Commit Graph

984 Commits

Author SHA1 Message Date
mlugg
dcc3e6e1dd build system: replace fuzzing UI with build UI, add time report
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.

The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.

When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.

When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.

In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.

If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.

To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.

If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.

Implementation notes:

* The `lib/build-web/` directory holds the client side of the web UI.

* The general server logic is in `std.Build.WebServer`.

* Fuzzing-specific logic is in `std.Build.Fuzz`.

* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
  relates to the build system web UI in general.

* The build runner now has an **actual** general-purpose allocator,
  because thanks to `--watch` and `--webui`, the process can be
  arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
  arena remains backed by `std.heap.page_allocator` for efficiency. I
  fixed several crashes caused by conflation of `gpa` and `arena` in the
  build runner and `std.Build`, but there may still be some I have
  missed.

* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
  *lot* of threads involved. I anticipate this situation improving
  significantly once the `std.Io` interface (with concurrency support)
  is introduced.
2025-08-01 23:48:21 +01:00
Techatrix
4a1594fbde update zig env to respect ZIG_LIB_DIR and support wasi 2025-07-30 09:45:03 +01:00
Silver
147a852806 Update zig init help with new -m arg
This was forgotten in #24555
2025-07-28 21:46:44 +01:00
mlugg
bb71a18ede init: replace '--strip' with '--minimal'
This option never worked properly (it emitted wrongly-formatted code),
and it doesn't seem particularly *useful* -- someone who's proficient
enough with `std.Build` to not need explanations probably just wants to
write their own thing. Meanwhile, the use case of writing your own
`build.zig` was extremely poorly served, because `build.zig.zon` *needs*
to be generated programmatically for a correct `fingerprint`, but the
only ways to do that were to a) do it wrong and get an error, or b) get
the full init template and delete the vast majority of it. Both of these
were pretty clunky, and `-s` didn't really help.

So, replace this flag with a new one, `--minimal`/`-m`, which uses a
different template. This template is trivial enough that I opted to just
hardcode it into the compiler for simplicity. The main job of
`zig init -m` is to generate a correct `build.zig.zon` (if it is unable
to do this, it exits with a fatal error). In addition, it will *attempt*
to generate a tiny stub `build.zig`, with only an `std` import and an
empty `pub fn build`. However, if `build.zig` already exists, it will
avoid overwriting it, and doesn't even complain. This serves the use
case of writing `build.zig` manually and *then* running `zig init -m`
to generate an appropriate `build.zig.zon`.
2025-07-25 16:24:02 +01:00
Jacob Young
5060ab99c9 aarch64: add new from scratch self-hosted backend 2025-07-22 19:43:47 -07:00
Andrew Kelley
f2a3ac7c05 std.fs.File: delete writeFileAll and friends
please use File.Writer for these use cases

also breaking API changes to std.fs.AtomicFile
2025-07-21 12:32:37 -07:00
antlilja
14bb533203 use stdout_buffer instead of stdio_buffer in main.zig 2025-07-20 18:27:01 +02:00
Andrew Kelley
8373788c4c Merge pull request #24488 from ziglang/more
std.zig: finish updating to new I/O API
2025-07-20 11:24:41 +02:00
Andrew Kelley
b956ae20af frontend: align those stdio buffers 2025-07-19 19:57:37 -07:00
Andrew Kelley
93378e2e7b std.zig: finish updating to new I/O API 2025-07-19 19:57:37 -07:00
Andrew Kelley
0fb7a0a94b std.zon: better namespace for Serializer 2025-07-19 18:27:09 -07:00
Andrew Kelley
c4776d66af update compiler 2025-07-16 17:20:02 -07:00
Alex Rønne Petersen
9dc4759902 zig std: link ws2_32.dll on windows
Closes #24450.
2025-07-15 13:53:22 +02:00
Andrew Kelley
d8e26275f2 update standalone and incremental tests to new API 2025-07-07 22:43:53 -07:00
Andrew Kelley
7e2a26c0c4 std.io.Writer.printValue: rework logic
Alignment and fill options only apply to numbers.

Rework the implementation to mainly branch on the format string rather
than the type information. This is more straightforward to maintain and
more straightforward for comptime evaluation.

Enums support being printed as decimal, hexadecimal, octal, and binary.

