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drm_fourcc.h (70634B) - Raw


      1 /*
      2  * Copyright 2011 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     21  * OTHER DEALINGS IN THE SOFTWARE.
     22  */
     23 
     24 #ifndef DRM_FOURCC_H
     25 #define DRM_FOURCC_H
     26 
     27 #include "drm.h"
     28 
     29 #if defined(__cplusplus)
     30 extern "C" {
     31 #endif
     32 
     33 /**
     34  * DOC: overview
     35  *
     36  * In the DRM subsystem, framebuffer pixel formats are described using the
     37  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
     38  * fourcc code, a Format Modifier may optionally be provided, in order to
     39  * further describe the buffer's format - for example tiling or compression.
     40  *
     41  * Format Modifiers
     42  * ----------------
     43  *
     44  * Format modifiers are used in conjunction with a fourcc code, forming a
     45  * unique fourcc:modifier pair. This format:modifier pair must fully define the
     46  * format and data layout of the buffer, and should be the only way to describe
     47  * that particular buffer.
     48  *
     49  * Having multiple fourcc:modifier pairs which describe the same layout should
     50  * be avoided, as such aliases run the risk of different drivers exposing
     51  * different names for the same data format, forcing userspace to understand
     52  * that they are aliases.
     53  *
     54  * Format modifiers may change any property of the buffer, including the number
     55  * of planes and/or the required allocation size. Format modifiers are
     56  * vendor-namespaced, and as such the relationship between a fourcc code and a
     57  * modifier is specific to the modifier being used. For example, some modifiers
     58  * may preserve meaning - such as number of planes - from the fourcc code,
     59  * whereas others may not.
     60  *
     61  * Modifiers must uniquely encode buffer layout. In other words, a buffer must
     62  * match only a single modifier. A modifier must not be a subset of layouts of
     63  * another modifier. For instance, it's incorrect to encode pitch alignment in
     64  * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
     65  * aligned modifier. That said, modifiers can have implicit minimal
     66  * requirements.
     67  *
     68  * For modifiers where the combination of fourcc code and modifier can alias,
     69  * a canonical pair needs to be defined and used by all drivers. Preferred
     70  * combinations are also encouraged where all combinations might lead to
     71  * confusion and unnecessarily reduced interoperability. An example for the
     72  * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
     73  *
     74  * There are two kinds of modifier users:
     75  *
     76  * - Kernel and user-space drivers: for drivers it's important that modifiers
     77  *   don't alias, otherwise two drivers might support the same format but use
     78  *   different aliases, preventing them from sharing buffers in an efficient
     79  *   format.
     80  * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
     81  *   see modifiers as opaque tokens they can check for equality and intersect.
     82  *   These users mustn't need to know to reason about the modifier value
     83  *   (i.e. they are not expected to extract information out of the modifier).
     84  *
     85  * Vendors should document their modifier usage in as much detail as
     86  * possible, to ensure maximum compatibility across devices, drivers and
     87  * applications.
     88  *
     89  * The authoritative list of format modifier codes is found in
     90  * `include/uapi/drm/drm_fourcc.h`
     91  *
     92  * Open Source User Waiver
     93  * -----------------------
     94  *
     95  * Because this is the authoritative source for pixel formats and modifiers
     96  * referenced by GL, Vulkan extensions and other standards and hence used both
     97  * by open source and closed source driver stacks, the usual requirement for an
     98  * upstream in-kernel or open source userspace user does not apply.
     99  *
    100  * To ensure, as much as feasible, compatibility across stacks and avoid
    101  * confusion with incompatible enumerations stakeholders for all relevant driver
    102  * stacks should approve additions.
    103  */
    104 
    105 #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
    106 				 ((__u32)(c) << 16) | ((__u32)(d) << 24))
    107 
    108 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
    109 
    110 /* Reserve 0 for the invalid format specifier */
    111 #define DRM_FORMAT_INVALID	0
    112 
    113 /* color index */
    114 #define DRM_FORMAT_C1		fourcc_code('C', '1', ' ', ' ') /* [7:0] C0:C1:C2:C3:C4:C5:C6:C7 1:1:1:1:1:1:1:1 eight pixels/byte */
    115 #define DRM_FORMAT_C2		fourcc_code('C', '2', ' ', ' ') /* [7:0] C0:C1:C2:C3 2:2:2:2 four pixels/byte */
    116 #define DRM_FORMAT_C4		fourcc_code('C', '4', ' ', ' ') /* [7:0] C0:C1 4:4 two pixels/byte */
    117 #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
    118 
    119 /* 1 bpp Darkness (inverse relationship between channel value and brightness) */
    120 #define DRM_FORMAT_D1		fourcc_code('D', '1', ' ', ' ') /* [7:0] D0:D1:D2:D3:D4:D5:D6:D7 1:1:1:1:1:1:1:1 eight pixels/byte */
    121 
    122 /* 2 bpp Darkness (inverse relationship between channel value and brightness) */
    123 #define DRM_FORMAT_D2		fourcc_code('D', '2', ' ', ' ') /* [7:0] D0:D1:D2:D3 2:2:2:2 four pixels/byte */
    124 
    125 /* 4 bpp Darkness (inverse relationship between channel value and brightness) */
    126 #define DRM_FORMAT_D4		fourcc_code('D', '4', ' ', ' ') /* [7:0] D0:D1 4:4 two pixels/byte */
    127 
    128 /* 8 bpp Darkness (inverse relationship between channel value and brightness) */
    129 #define DRM_FORMAT_D8		fourcc_code('D', '8', ' ', ' ') /* [7:0] D */
    130 
    131 /* 1 bpp Red (direct relationship between channel value and brightness) */
    132 #define DRM_FORMAT_R1		fourcc_code('R', '1', ' ', ' ') /* [7:0] R0:R1:R2:R3:R4:R5:R6:R7 1:1:1:1:1:1:1:1 eight pixels/byte */
    133 
    134 /* 2 bpp Red (direct relationship between channel value and brightness) */
    135 #define DRM_FORMAT_R2		fourcc_code('R', '2', ' ', ' ') /* [7:0] R0:R1:R2:R3 2:2:2:2 four pixels/byte */
    136 
    137 /* 4 bpp Red (direct relationship between channel value and brightness) */
    138 #define DRM_FORMAT_R4		fourcc_code('R', '4', ' ', ' ') /* [7:0] R0:R1 4:4 two pixels/byte */
    139 
    140 /* 8 bpp Red (direct relationship between channel value and brightness) */
    141 #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
    142 
    143 /* 10 bpp Red (direct relationship between channel value and brightness) */
    144 #define DRM_FORMAT_R10		fourcc_code('R', '1', '0', ' ') /* [15:0] x:R 6:10 little endian */
    145 
    146 /* 12 bpp Red (direct relationship between channel value and brightness) */
    147 #define DRM_FORMAT_R12		fourcc_code('R', '1', '2', ' ') /* [15:0] x:R 4:12 little endian */
    148 
    149 /* 16 bpp Red (direct relationship between channel value and brightness) */
    150 #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
    151 
    152 /* 16 bpp RG */
    153 #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
    154 #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
    155 
    156 /* 32 bpp RG */
    157 #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
    158 #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
    159 
    160 /* 8 bpp RGB */
    161 #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
    162 #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
    163 
    164 /* 16 bpp RGB */
    165 #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
    166 #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
    167 #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
    168 #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
    169 
    170 #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
    171 #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
    172 #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
    173 #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
    174 
    175 #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
    176 #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
    177 #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
    178 #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
    179 
    180 #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
    181 #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
    182 #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
    183 #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
    184 
    185 #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
    186 #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
    187 
    188 /* 24 bpp RGB */
    189 #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
    190 #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
    191 
    192 /* 32 bpp RGB */
    193 #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
    194 #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
    195 #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
    196 #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
    197 
    198 #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
    199 #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
    200 #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
    201 #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
    202 
    203 #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
    204 #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
    205 #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
    206 #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
    207 
    208 #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
    209 #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
    210 #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
    211 #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
    212 
    213 /* 64 bpp RGB */
    214 #define DRM_FORMAT_XRGB16161616	fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
    215 #define DRM_FORMAT_XBGR16161616	fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
    216 
