Before, this would cause a link failure when mixing Zig and C code for
RISC-V targets.
Now, the ABIs match and Zig and C code can be mixed successfully.
I will file a follow-up issue for the ability to deal more explicitly
with ABIs.
closes#4863
Make fallthrough an error when compiler supports it. This requires a new
macro that is defined with such compilers to be used as a statement, at
all fallthrough sites:
switch (...) {
case 0:
...
ZIG_FALLTHROUGH;
case 1:
...
break;
default:
...
break;
}
If we ever move to C++17 as minimal requirement, then the macro can be
replaced with `[[fallthrough]];` at statement sites.
This caused link errors in c++ code because it was not correct to pass
these flags to child codegens. And that was the only reason to detect
these flags. Otherwise we can safely rely on non-explicitly-detected
flag forwarding.
* `-isystem` instead of `-I` for system include directories
fixes a problem with native system directories interfering with zig's
bundled libc.
* separate Stage2Target.is_native into Stage2Target.is_native_os and
Stage2Target.is_native_cpu.
* Don't add an extra slot for the sentinel. Most of the code keeps using
the constant value from the type descriptor, let's harmonize all the
code dealing with sentinels.
* Properly write out sentinel values when reinterpreting pointers at
comptime.
* Allow the reading of the 0th element in a `[0:S]T` type.
When building an object file from only one source file, instead of
having a two-stage cache system, we special case it and use the cache
directory that the .o file is output to as the final cache directory for
all the build artifacts.
When there are more than 1 source file, the linker has to merge objects
into one, and so the two stage approach makes sens. But in the case of
only one source file, this prevents needlessly copying the object file.
This commit fixes an issue with the previous one, where zig with cache
enabled would print a directory that actually did not have any build
artifacts in it.
* Fix codegen for optional types that decay to a pointer, the type
behaves as a boolean
* Fix comptime evaluation of zero-sized arrays, always initialize the
internal array elements
Closes#4673
And fix most of the fallout. This also makes optional pointers not
require resolving zero bits, because the comptime value struct layout no
longer depends on whether the type has zero bits.
Thanks to @LemonBoy for the behavior test case
Closes#4357Closes#4359