`formatInteger` is another possible format method that is
unconditionally called when the value type is struct and one of the
integer-printing format specifiers are used.
2025-07-07 22:43:53 -07:00
Andrew Kelley
9c8aef55b4 std.fmt.format: use {t} for tag name rather than {s}
prevents footgun when formatted type changes from string to enum
2025-07-07 22:43:52 -07:00
Andrew Kelley
30c2921eb8 compiler: update a bunch of format strings 2025-07-07 22:43:52 -07:00
Andrew Kelley
f71d97e4cb update compiler source to new APIs 2025-07-07 22:43:52 -07:00
Andrew Kelley
0e37ff0d59 std.fmt: breaking API changes
added adapter to AnyWriter and GenericWriter to help bridge the gap
between old and new API

make std.testing.expectFmt work at compile-time

std.fmt no longer has a dependency on std.unicode. Formatted printing
was never properly unicode-aware. Now it no longer pretends to be.

Breakage/deprecations:
* std.fs.File.reader -> std.fs.File.deprecatedReader
* std.fs.File.writer -> std.fs.File.deprecatedWriter
* std.io.GenericReader -> std.io.Reader
* std.io.GenericWriter -> std.io.Writer
* std.io.AnyReader -> std.io.Reader
* std.io.AnyWriter -> std.io.Writer
* std.fmt.format -> std.fmt.deprecatedFormat
* std.fmt.fmtSliceEscapeLower -> std.ascii.hexEscape
* std.fmt.fmtSliceEscapeUpper -> std.ascii.hexEscape
* std.fmt.fmtSliceHexLower -> {x}
* std.fmt.fmtSliceHexUpper -> {X}
* std.fmt.fmtIntSizeDec -> {B}
* std.fmt.fmtIntSizeBin -> {Bi}
* std.fmt.fmtDuration -> {D}
* std.fmt.fmtDurationSigned -> {D}
* {} -> {f} when there is a format method
* format method signature
  - anytype -> *std.io.Writer
  - inferred error set -> error{WriteFailed}
  - options -> (deleted)
* std.fmt.Formatted
  - now takes context type explicitly
  - no fmt string
2025-07-07 22:43:51 -07:00
Andrew Kelley
0b3f0124dc std.io: move getStdIn, getStdOut, getStdErr functions to fs.File
preparing to rearrange std.io namespace into an interface

how to upgrade:

std.io.getStdIn() -> std.fs.File.stdin()
std.io.getStdOut() -> std.fs.File.stdout()
std.io.getStdErr() -> std.fs.File.stderr()
2025-07-07 22:43:51 -07:00
Andrew Kelley
aa52bb8327 zig fmt 2025-07-07 13:39:16 -07:00
Alex Rønne Petersen
b5cc658ab4 llvm: Use emulated TLS when appropriate for the target
Closes #24236.
2025-07-07 07:23:24 +02:00
Alex Rønne Petersen
1f1082e36d wasi: Build emulated libraries into libc.a
This matches what we do for small helper libraries like this in MinGW-w64. It
simplifies the compiler a bit, and also means the build system doesn't have to
treat these library names specially.

Closes #24325.
2025-07-06 20:05:18 +02:00
Alex Rønne Petersen
b461d07a54 Sema: Stop adding Windows implib link inputs for extern "..." syntax.
Closes #23971.
2025-07-06 01:00:18 +02:00
Jacob Young
917640810e Target: pass and use locals by pointer instead of by value
This struct is larger than 256 bytes and code that copies it
consistently shows up in profiles of the compiler.
2025-06-19 11:45:06 -04:00
Loris Cro
180e8442af zig init: simplify templating logic (#24170)
and also rename `advancedPrint` to `bufferedPrint` in the zig init templates

These are left overs from my previous changes to zig init.

The new templating system removes LITNAME because the new restrictions on package names make it redundant with NAME, and the use of underscores for marking templated identifiers lets us template variable names while still keeping zig fmt happy.
2025-06-13 22:31:29 +00:00
mlugg
1b27369acb cli: correctly error for missing output directories 2025-06-12 17:51:30 +01:00
mlugg
b5f73f8a7b compiler: rework emit paths and cache modes
Previously, various doc comments heavily disagreed with the
implementation on both what lives where on the filesystem at what time,
and how that was represented in code. Notably, the combination of emit
paths outside the cache and `disable_lld_caching` created a kind of
ad-hoc "cache disable" mechanism -- which didn't actually *work* very
well, 'most everything still ended up in this cache. There was also a
long-standing issue where building using the LLVM backend would put a
random object file in your cwd.

