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msm_drm.h (16711B) - Raw


      1 /*
      2  * Copyright (C) 2013 Red Hat
      3  * Author: Rob Clark <robdclark@gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      9  * and/or sell copies of the Software, and to permit persons to whom the
     10  * Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  */
     24 
     25 #ifndef __MSM_DRM_H__
     26 #define __MSM_DRM_H__
     27 
     28 #include "drm.h"
     29 
     30 #if defined(__cplusplus)
     31 extern "C" {
     32 #endif
     33 
     34 /* Please note that modifications to all structs defined here are
     35  * subject to backwards-compatibility constraints:
     36  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
     37  *     user/kernel compatibility
     38  *  2) Keep fields aligned to their size
     39  *  3) Because of how drm_ioctl() works, we can add new fields at
     40  *     the end of an ioctl if some care is taken: drm_ioctl() will
     41  *     zero out the new fields at the tail of the ioctl, so a zero
     42  *     value should have a backwards compatible meaning.  And for
     43  *     output params, userspace won't see the newly added output
     44  *     fields.. so that has to be somehow ok.
     45  */
     46 
     47 #define MSM_PIPE_NONE        0x00
     48 #define MSM_PIPE_2D0         0x01
     49 #define MSM_PIPE_2D1         0x02
     50 #define MSM_PIPE_3D0         0x10
     51 
     52 /* The pipe-id just uses the lower bits, so can be OR'd with flags in
     53  * the upper 16 bits (which could be extended further, if needed, maybe
     54  * we extend/overload the pipe-id some day to deal with multiple rings,
     55  * but even then I don't think we need the full lower 16 bits).
     56  */
     57 #define MSM_PIPE_ID_MASK     0xffff
     58 #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
     59 #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
     60 
     61 /* timeouts are specified in clock-monotonic absolute times (to simplify
     62  * restarting interrupted ioctls).  The following struct is logically the
     63  * same as 'struct timespec' but 32/64b ABI safe.
     64  */
     65 struct drm_msm_timespec {
     66 	__s64 tv_sec;          /* seconds */
     67 	__s64 tv_nsec;         /* nanoseconds */
     68 };
     69 
     70 /* Below "RO" indicates a read-only param, "WO" indicates write-only, and
     71  * "RW" indicates a param that can be both read (GET_PARAM) and written
     72  * (SET_PARAM)
     73  */
     74 #define MSM_PARAM_GPU_ID     0x01  /* RO */
     75 #define MSM_PARAM_GMEM_SIZE  0x02  /* RO */
     76 #define MSM_PARAM_CHIP_ID    0x03  /* RO */
     77 #define MSM_PARAM_MAX_FREQ   0x04  /* RO */
     78 #define MSM_PARAM_TIMESTAMP  0x05  /* RO */
     79 #define MSM_PARAM_GMEM_BASE  0x06  /* RO */
     80 #define MSM_PARAM_PRIORITIES 0x07  /* RO: The # of priority levels */
     81 #define MSM_PARAM_PP_PGTABLE 0x08  /* RO: Deprecated, always returns zero */
     82 #define MSM_PARAM_FAULTS     0x09  /* RO */
     83 #define MSM_PARAM_SUSPENDS   0x0a  /* RO */
     84 #define MSM_PARAM_SYSPROF    0x0b  /* WO: 1 preserves perfcntrs, 2 also disables suspend */
     85 #define MSM_PARAM_COMM       0x0c  /* WO: override for task->comm */
     86 #define MSM_PARAM_CMDLINE    0x0d  /* WO: override for task cmdline */
     87 #define MSM_PARAM_VA_START   0x0e  /* RO: start of valid GPU iova range */
     88 #define MSM_PARAM_VA_SIZE    0x0f  /* RO: size of valid GPU iova range (bytes) */
     89 #define MSM_PARAM_HIGHEST_BANK_BIT 0x10 /* RO */
     90 #define MSM_PARAM_RAYTRACING 0x11 /* RO */
     91 #define MSM_PARAM_UBWC_SWIZZLE 0x12 /* RO */
     92 #define MSM_PARAM_MACROTILE_MODE 0x13 /* RO */
     93 
     94 /* For backwards compat.  The original support for preemption was based on
     95  * a single ring per priority level so # of priority levels equals the #
     96  * of rings.  With drm/scheduler providing additional levels of priority,
     97  * the number of priorities is greater than the # of rings.  The param is
     98  * renamed to better reflect this.
