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input.h (16216B) - Raw


      1 /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
      2 /*
      3  * Copyright (c) 1999-2002 Vojtech Pavlik
      4  *
      5  * This program is free software; you can redistribute it and/or modify it
      6  * under the terms of the GNU General Public License version 2 as published by
      7  * the Free Software Foundation.
      8  */
      9 #ifndef _INPUT_H
     10 #define _INPUT_H
     11 
     12 
     13 #include <sys/time.h>
     14 #include <sys/ioctl.h>
     15 #include <sys/types.h>
     16 #include <linux/types.h>
     17 
     18 #include "input-event-codes.h"
     19 
     20 /*
     21  * The event structure itself
     22  * Note that __USE_TIME_BITS64 is defined by libc based on
     23  * application's request to use 64 bit time_t.
     24  */
     25 
     26 struct input_event {
     27 #if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
     28 	struct timeval time;
     29 #define input_event_sec time.tv_sec
     30 #define input_event_usec time.tv_usec
     31 #else
     32 	__kernel_ulong_t __sec;
     33 #if defined(__sparc__) && defined(__arch64__)
     34 	unsigned int __usec;
     35 	unsigned int __pad;
     36 #else
     37 	__kernel_ulong_t __usec;
     38 #endif
     39 #define input_event_sec  __sec
     40 #define input_event_usec __usec
     41 #endif
     42 	__u16 type;
     43 	__u16 code;
     44 	__s32 value;
     45 };
     46 
     47 /*
     48  * Protocol version.
     49  */
     50 
     51 #define EV_VERSION		0x010001
     52 
     53 /*
     54  * IOCTLs (0x00 - 0x7f)
     55  */
     56 
     57 struct input_id {
     58 	__u16 bustype;
     59 	__u16 vendor;
     60 	__u16 product;
     61 	__u16 version;
     62 };
     63 
     64 /**
     65  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
     66  * @value: latest reported value for the axis.
     67  * @minimum: specifies minimum value for the axis.
     68  * @maximum: specifies maximum value for the axis.
     69  * @fuzz: specifies fuzz value that is used to filter noise from
     70  *	the event stream.
     71  * @flat: values that are within this value will be discarded by
     72  *	joydev interface and reported as 0 instead.
     73  * @resolution: specifies resolution for the values reported for
     74  *	the axis.
     75  *
     76  * Note that input core does not clamp reported values to the
     77  * [minimum, maximum] limits, such task is left to userspace.
     78  *
     79  * The default resolution for main axes (ABS_X, ABS_Y, ABS_Z,
     80  * ABS_MT_POSITION_X, ABS_MT_POSITION_Y) is reported in units
     81  * per millimeter (units/mm), resolution for rotational axes
     82  * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
     83  * The resolution for the size axes (ABS_MT_TOUCH_MAJOR,
     84  * ABS_MT_TOUCH_MINOR, ABS_MT_WIDTH_MAJOR, ABS_MT_WIDTH_MINOR)
     85  * is reported in units per millimeter (units/mm).
     86  * When INPUT_PROP_ACCELEROMETER is set the resolution changes.
     87  * The main axes (ABS_X, ABS_Y, ABS_Z) are then reported in
     88  * units per g (units/g) and in units per degree per second
     89  * (units/deg/s) for rotational axes (ABS_RX, ABS_RY, ABS_RZ).
     90  */
     91 struct input_absinfo {
     92 	__s32 value;
     93 	__s32 minimum;
     94 	__s32 maximum;
     95 	__s32 fuzz;
     96 	__s32 flat;
     97 	__s32 resolution;
     98 };
     99 
    100 /**
    101  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
    102  * @scancode: scancode represented in machine-endian form.
    103  * @len: length of the scancode that resides in @scancode buffer.
    104  * @index: index in the keymap, may be used instead of scancode
    105  * @flags: allows to specify how kernel should handle the request. For
    106  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
    107  *	should perform lookup in keymap by @index instead of @scancode
    108  * @keycode: key code assigned to this scancode
    109  *
    110  * The structure is used to retrieve and modify keymap data. Users have
    111  * option of performing lookup either by @scancode itself or by @index
    112  * in keymap entry. EVIOCGKEYCODE will also return scancode or index
    113  * (depending on which element was used to perform lookup).