This commit reworks how emit paths are specified in
`Compilation.CreateOptions`, how they are represented internally, and
how the cache usage is specified.

There are now 3 options for `Compilation.CacheMode`:
* `.none`: do not use the cache. The paths we have to emit to are
  relative to the compiler cwd (they're either user-specified, or
  defaults inferred from the root name). If we create any temporary
  files (e.g. the ZCU object when using the LLVM backend) they are
  emitted to a directory in `local_cache/tmp/`, which is deleted once
  the update finishes.
* `.whole`: cache the compilation based on all inputs, including file
  contents. All emit paths are computed by the compiler (and will be
  stored as relative to the local cache directory); it is a CLI error to
  specify an explicit emit path. Artifacts (including temporary files)
  are written to a directory under `local_cache/tmp/`, which is later
  renamed to an appropriate `local_cache/o/`. The caller (who is using
  `--listen`; e.g. the build system) learns the name of this directory,
  and can get the artifacts from it.
* `.incremental`: similar to `.whole`, but Zig source file contents, and
  anything else which incremental compilation can handle changes for, is
  not included in the cache manifest. We don't need to do the dance
  where the output directory is initially in `tmp/`, because our digest
  is computed entirely from CLI inputs.

To be clear, the difference between `CacheMode.whole` and
`CacheMode.incremental` is unchanged. `CacheMode.none` is new
(previously it was sort of poorly imitated with `CacheMode.whole`). The
defined behavior for temporary/intermediate files is new.

`.none` is used for direct CLI invocations like `zig build-exe foo.zig`.
The other cache modes are reserved for `--listen`, and the cache mode in
use is currently just based on the presence of the `-fincremental` flag.

There are two cases in which `CacheMode.whole` is used despite there
being no `--listen` flag: `zig test` and `zig run`. Unless an explicit
`-femit-bin=xxx` argument is passed on the CLI, these subcommands will
use `CacheMode.whole`, so that they can put the output somewhere without
polluting the cwd (plus, caching is potentially more useful for direct
usage of these subcommands).

Users of `--listen` (such as the build system) can now use
`std.zig.EmitArtifact.cacheName` to find out what an output will be
named. This avoids having to synchronize logic between the compiler and
all users of `--listen`.
2025-06-12 13:55:40 +01:00
mlugg
2fb6f5c1ad link: divorce LLD from the self-hosted linkers
Similar to the previous commit, this commit untangles LLD integration
from the self-hosted linkers. Despite the big network of functions which
were involved, it turns out what was going on here is quite simple. The
LLD linking logic is actually very self-contained; it requires a few
flags from the `link.File.OpenOptions`, but that's really about it. We
don't need any of the mutable state on `Elf`/`Coff`/`Wasm`, for
instance. There was some legacy code trying to handle support for using
self-hosted codegen with LLD, but that's not a supported use case, so
I've just stripped it out.

For now, I've just pasted the logic for linking the 3 targets we
currently support using LLD for into this new linker implementation,
`link.Lld`; however, it's almost certainly possible to combine some of
the logic and simplify this file a bit. But to be honest, it's not
actually that bad right now.

This commit ends up eliminating the distinction between `flush` and
`flushZcu` (formerly `flushModule`) in linkers, where the latter
previously meant something along the lines of "flush, but if you're
going to be linking with LLD, just flush the ZCU object file, don't
actually link"?. The distinction here doesn't seem like it was properly
defined, and most linkers seem to treat them as essentially identical
anyway. Regardless, all calls to `flushZcu` are gone now, so it's
deleted -- one `flush` to rule them all!

The end result of this commit and the preceding one is that LLVM and LLD
fit into the pipeline much more sanely:

* If we're using LLVM for the ZCU, that state is on `zcu.llvm_object`
* If we're using LLD to link, then the `link.File` is a `link.Lld`
* Calls to "ZCU link functions" (e.g. `updateNav`) lower to calls to the
  LLVM object if it's available, or otherwise to the `link.File` if it's
  available (neither is available under `-fno-emit-bin`)
* After everything is done, linking is finalized by calling `flush` on
  the `link.File`; for `link.Lld` this invokes LLD, for other linkers it
  flushes self-hosted linker state

There's one messy thing remaining, and that's how self-hosted function
codegen in a ZCU works; right now, we process AIR with a call sequence
something like this:

* `link.doTask`
* `Zcu.PerThread.linkerUpdateFunc`
* `link.File.updateFunc`
* `link.Elf.updateFunc`
* `link.Elf.ZigObject.updateFunc`
* `codegen.generateFunction`
* `arch.x86_64.CodeGen.generate`

So, we start in the linker, take a scenic detour through `Zcu`, go back
to the linker, into its implementation, and then... right back out, into
code which is generic over the linker implementation, and then dispatch
on the *backend* instead! Of course, within `arch.x86_64.CodeGen`, there
are some more places which switch on the `link` implementation being
used. This is all pretty silly... so it shall be my next target.
2025-06-12 13:55:39 +01:00
Jacob Young
37f763560b x86_64: fix switch dispatch bug
Also closes #23902
2025-06-06 23:42:15 -07:00
Alex Rønne Petersen
0ccd2b0c5c compiler: Always dynamically link executables for Fuchsia.
Fuchsia only supports PIE executables, specifically ET_DYN.

https://fuchsia.dev/fuchsia-src/concepts/process/program_loading
2025-06-04 06:54:10 +02:00
Loris Cro
041eedc1cf zig init: appease zig fmt check
last commit introduced a templated variable name that made zig fmt angry
2025-06-02 15:42:21 +02:00
Loris Cro
1116d88196 zig init: add new --strip flag and improve template files
This commit introduces a new flag to generate a new Zig project using
`zig init` without comments for users who are already familiar with the
Zig build system.

Additionally, the generated files are now different. Previously we would
generate a set of files that defined a static library and an executable,
which real-life experience has shown to cause confusion to newcomers.

The new template generates one Zig module and one executable both in
order to accommodate the two most common use cases, but also to suggest
that a library could use a CLI tool (e.g. a parser library could use a
CLI tool that provides syntax checking) and vice-versa a CLI tool might
want to expose its core functionality as a Zig module.

All references to C interoperability are removed from the template under
the assumption that if you're tall enough to do C interop, you're also
tall enough to find your way around the build system. Experienced users
will still be able to use the current template and adapt it with minimal
changes in order to perform more advanced operations. As an example, one
only needs to change `b.addExecutable` to `b.addLibrary` to switch from
generating an executable to a dynamic (or static) library.
2025-06-02 13:13:56 +02:00
mlugg
aeed5f9ebd compiler: introduce incremental debug server
In a compiler built with debug extensions, pass `--debug-incremental` to
spawn the "incremental debug server". This is a TCP server exposing a
REPL which allows querying a bunch of compiler state, some of which is
stored only when that flag is passed. Eventually, this will probably
move into `std.zig.Server`/`std.zig.Client`, but this is easier to work
with right now. The easiest way to interact with the server is `telnet`.
2025-05-25 04:43:43 +01:00
Alex Rønne Petersen
7c9035f635 link.Elf: Don't require linking libc for dynamic linker path to take effect.
Closes #23813.
2025-05-21 06:08:50 +02:00
mlugg
37a9a4e0f1 compiler: refactor Zcu.File and path representation
This commit makes some big changes to how we track state for Zig source
files. In particular, it changes:

* How `File` tracks its path on-disk
* How AstGen discovers files
* How file-level errors are tracked
* How `builtin.zig` files and modules are created

The original motivation here was to address incremental compilation bugs
with the handling of files, such as #22696. To fix this, a few changes
are necessary.

Just like declarations may become unreferenced on an incremental update,
meaning we suppress analysis errors associated with them, it is also
possible for all imports of a file to be removed on an incremental
update, in which case file-level errors for that file should be
suppressed. As such, after AstGen, the compiler must traverse files
(starting from analysis roots) and discover the set of "live files" for
this update.

Additionally, the compiler's previous handling of retryable file errors
was not very good; the source location the error was reported as was
based only on the first discovered import of that file. This source
location also disappeared on future incremental updates. So, as a part
of the file traversal above, we also need to figure out the source
locations of imports which errors should be reported against.

Another observation I made is that the "file exists in multiple modules"
error was not implemented in a particularly good way (I get to say that
because I wrote it!). It was subject to races, where the order in which
different imports of a file were discovered affects both how errors are
printed, and which module the file is arbitrarily assigned, with the
latter in turn affecting which other files are considered for import.
The thing I realised here is that while the AstGen worker pool is
running, we cannot know for sure which module(s) a file is in; we could
always discover an import later which changes the answer.