     99  */
    100 #define MSM_PARAM_NR_RINGS   MSM_PARAM_PRIORITIES
    101 
    102 struct drm_msm_param {
    103 	__u32 pipe;           /* in, MSM_PIPE_x */
    104 	__u32 param;          /* in, MSM_PARAM_x */
    105 	__u64 value;          /* out (get_param) or in (set_param) */
    106 	__u32 len;            /* zero for non-pointer params */
    107 	__u32 pad;            /* must be zero */
    108 };
    109 
    110 /*
    111  * GEM buffers:
    112  */
    113 
    114 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
    115 #define MSM_BO_GPU_READONLY  0x00000002
    116 #define MSM_BO_CACHE_MASK    0x000f0000
    117 /* cache modes */
    118 #define MSM_BO_CACHED        0x00010000
    119 #define MSM_BO_WC            0x00020000
    120 #define MSM_BO_UNCACHED      0x00040000 /* deprecated, use MSM_BO_WC */
    121 #define MSM_BO_CACHED_COHERENT 0x080000
    122 
    123 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
    124                               MSM_BO_GPU_READONLY | \
    125                               MSM_BO_CACHE_MASK)
    126 
    127 struct drm_msm_gem_new {
    128 	__u64 size;           /* in */
    129 	__u32 flags;          /* in, mask of MSM_BO_x */
    130 	__u32 handle;         /* out */
    131 };
    132 
    133 /* Get or set GEM buffer info.  The requested value can be passed
    134  * directly in 'value', or for data larger than 64b 'value' is a
    135  * pointer to userspace buffer, with 'len' specifying the number of
    136  * bytes copied into that buffer.  For info returned by pointer,
    137  * calling the GEM_INFO ioctl with null 'value' will return the
    138  * required buffer size in 'len'
    139  */
    140 #define MSM_INFO_GET_OFFSET	0x00   /* get mmap() offset, returned by value */
    141 #define MSM_INFO_GET_IOVA	0x01   /* get iova, returned by value */
    142 #define MSM_INFO_SET_NAME	0x02   /* set the debug name (by pointer) */
    143 #define MSM_INFO_GET_NAME	0x03   /* get debug name, returned by pointer */
    144 #define MSM_INFO_SET_IOVA	0x04   /* set the iova, passed by value */
    145 #define MSM_INFO_GET_FLAGS	0x05   /* get the MSM_BO_x flags */
    146 #define MSM_INFO_SET_METADATA	0x06   /* set userspace metadata */
    147 #define MSM_INFO_GET_METADATA	0x07   /* get userspace metadata */
    148 
    149 struct drm_msm_gem_info {
    150 	__u32 handle;         /* in */
    151 	__u32 info;           /* in - one of MSM_INFO_* */
    152 	__u64 value;          /* in or out */
    153 	__u32 len;            /* in or out */
    154 	__u32 pad;
    155 };
    156 
    157 #define MSM_PREP_READ        0x01
    158 #define MSM_PREP_WRITE       0x02
    159 #define MSM_PREP_NOSYNC      0x04
    160 #define MSM_PREP_BOOST       0x08
    161 
    162 #define MSM_PREP_FLAGS       (MSM_PREP_READ | \
    163 			      MSM_PREP_WRITE | \
    164 			      MSM_PREP_NOSYNC | \
    165 			      MSM_PREP_BOOST | \
    166 			      0)
    167 
    168 struct drm_msm_gem_cpu_prep {
    169 	__u32 handle;         /* in */
    170 	__u32 op;             /* in, mask of MSM_PREP_x */
    171 	struct drm_msm_timespec timeout;   /* in */
    172 };
    173 
    174 struct drm_msm_gem_cpu_fini {
    175 	__u32 handle;         /* in */
    176 };
    177 
    178 /*
    179  * Cmdstream Submission:
    180  */
    181 
    182 /* The value written into the cmdstream is logically:
    183  *
    184  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
    185  *
    186  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
    187  * with this by emit'ing two reloc entries with appropriate shift
    188  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
    189  *
    190  * NOTE that reloc's must be sorted by order of increasing submit_offset,
    191  * otherwise EINVAL.
    192  */
    193 struct drm_msm_gem_submit_reloc {
    194 	__u32 submit_offset;  /* in, offset from submit_bo */
    195 #ifdef __cplusplus
    196 	__u32 _or;            /* in, value OR'd with result */
    197 #else
    198 	__u32 or;             /* in, value OR'd with result */
    199 #endif
    200 	__s32 shift;          /* in, amount of left shift (can be negative) */
    201 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
    202 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
    203 };
    204 
    205 /* submit-types:
    206  *   BUF - this cmd buffer is executed normally.
