d3d11.h (471233B) - Raw
1 /*** Autogenerated by WIDL 10.4 from include/d3d11.idl - Do not edit ***/ 2 3 #ifdef _WIN32 4 #ifndef __REQUIRED_RPCNDR_H_VERSION__ 5 #define __REQUIRED_RPCNDR_H_VERSION__ 475 6 #endif 7 #include <rpc.h> 8 #include <rpcndr.h> 9 #endif 10 11 #ifndef COM_NO_WINDOWS_H 12 #include <windows.h> 13 #include <ole2.h> 14 #endif 15 16 #ifndef __d3d11_h__ 17 #define __d3d11_h__ 18 19 /* Forward declarations */ 20 21 #ifndef __ID3D11DeviceChild_FWD_DEFINED__ 22 #define __ID3D11DeviceChild_FWD_DEFINED__ 23 typedef interface ID3D11DeviceChild ID3D11DeviceChild; 24 #ifdef __cplusplus 25 interface ID3D11DeviceChild; 26 #endif /* __cplusplus */ 27 #endif 28 29 #ifndef __ID3D11Asynchronous_FWD_DEFINED__ 30 #define __ID3D11Asynchronous_FWD_DEFINED__ 31 typedef interface ID3D11Asynchronous ID3D11Asynchronous; 32 #ifdef __cplusplus 33 interface ID3D11Asynchronous; 34 #endif /* __cplusplus */ 35 #endif 36 37 #ifndef __ID3D11Query_FWD_DEFINED__ 38 #define __ID3D11Query_FWD_DEFINED__ 39 typedef interface ID3D11Query ID3D11Query; 40 #ifdef __cplusplus 41 interface ID3D11Query; 42 #endif /* __cplusplus */ 43 #endif 44 45 #ifndef __ID3D11Resource_FWD_DEFINED__ 46 #define __ID3D11Resource_FWD_DEFINED__ 47 typedef interface ID3D11Resource ID3D11Resource; 48 #ifdef __cplusplus 49 interface ID3D11Resource; 50 #endif /* __cplusplus */ 51 #endif 52 53 #ifndef __ID3D11View_FWD_DEFINED__ 54 #define __ID3D11View_FWD_DEFINED__ 55 typedef interface ID3D11View ID3D11View; 56 #ifdef __cplusplus 57 interface ID3D11View; 58 #endif /* __cplusplus */ 59 #endif 60 61 #ifndef __ID3D11BlendState_FWD_DEFINED__ 62 #define __ID3D11BlendState_FWD_DEFINED__ 63 typedef interface ID3D11BlendState ID3D11BlendState; 64 #ifdef __cplusplus 65 interface ID3D11BlendState; 66 #endif /* __cplusplus */ 67 #endif 68 69 #ifndef __ID3D11Buffer_FWD_DEFINED__ 70 #define __ID3D11Buffer_FWD_DEFINED__ 71 typedef interface ID3D11Buffer ID3D11Buffer; 72 #ifdef __cplusplus 73 interface ID3D11Buffer; 74 #endif /* __cplusplus */ 75 #endif 76 77 #ifndef __ID3D11ClassInstance_FWD_DEFINED__ 78 #define __ID3D11ClassInstance_FWD_DEFINED__ 79 typedef interface ID3D11ClassInstance ID3D11ClassInstance; 80 #ifdef __cplusplus 81 interface ID3D11ClassInstance; 82 #endif /* __cplusplus */ 83 #endif 84 85 #ifndef __ID3D11ClassLinkage_FWD_DEFINED__ 86 #define __ID3D11ClassLinkage_FWD_DEFINED__ 87 typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; 88 #ifdef __cplusplus 89 interface ID3D11ClassLinkage; 90 #endif /* __cplusplus */ 91 #endif 92 93 #ifndef __ID3D11CommandList_FWD_DEFINED__ 94 #define __ID3D11CommandList_FWD_DEFINED__ 95 typedef interface ID3D11CommandList ID3D11CommandList; 96 #ifdef __cplusplus 97 interface ID3D11CommandList; 98 #endif /* __cplusplus */ 99 #endif 100 101 #ifndef __ID3D11ComputeShader_FWD_DEFINED__ 102 #define __ID3D11ComputeShader_FWD_DEFINED__ 103 typedef interface ID3D11ComputeShader ID3D11ComputeShader; 104 #ifdef __cplusplus 105 interface ID3D11ComputeShader; 106 #endif /* __cplusplus */ 107 #endif 108 109 #ifndef __ID3D11Counter_FWD_DEFINED__ 110 #define __ID3D11Counter_FWD_DEFINED__ 111 typedef interface ID3D11Counter ID3D11Counter; 112 #ifdef __cplusplus 113 interface ID3D11Counter; 114 #endif /* __cplusplus */ 115 #endif 116 117 #ifndef __ID3D11DepthStencilState_FWD_DEFINED__ 118 #define __ID3D11DepthStencilState_FWD_DEFINED__ 119 typedef interface ID3D11DepthStencilState ID3D11DepthStencilState; 120 #ifdef __cplusplus 121 interface ID3D11DepthStencilState; 122 #endif /* __cplusplus */ 123 #endif 124 125 #ifndef __ID3D11DepthStencilView_FWD_DEFINED__ 126 #define __ID3D11DepthStencilView_FWD_DEFINED__ 127 typedef interface ID3D11DepthStencilView ID3D11DepthStencilView; 128 #ifdef __cplusplus 129 interface ID3D11DepthStencilView; 130 #endif /* __cplusplus */ 131 #endif 132 133 #ifndef __ID3D11DomainShader_FWD_DEFINED__ 134 #define __ID3D11DomainShader_FWD_DEFINED__ 135 typedef interface ID3D11DomainShader ID3D11DomainShader; 136 #ifdef __cplusplus 137 interface ID3D11DomainShader; 138 #endif /* __cplusplus */ 139 #endif 140 141 #ifndef __ID3D11GeometryShader_FWD_DEFINED__ 142 #define __ID3D11GeometryShader_FWD_DEFINED__ 143 typedef interface ID3D11GeometryShader ID3D11GeometryShader; 144 #ifdef __cplusplus 145 interface ID3D11GeometryShader; 146 #endif /* __cplusplus */ 147 #endif 148 149 #ifndef __ID3D11HullShader_FWD_DEFINED__ 150 #define __ID3D11HullShader_FWD_DEFINED__ 151 typedef interface ID3D11HullShader ID3D11HullShader; 152 #ifdef __cplusplus 153 interface ID3D11HullShader; 154 #endif /* __cplusplus */ 155 #endif 156 157 #ifndef __ID3D11InputLayout_FWD_DEFINED__ 158 #define __ID3D11InputLayout_FWD_DEFINED__ 159 typedef interface ID3D11InputLayout ID3D11InputLayout; 160 #ifdef __cplusplus 161 interface ID3D11InputLayout; 162 #endif /* __cplusplus */ 163 #endif 164 165 #ifndef __ID3D11PixelShader_FWD_DEFINED__ 166 #define __ID3D11PixelShader_FWD_DEFINED__ 167 typedef interface ID3D11PixelShader ID3D11PixelShader; 168 #ifdef __cplusplus 169 interface ID3D11PixelShader; 170 #endif /* __cplusplus */ 171 #endif 172 173 #ifndef __ID3D11Predicate_FWD_DEFINED__ 174 #define __ID3D11Predicate_FWD_DEFINED__ 175 typedef interface ID3D11Predicate ID3D11Predicate; 176 #ifdef __cplusplus 177 interface ID3D11Predicate; 178 #endif /* __cplusplus */ 179 #endif 180 181 #ifndef __ID3D11RasterizerState_FWD_DEFINED__ 182 #define __ID3D11RasterizerState_FWD_DEFINED__ 183 typedef interface ID3D11RasterizerState ID3D11RasterizerState; 184 #ifdef __cplusplus 185 interface ID3D11RasterizerState; 186 #endif /* __cplusplus */ 187 #endif 188 189 #ifndef __ID3D11RenderTargetView_FWD_DEFINED__ 190 #define __ID3D11RenderTargetView_FWD_DEFINED__ 191 typedef interface ID3D11RenderTargetView ID3D11RenderTargetView; 192 #ifdef __cplusplus 193 interface ID3D11RenderTargetView; 194 #endif /* __cplusplus */ 195 #endif 196 197 #ifndef __ID3D11SamplerState_FWD_DEFINED__ 198 #define __ID3D11SamplerState_FWD_DEFINED__ 199 typedef interface ID3D11SamplerState ID3D11SamplerState; 200 #ifdef __cplusplus 201 interface ID3D11SamplerState; 202 #endif /* __cplusplus */ 203 #endif 204 205 #ifndef __ID3D11ShaderResourceView_FWD_DEFINED__ 206 #define __ID3D11ShaderResourceView_FWD_DEFINED__ 207 typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView; 208 #ifdef __cplusplus 209 interface ID3D11ShaderResourceView; 210 #endif /* __cplusplus */ 211 #endif 212 213 #ifndef __ID3D11Texture1D_FWD_DEFINED__ 214 #define __ID3D11Texture1D_FWD_DEFINED__ 215 typedef interface ID3D11Texture1D ID3D11Texture1D; 216 #ifdef __cplusplus 217 interface ID3D11Texture1D; 218 #endif /* __cplusplus */ 219 #endif 220 221 #ifndef __ID3D11Texture2D_FWD_DEFINED__ 222 #define __ID3D11Texture2D_FWD_DEFINED__ 223 typedef interface ID3D11Texture2D ID3D11Texture2D; 224 #ifdef __cplusplus 225 interface ID3D11Texture2D; 226 #endif /* __cplusplus */ 227 #endif 228 229 #ifndef __ID3D11Texture3D_FWD_DEFINED__ 230 #define __ID3D11Texture3D_FWD_DEFINED__ 231 typedef interface ID3D11Texture3D ID3D11Texture3D; 232 #ifdef __cplusplus 233 interface ID3D11Texture3D; 234 #endif /* __cplusplus */ 235 #endif 236 237 #ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__ 238 #define __ID3D11UnorderedAccessView_FWD_DEFINED__ 239 typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView; 240 #ifdef __cplusplus 241 interface ID3D11UnorderedAccessView; 242 #endif /* __cplusplus */ 243 #endif 244 245 #ifndef __ID3D11VertexShader_FWD_DEFINED__ 246 #define __ID3D11VertexShader_FWD_DEFINED__ 247 typedef interface ID3D11VertexShader ID3D11VertexShader; 248 #ifdef __cplusplus 249 interface ID3D11VertexShader; 250 #endif /* __cplusplus */ 251 #endif 252 253 #ifndef __ID3D11DeviceContext_FWD_DEFINED__ 254 #define __ID3D11DeviceContext_FWD_DEFINED__ 255 typedef interface ID3D11DeviceContext ID3D11DeviceContext; 256 #ifdef __cplusplus 257 interface ID3D11DeviceContext; 258 #endif /* __cplusplus */ 259 #endif 260 261 #ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__ 262 #define __ID3D11AuthenticatedChannel_FWD_DEFINED__ 263 typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel; 264 #ifdef __cplusplus 265 interface ID3D11AuthenticatedChannel; 266 #endif /* __cplusplus */ 267 #endif 268 269 #ifndef __ID3D11CryptoSession_FWD_DEFINED__ 270 #define __ID3D11CryptoSession_FWD_DEFINED__ 271 typedef interface ID3D11CryptoSession ID3D11CryptoSession; 272 #ifdef __cplusplus 273 interface ID3D11CryptoSession; 274 #endif /* __cplusplus */ 275 #endif 276 277 #ifndef __ID3D11VideoDecoder_FWD_DEFINED__ 278 #define __ID3D11VideoDecoder_FWD_DEFINED__ 279 typedef interface ID3D11VideoDecoder ID3D11VideoDecoder; 280 #ifdef __cplusplus 281 interface ID3D11VideoDecoder; 282 #endif /* __cplusplus */ 283 #endif 284 285 #ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ 286 #define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ 287 typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator; 288 #ifdef __cplusplus 289 interface ID3D11VideoProcessorEnumerator; 290 #endif /* __cplusplus */ 291 #endif 292 293 #ifndef __ID3D11VideoProcessor_FWD_DEFINED__ 294 #define __ID3D11VideoProcessor_FWD_DEFINED__ 295 typedef interface ID3D11VideoProcessor ID3D11VideoProcessor; 296 #ifdef __cplusplus 297 interface ID3D11VideoProcessor; 298 #endif /* __cplusplus */ 299 #endif 300 301 #ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__ 302 #define __ID3D11VideoDecoderOutputView_FWD_DEFINED__ 303 typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView; 304 #ifdef __cplusplus 305 interface ID3D11VideoDecoderOutputView; 306 #endif /* __cplusplus */ 307 #endif 308 309 #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__ 310 #define __ID3D11VideoProcessorInputView_FWD_DEFINED__ 311 typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView; 312 #ifdef __cplusplus 313 interface ID3D11VideoProcessorInputView; 314 #endif /* __cplusplus */ 315 #endif 316 317 #ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__ 318 #define __ID3D11VideoProcessorOutputView_FWD_DEFINED__ 319 typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView; 320 #ifdef __cplusplus 321 interface ID3D11VideoProcessorOutputView; 322 #endif /* __cplusplus */ 323 #endif 324 325 #ifndef __ID3D11VideoDevice_FWD_DEFINED__ 326 #define __ID3D11VideoDevice_FWD_DEFINED__ 327 typedef interface ID3D11VideoDevice ID3D11VideoDevice; 328 #ifdef __cplusplus 329 interface ID3D11VideoDevice; 330 #endif /* __cplusplus */ 331 #endif 332 333 #ifndef __ID3D11VideoContext_FWD_DEFINED__ 334 #define __ID3D11VideoContext_FWD_DEFINED__ 335 typedef interface ID3D11VideoContext ID3D11VideoContext; 336 #ifdef __cplusplus 337 interface ID3D11VideoContext; 338 #endif /* __cplusplus */ 339 #endif 340 341 #ifndef __ID3D11Device_FWD_DEFINED__ 342 #define __ID3D11Device_FWD_DEFINED__ 343 typedef interface ID3D11Device ID3D11Device; 344 #ifdef __cplusplus 345 interface ID3D11Device; 346 #endif /* __cplusplus */ 347 #endif 348 349 /* Headers for imported files */ 350 351 #include <oaidl.h> 352 #include <ocidl.h> 353 #include <dxgi.h> 354 #include <d3dcommon.h> 355 356 #ifdef __cplusplus 357 extern "C" { 358 #endif 359 360 typedef D3D_PRIMITIVE D3D11_PRIMITIVE; 361 typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY; 362 typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION; 363 typedef RECT D3D11_RECT; 364 #ifndef __ID3D11Device_FWD_DEFINED__ 365 #define __ID3D11Device_FWD_DEFINED__ 366 typedef interface ID3D11Device ID3D11Device; 367 #ifdef __cplusplus 368 interface ID3D11Device; 369 #endif /* __cplusplus */ 370 #endif 371 372 #ifndef __ID3D11ClassLinkage_FWD_DEFINED__ 373 #define __ID3D11ClassLinkage_FWD_DEFINED__ 374 typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; 375 #ifdef __cplusplus 376 interface ID3D11ClassLinkage; 377 #endif /* __cplusplus */ 378 #endif 379 380 #ifndef __ID3D11Resource_FWD_DEFINED__ 381 #define __ID3D11Resource_FWD_DEFINED__ 382 typedef interface ID3D11Resource ID3D11Resource; 383 #ifdef __cplusplus 384 interface ID3D11Resource; 385 #endif /* __cplusplus */ 386 #endif 387 388 #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__ 389 #define __ID3D11VideoProcessorInputView_FWD_DEFINED__ 390 typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView; 391 #ifdef __cplusplus 392 interface ID3D11VideoProcessorInputView; 393 #endif /* __cplusplus */ 394 #endif 395 396 #ifndef _D3D11_CONSTANTS 397 #define _D3D11_CONSTANTS 398 #define D3D11_16BIT_INDEX_STRIP_CUT_VALUE (0xffff) 399 400 #define D3D11_32BIT_INDEX_STRIP_CUT_VALUE (0xffffffff) 401 402 #define D3D11_8BIT_INDEX_STRIP_CUT_VALUE (0xff) 403 404 #define D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT (9) 405 406 #define D3D11_CLIP_OR_CULL_DISTANCE_COUNT (8) 407 408 #define D3D11_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT (2) 409 410 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14) 411 412 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4) 413 414 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32) 415 416 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15) 417 418 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16) 419 420 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) 421 422 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15) 423 424 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) 425 426 #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) 427 428 #define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64) 429 430 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) 431 432 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1) 433 434 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) 435 436 #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) 437 438 #define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32) 439 440 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1) 441 442 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128) 443 444 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1) 445 446 #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1) 447 448 #define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128) 449 450 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1) 451 452 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT (16) 453 454 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1) 455 456 #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1) 457 458 #define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT (16) 459 460 #define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32) 461 462 #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4) 463 464 #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32) 465 466 #define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT (4096) 467 468 #define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3) 469 470 #define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3) 471 472 #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10) 473 474 #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10) 475 476 #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8) 477 478 #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7) 479 480 #define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256) 481 482 #define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64) 483 484 #define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240) 485 486 #define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68) 487 488 #define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224) 489 490 #define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72) 491 492 #define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208) 493 494 #define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76) 495 496 #define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192) 497 498 #define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84) 499 500 #define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176) 501 502 #define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92) 503 504 #define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160) 505 506 #define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100) 507 508 #define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144) 509 510 #define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112) 511 512 #define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128) 513 514 #define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128) 515 516 #define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112) 517 518 #define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144) 