    217 #define DRM_FORMAT_ARGB16161616	fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
    218 #define DRM_FORMAT_ABGR16161616	fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
    219 
    220 /*
    221  * Floating point 64bpp RGB
    222  * IEEE 754-2008 binary16 half-precision float
    223  * [15:0] sign:exponent:mantissa 1:5:10
    224  */
    225 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
    226 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
    227 
    228 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
    229 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
    230 
    231 /*
    232  * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
    233  * of unused padding per component:
    234  */
    235 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
    236 
    237 /* packed YCbCr */
    238 #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
    239 #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
    240 #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
    241 #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
    242 
    243 #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
    244 #define DRM_FORMAT_AVUY8888	fourcc_code('A', 'V', 'U', 'Y') /* [31:0] A:Cr:Cb:Y 8:8:8:8 little endian */
    245 #define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
    246 #define DRM_FORMAT_XVUY8888	fourcc_code('X', 'V', 'U', 'Y') /* [31:0] X:Cr:Cb:Y 8:8:8:8 little endian */
    247 #define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
    248 #define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
    249 
    250 /*
    251  * packed Y2xx indicate for each component, xx valid data occupy msb
    252  * 16-xx padding occupy lsb
    253  */
    254 #define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
    255 #define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
    256 #define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
    257 
    258 /*
    259  * packed Y4xx indicate for each component, xx valid data occupy msb
    260  * 16-xx padding occupy lsb except Y410
    261  */
    262 #define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
    263 #define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
    264 #define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
    265 
    266 #define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
    267 #define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
    268 #define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
    269 
    270 /*
    271  * packed YCbCr420 2x2 tiled formats
    272  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
    273  */
    274 /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
    275 #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
    276 /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
    277 #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
    278 
    279 /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
    280 #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
    281 /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
    282 #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
    283 
    284 /*
    285  * 1-plane YUV 4:2:0
    286  * In these formats, the component ordering is specified (Y, followed by U
    287  * then V), but the exact Linear layout is undefined.
    288  * These formats can only be used with a non-Linear modifier.
    289  */
    290 #define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
    291 #define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
    292 
    293 /*
    294  * 2 plane RGB + A
    295  * index 0 = RGB plane, same format as the corresponding non _A8 format has
    296  * index 1 = A plane, [7:0] A
    297  */
    298 #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
    299 #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
    300 #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
    301 #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
    302 #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
    303 #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
    304 #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
    305 #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
    306 
    307 /*
    308  * 2 plane YCbCr
    309  * index 0 = Y plane, [7:0] Y
    310  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
    311  * or
    312  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
    313  */
    314 #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
    315 #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
    316 #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
    317 #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
    318 #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
    319 #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
    320 /*
    321  * 2 plane YCbCr
    322  * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
    323  * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
    324  */
    325 #define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
    326 #define DRM_FORMAT_NV20		fourcc_code('N', 'V', '2', '0') /* 2x1 subsampled Cr:Cb plane */
    327 #define DRM_FORMAT_NV30		fourcc_code('N', 'V', '3', '0') /* non-subsampled Cr:Cb plane */
    328 
    329 /*
    330  * 2 plane YCbCr MSB aligned
    331  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
    332  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
    333  */
    334 #define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
    335 
    336 /*
    337  * 2 plane YCbCr MSB aligned
    338  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
    339  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
    340  */
    341 #define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
    342 
    343 /*
    344  * 2 plane YCbCr MSB aligned
    345  * index 0 = Y plane, [15:0] Y:x [12:4] little endian
    346  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
    347  */
    348 #define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
    349 
    350 /*
    351  * 2 plane YCbCr MSB aligned
    352  * index 0 = Y plane, [15:0] Y little endian
    353  * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
    354  */
    355 #define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
    356 
    357 /* 2 plane YCbCr420.
    358  * 3 10 bit components and 2 padding bits packed into 4 bytes.
    359  * index 0 = Y plane, [31:0] x:Y2:Y1:Y0 2:10:10:10 little endian
    360  * index 1 = Cr:Cb plane, [63:0] x:Cr2:Cb2:Cr1:x:Cb1:Cr0:Cb0 [2:10:10:10:2:10:10:10] little endian
    361  */
    362 #define DRM_FORMAT_P030		fourcc_code('P', '0', '3', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel packed */
    363 
    364 /* 3 plane non-subsampled (444) YCbCr
    365  * 16 bits per component, but only 10 bits are used and 6 bits are padded
    366  * index 0: Y plane, [15:0] Y:x [10:6] little endian
    367  * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
    368  * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
    369  */
    370 #define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
    371 
    372 /* 3 plane non-subsampled (444) YCrCb
    373  * 16 bits per component, but only 10 bits are used and 6 bits are padded
    374  * index 0: Y plane, [15:0] Y:x [10:6] little endian
    375  * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
    376  * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
    377  */
    378 #define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
    379 
    380 /*
    381  * 3 plane YCbCr
    382  * index 0: Y plane, [7:0] Y
    383  * index 1: Cb plane, [7:0] Cb
    384  * index 2: Cr plane, [7:0] Cr
    385  * or
    386  * index 1: Cr plane, [7:0] Cr
    387  * index 2: Cb plane, [7:0] Cb
    388  */
    389 #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
    390 #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
    391 #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
    392 #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
    393 #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
    394 #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
    395 #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
    396 #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
    397 #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
    398 #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
    399 
    400 
    401 /*
    402  * Format Modifiers:
    403  *
    404  * Format modifiers describe, typically, a re-ordering or modification
    405  * of the data in a plane of an FB.  This can be used to express tiled/
    406  * swizzled formats, or compression, or a combination of the two.
    407  *
    408  * The upper 8 bits of the format modifier are a vendor-id as assigned
    409  * below.  The lower 56 bits are assigned as vendor sees fit.
    410  */
    411 
    412 /* Vendor Ids: */
    413 #define DRM_FORMAT_MOD_VENDOR_NONE    0
    414 #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
    415 #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
    416 #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
    417 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
    418 #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
    419 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
    420 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
    421 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
    422 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
    423 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
    424 
    425 /* add more to the end as needed */
    426 
    427 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
    428 
    429 #define fourcc_mod_get_vendor(modifier) \
    430 	(((modifier) >> 56) & 0xff)
    431 
    432 #define fourcc_mod_is_vendor(modifier, vendor) \
    433 	(fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
    434 
    435 #define fourcc_mod_code(vendor, val) \
    436 	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
    437 
    438 /*
    439  * Format Modifier tokens:
    440  *
    441  * When adding a new token please document the layout with a code comment,
    442  * similar to the fourcc codes above. drm_fourcc.h is considered the
    443  * authoritative source for all of these.