    114  */
    115 struct input_keymap_entry {
    116 #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
    117 	__u8  flags;
    118 	__u8  len;
    119 	__u16 index;
    120 	__u32 keycode;
    121 	__u8  scancode[32];
    122 };
    123 
    124 struct input_mask {
    125 	__u32 type;
    126 	__u32 codes_size;
    127 	__u64 codes_ptr;
    128 };
    129 
    130 #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
    131 #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
    132 #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
    133 #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
    134 
    135 #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
    136 #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
    137 #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
    138 #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
    139 
    140 #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
    141 #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
    142 #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
    143 #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
    144 
    145 /**
    146  * EVIOCGMTSLOTS(len) - get MT slot values
    147  * @len: size of the data buffer in bytes
    148  *
    149  * The ioctl buffer argument should be binary equivalent to
    150  *
    151  * struct input_mt_request_layout {
    152  *	__u32 code;
    153  *	__s32 values[num_slots];
    154  * };
    155  *
    156  * where num_slots is the (arbitrary) number of MT slots to extract.
    157  *
    158  * The ioctl size argument (len) is the size of the buffer, which
    159  * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
    160  * too small to fit all available slots, the first num_slots are
    161  * returned.
    162  *
    163  * Before the call, code is set to the wanted ABS_MT event type. On
    164  * return, values[] is filled with the slot values for the specified
    165  * ABS_MT code.
    166  *
    167  * If the request code is not an ABS_MT value, -EINVAL is returned.
    168  */
    169 #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
    170 
    171 #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
    172 #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
    173 #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
    174 #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
    175 
    176 #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
    177 #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
    178 #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
    179 
    180 #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
    181 #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
    182 #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
    183 
    184 #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
    185 #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
    186 
    187 /**
    188  * EVIOCGMASK - Retrieve current event mask
    189  *
    190  * This ioctl allows user to retrieve the current event mask for specific
    191  * event type. The argument must be of type "struct input_mask" and
    192  * specifies the event type to query, the address of the receive buffer and
    193  * the size of the receive buffer.
    194  *
    195  * The event mask is a per-client mask that specifies which events are
    196  * forwarded to the client. Each event code is represented by a single bit
    197  * in the event mask. If the bit is set, the event is passed to the client
    198  * normally. Otherwise, the event is filtered and will never be queued on
    199  * the client's receive buffer.
    200  *
    201  * Event masks do not affect global state of the input device. They only
    202  * affect the file descriptor they are applied to.
    203  *
    204  * The default event mask for a client has all bits set, i.e. all events
    205  * are forwarded to the client. If the kernel is queried for an unknown
    206  * event type or if the receive buffer is larger than the number of
    207  * event codes known to the kernel, the kernel returns all zeroes for those
    208  * codes.
    209  *
    210  * At maximum, codes_size bytes are copied.
    211  *
    212  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
    213  * if the receive-buffer points to invalid memory, or EINVAL if the kernel
    214  * does not implement the ioctl.
    215  */
    216 #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
    217 
    218 /**
    219  * EVIOCSMASK - Set event mask
    220  *
    221  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
    222  * current event mask, this changes the client's event mask for a specific
    223  * type.  See EVIOCGMASK for a description of event-masks and the
    224  * argument-type.
    225  *
    226  * This ioctl provides full forward compatibility. If the passed event type
    227  * is unknown to the kernel, or if the number of event codes specified in
    228  * the mask is bigger than what is known to the kernel, the ioctl is still
    229  * accepted and applied. However, any unknown codes are left untouched and
    230  * stay cleared. That means, the kernel always filters unknown codes
    231  * regardless of what the client requests.  If the new mask doesn't cover
    232  * all known event-codes, all remaining codes are automatically cleared and
    233  * thus filtered.
    234  *
    235  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
    236  * returned if the receive-buffer points to invalid memory. EINVAL is returned
    237  * if the kernel does not implement the ioctl.
    238  */
    239 #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
    240 
    241 #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
    242 
    243 /*
    244  * IDs.