So, here's how the AstGen workers have changed. We initially ensure that
`zcu.import_table` contains the root files for all modules in this Zcu,
even if we don't know any imports for them yet. Then, the AstGen
workers do not need to be aware of modules. Instead, they simply ignore
module imports, and only spin off more workers when they see a by-path
import.

During AstGen, we can't use module-root-relative paths, since we don't
know which modules files are in; but we don't want to unnecessarily use
absolute files either, because those are non-portable and can make
`error.NameTooLong` more likely. As such, I have introduced a new
abstraction, `Compilation.Path`. This type is a way of representing a
filesystem path which has a *canonical form*. The path is represented
relative to one of a few special directories: the lib directory, the
global cache directory, or the local cache directory. As a fallback, we
use absolute (or cwd-relative on WASI) paths. This is kind of similar to
`std.Build.Cache.Path` with a pre-defined list of possible
`std.Build.Cache.Directory`, but has stricter canonicalization rules
based on path resolution to make sure deduplicating files works
properly. A `Compilation.Path` can be trivially converted to a
`std.Build.Cache.Path` from a `Compilation`, but is smaller, has a
canonical form, and has a digest which will be consistent across
different compiler processes with the same lib and cache directories
(important when we serialize incremental compilation state in the
future). `Zcu.File` and `Zcu.EmbedFile` both contain a
`Compilation.Path`, which is used to access the file on-disk;
module-relative sub paths are used quite rarely (`EmbedFile` doesn't
even have one now for simplicity).

After the AstGen workers all complete, we know that any file which might
be imported is definitely in `import_table` and up-to-date. So, we
perform a single-threaded graph traversal; similar to what
`resolveReferences` plays for `AnalUnit`s, but for files instead. We
figure out which files are alive, and which module each file is in. If a
file turns out to be in multiple modules, we set a field on `Zcu` to
indicate this error. If a file is in a different module to a prior
update, we set a flag instructing `updateZirRefs` to invalidate all
dependencies on the file. This traversal also discovers "import errors";
these are errors associated with a specific `@import`. With Zig's
current design, there is only one possible error here: "import outside
of module root". This must be identified during this traversal instead
of during AstGen, because it depends on which module the file is in. I
tried also representing "module not found" errors in this same way, but
it turns out to be much more useful to report those in Sema, because of
use cases like optional dependencies where a module import is behind a
comptime-known build option.

For simplicity, `failed_files` now just maps to `?[]u8`, since the
source location is always the whole file. In fact, this allows removing
`LazySrcLoc.Offset.entire_file` completely, slightly simplifying some
error reporting logic. File-level errors are now directly built in the
`std.zig.ErrorBundle.Wip`. If the payload is not `null`, it is the
message for a retryable error (i.e. an error loading the source file),
and will be reported with a "file imported here" note pointing to the
import site discovered during the single-threaded file traversal.

The last piece of fallout here is how `Builtin` works. Rather than
constructing "builtin" modules when creating `Package.Module`s, they are
now constructed on-the-fly by `Zcu`. The map `Zcu.builtin_modules` maps
from digests to `*Package.Module`s. These digests are abstract hashes of
the `Builtin` value; i.e. all of the options which are placed into
"builtin.zig". During the file traversal, we populate `builtin_modules`
as needed, so that when we see this imports in Sema, we just grab the
relevant entry from this map. This eliminates a bunch of awkward state
tracking during construction of the module graph. It's also now clearer
exactly what options the builtin module has, since previously it
inherited some options arbitrarily from the first-created module with
that "builtin" module!

The user-visible effects of this commit are:
* retryable file errors are now consistently reported against the whole
  file, with a note pointing to a live import of that file
* some theoretical bugs where imports are wrongly considered distinct
  (when the import path moves out of the cwd and then back in) are fixed
* some consistency issues with how file-level errors are reported are
  fixed; these errors will now always be printed in the same order
  regardless of how the AstGen pass assigns file indices
* incremental updates do not print retryable file errors differently
  between updates or depending on file structure/contents
* incremental updates support files changing modules
* incremental updates support files becoming unreferenced