    444  *
    445  * Generic modifier names:
    446  *
    447  * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
    448  * for layouts which are common across multiple vendors. To preserve
    449  * compatibility, in cases where a vendor-specific definition already exists and
    450  * a generic name for it is desired, the common name is a purely symbolic alias
    451  * and must use the same numerical value as the original definition.
    452  *
    453  * Note that generic names should only be used for modifiers which describe
    454  * generic layouts (such as pixel re-ordering), which may have
    455  * independently-developed support across multiple vendors.
    456  *
    457  * In future cases where a generic layout is identified before merging with a
    458  * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
    459  * 'NONE' could be considered. This should only be for obvious, exceptional
    460  * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
    461  * apply to a single vendor.
    462  *
    463  * Generic names should not be used for cases where multiple hardware vendors
    464  * have implementations of the same standardised compression scheme (such as
    465  * AFBC). In those cases, all implementations should use the same format
    466  * modifier(s), reflecting the vendor of the standard.
    467  */
    468 
    469 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
    470 
    471 /*
    472  * Invalid Modifier
    473  *
    474  * This modifier can be used as a sentinel to terminate the format modifiers
    475  * list, or to initialize a variable with an invalid modifier. It might also be
    476  * used to report an error back to userspace for certain APIs.
    477  */
    478 #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
    479 
    480 /*
    481  * Linear Layout
    482  *
    483  * Just plain linear layout. Note that this is different from no specifying any
    484  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
    485  * which tells the driver to also take driver-internal information into account
    486  * and so might actually result in a tiled framebuffer.
    487  */
    488 #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
    489 
    490 /*
    491  * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
    492  *
    493  * The "none" format modifier doesn't actually mean that the modifier is
    494  * implicit, instead it means that the layout is linear. Whether modifiers are
    495  * used is out-of-band information carried in an API-specific way (e.g. in a
    496  * flag for drm_mode_fb_cmd2).
    497  */
    498 #define DRM_FORMAT_MOD_NONE	0
    499 
    500 /* Intel framebuffer modifiers */
    501 
    502 /*
    503  * Intel X-tiling layout
    504  *
    505  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
    506  * in row-major layout. Within the tile bytes are laid out row-major, with
    507  * a platform-dependent stride. On top of that the memory can apply
    508  * platform-depending swizzling of some higher address bits into bit6.
    509  *
    510  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
    511  * On earlier platforms the is highly platforms specific and not useful for
    512  * cross-driver sharing. It exists since on a given platform it does uniquely
    513  * identify the layout in a simple way for i915-specific userspace, which
    514  * facilitated conversion of userspace to modifiers. Additionally the exact
    515  * format on some really old platforms is not known.
    516  */
    517 #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
    518 
    519 /*
    520  * Intel Y-tiling layout
    521  *
    522  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
    523  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
    524  * chunks column-major, with a platform-dependent height. On top of that the
    525  * memory can apply platform-depending swizzling of some higher address bits
    526  * into bit6.
    527  *
    528  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
    529  * On earlier platforms the is highly platforms specific and not useful for
    530  * cross-driver sharing. It exists since on a given platform it does uniquely
    531  * identify the layout in a simple way for i915-specific userspace, which
    532  * facilitated conversion of userspace to modifiers. Additionally the exact
    533  * format on some really old platforms is not known.
    534  */
    535 #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
    536 
    537 /*
    538  * Intel Yf-tiling layout
    539  *
    540  * This is a tiled layout using 4Kb tiles in row-major layout.
    541  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
    542  * are arranged in four groups (two wide, two high) with column-major layout.
    543  * Each group therefore consists out of four 256 byte units, which are also laid
    544  * out as 2x2 column-major.
    545  * 256 byte units are made out of four 64 byte blocks of pixels, producing
    546  * either a square block or a 2:1 unit.
    547  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
    548  * in pixel depends on the pixel depth.
    549  */
    550 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
    551 
    552 /*
    553  * Intel color control surface (CCS) for render compression
    554  *
    555  * The framebuffer format must be one of the 8:8:8:8 RGB formats.
    556  * The main surface will be plane index 0 and must be Y/Yf-tiled,
    557  * the CCS will be plane index 1.
    558  *
    559  * Each CCS tile matches a 1024x512 pixel area of the main surface.
    560  * To match certain aspects of the 3D hardware the CCS is
    561  * considered to be made up of normal 128Bx32 Y tiles, Thus
    562  * the CCS pitch must be specified in multiples of 128 bytes.
    563  *
    564  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
    565  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
    566  * But that fact is not relevant unless the memory is accessed
    567  * directly.
    568  */
    569 #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
    570 #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
    571 
    572 /*
    573  * Intel color control surfaces (CCS) for Gen-12 render compression.
    574  *
    575  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
    576  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
    577  * main surface. In other words, 4 bits in CCS map to a main surface cache
    578  * line pair. The main surface pitch is required to be a multiple of four
    579  * Y-tile widths.
    580  */
    581 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
    582 
    583 /*
    584  * Intel color control surfaces (CCS) for Gen-12 media compression
    585  *
    586  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
    587  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
    588  * main surface. In other words, 4 bits in CCS map to a main surface cache
    589  * line pair. The main surface pitch is required to be a multiple of four
    590  * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
    591  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
    592  * planes 2 and 3 for the respective CCS.
    593  */
    594 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
    595 
    596 /*
    597  * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
    598  * compression.
    599  *
    600  * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
    601  * and at index 1. The clear color is stored at index 2, and the pitch should
    602  * be 64 bytes aligned. The clear color structure is 256 bits. The first 128 bits
    603  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
    604  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
    605  * the converted clear color of size 64 bits. The first 32 bits store the Lower
    606  * Converted Clear Color value and the next 32 bits store the Higher Converted
    607  * Clear Color value when applicable. The Converted Clear Color values are
    608  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
    609  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
    610  * corresponds to an area of 4x1 tiles in the main surface. The main surface
    611  * pitch is required to be a multiple of 4 tile widths.
    612  */
    613 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
    614 
    615 /*
    616  * Intel Tile 4 layout
    617  *
    618  * This is a tiled layout using 4KB tiles in a row-major layout. It has the same
    619  * shape as Tile Y at two granularities: 4KB (128B x 32) and 64B (16B x 4). It
    620  * only differs from Tile Y at the 256B granularity in between. At this
    621  * granularity, Tile Y has a shape of 16B x 32 rows, but this tiling has a shape
    622  * of 64B x 8 rows.
    623  */
    624 #define I915_FORMAT_MOD_4_TILED         fourcc_mod_code(INTEL, 9)
    625 
    626 /*
    627  * Intel color control surfaces (CCS) for DG2 render compression.
    628  *
    629  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
    630  * outside of the GEM object in a reserved memory area dedicated for the
    631  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
    632  * main surface pitch is required to be a multiple of four Tile 4 widths.
    633  */
    634 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS fourcc_mod_code(INTEL, 10)
    635 
    636 /*
    637  * Intel color control surfaces (CCS) for DG2 media compression.