    245  */
    246 
    247 #define ID_BUS			0
    248 #define ID_VENDOR		1
    249 #define ID_PRODUCT		2
    250 #define ID_VERSION		3
    251 
    252 #define BUS_PCI			0x01
    253 #define BUS_ISAPNP		0x02
    254 #define BUS_USB			0x03
    255 #define BUS_HIL			0x04
    256 #define BUS_BLUETOOTH		0x05
    257 #define BUS_VIRTUAL		0x06
    258 
    259 #define BUS_ISA			0x10
    260 #define BUS_I8042		0x11
    261 #define BUS_XTKBD		0x12
    262 #define BUS_RS232		0x13
    263 #define BUS_GAMEPORT		0x14
    264 #define BUS_PARPORT		0x15
    265 #define BUS_AMIGA		0x16
    266 #define BUS_ADB			0x17
    267 #define BUS_I2C			0x18
    268 #define BUS_HOST		0x19
    269 #define BUS_GSC			0x1A
    270 #define BUS_ATARI		0x1B
    271 #define BUS_SPI			0x1C
    272 #define BUS_RMI			0x1D
    273 #define BUS_CEC			0x1E
    274 #define BUS_INTEL_ISHTP		0x1F
    275 #define BUS_AMD_SFH		0x20
    276 
    277 /*
    278  * MT_TOOL types
    279  */
    280 #define MT_TOOL_FINGER		0x00
    281 #define MT_TOOL_PEN		0x01
    282 #define MT_TOOL_PALM		0x02
    283 #define MT_TOOL_DIAL		0x0a
    284 #define MT_TOOL_MAX		0x0f
    285 
    286 /*
    287  * Values describing the status of a force-feedback effect
    288  */
    289 #define FF_STATUS_STOPPED	0x00
    290 #define FF_STATUS_PLAYING	0x01
    291 #define FF_STATUS_MAX		0x01
    292 
    293 /*
    294  * Structures used in ioctls to upload effects to a device
    295  * They are pieces of a bigger structure (called ff_effect)
    296  */
    297 
    298 /*
    299  * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
    300  * should not be used and have unspecified results.
    301  */
    302 
    303 /**
    304  * struct ff_replay - defines scheduling of the force-feedback effect
    305  * @length: duration of the effect
    306  * @delay: delay before effect should start playing
    307  */
    308 struct ff_replay {
    309 	__u16 length;
    310 	__u16 delay;
    311 };
    312 
    313 /**
    314  * struct ff_trigger - defines what triggers the force-feedback effect
    315  * @button: number of the button triggering the effect
    316  * @interval: controls how soon the effect can be re-triggered
    317  */
    318 struct ff_trigger {
    319 	__u16 button;
    320 	__u16 interval;
    321 };
    322 
    323 /**
    324  * struct ff_envelope - generic force-feedback effect envelope
    325  * @attack_length: duration of the attack (ms)
    326  * @attack_level: level at the beginning of the attack
    327  * @fade_length: duration of fade (ms)
    328  * @fade_level: level at the end of fade
    329  *
    330  * The @attack_level and @fade_level are absolute values; when applying
    331  * envelope force-feedback core will convert to positive/negative
    332  * value based on polarity of the default level of the effect.
    333  * Valid range for the attack and fade levels is 0x0000 - 0x7fff
    334  */
    335 struct ff_envelope {
    336 	__u16 attack_length;
    337 	__u16 attack_level;
    338 	__u16 fade_length;
    339 	__u16 fade_level;
    340 };
    341 
    342 /**
    343  * struct ff_constant_effect - defines parameters of a constant force-feedback effect
    344  * @level: strength of the effect; may be negative
    345  * @envelope: envelope data
    346  */
    347 struct ff_constant_effect {
    348 	__s16 level;
    349 	struct ff_envelope envelope;
    350 };
    351 
    352 /**
    353  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
    354  * @start_level: beginning strength of the effect; may be negative
    355  * @end_level: final strength of the effect; may be negative
    356  * @envelope: envelope data
    357  */
    358 struct ff_ramp_effect {
    359 	__s16 start_level;
    360 	__s16 end_level;
    361 	struct ff_envelope envelope;
    362 };
    363 
    364 /**
    365  * struct ff_condition_effect - defines a spring or friction force-feedback effect
    366  * @right_saturation: maximum level when joystick moved all way to the right
    367  * @left_saturation: same for the left side
    368  * @right_coeff: controls how fast the force grows when the joystick moves
    369  *	to the right
    370  * @left_coeff: same for the left side
    371  * @deadband: size of the dead zone, where no force is produced
    372  * @center: position of the dead zone
    373  */
    374 struct ff_condition_effect {
    375 	__u16 right_saturation;
    376 	__u16 left_saturation;
    377 
    378 	__s16 right_coeff;
    379 	__s16 left_coeff;
    380 
    381 	__u16 deadband;
    382 	__s16 center;
    383 };
    384 
    385 /**
    386  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
    387  * @waveform: kind of the effect (wave)
    388  * @period: period of the wave (ms)
    389  * @magnitude: peak value
    390  * @offset: mean value of the wave (roughly)
    391  * @phase: 'horizontal' shift
    392  * @envelope: envelope data
    393  * @custom_len: number of samples (FF_CUSTOM only)
    394  * @custom_data: buffer of samples (FF_CUSTOM only)
    395  *
    396  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
    397  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
    398  * for the time being as no driver supports it yet.
