainly because arm64 macOS doesn't support all
versions supported by x86_64 macOS. This is just a temporary
thing until both architectures support the same set of OSes.