    207  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
    208  *      processed normally, but the kernel does not setup an IB to
    209  *      this buffer in the first-level ringbuffer
    210  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
    211  *      switch since the last SUBMIT ioctl
    212  */
    213 #define MSM_SUBMIT_CMD_BUF             0x0001
    214 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
    215 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
    216 struct drm_msm_gem_submit_cmd {
    217 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
    218 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
    219 	__u32 submit_offset;  /* in, offset into submit_bo */
    220 	__u32 size;           /* in, cmdstream size */
    221 	__u32 pad;
    222 	__u32 nr_relocs;      /* in, number of submit_reloc's */
    223 	__u64 relocs;         /* in, ptr to array of submit_reloc's */
    224 };
    225 
    226 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
    227  * cmdstream buffer(s) themselves or reloc entries) has one (and only
    228  * one) entry in the submit->bos[] table.
    229  *
    230  * As a optimization, the current buffer (gpu virtual address) can be
    231  * passed back through the 'presumed' field.  If on a subsequent reloc,
    232  * userspace passes back a 'presumed' address that is still valid,
    233  * then patching the cmdstream for this entry is skipped.  This can
    234  * avoid kernel needing to map/access the cmdstream bo in the common
    235  * case.
    236  */
    237 #define MSM_SUBMIT_BO_READ             0x0001
    238 #define MSM_SUBMIT_BO_WRITE            0x0002
    239 #define MSM_SUBMIT_BO_DUMP             0x0004
    240 #define MSM_SUBMIT_BO_NO_IMPLICIT      0x0008
    241 
    242 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | \
    243 					MSM_SUBMIT_BO_WRITE | \
    244 					MSM_SUBMIT_BO_DUMP | \
    245 					MSM_SUBMIT_BO_NO_IMPLICIT)
    246 
    247 struct drm_msm_gem_submit_bo {
    248 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
    249 	__u32 handle;         /* in, GEM handle */
    250 	__u64 presumed;       /* in/out, presumed buffer address */
    251 };
    252 
    253 /* Valid submit ioctl flags: */
    254 #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
    255 #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
    256 #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
    257 #define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
    258 #define MSM_SUBMIT_SYNCOBJ_IN    0x08000000 /* enable input syncobj */
    259 #define MSM_SUBMIT_SYNCOBJ_OUT   0x04000000 /* enable output syncobj */
    260 #define MSM_SUBMIT_FENCE_SN_IN   0x02000000 /* userspace passes in seqno fence */
    261 #define MSM_SUBMIT_FLAGS                ( \
    262 		MSM_SUBMIT_NO_IMPLICIT   | \
    263 		MSM_SUBMIT_FENCE_FD_IN   | \
    264 		MSM_SUBMIT_FENCE_FD_OUT  | \
    265 		MSM_SUBMIT_SUDO          | \
    266 		MSM_SUBMIT_SYNCOBJ_IN    | \
    267 		MSM_SUBMIT_SYNCOBJ_OUT   | \
    268 		MSM_SUBMIT_FENCE_SN_IN   | \
    269 		0)
    270 
    271 #define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
    272 #define MSM_SUBMIT_SYNCOBJ_FLAGS        ( \
    273 		MSM_SUBMIT_SYNCOBJ_RESET | \
    274 		0)
    275 
    276 struct drm_msm_gem_submit_syncobj {
    277 	__u32 handle;     /* in, syncobj handle. */
    278 	__u32 flags;      /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
    279 	__u64 point;      /* in, timepoint for timeline syncobjs. */
    280 };
    281 
    282 /* Each cmdstream submit consists of a table of buffers involved, and
    283  * one or more cmdstream buffers.  This allows for conditional execution
    284  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
    285  */
    286 struct drm_msm_gem_submit {
    287 	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
    288 	__u32 fence;          /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
    289 	__u32 nr_bos;         /* in, number of submit_bo's */
    290 	__u32 nr_cmds;        /* in, number of submit_cmd's */
    291 	__u64 bos;            /* in, ptr to array of submit_bo's */
    292 	__u64 cmds;           /* in, ptr to array of submit_cmd's */
    293 	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
    294 	__u32 queueid;        /* in, submitqueue id */
    295 	__u64 in_syncobjs;    /* in, ptr to array of drm_msm_gem_submit_syncobj */
    296 	__u64 out_syncobjs;   /* in, ptr to array of drm_msm_gem_submit_syncobj */
    297 	__u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
    298 	__u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
    299 	__u32 syncobj_stride; /* in, stride of syncobj arrays. */
    300 	__u32 pad;            /*in, reserved for future use, always 0. */
    301 
    302 };
    303 
    304 #define MSM_WAIT_FENCE_BOOST	0x00000001
    305 #define MSM_WAIT_FENCE_FLAGS	( \
    306 		MSM_WAIT_FENCE_BOOST | \
    307 		0)
    308 
    309 /* The normal way to synchronize with the GPU is just to CPU_PREP on
    310  * a buffer if you need to access it from the CPU (other cmdstream
    311  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
    312  * handle the required synchronization under the hood).  This ioctl
    313  * mainly just exists as a way to implement the gallium pipe_fence
    314  * APIs without requiring a dummy bo to synchronize on.