519 520 #define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96) 521 522 #define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168) 523 524 #define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80) 525 526 #define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204) 527 528 #define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64) 529 530 #define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256) 531 532 #define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48) 533 534 #define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340) 535 536 #define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32) 537 538 #define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512) 539 540 #define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16) 541 542 #define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768) 543 544 #define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1) 545 546 #define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256) 547 548 #define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768) 549 550 #define D3D11_CS_4_X_THREAD_GROUP_MAX_X (768) 551 552 #define D3D11_CS_4_X_THREAD_GROUP_MAX_Y (768) 553 554 #define D3D11_CS_4_X_UAV_REGISTER_COUNT (1) 555 556 #define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535) 557 558 #define D3D11_CS_TGSM_REGISTER_COUNT (8192) 559 560 #define D3D11_CS_TGSM_REGISTER_READS_PER_INST (1) 561 562 #define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1) 563 564 #define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1) 565 566 #define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024) 567 568 #define D3D11_CS_THREAD_GROUP_MAX_X (1024) 569 570 #define D3D11_CS_THREAD_GROUP_MAX_Y (1024) 571 572 #define D3D11_CS_THREAD_GROUP_MAX_Z (64) 573 574 #define D3D11_CS_THREAD_GROUP_MIN_X (1) 575 576 #define D3D11_CS_THREAD_GROUP_MIN_Y (1) 577 578 #define D3D11_CS_THREAD_GROUP_MIN_Z (1) 579 580 #define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384) 581 582 #define D3D11_DEFAULT_DEPTH_BIAS (0) 583 584 #define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f 585 #define D3D11_DEFAULT_MAX_ANISOTROPY (16) 586 587 #define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f 588 #define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0) 589 590 #define D3D11_DEFAULT_SAMPLE_MASK (0xffffffff) 591 592 #define D3D11_DEFAULT_SCISSOR_ENDX (0) 593 594 #define D3D11_DEFAULT_SCISSOR_ENDY (0) 595 596 #define D3D11_DEFAULT_SCISSOR_STARTX (0) 597 598 #define D3D11_DEFAULT_SCISSOR_STARTY (0) 599 600 #define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f 601 #define D3D11_DEFAULT_STENCIL_READ_MASK (0xff) 602 603 #define D3D11_DEFAULT_STENCIL_REFERENCE (0) 604 605 #define D3D11_DEFAULT_STENCIL_WRITE_MASK (0xff) 606 607 #define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0) 608 609 #define D3D11_DEFAULT_VIEWPORT_HEIGHT (0) 610 611 #define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f 612 #define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f 613 #define D3D11_DEFAULT_VIEWPORT_TOPLEFTX (0) 614 615 #define D3D11_DEFAULT_VIEWPORT_TOPLEFTY (0) 616 617 #define D3D11_DEFAULT_VIEWPORT_WIDTH (0) 618 619 #define D3D11_FLOAT32_MAX (3.402823466e+38f) 620 #define D3D11_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES (0) 621 622 #define D3D11_IA_DEFAULT_PRIMITIVE_TOPOLOGY (0) 623 624 #define D3D11_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES (0) 625 626 #define D3D11_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT (1) 627 628 #define D3D11_IA_INSTANCE_ID_BIT_COUNT (32) 629 630 #define D3D11_IA_INTEGER_ARITHMETIC_BIT_COUNT (32) 631 632 #define D3D11_IA_PATCH_MAX_CONTROL_POINT_COUNT (32) 633 634 #define D3D11_IA_PRIMITIVE_ID_BIT_COUNT (32) 635 636 #define D3D11_IA_VERTEX_ID_BIT_COUNT (32) 637 638 #define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32) 639 640 #define D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS (128) 641 642 #define D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT (32) 643 644 #define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT (8) 645 646 #define D3D11_MAX_MAXANISOTROPY (16) 647 648 #define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT (32) 649 650 #define D3D11_VIEWPORT_BOUNDS_MAX (32767) 651 652 #define D3D11_VIEWPORT_BOUNDS_MIN (-32768) 653 654 #define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15) 655 656 #define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16) 657 658 #define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff) 659 660 #define D3D11_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff) 661 662 #define D3D11_SHADER_MAJOR_VERSION (5) 663 664 #define D3D11_SHADER_MAX_INSTANCES (65535) 665 666 #define D3D11_SHADER_MAX_INTERFACES (253) 667 668 #define D3D11_SHADER_MAX_INTERFACE_CALL_SITES (4096) 669 670 #define D3D11_SHADER_MAX_TYPES (65535) 671 672 #define D3D11_SHADER_MINOR_VERSION (0) 673 674 #define D3D11_VS_OUTPUT_REGISTER_COUNT (32) 675 676 #define D3D11_OMAC_SIZE (16) 677 678 #define D3D11_PS_CS_UAV_REGISTER_COMPONENTS (1) 679 680 #define D3D11_PS_CS_UAV_REGISTER_COUNT (8) 681 682 #define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST (1) 683 684 #define D3D11_PS_CS_UAV_REGISTER_READ_PORTS (1) 685 686 #define D3D11_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff) 687 688 #define D3D11_PS_FRONTFACING_FALSE_VALUE (0) 689 690 #define D3D11_PS_FRONTFACING_TRUE_VALUE (0xffffffff) 691 692 #define