    399  *
    400  * Note: the data pointed by custom_data is copied by the driver.
    401  * You can therefore dispose of the memory after the upload/update.
    402  */
    403 struct ff_periodic_effect {
    404 	__u16 waveform;
    405 	__u16 period;
    406 	__s16 magnitude;
    407 	__s16 offset;
    408 	__u16 phase;
    409 
    410 	struct ff_envelope envelope;
    411 
    412 	__u32 custom_len;
    413 	__s16 *custom_data;
    414 };
    415 
    416 /**
    417  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
    418  * @strong_magnitude: magnitude of the heavy motor
    419  * @weak_magnitude: magnitude of the light one
    420  *
    421  * Some rumble pads have two motors of different weight. Strong_magnitude
    422  * represents the magnitude of the vibration generated by the heavy one.
    423  */
    424 struct ff_rumble_effect {
    425 	__u16 strong_magnitude;
    426 	__u16 weak_magnitude;
    427 };
    428 
    429 /**
    430  * struct ff_effect - defines force feedback effect
    431  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
    432  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
    433  * @id: an unique id assigned to an effect
    434  * @direction: direction of the effect
    435  * @trigger: trigger conditions (struct ff_trigger)
    436  * @replay: scheduling of the effect (struct ff_replay)
    437  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
    438  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
    439  *	defining effect parameters
    440  *
    441  * This structure is sent through ioctl from the application to the driver.
    442  * To create a new effect application should set its @id to -1; the kernel
    443  * will return assigned @id which can later be used to update or delete
    444  * this effect.
    445  *
    446  * Direction of the effect is encoded as follows:
    447  *	0 deg -> 0x0000 (down)
    448  *	90 deg -> 0x4000 (left)
    449  *	180 deg -> 0x8000 (up)
    450  *	270 deg -> 0xC000 (right)
    451  */
    452 struct ff_effect {
    453 	__u16 type;
    454 	__s16 id;
    455 	__u16 direction;
    456 	struct ff_trigger trigger;
    457 	struct ff_replay replay;
    458 
    459 	union {
    460 		struct ff_constant_effect constant;
    461 		struct ff_ramp_effect ramp;
    462 		struct ff_periodic_effect periodic;
    463 		struct ff_condition_effect condition[2]; /* One for each axis */
    464 		struct ff_rumble_effect rumble;
    465 	} u;
    466 };
    467 
    468 /*
    469  * Force feedback effect types
    470  */
    471 
    472 #define FF_RUMBLE	0x50
    473 #define FF_PERIODIC	0x51
    474 #define FF_CONSTANT	0x52
    475 #define FF_SPRING	0x53
    476 #define FF_FRICTION	0x54
    477 #define FF_DAMPER	0x55
    478 #define FF_INERTIA	0x56
    479 #define FF_RAMP		0x57
    480 
    481 #define FF_EFFECT_MIN	FF_RUMBLE
    482 #define FF_EFFECT_MAX	FF_RAMP
    483 
    484 /*
    485  * Force feedback periodic effect types
    486  */
    487 
    488 #define FF_SQUARE	0x58
    489 #define FF_TRIANGLE	0x59
    490 #define FF_SINE		0x5a
    491 #define FF_SAW_UP	0x5b
    492 #define FF_SAW_DOWN	0x5c
    493 #define FF_CUSTOM	0x5d
    494 
    495 #define FF_WAVEFORM_MIN	FF_SQUARE
    496 #define FF_WAVEFORM_MAX	FF_CUSTOM
    497 
    498 /*
    499  * Set ff device properties
    500  */
    501 
    502 #define FF_GAIN		0x60
    503 #define FF_AUTOCENTER	0x61
    504 
    505 /*
    506  * ff->playback(effect_id = FF_GAIN) is the first effect_id to
    507  * cause a collision with another ff method, in this case ff->set_gain().
    508  * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
    509  * and thus the total number of effects should never exceed FF_GAIN.
    510  */
    511 #define FF_MAX_EFFECTS	FF_GAIN
    512 
    513 #define FF_MAX		0x7f
    514 #define FF_CNT		(FF_MAX+1)
    515 
    516 #endif /* _INPUT_H */