    315  */
    316 struct drm_msm_wait_fence {
    317 	__u32 fence;          /* in */
    318 	__u32 flags;          /* in, bitmask of MSM_WAIT_FENCE_x */
    319 	struct drm_msm_timespec timeout;   /* in */
    320 	__u32 queueid;         /* in, submitqueue id */
    321 };
    322 
    323 /* madvise provides a way to tell the kernel in case a buffers contents
    324  * can be discarded under memory pressure, which is useful for userspace
    325  * bo cache where we want to optimistically hold on to buffer allocate
    326  * and potential mmap, but allow the pages to be discarded under memory
    327  * pressure.
    328  *
    329  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
    330  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
    331  * In the WILLNEED case, 'retained' indicates to userspace whether the
    332  * backing pages still exist.
    333  */
    334 #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
    335 #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
    336 #define __MSM_MADV_PURGED 2       /* internal state */
    337 
    338 struct drm_msm_gem_madvise {
    339 	__u32 handle;         /* in, GEM handle */
    340 	__u32 madv;           /* in, MSM_MADV_x */
    341 	__u32 retained;       /* out, whether backing store still exists */
    342 };
    343 
    344 /*
    345  * Draw queues allow the user to set specific submission parameter. Command
    346  * submissions specify a specific submitqueue to use.  ID 0 is reserved for
    347  * backwards compatibility as a "default" submitqueue
    348  */
    349 
    350 #define MSM_SUBMITQUEUE_ALLOW_PREEMPT	0x00000001
    351 #define MSM_SUBMITQUEUE_FLAGS		    ( \
    352 		MSM_SUBMITQUEUE_ALLOW_PREEMPT | \
    353 		0)
    354 
    355 /*
    356  * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
    357  * a lower numeric value is higher priority.
    358  */
    359 struct drm_msm_submitqueue {
    360 	__u32 flags;   /* in, MSM_SUBMITQUEUE_x */
    361 	__u32 prio;    /* in, Priority level */
    362 	__u32 id;      /* out, identifier */
    363 };
    364 
    365 #define MSM_SUBMITQUEUE_PARAM_FAULTS   0
    366 
    367 struct drm_msm_submitqueue_query {
    368 	__u64 data;
    369 	__u32 id;
    370 	__u32 param;
    371 	__u32 len;
    372 	__u32 pad;
    373 };
    374 
    375 #define DRM_MSM_GET_PARAM              0x00
    376 #define DRM_MSM_SET_PARAM              0x01
    377 #define DRM_MSM_GEM_NEW                0x02
    378 #define DRM_MSM_GEM_INFO               0x03
    379 #define DRM_MSM_GEM_CPU_PREP           0x04
    380 #define DRM_MSM_GEM_CPU_FINI           0x05
    381 #define DRM_MSM_GEM_SUBMIT             0x06
    382 #define DRM_MSM_WAIT_FENCE             0x07
    383 #define DRM_MSM_GEM_MADVISE            0x08
    384 /* placeholder:
    385 #define DRM_MSM_GEM_SVM_NEW            0x09
    386  */
    387 #define DRM_MSM_SUBMITQUEUE_NEW        0x0A
    388 #define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
    389 #define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
    390 
    391 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
    392 #define DRM_IOCTL_MSM_SET_PARAM        DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
    393 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
    394 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
    395 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
    396 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
    397 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
    398 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
    399 #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
    400 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
    401 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
    402 #define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
    403 
    404 #if defined(__cplusplus)
    405 }
    406 #endif
    407 
    408 #endif /* __MSM_DRM_H__ */