* Remove the builtins `@addWithSaturation`, `@subWithSaturation`,
`@mulWithSaturation`, and `@shlWithSaturation` now that we have
first-class syntax for saturating arithmetic.
* langref: Clarify the behavior of `@shlExact`.
* Ast: rename `bit_shift_left` to `shl` and `bit_shift_right` to `shr`
for consistency.
* Air: rename to include underscore separator with consistency with
the rest of the ops.
* Air: add shl_exact instruction
* Use non-extended tags for saturating arithmetic, to keep it
simple so that all the arithmetic operations can be done the same
way.
- Sema: unify analyzeArithmetic with analyzeSatArithmetic
- implement comptime `+|`, `-|`, and `*|`
- allow float operands to saturating arithmetic
* `<<|` allows any integer type for the RHS.
* C backend: fix rebase conflicts
* LLVM backend: reduce the amount of branching for arithmetic ops
* zig.h: fix magic number not matching actual size of C integer types
- adds initial support for the operators +|, -|, *|, <<|, +|=, -|=, *|=, <<|=
- uses operators in addition to builtins in behavior test
- adds binOpExt() and assignBinOpExt() to AstGen.zig. these need to be audited
- adds 1 simple behavior tests for each
which does integer and vector ops at
runtime and comptime
- adds bigint_*_sat() methods for each
- use CreateIntrinsic() which accepts a
variable number of arguments to pass
the scale parameter
* update langref
- added case to test/compile_errors.zig given floats
- explain upstream bug in llvm.smul.fix.sat and link to #9643 in langref and commented out test cases
* sat-arithmetic: skip mul tests if arch == .wasm32 because ci is erroring with 'LLVM ERROR: Unable to expand fixed point multiplication' when compiling for wasm32
* stage2 AstGen: add missing compile error for declaring a local
that shadows a primitive. Even with `@""` syntax, it may not have
the same name as a primitive.
* stage2 AstGen: add a compile error for a global declaration
whose name matches a primitive. However it is allowed when using
`@""` syntax.
* stage1: delete all "declaration shadows primitive" compile errors
because they are now handled by stage2 AstGen.
* stage1/stage2 AstGen: notice when using `@""` syntax and:
- treat `_` as a regular identifier
- skip checking if an identifire is a primitive
Check the new test cases for clarifications on semantics.
closes#6062
Locals are not allowed to shadow declarations, but declarations are
allowed to shadow each other, as long as there are no ambiguous
references.
closes#678
- generic "struct:L:C" naming if rloc is NodeTypeStructValueField
- generic "struct:L:C" naming if rloc is NodeTypeFnCallExpr
- move some tests from test/behavior/misc to test/behavior/typename
closes#4330closes#9339
@select(
comptime T: type,
pred: std.meta.Vector(len, bool),
a: std.meta.Vector(len, T),
b: std.meta.Vector(len, T)
) std.meta.Vector(len, T)
Constructs a vector from a & b, based on the values in the predicate vector. For indices where the predicate value is true, the corresponding
element from the a vector is selected, and otherwise from b.
Use `@` syntax to escape `_` when used as an identifier.
Remove the stage1 astgen prohibition against assigning from `_`
Note: there a few stage1 bugs preventing `_` from being used as an identifier
for a local variable or function parameter; these will be fixed by stage2.
They are unlikely to arise in real C code since identifiers starting with
underscore are reserved for the implementation.
This commit intentions to have no functional changes. The only purpose
is to delete the struct IrInst, which is the common base struct that
both IrInstSrc (ZIR) and IrInstGen (AIR) instructions embed.
This untangles stage1 ZIR and AIR memory layout, paving the way for a
following commit to reduce memory usage.
One more step towards lowering the memory footprint of stage1. This flag
was hiding in padding but now that it is gone we can re-arrange the
memory layout more easily.
* AstGen: implement "unreachable code" error for blocks. This works at
the statement level.
* stage1: remove the "unreachable code" error implementation, which
means removing the `is_gen` field from IrInstSrc. This is one small
step towards a smaller memory footprint for stage1. The benefits
won't be realized until a future commit because this flag took
advantage of padding.
There may be a regression here with "union has no associated enum"
error, and there is a regression with the following code:
```zig
const a = noreturn;
```
A future commit will address these regressions.
Currently, stage1 runs astgen for every comptime function call,
resulting in identifier strings being allocated multiple times,
wasting memory. As a workaround until the code is adjusted to
make astgen run only once per source node, we memoize the
result into the AST.
* Rename `ir_gen_*` to `astgen_*`
- Oops, meant to do this in a separate commit. My bad.
* tokenizer: avoid using designated initializer syntax.
MSVC does not support it.
This is progress towards making Stage1Zir immutable, so that we can
avoid generating it for every comptime function call.
Also rename IrExecutableGen to Stage1Air.
* Extracts AstGen logic from ir.cpp into astgen.cpp. Reduces the
largest file of stage1 from 33,551 lines to 25,510.
* tokenizer: rework it completely to match the stage2 tokenizer logic.
They can now be maintained together; when one is changed, the other
can be changed in the same way.
- Each token now takes up 13 bytes instead of 64 bytes. The tokenizer
does not parse char literals, string literals, integer literals,
etc into meaningful data. Instead, that happens during parsing or
astgen.
- no longer store line offsets. Error messages scan source
files to find the line/column as needed (same as stage2).
- main loop: instead of checking the loop, handle a null byte
explicitly in the switch statements. This is a nice improvement
that we may want to backport to stage2.
- delete some dead tokens, artifacts of past syntax that no longer
exists.
* Parser: fix a TODO by parsing builtin functions as tokens rather than
`@` as a separate token. This is how stage2 does it.
* Remove some debugging infrastructure. These will need to be redone,
if at all, as the code migrates to match stage2.
- remove the ast_render code.
- remove the IR debugging stuff
- remove teh token printing code