    638  *
    639  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
    640  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
    641  * 0 and 1, respectively. The CCS for all planes are stored outside of the
    642  * GEM object in a reserved memory area dedicated for the storage of the
    643  * CCS data for all RC/RC_CC/MC compressible GEM objects. The main surface
    644  * pitch is required to be a multiple of four Tile 4 widths.
    645  */
    646 #define I915_FORMAT_MOD_4_TILED_DG2_MC_CCS fourcc_mod_code(INTEL, 11)
    647 
    648 /*
    649  * Intel Color Control Surface with Clear Color (CCS) for DG2 render compression.
    650  *
    651  * The main surface is Tile 4 and at plane index 0. The CCS data is stored
    652  * outside of the GEM object in a reserved memory area dedicated for the
    653  * storage of the CCS data for all RC/RC_CC/MC compressible GEM objects. The
    654  * main surface pitch is required to be a multiple of four Tile 4 widths. The
    655  * clear color is stored at plane index 1 and the pitch should be 64 bytes
    656  * aligned. The format of the 256 bits of clear color data matches the one used
    657  * for the I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC modifier, see its description
    658  * for details.
    659  */
    660 #define I915_FORMAT_MOD_4_TILED_DG2_RC_CCS_CC fourcc_mod_code(INTEL, 12)
    661 
    662 /*
    663  * Intel Color Control Surfaces (CCS) for display ver. 14 render compression.
    664  *
    665  * The main surface is tile4 and at plane index 0, the CCS is linear and
    666  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
    667  * main surface. In other words, 4 bits in CCS map to a main surface cache
    668  * line pair. The main surface pitch is required to be a multiple of four
    669  * tile4 widths.
    670  */
    671 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS fourcc_mod_code(INTEL, 13)
    672 
    673 /*
    674  * Intel Color Control Surfaces (CCS) for display ver. 14 media compression
    675  *
    676  * The main surface is tile4 and at plane index 0, the CCS is linear and
    677  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
    678  * main surface. In other words, 4 bits in CCS map to a main surface cache
    679  * line pair. The main surface pitch is required to be a multiple of four
    680  * tile4 widths. For semi-planar formats like NV12, CCS planes follow the
    681  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
    682  * planes 2 and 3 for the respective CCS.
    683  */
    684 #define I915_FORMAT_MOD_4_TILED_MTL_MC_CCS fourcc_mod_code(INTEL, 14)
    685 
    686 /*
    687  * Intel Color Control Surface with Clear Color (CCS) for display ver. 14 render
    688  * compression.
    689  *
    690  * The main surface is tile4 and is at plane index 0 whereas CCS is linear
    691  * and at index 1. The clear color is stored at index 2, and the pitch should
    692  * be ignored. The clear color structure is 256 bits. The first 128 bits
    693  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
    694  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
    695  * the converted clear color of size 64 bits. The first 32 bits store the Lower
    696  * Converted Clear Color value and the next 32 bits store the Higher Converted
    697  * Clear Color value when applicable. The Converted Clear Color values are
    698  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
    699  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
    700  * corresponds to an area of 4x1 tiles in the main surface. The main surface
    701  * pitch is required to be a multiple of 4 tile widths.
    702  */
    703 #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15)
    704 
    705 /*
    706  * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
    707  * on integrated graphics
    708  *
    709  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
    710  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
    711  * 0 and 1, respectively. The CCS for all planes are stored outside of the
    712  * GEM object in a reserved memory area dedicated for the storage of the
    713  * CCS data for all compressible GEM objects.
    714  */
    715 #define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16)
    716 
    717 /*
    718  * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression
    719  * on discrete graphics
    720  *
    721  * The main surface is Tile 4 and at plane index 0. For semi-planar formats
    722  * like NV12, the Y and UV planes are Tile 4 and are located at plane indices
    723  * 0 and 1, respectively. The CCS for all planes are stored outside of the
    724  * GEM object in a reserved memory area dedicated for the storage of the
    725  * CCS data for all compressible GEM objects. The GEM object must be stored in
    726  * contiguous memory with a size aligned to 64KB
    727  */
    728 #define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17)
    729 
    730 /*
    731  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
    732  *
    733  * Macroblocks are laid in a Z-shape, and each pixel data is following the
    734  * standard NV12 style.
    735  * As for NV12, an image is the result of two frame buffers: one for Y,
    736  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
    737  * Alignment requirements are (for each buffer):
    738  * - multiple of 128 pixels for the width
    739  * - multiple of  32 pixels for the height
    740  *
    741  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
    742  */
    743 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
    744 
    745 /*
    746  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
    747  *
    748  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
    749  * layout. For YCbCr formats Cb/Cr components are taken in such a way that
    750  * they correspond to their 16x16 luma block.
    751  */
    752 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
    753 
    754 /*
    755  * Qualcomm Compressed Format
    756  *
    757  * Refers to a compressed variant of the base format that is compressed.
    758  * Implementation may be platform and base-format specific.
    759  *
    760  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
    761  * Pixel data pitch/stride is aligned with macrotile width.
    762  * Pixel data height is aligned with macrotile height.
    763  * Entire pixel data buffer is aligned with 4k(bytes).
    764  */
    765 #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
    766 
    767 /*
    768  * Qualcomm Tiled Format
    769  *
    770  * Similar to DRM_FORMAT_MOD_QCOM_COMPRESSED but not compressed.
    771  * Implementation may be platform and base-format specific.
    772  *
    773  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
    774  * Pixel data pitch/stride is aligned with macrotile width.
    775  * Pixel data height is aligned with macrotile height.
    776  * Entire pixel data buffer is aligned with 4k(bytes).
    777  */
    778 #define DRM_FORMAT_MOD_QCOM_TILED3	fourcc_mod_code(QCOM, 3)
    779 
    780 /*
    781  * Qualcomm Alternate Tiled Format
    782  *
    783  * Alternate tiled format typically only used within GMEM.
    784  * Implementation may be platform and base-format specific.
    785  */
    786 #define DRM_FORMAT_MOD_QCOM_TILED2	fourcc_mod_code(QCOM, 2)
    787 
    788 
    789 /* Vivante framebuffer modifiers */
    790 
    791 /*
    792  * Vivante 4x4 tiling layout
    793  *
    794  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
    795  * layout.
    796  */
    797 #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
    798 
    799 /*
    800  * Vivante 64x64 super-tiling layout
    801  *
    802  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
    803  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
    804  * major layout.
    805  *
    806  * For more information: see
    807  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
    808  */
    809 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
    810 
    811 /*
    812  * Vivante 4x4 tiling layout for dual-pipe
    813  *
    814  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
    815  * different base address. Offsets from the base addresses are therefore halved
    816  * compared to the non-split tiled layout.
    817  */
    818 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
    819 
    820 /*
    821  * Vivante 64x64 super-tiling layout for dual-pipe
    822  *
    823  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
    824  * starts at a different base address. Offsets from the base addresses are
    825  * therefore halved compared to the non-split super-tiled layout.
    826  */
    827 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
    828 
    829 /*
    830  * Vivante TS (tile-status) buffer modifiers. They can be combined with all of
    831  * the color buffer tiling modifiers defined above. When TS is present it's a
    832  * separate buffer containing the clear/compression status of each tile. The
    833  * modifiers are defined as VIVANTE_MOD_TS_c_s, where c is the color buffer
    834  * tile size in bytes covered by one entry in the status buffer and s is the
    835  * number of status bits per entry.