Resolves: #22696
2025-05-18 17:37:02 +01:00
Alex Rønne Petersen
aa7c6dcac1 main: List -f(no-)builtin as per-module options.
Contributes to #23424.
2025-05-12 17:07:50 +02:00
Alex Rønne Petersen
610d3cf9de compiler: Move vendored library support to libs subdirectory. 2025-05-10 12:19:26 +02:00
Xavier Bouchoux
bb79c85cb7 fix system library lookup when cross-compiling to windows-msvc 2025-05-04 10:57:04 +02:00
Alex Rønne Petersen
d2f92e1797 compiler: Link libunwind when linking glibc statically.
glibc's libc.a depends on the functions provided by libunwind.
2025-05-03 10:54:36 +02:00
Alex Rønne Petersen
386b869ec4 compiler: Error if the user targets arc with -femit-bin.
LLVM can only produce assembly files for this target currently.
2025-04-27 14:09:05 +02:00
Alex Rønne Petersen
b3537d0f4a compiler: Allow configuring UBSan mode at the module level.
* Accept -fsanitize-c=trap|full in addition to the existing form.
* Accept -f(no-)sanitize-trap=undefined in zig cc.
* Change type of std.Build.Module.sanitize_c to std.zig.SanitizeC.
* Add some missing Compilation.Config fields to the cache.

Closes #23216.
2025-04-26 22:54:34 +02:00
Alex Rønne Petersen
99a79f98ec Merge pull request #23572 from alexrp/zig-cc-static-dynamic 2025-04-26 15:05:18 +02:00
mlugg
927f233ff8 compiler: allow emitting tests to an object file
This is fairly straightforward; the actual compiler changes are limited
to the CLI, since `Compilation` already supports this combination.

A new `std.Build` API is introduced to allow representing this. By
passing the `emit_object` option to `std.Build.addTest`, you get a
`Step.Compile` which emits an object file; you can then use that as you
would any other object, such as either installing it for external use,
or linking it into another step.

A standalone test is added to cover the build system API. It builds a
test into an object, and links it into a final executable, which it then
runs.

Using this build system mechanism prevents the build system from
noticing that you're running a `zig test`, so the build runner and test
runner do not communicate over stdio. However, that's okay, because the
real-world use cases for this feature don't want to do that anyway!

Resolves: #23374
2025-04-22 22:50:36 +01:00
Ali Cheraghi
ffd85ffcda revive nvptx linkage 2025-04-21 10:45:05 +02:00
Alex Rønne Petersen
6a8228603c zig cc: Respect Clang's -static and -dynamic flags.
Before:

    ❯ zig cc main.c -target x86_64-linux-musl && musl-ldd ./a.out
    musl-ldd: ./a.out: Not a valid dynamic program
    ❯ zig cc main.c -target x86_64-linux-musl -static && musl-ldd ./a.out
    musl-ldd: ./a.out: Not a valid dynamic program
    ❯ zig cc main.c -target x86_64-linux-musl -dynamic && musl-ldd ./a.out
    musl-ldd: ./a.out: Not a valid dynamic program

After:

    ❯ zig cc main.c -target x86_64-linux-musl && musl-ldd ./a.out
    musl-ldd: ./a.out: Not a valid dynamic program
    ❯ zig cc main.c -target x86_64-linux-musl -static && musl-ldd ./a.out
    musl-ldd: ./a.out: Not a valid dynamic program
    ❯ zig cc main.c -target x86_64-linux-musl -dynamic && musl-ldd ./a.out
            /lib/ld-musl-x86_64.so.1 (0x72c10019e000)
            libc.so => /lib/ld-musl-x86_64.so.1 (0x72c10019e000)

Closes #11909.
2025-04-14 22:10:08 +02:00
Alex Rønne Petersen
715984340b compiler: MinGW-w64 import libs should not count towards any_dyn_libs.
They are, themselves, static libraries even if the resulting artifact strictly
speaking requires dynamic linking to the corresponding system DLLs to run. Note,
though, that there's no libc-provided dynamic linker on Windows like on POSIX,
so this isn't particularly problematic.

This matches x86_64-w64-mingw32-gcc behavior.
2025-04-14 21:10:29 +02:00
Andrew Kelley
f32a5d349d std: eradicate u29 and embrace std.mem.Alignment 2025-04-13 02:20:32 -04:00
Andrew Kelley
4e700fdf8e Merge pull request #22516 from Jan200101/PR/build_id_option
std.Build: add build-id option
2025-04-11 16:37:46 -04:00
Jan200101
1a5dcff8e4 std.Build: update build-id flag description
it now denotes:
- all supported styles
- what a given style outputs
- what formats a given style supports
2025-04-05 22:11:07 +02:00