    836  * We reserve the top 8 bits of the Vivante modifier space for tile status
    837  * clear/compression modifiers, as future cores might add some more TS layout
    838  * variations.
    839  */
    840 #define VIVANTE_MOD_TS_64_4               (1ULL << 48)
    841 #define VIVANTE_MOD_TS_64_2               (2ULL << 48)
    842 #define VIVANTE_MOD_TS_128_4              (3ULL << 48)
    843 #define VIVANTE_MOD_TS_256_4              (4ULL << 48)
    844 #define VIVANTE_MOD_TS_MASK               (0xfULL << 48)
    845 
    846 /*
    847  * Vivante compression modifiers. Those depend on a TS modifier being present
    848  * as the TS bits get reinterpreted as compression tags instead of simple
    849  * clear markers when compression is enabled.
    850  */
    851 #define VIVANTE_MOD_COMP_DEC400           (1ULL << 52)
    852 #define VIVANTE_MOD_COMP_MASK             (0xfULL << 52)
    853 
    854 /* Masking out the extension bits will yield the base modifier. */
    855 #define VIVANTE_MOD_EXT_MASK              (VIVANTE_MOD_TS_MASK | \
    856                                            VIVANTE_MOD_COMP_MASK)
    857 
    858 /* NVIDIA frame buffer modifiers */
    859 
    860 /*
    861  * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
    862  *
    863  * Pixels are arranged in simple tiles of 16 x 16 bytes.
    864  */
    865 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
    866 
    867 /*
    868  * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
    869  * and Tegra GPUs starting with Tegra K1.
    870  *
    871  * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
    872  * based on the architecture generation.  GOBs themselves are then arranged in
    873  * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
    874  * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
    875  * a block depth or height of "4").
    876  *
    877  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
    878  * in full detail.
    879  *
    880  *       Macro
    881  * Bits  Param Description
    882  * ----  ----- -----------------------------------------------------------------
    883  *
    884  *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
    885  *             compatibility with the existing
    886  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
    887  *
    888  *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
    889  *             compatibility with the existing
    890  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
    891  *
    892  *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
    893  *             size).  Must be zero.
    894  *
    895  *             Note there is no log2(width) parameter.  Some portions of the
    896  *             hardware support a block width of two gobs, but it is impractical
    897  *             to use due to lack of support elsewhere, and has no known
    898  *             benefits.
    899  *
    900  * 11:9  -     Reserved (To support 2D-array textures with variable array stride
    901  *             in blocks, specified via log2(tile width in blocks)).  Must be
    902  *             zero.
    903  *
    904  * 19:12 k     Page Kind.  This value directly maps to a field in the page
    905  *             tables of all GPUs >= NV50.  It affects the exact layout of bits
    906  *             in memory and can be derived from the tuple
    907  *
    908  *               (format, GPU model, compression type, samples per pixel)
    909  *
    910  *             Where compression type is defined below.  If GPU model were
    911  *             implied by the format modifier, format, or memory buffer, page
    912  *             kind would not need to be included in the modifier itself, but
    913  *             since the modifier should define the layout of the associated
    914  *             memory buffer independent from any device or other context, it
    915  *             must be included here.
    916  *
    917  * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
    918  *             starting with Fermi GPUs.  Additionally, the mapping between page
    919  *             kind and bit layout has changed at various points.
    920  *
    921  *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
    922  *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
    923  *               2 = Gob Height 8, Turing+ Page Kind mapping
    924  *               3 = Reserved for future use.
    925  *
    926  * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further
    927  *             bit remapping step that occurs at an even lower level than the
    928  *             page kind and block linear swizzles.  This causes the layout of
    929  *             surfaces mapped in those SOC's GPUs to be incompatible with the
    930  *             equivalent mapping on other GPUs in the same system.
    931  *
    932  *               0 = Tegra K1 - Tegra Parker/TX2 Layout.
    933  *               1 = Desktop GPU and Tegra Xavier+ Layout
    934  *
    935  * 25:23 c     Lossless Framebuffer Compression type.
    936  *
    937  *               0 = none
    938  *               1 = ROP/3D, layout 1, exact compression format implied by Page
    939  *                   Kind field
    940  *               2 = ROP/3D, layout 2, exact compression format implied by Page
    941  *                   Kind field
    942  *               3 = CDE horizontal
    943  *               4 = CDE vertical
    944  *               5 = Reserved for future use
    945  *               6 = Reserved for future use
    946  *               7 = Reserved for future use
    947  *
    948  * 55:25 -     Reserved for future use.  Must be zero.
    949  */
    950 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
    951 	fourcc_mod_code(NVIDIA, (0x10 | \
    952 				 ((h) & 0xf) | \
    953 				 (((k) & 0xff) << 12) | \
    954 				 (((g) & 0x3) << 20) | \
    955 				 (((s) & 0x1) << 22) | \
    956 				 (((c) & 0x7) << 23)))
    957 
    958 /* To grandfather in prior block linear format modifiers to the above layout,
    959  * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
    960  * with block-linear layouts, is remapped within drivers to the value 0xfe,
    961  * which corresponds to the "generic" kind used for simple single-sample
    962  * uncompressed color formats on Fermi - Volta GPUs.
    963  */
    964 static __inline__ __u64
    965 drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
    966 {
    967 	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
    968 		return modifier;
    969 	else
    970 		return modifier | (0xfe << 12);
    971 }
    972 
    973 /*
    974  * 16Bx2 Block Linear layout, used by Tegra K1 and later
    975  *
    976  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
    977  * vertically by a power of 2 (1 to 32 GOBs) to form a block.
    978  *
    979  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
    980  *
    981  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
    982  * Valid values are:
    983  *
    984  * 0 == ONE_GOB
    985  * 1 == TWO_GOBS
    986  * 2 == FOUR_GOBS
    987  * 3 == EIGHT_GOBS
    988  * 4 == SIXTEEN_GOBS
    989  * 5 == THIRTYTWO_GOBS
    990  *
    991  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
    992  * in full detail.
    993  */
    994 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
    995 	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
    996 
    997 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
    998 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
    999 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
   1000 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
   1001 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
   1002 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
   1003 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
   1004 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
   1005 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
   1006 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
   1007 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
   1008 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
   1009 
   1010 /*
   1011  * Some Broadcom modifiers take parameters, for example the number of
   1012  * vertical lines in the image. Reserve the lower 32 bits for modifier
   1013  * type, and the next 24 bits for parameters. Top 8 bits are the
   1014  * vendor code.
   1015  */
   1016 #define __fourcc_mod_broadcom_param_shift 8
   1017 #define __fourcc_mod_broadcom_param_bits 48
   1018 #define fourcc_mod_broadcom_code(val, params) \
   1019 	fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
   1020 #define fourcc_mod_broadcom_param(m) \
   1021 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
   1022 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
   1023 #define fourcc_mod_broadcom_mod(m) \
   1024 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
   1025 		 __fourcc_mod_broadcom_param_shift))
   1026 
   1027 /*
   1028  * Broadcom VC4 "T" format
   1029  *
   1030  * This is the primary layout that the V3D GPU can texture from (it
   1031  * can't do linear).  The T format has:
   1032  *
   1033  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
   1034  *   pixels at 32 bit depth.
   1035  *
   1036  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
   1037  *   16x16 pixels).
   1038  *
   1039  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
   1040  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
   1041  *   they're (TR, BR, BL, TL), where bottom left is start of memory.
   1042  *
   1043  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
   1044  *   tiles) or right-to-left (odd rows of 4k tiles).
   1045  */
   1046 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
   1047 
   1048 /*
   1049  * Broadcom SAND format
   1050  *
   1051  * This is the native format that the H.264 codec block uses.  For VC4
   1052  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
   1053  *
   1054  * The image can be considered to be split into columns, and the
   1055  * columns are placed consecutively into memory.  The width of those
   1056  * columns can be either 32, 64, 128, or 256 pixels, but in practice
   1057  * only 128 pixel columns are used.
   1058  *
   1059  * The pitch between the start of each column is set to optimally
   1060  * switch between SDRAM banks. This is passed as the number of lines
   1061  * of column width in the modifier (we can't use the stride value due
   1062  * to various core checks that look at it , so you should set the
   1063  * stride to width*cpp).
   1064  *
   1065  * Note that the column height for this format modifier is the same
   1066  * for all of the planes, assuming that each column contains both Y
   1067  * and UV.  Some SAND-using hardware stores UV in a separate tiled
   1068  * image from Y to reduce the column height, which is not supported
   1069  * with these modifiers.
   1070  *
   1071  * The DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT modifier is also
   1072  * supported for DRM_FORMAT_P030 where the columns remain as 128 bytes
   1073  * wide, but as this is a 10 bpp format that translates to 96 pixels.
   1074  */
   1075 
   1076 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
   1077 	fourcc_mod_broadcom_code(2, v)
   1078 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
   1079 	fourcc_mod_broadcom_code(3, v)
   1080 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
   1081 	fourcc_mod_broadcom_code(4, v)
   1082 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
   1083 	fourcc_mod_broadcom_code(5, v)
   1084 
   1085 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
   1086 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
   1087 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
   1088 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
   1089 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
   1090 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
   1091 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
   1092 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
   1093 
   1094 /* Broadcom UIF format
   1095  *
   1096  * This is the common format for the current Broadcom multimedia
   1097  * blocks, including V3D 3.x and newer, newer video codecs, and
   1098  * displays.
   1099  *
   1100  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
   1101  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
   1102  * stored in columns, with padding between the columns to ensure that
   1103  * moving from one column to the next doesn't hit the same SDRAM page
   1104  * bank.
   1105  *
   1106  * To calculate the padding, it is assumed that each hardware block
   1107  * and the software driving it knows the platform's SDRAM page size,
   1108  * number of banks, and XOR address, and that it's identical between
   1109  * all blocks using the format.  This tiling modifier will use XOR as
   1110  * necessary to reduce the padding.  If a hardware block can't do XOR,
   1111  * the assumption is that a no-XOR tiling modifier will be created.
   1112  */
   1113 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
   1114 
   1115 /*
   1116  * Arm Framebuffer Compression (AFBC) modifiers
   1117  *
   1118  * AFBC is a proprietary lossless image compression protocol and format.
   1119  * It provides fine-grained random access and minimizes the amount of data
   1120  * transferred between IP blocks.
   1121  *
   1122  * AFBC has several features which may be supported and/or used, which are
   1123  * represented using bits in the modifier. Not all combinations are valid,
   1124  * and different devices or use-cases may support different combinations.
   1125  *
   1126  * Further information on the use of AFBC modifiers can be found in
   1127  * Documentation/gpu/afbc.rst
   1128  */
   1129 
   1130 /*
   1131  * The top 4 bits (out of the 56 bits allotted for specifying vendor specific
   1132  * modifiers) denote the category for modifiers. Currently we have three
   1133  * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
   1134  * sixteen different categories.
   1135  */
   1136 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
   1137 	fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
   1138 
   1139 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
   1140 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
   1141 
   1142 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
   1143 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
   1144 
   1145 /*
   1146  * AFBC superblock size
   1147  *
   1148  * Indicates the superblock size(s) used for the AFBC buffer. The buffer
   1149  * size (in pixels) must be aligned to a multiple of the superblock size.
   1150  * Four lowest significant bits(LSBs) are reserved for block size.
   1151  *
   1152  * Where one superblock size is specified, it applies to all planes of the
   1153  * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
   1154  * the first applies to the Luma plane and the second applies to the Chroma
   1155  * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
   1156  * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
   1157  */
   1158 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
   1159 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
   1160 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
   1161 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
   1162 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
   1163 
   1164 /*
   1165  * AFBC lossless colorspace transform
   1166  *
   1167  * Indicates that the buffer makes use of the AFBC lossless colorspace
   1168  * transform.
   1169  */
   1170 #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
   1171 
   1172 /*
   1173  * AFBC block-split
   1174  *
   1175  * Indicates that the payload of each superblock is split. The second
   1176  * half of the payload is positioned at a predefined offset from the start
   1177  * of the superblock payload.
   1178  */
   1179 #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
   1180 
   1181 /*
   1182  * AFBC sparse layout
   1183  *
   1184  * This flag indicates that the payload of each superblock must be stored at a
   1185  * predefined position relative to the other superblocks in the same AFBC
   1186  * buffer. This order is the same order used by the header buffer. In this mode
   1187  * each superblock is given the same amount of space as an uncompressed
   1188  * superblock of the particular format would require, rounding up to the next
   1189  * multiple of 128 bytes in size.
   1190  */
   1191 #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
   1192 
   1193 /*
   1194  * AFBC copy-block restrict
   1195  *
   1196  * Buffers with this flag must obey the copy-block restriction. The restriction
   1197  * is such that there are no copy-blocks referring across the border of 8x8
   1198  * blocks. For the subsampled data the 8x8 limitation is also subsampled.
   1199  */
   1200 #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
   1201 
   1202 /*
   1203  * AFBC tiled layout
   1204  *
   1205  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
   1206  * superblocks inside a tile are stored together in memory. 8x8 tiles are used
   1207  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
   1208  * larger bpp formats. The order between the tiles is scan line.
   1209  * When the tiled layout is used, the buffer size (in pixels) must be aligned
   1210  * to the tile size.
   1211  */
   1212 #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
   1213 
   1214 /*
   1215  * AFBC solid color blocks
   1216  *
   1217  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
   1218  * can be reduced if a whole superblock is a single color.
   1219  */
   1220 #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
   1221 
   1222 /*
   1223  * AFBC double-buffer
   1224  *
   1225  * Indicates that the buffer is allocated in a layout safe for front-buffer
   1226  * rendering.
   1227  */
   1228 #define AFBC_FORMAT_MOD_DB      (1ULL << 10)
   1229 
   1230 /*
   1231  * AFBC buffer content hints
   1232  *
   1233  * Indicates that the buffer includes per-superblock content hints.
   1234  */
   1235 #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
   1236 
   1237 /* AFBC uncompressed storage mode
   1238  *
   1239  * Indicates that the buffer is using AFBC uncompressed storage mode.
   1240  * In this mode all superblock payloads in the buffer use the uncompressed
   1241  * storage mode, which is usually only used for data which cannot be compressed.
   1242  * The buffer layout is the same as for AFBC buffers without USM set, this only
   1243  * affects the storage mode of the individual superblocks. Note that even a
   1244  * buffer without USM set may use uncompressed storage mode for some or all
   1245  * superblocks, USM just guarantees it for all.
   1246  */
   1247 #define AFBC_FORMAT_MOD_USM	(1ULL << 12)
   1248 
   1249 /*
   1250  * Arm Fixed-Rate Compression (AFRC) modifiers
   1251  *
   1252  * AFRC is a proprietary fixed rate image compression protocol and format,
   1253  * designed to provide guaranteed bandwidth and memory footprint
   1254  * reductions in graphics and media use-cases.
   1255  *
   1256  * AFRC buffers consist of one or more planes, with the same components
   1257  * and meaning as an uncompressed buffer using the same pixel format.
   1258  *
   1259  * Within each plane, the pixel/luma/chroma values are grouped into
   1260  * "coding unit" blocks which are individually compressed to a
   1261  * fixed size (in bytes). All coding units within a given plane of a buffer
   1262  * store the same number of values, and have the same compressed size.
   1263  *
   1264  * The coding unit size is configurable, allowing different rates of compression.
   1265  *
   1266  * The start of each AFRC buffer plane must be aligned to an alignment granule which
   1267  * depends on the coding unit size.
   1268  *
   1269  * Coding Unit Size   Plane Alignment
   1270  * ----------------   ---------------
   1271  * 16 bytes           1024 bytes
   1272  * 24 bytes           512  bytes
   1273  * 32 bytes           2048 bytes
   1274  *
   1275  * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
   1276  * to a multiple of the paging tile dimensions.
   1277  * The dimensions of each paging tile depend on whether the buffer is optimised for
   1278  * scanline (SCAN layout) or rotated (ROT layout) access.
   1279  *
   1280  * Layout   Paging Tile Width   Paging Tile Height
   1281  * ------   -----------------   ------------------
   1282  * SCAN     16 coding units     4 coding units
   1283  * ROT      8  coding units     8 coding units
   1284  *
   1285  * The dimensions of each coding unit depend on the number of components
   1286  * in the compressed plane and whether the buffer is optimised for
   1287  * scanline (SCAN layout) or rotated (ROT layout) access.
   1288  *
   1289  * Number of Components in Plane   Layout      Coding Unit Width   Coding Unit Height
   1290  * -----------------------------   ---------   -----------------   ------------------
   1291  * 1                               SCAN        16 samples          4 samples
   1292  * Example: 16x4 luma samples in a 'Y' plane
   1293  *          16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
   1294  * -----------------------------   ---------   -----------------   ------------------
   1295  * 1                               ROT         8 samples           8 samples
   1296  * Example: 8x8 luma samples in a 'Y' plane
   1297  *          8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
   1298  * -----------------------------   ---------   -----------------   ------------------
   1299  * 2                               DONT CARE   8 samples           4 samples
   1300  * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
   1301  * -----------------------------   ---------   -----------------   ------------------
   1302  * 3                               DONT CARE   4 samples           4 samples
   1303  * Example: 4x4 pixels in an RGB buffer without alpha
   1304  * -----------------------------   ---------   -----------------   ------------------
   1305  * 4                               DONT CARE   4 samples           4 samples
   1306  * Example: 4x4 pixels in an RGB buffer with alpha
   1307  */
   1308 
   1309 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
   1310 
   1311 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
   1312 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
   1313 
   1314 /*
   1315  * AFRC coding unit size modifier.
   1316  *
   1317  * Indicates the number of bytes used to store each compressed coding unit for
   1318  * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
   1319  * is the same for both Cb and Cr, which may be stored in separate planes.
   1320  *
   1321  * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
   1322  * each compressed coding unit in the first plane of the buffer. For RGBA buffers
   1323  * this is the only plane, while for semi-planar and fully-planar YUV buffers,
   1324  * this corresponds to the luma plane.
   1325  *
   1326  * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
   1327  * each compressed coding unit in the second and third planes in the buffer.
   1328  * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
   1329  *
   1330  * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
   1331  * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
   1332  * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
   1333  * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
   1334  */
   1335 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
   1336 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
   1337 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
   1338 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
   1339 
   1340 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
   1341 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
   1342 
   1343 /*
   1344  * AFRC scanline memory layout.
   1345  *
   1346  * Indicates if the buffer uses the scanline-optimised layout
   1347  * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
   1348  * The memory layout is the same for all planes.
   1349  */
   1350 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
   1351 
   1352 /*
   1353  * Arm 16x16 Block U-Interleaved modifier
   1354  *
   1355  * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
   1356  * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
   1357  * in the block are reordered.
   1358  */
   1359 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
   1360 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
   1361 
   1362 /*
   1363  * Allwinner tiled modifier
   1364  *
   1365  * This tiling mode is implemented by the VPU found on all Allwinner platforms,
   1366  * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
   1367  * planes.
   1368  *
   1369  * With this tiling, the luminance samples are disposed in tiles representing
   1370  * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
   1371  * The pixel order in each tile is linear and the tiles are disposed linearly,
   1372  * both in row-major order.
   1373  */
   1374 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
   1375 
   1376 /*
   1377  * Amlogic Video Framebuffer Compression modifiers
   1378  *
   1379  * Amlogic uses a proprietary lossless image compression protocol and format
   1380  * for their hardware video codec accelerators, either video decoders or
   1381  * video input encoders.
   1382  *
   1383  * It considerably reduces memory bandwidth while writing and reading
   1384  * frames in memory.
   1385  *
   1386  * The underlying storage is considered to be 3 components, 8bit or 10-bit
   1387  * per component YCbCr 420, single plane :
   1388  * - DRM_FORMAT_YUV420_8BIT
   1389  * - DRM_FORMAT_YUV420_10BIT
   1390  *
   1391  * The first 8 bits of the mode defines the layout, then the following 8 bits
   1392  * defines the options changing the layout.
   1393  *
   1394  * Not all combinations are valid, and different SoCs may support different
   1395  * combinations of layout and options.
   1396  */
   1397 #define __fourcc_mod_amlogic_layout_mask 0xff
   1398 #define __fourcc_mod_amlogic_options_shift 8
   1399 #define __fourcc_mod_amlogic_options_mask 0xff
   1400 
   1401 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
   1402 	fourcc_mod_code(AMLOGIC, \
   1403 			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
   1404 			(((__options) & __fourcc_mod_amlogic_options_mask) \
   1405 			 << __fourcc_mod_amlogic_options_shift))
   1406 
   1407 /* Amlogic FBC Layouts */
   1408 
   1409 /*
   1410  * Amlogic FBC Basic Layout
   1411  *
   1412  * The basic layout is composed of:
   1413  * - a body content organized in 64x32 superblocks with 4096 bytes per
   1414  *   superblock in default mode.
   1415  * - a 32 bytes per 128x64 header block
   1416  *
   1417  * This layout is transferrable between Amlogic SoCs supporting this modifier.
   1418  */
   1419 #define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
   1420 
   1421 /*
   1422  * Amlogic FBC Scatter Memory layout
   1423  *
   1424  * Indicates the header contains IOMMU references to the compressed
   1425  * frames content to optimize memory access and layout.
   1426  *
   1427  * In this mode, only the header memory address is needed, thus the
   1428  * content memory organization is tied to the current producer
   1429  * execution and cannot be saved/dumped neither transferrable between
   1430  * Amlogic SoCs supporting this modifier.
   1431  *
   1432  * Due to the nature of the layout, these buffers are not expected to
   1433  * be accessible by the user-space clients, but only accessible by the
   1434  * hardware producers and consumers.
   1435  *
   1436  * The user-space clients should expect a failure while trying to mmap
   1437  * the DMA-BUF handle returned by the producer.
   1438  */
   1439 #define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
   1440 
   1441 /* Amlogic FBC Layout Options Bit Mask */
   1442 
   1443 /*
   1444  * Amlogic FBC Memory Saving mode
   1445  *
   1446  * Indicates the storage is packed when pixel size is multiple of word
   1447  * boundaries, i.e. 8bit should be stored in this mode to save allocation
   1448  * memory.
   1449  *
   1450  * This mode reduces body layout to 3072 bytes per 64x32 superblock with
   1451  * the basic layout and 3200 bytes per 64x32 superblock combined with
   1452  * the scatter layout.
   1453  */
   1454 #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
   1455 
   1456 /*
   1457  * AMD modifiers
   1458  *
   1459  * Memory layout:
   1460  *
   1461  * without DCC:
   1462  *   - main surface
   1463  *
   1464  * with DCC & without DCC_RETILE:
   1465  *   - main surface in plane 0
   1466  *   - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
   1467  *
   1468  * with DCC & DCC_RETILE:
   1469  *   - main surface in plane 0
   1470  *   - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
   1471  *   - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
   1472  *
   1473  * For multi-plane formats the above surfaces get merged into one plane for
   1474  * each format plane, based on the required alignment only.
   1475  *
   1476  * Bits  Parameter                Notes
   1477  * ----- ------------------------ ---------------------------------------------
   1478  *
   1479  *   7:0 TILE_VERSION             Values are AMD_FMT_MOD_TILE_VER_*
   1480  *  12:8 TILE                     Values are AMD_FMT_MOD_TILE_<version>_*
   1481  *    13 DCC
   1482  *    14 DCC_RETILE
   1483  *    15 DCC_PIPE_ALIGN
   1484  *    16 DCC_INDEPENDENT_64B
   1485  *    17 DCC_INDEPENDENT_128B
   1486  * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
   1487  *    20 DCC_CONSTANT_ENCODE
   1488  * 23:21 PIPE_XOR_BITS            Only for some chips
   1489  * 26:24 BANK_XOR_BITS            Only for some chips
   1490  * 29:27 PACKERS                  Only for some chips
   1491  * 32:30 RB                       Only for some chips
   1492  * 35:33 PIPE                     Only for some chips
   1493  * 55:36 -                        Reserved for future use, must be zero
   1494  */
   1495 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
   1496 
   1497 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
   1498 
   1499 /* Reserve 0 for GFX8 and older */
   1500 #define AMD_FMT_MOD_TILE_VER_GFX9 1
   1501 #define AMD_FMT_MOD_TILE_VER_GFX10 2
   1502 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
   1503 #define AMD_FMT_MOD_TILE_VER_GFX11 4
   1504 #define AMD_FMT_MOD_TILE_VER_GFX12 5
   1505 
   1506 /*
   1507  * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
   1508  * version.
   1509  */
   1510 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
   1511 
   1512 /*
   1513  * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
   1514  * GFX9 as canonical version.
   1515  *
   1516  * 64K_D_2D on GFX12 is identical to 64K_D on GFX11.
   1517  */
   1518 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
   1519 #define AMD_FMT_MOD_TILE_GFX9_4K_D_X 22
   1520 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
   1521 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
   1522 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
   1523 #define AMD_FMT_MOD_TILE_GFX11_256K_R_X 31
   1524 
   1525 /* Gfx12 swizzle modes:
   1526  *    0 - LINEAR
   1527  *    1 - 256B_2D  - 2D block dimensions
   1528  *    2 - 4KB_2D
   1529  *    3 - 64KB_2D
   1530  *    4 - 256KB_2D
   1531  *    5 - 4KB_3D   - 3D block dimensions
   1532  *    6 - 64KB_3D
   1533  *    7 - 256KB_3D
   1534  */
   1535 #define AMD_FMT_MOD_TILE_GFX12_256B_2D 1
   1536 #define AMD_FMT_MOD_TILE_GFX12_4K_2D 2
   1537 #define AMD_FMT_MOD_TILE_GFX12_64K_2D 3
   1538 #define AMD_FMT_MOD_TILE_GFX12_256K_2D 4
   1539 
   1540 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
   1541 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
   1542 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
   1543 
   1544 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
   1545 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
   1546 #define AMD_FMT_MOD_TILE_SHIFT 8
   1547 #define AMD_FMT_MOD_TILE_MASK 0x1F
   1548 
   1549 /* Whether DCC compression is enabled. */
   1550 #define AMD_FMT_MOD_DCC_SHIFT 13
   1551 #define AMD_FMT_MOD_DCC_MASK 0x1
   1552 
   1553 /*
   1554  * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
   1555  * one which is not-aligned.
   1556  */
   1557 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
   1558 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
   1559 
   1560 /* Only set if DCC_RETILE = false */
   1561 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
   1562 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
   1563 
   1564 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
   1565 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
   1566 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
   1567 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
   1568 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
   1569 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
   1570 
   1571 /*
   1572  * DCC supports embedding some clear colors directly in the DCC surface.
   1573  * However, on older GPUs the rendering HW ignores the embedded clear color
   1574  * and prefers the driver provided color. This necessitates doing a fastclear
   1575  * eliminate operation before a process transfers control.
   1576  *
   1577  * If this bit is set that means the fastclear eliminate is not needed for these
   1578  * embeddable colors.
   1579  */
   1580 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
   1581 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
   1582 
   1583 /*
   1584  * The below fields are for accounting for per GPU differences. These are only
   1585  * relevant for GFX9 and later and if the tile field is *_X/_T.
   1586  *
   1587  * PIPE_XOR_BITS = always needed
   1588  * BANK_XOR_BITS = only for TILE_VER_GFX9
   1589  * PACKERS = only for TILE_VER_GFX10_RBPLUS
   1590  * RB = only for TILE_VER_GFX9 & DCC
   1591  * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
   1592  */
   1593 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
   1594 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
   1595 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
   1596 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
   1597 #define AMD_FMT_MOD_PACKERS_SHIFT 27
   1598 #define AMD_FMT_MOD_PACKERS_MASK 0x7
   1599 #define AMD_FMT_MOD_RB_SHIFT 30
   1600 #define AMD_FMT_MOD_RB_MASK 0x7
   1601 #define AMD_FMT_MOD_PIPE_SHIFT 33
   1602 #define AMD_FMT_MOD_PIPE_MASK 0x7
   1603 
   1604 #define AMD_FMT_MOD_SET(field, value) \
   1605 	((__u64)(value) << AMD_FMT_MOD_##field##_SHIFT)
   1606 #define AMD_FMT_MOD_GET(field, value) \
   1607 	(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
   1608 #define AMD_FMT_MOD_CLEAR(field) \
   1609 	(~((__u64)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
   1610 
   1611 #if defined(__cplusplus)
   1612 }
   1613 #endif
   1614 
   1615 #endif /* DRM_FOURCC_H */