D3D11_PS_INPUT_REGISTER_COMPONENTS (4) 693 694 #define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) 695 696 #define D3D11_PS_INPUT_REGISTER_COUNT (32) 697 698 #define D3D11_PS_INPUT_REGISTER_READS_PER_INST (2) 699 700 #define D3D11_PS_INPUT_REGISTER_READ_PORTS (1) 701 702 #define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f) 703 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1) 704 705 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32) 706 707 #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT (1) 708 709 #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1) 710 711 #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32) 712 713 #define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT (1) 714 715 #define D3D11_PS_OUTPUT_REGISTER_COMPONENTS (4) 716 717 #define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) 718 719 #define D3D11_PS_OUTPUT_REGISTER_COUNT (8) 720 721 #define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f) 722 #define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT (16) 723 724 #define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096) 725 726 #define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27) 727 728 #define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096) 729 730 #define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096) 731 732 #define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32) 733 734 #define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32) 735 736 #define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384) 737 738 #define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024) 739 740 #define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096) 741 742 #define D3D11_REQ_MAXANISOTROPY (16) 743 744 #define D3D11_REQ_MIP_LEVELS (15) 745 746 #define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048) 747 748 #define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096) 749 750 #define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384) 751 752 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128) 753 754 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f) 755 #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048) 756 757 #define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20) 758 759 #define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096) 760 761 #define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048) 762 763 #define D3D11_REQ_TEXTURE1D_U_DIMENSION (16384) 764 765 #define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048) 766 767 #define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384) 768 769 #define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048) 770 771 #define D3D11_REQ_TEXTURECUBE_DIMENSION (16384) 772 773 #define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0) 774 775 #define D3D11_SHIFT_INSTRUCTION_PAD_VALUE (0) 776 777 #define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5) 778 779 #define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048) 780 781 #define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512) 782 783 #define D3D11_SO_BUFFER_SLOT_COUNT (4) 784 785 #define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff) 786 787 #define D3D11_SO_NO_RASTERIZED_STREAM (0xffffffff) 788 789 #define D3D11_SO_OUTPUT_COMPONENT_COUNT (128) 790 791 #define D3D11_SO_STREAM_COUNT (4) 792 793 #define D3D11_SPEC_DATE_DAY (16) 794 795 #define D3D11_SPEC_DATE_MONTH (5) 796 797 #define D3D11_SPEC_DATE_YEAR (2011) 798 799 #define D3D11_SPEC_VERSION (1.07) 800 #define D3D11_SRGB_GAMMA (2.2f) 801 #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f) 802 #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f) 803 #define D3D11_SRGB_TO_FLOAT_EXPONENT (2.4f) 804 #define D3D11_SRGB_TO_FLOAT_OFFSET (0.055f) 805 #define D3D11_SRGB_TO_FLOAT_THRESHOLD (0.04045f) 806 #define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f) 807 #define D3D11_STANDARD_COMPONENT_BIT_COUNT (32) 808 809 #define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64) 810 811 #define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4) 812 813 #define D3D11_STANDARD_PIXEL_COMPONENT_COUNT (128) 814 815 #define D3D11_STANDARD_PIXEL_ELEMENT_COUNT (32) 816 817 #define D3D11_STANDARD_VECTOR_SIZE (4) 818 819 #define D3D11_STANDARD_VERTEX_ELEMENT_COUNT (32) 820 821 #define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64) 822 823 #endif 824 #ifndef _D3D11_1_CONSTANTS 825 #define _D3D11_1_CONSTANTS 826 #define D3D11_1_UAV_SLOT_COUNT (64) 827 828 #endif 829 #ifndef _D3D11_2_CONSTANTS 830 #define _D3D11_2_CONSTANTS 831 #define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES (0x10000) 832 833 #endif 834 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 835 struct CD3D11_DEFAULT {}; 836 extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT; 837 #endif 838 typedef enum D3D11_BLEND { 839 D3D11_BLEND_ZERO = 1, 840 D3D11_BLEND_ONE = 2, 841 D3D11_BLEND_SRC_COLOR = 3, 842 D3D11_BLEND_INV_SRC_COLOR = 4, 843 D3D11_BLEND_SRC_ALPHA = 5, 844 D3D11_BLEND_INV_SRC_ALPHA = 6, 845 D3D11_BLEND_DEST_ALPHA = 7, 846 D3D11_BLEND_INV_DEST_ALPHA = 8, 847 D3D11_BLEND_DEST_COLOR = 9, 848 D3D11_BLEND_INV_DEST_COLOR = 10, 849 D3D11_BLEND_SRC_ALPHA_SAT = 11, 850 D3D11_BLEND_BLEND_FACTOR = 14, 851 D3D11_BLEND_INV_BLEND_FACTOR = 15, 852 D3D11_BLEND_SRC1_COLOR = 16, 853 D3D11_BLEND_INV_SRC1_COLOR = 17, 854 D3D11_BLEND_SRC1_ALPHA = 18, 855 D3D11_BLEND_INV_SRC1_ALPHA = 19 856 } D3D11_BLEND; 857 typedef enum D3D11_BLEND_OP { 858 D3D11_BLEND_OP_ADD = 1, 859 D3D11_BLEND_OP_SUBTRACT = 2, 860 D3D11_BLEND_OP_REV_SUBTRACT = 3, 861 D3D11_BLEND_OP_MIN = 4, 862 D3D11_BLEND_OP_MAX = 5 863 } D3D11_BLEND_OP; 864 typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE { 865 D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0, 866 D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1, 867 D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2, 868 D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3, 869 D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4, 870 D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5, 871 D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6, 872 D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7, 873 D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8 874 } D3D11_VIDEO_DECODER_BUFFER_TYPE; 875 typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE { 876 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0, 877 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1, 878 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2, 879 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3 880 } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE; 881 typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE { 882 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0, 883 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1, 884 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2 885 } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE; 886 typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT { 887 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0, 888 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1, 889 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2, 890 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3, 891 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4, 892 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5, 893 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6, 894 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7 895 } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT; 896 typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE { 897 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0, 898 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1, 899 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2 900 } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE; 901 typedef enum D3D11_VIDEO_PROCESSOR_ROTATION { 902 D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0, 903 D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1, 904 D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2, 905 D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3 906 } D3D11_VIDEO_PROCESSOR_ROTATION; 907 typedef enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS { 908 D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x1, 909 D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x2, 910 D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x4, 911 D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x8, 912 D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x10 913 } D3D11_VIDEO_PROCESSOR_DEVICE_CAPS; 914 typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS { 915 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x1, 916 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x2, 917 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x4, 918 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x8, 919 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x10, 920 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x20, 921 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x40, 922 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80, 923 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100, 924 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x200, 925 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400, 926 D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x800 927 } D3D11_VIDEO_PROCESSOR_FEATURE_CAPS; 928 typedef enum D3D11_VIDEO_PROCESSOR_FILTER_CAPS { 929 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS = 0x1, 930 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST = 0x2, 931 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE = 0x4, 932 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION = 0x8, 933 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION = 0x10, 934 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT = 0x20, 935 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING = 0x40, 936 D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT = 0x80 937 } D3D11_VIDEO_PROCESSOR_FILTER_CAPS; 938 typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_CAPS { 939 D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED = 0x1, 940 D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP = 0x2, 941 D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY = 0x4, 942 D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED = 0x8 943 } D3D11_VIDEO_PROCESSOR_FORMAT_CAPS; 944 typedef enum D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS { 945 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE = 0x1, 946 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING = 0x2, 947 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT = 0x4, 948 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION = 0x8, 949 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING = 0x10, 950 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION = 0x20, 951 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION = 0x40, 952 D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING = 0x80 953 } D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS; 954 typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS { 955 D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1, 956 D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2, 957 D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4, 958 D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8, 959 D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10 960 } D3D11_VIDEO_PROCESSOR_STEREO_CAPS; 961 typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS { 962 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1, 963 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2, 964 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4, 965 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8, 966 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10, 967 D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20 968 } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS; 969 typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS { 970 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1, 971 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2, 972 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4, 973 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8, 974 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10, 975 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20, 976 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40, 977 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80, 978 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100, 979 D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000 980 } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS; 981 typedef enum D3D11_CONTENT_PROTECTION_CAPS { 982 D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1, 983 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2, 984 D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4, 985 D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8, 986 D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10, 987 D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20, 988 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40, 989 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80, 990 D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100, 991 D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200, 992 D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400, 993 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800, 994 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000, 995 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000, 996 D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000 997 } D3D11_CONTENT_PROTECTION_CAPS; 998 typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE { 999 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x0, 1000 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x1, 1001 D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x2 1002 } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE; 1003 typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE { 1004 D3D11_PROCESSIDTYPE_UNKNOWN = 0x0, 1005 D3D11_PROCESSIDTYPE_DWM = 0x1, 1006 D3D11_PROCESSIDTYPE_HANDLE = 0x2 1007 } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE; 1008 typedef enum D3D11_BUS_TYPE { 1009 D3D11_BUS_TYPE_OTHER = 0x0, 1010 D3D11_BUS_TYPE_PCI = 0x1, 1011 D3D11_BUS_TYPE_PCIX = 0x2, 1012 D3D11_BUS_TYPE_PCIEXPRESS = 0x3, 1013 D3D11_BUS_TYPE_AGP = 0x4, 1014 D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000, 1015 D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000, 1016 D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000, 1017 D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000, 1018 D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000, 1019 D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000 1020 } D3D11_BUS_TYPE; 1021 typedef struct D3D11_BOX { 1022 UINT left; 1023 UINT top; 1024 UINT front; 1025 UINT right; 1026 UINT bottom; 1027 UINT back; 1028 } D3D11_BOX; 1029 typedef struct D3D11_BUFFER_RTV { 1030 __C89_NAMELESS union { 1031 UINT FirstElement; 1032 UINT ElementOffset; 1033 } __C89_NAMELESSUNIONNAME1; 1034 __C89_NAMELESS union { 1035 UINT NumElements; 1036 UINT ElementWidth; 1037 } __C89_NAMELESSUNIONNAME2; 1038 } D3D11_BUFFER_RTV; 1039 typedef struct D3D11_BUFFER_SRV { 1040 __C89_NAMELESS union { 1041 UINT FirstElement; 1042 UINT ElementOffset; 1043 } __C89_NAMELESSUNIONNAME1; 1044 __C89_NAMELESS union { 1045 UINT NumElements; 1046 UINT ElementWidth; 1047 } __C89_NAMELESSUNIONNAME2; 1048 } D3D11_BUFFER_SRV; 1049 typedef struct D3D11_BUFFER_UAV { 1050 UINT FirstElement; 1051 UINT NumElements; 1052 UINT Flags; 1053 } D3D11_BUFFER_UAV; 1054 typedef struct D3D11_BUFFEREX_SRV { 1055 UINT FirstElement; 1056 UINT NumElements; 1057 UINT Flags; 1058 } D3D11_BUFFEREX_SRV; 1059 typedef struct D3D11_CLASS_INSTANCE_DESC { 1060 UINT InstanceId; 1061 UINT InstanceIndex; 1062 UINT TypeId; 1063 UINT ConstantBuffer; 1064 UINT BaseConstantBufferOffset; 1065 UINT BaseTexture; 1066 UINT BaseSampler; 1067 WINBOOL Created; 1068 } D3D11_CLASS_INSTANCE_DESC; 1069 typedef enum D3D11_COMPARISON_FUNC { 1070 D3D11_COMPARISON_NEVER = 1, 1071 D3D11_COMPARISON_LESS = 2, 1072 D3D11_COMPARISON_EQUAL = 3, 1073 D3D11_COMPARISON_LESS_EQUAL = 4, 1074 D3D11_COMPARISON_GREATER = 5, 1075 D3D11_COMPARISON_NOT_EQUAL = 6, 1076 D3D11_COMPARISON_GREATER_EQUAL = 7, 1077 D3D11_COMPARISON_ALWAYS = 8 1078 } D3D11_COMPARISON_FUNC; 1079 typedef enum D3D11_COUNTER { 1080 D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 1081 } D3D11_COUNTER; 1082 typedef struct D3D11_COUNTER_DESC { 1083 D3D11_COUNTER Counter; 1084 UINT MiscFlags; 1085 } D3D11_COUNTER_DESC; 1086 typedef struct D3D11_COUNTER_INFO { 1087 D3D11_COUNTER LastDeviceDependentCounter; 1088 UINT NumSimultaneousCounters; 1089 UINT8 NumDetectableParallelUnits; 1090 } D3D11_COUNTER_INFO; 1091 typedef enum D3D11_COUNTER_TYPE { 1092 D3D11_COUNTER_TYPE_FLOAT32 = 0, 1093 D3D11_COUNTER_TYPE_UINT16 = 1, 1094 D3D11_COUNTER_TYPE_UINT32 = 2, 1095 D3D11_COUNTER_TYPE_UINT64 = 3 1096 } D3D11_COUNTER_TYPE; 1097 typedef enum D3D11_CULL_MODE { 1098 D3D11_CULL_NONE = 1, 1099 D3D11_CULL_FRONT = 2, 1100 D3D11_CULL_BACK = 3 1101 } D3D11_CULL_MODE; 1102 typedef enum D3D11_DEPTH_WRITE_MASK { 1103 D3D11_DEPTH_WRITE_MASK_ZERO = 0, 1104 D3D11_DEPTH_WRITE_MASK_ALL = 1 1105 } D3D11_DEPTH_WRITE_MASK; 1106 typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS { 1107 D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff, 1108 D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe 1109 } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS; 1110 typedef enum D3D11_DEVICE_CONTEXT_TYPE { 1111 D3D11_DEVICE_CONTEXT_IMMEDIATE = 0, 1112 D3D11_DEVICE_CONTEXT_DEFERRED = 1 1113 } D3D11_DEVICE_CONTEXT_TYPE; 1114 typedef enum D3D11_DSV_DIMENSION { 1115 D3D11_DSV_DIMENSION_UNKNOWN = 0, 1116 D3D11_DSV_DIMENSION_TEXTURE1D = 1, 1117 D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2, 1118 D3D11_DSV_DIMENSION_TEXTURE2D = 3, 1119 D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4, 1120 D3D11_DSV_DIMENSION_TEXTURE2DMS = 5, 1121 D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 1122 } D3D11_DSV_DIMENSION; 1123 typedef enum D3D11_FEATURE { 1124 D3D11_FEATURE_THREADING = 0, 1125 D3D11_FEATURE_DOUBLES = 1, 1126 D3D11_FEATURE_FORMAT_SUPPORT = 2, 1127 D3D11_FEATURE_FORMAT_SUPPORT2 = 3, 1128 D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = 4, 1129 D3D11_FEATURE_D3D11_OPTIONS = 5, 1130 D3D11_FEATURE_ARCHITECTURE_INFO = 6, 1131 D3D11_FEATURE_D3D9_OPTIONS = 7, 1132 D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = 8, 1133 D3D11_FEATURE_D3D9_SHADOW_SUPPORT = 9, 1134 D3D11_FEATURE_D3D11_OPTIONS1 = 10, 1135 D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = 11, 1136 D3D11_FEATURE_MARKER_SUPPORT = 12, 1137 D3D11_FEATURE_D3D9_OPTIONS1 = 13, 1138 D3D11_FEATURE_D3D11_OPTIONS2 = 14, 1139 D3D11_FEATURE_D3D11_OPTIONS3 = 15, 1140 D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 16, 1141 D3D11_FEATURE_D3D11_OPTIONS4 = 17, 1142 D3D11_FEATURE_SHADER_CACHE = 18, 1143 D3D11_FEATURE_D3D11_OPTIONS5 = 19 1144 } D3D11_FEATURE; 1145 typedef struct D3D11_FEATURE_DATA_THREADING { 1146 WINBOOL DriverConcurrentCreates; 1147 WINBOOL DriverCommandLists; 1148 } D3D11_FEATURE_DATA_THREADING; 1149 typedef struct D3D11_FEATURE_DATA_DOUBLES { 1150 WINBOOL DoublePrecisionFloatShaderOps; 1151 } D3D11_FEATURE_DATA_DOUBLES; 1152 typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT { 1153 DXGI_FORMAT InFormat; 1154 UINT OutFormatSupport; 1155 } D3D11_FEATURE_DATA_FORMAT_SUPPORT; 1156 typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 { 1157 DXGI_FORMAT InFormat; 1158 UINT OutFormatSupport2; 1159 } D3D11_FEATURE_DATA_FORMAT_SUPPORT2; 1160 typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS { 1161 WINBOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; 1162 } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS; 1163 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS { 1164 WINBOOL OutputMergerLogicOp; 1165 WINBOOL UAVOnlyRenderingForcedSampleCount; 1166 WINBOOL DiscardAPIsSeenByDriver; 1167 WINBOOL FlagsForUpdateAndCopySeenByDriver; 1168 WINBOOL ClearView; 1169 WINBOOL CopyWithOverlap; 1170 WINBOOL ConstantBufferPartialUpdate; 1171 WINBOOL ConstantBufferOffsetting; 1172 WINBOOL MapNoOverwriteOnDynamicConstantBuffer; 1173 WINBOOL MapNoOverwriteOnDynamicBufferSRV; 1174 WINBOOL MultisampleRTVWithForcedSampleCountOne; 1175 WINBOOL SAD4ShaderInstructions; 1176 WINBOOL ExtendedDoublesShaderInstructions; 1177 WINBOOL ExtendedResourceSharing; 1178 } D3D11_FEATURE_DATA_D3D11_OPTIONS; 1179 typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO { 1180 WINBOOL TileBasedDeferredRenderer; 1181 } D3D11_FEATURE_DATA_ARCHITECTURE_INFO; 1182 typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS { 1183 WINBOOL FullNonPow2TextureSupport; 1184 } D3D11_FEATURE_DATA_D3D9_OPTIONS; 1185 typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT { 1186 WINBOOL SupportsDepthAsTextureWithLessEqualComparisonFilter; 1187 } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT; 1188 typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT { 1189 D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1, 1190 D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2 1191 } D3D11_SHADER_MIN_PRECISION_SUPPORT; 1192 typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT { 1193 UINT PixelShaderMinPrecision; 1194 UINT AllOtherShaderStagesMinPrecision; 1195 } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT; 1196 typedef enum D3D11_TILED_RESOURCES_TIER { 1197 D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0, 1198 D3D11_TILED_RESOURCES_TIER_1 = 0x1, 1199 D3D11_TILED_RESOURCES_TIER_2 = 0x2, 1200 D3D11_TILED_RESOURCES_TIER_3 = 0x3 1201 } D3D11_TILED_RESOURCES_TIER; 1202 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 { 1203 D3D11_TILED_RESOURCES_TIER TiledResourcesTier; 1204 WINBOOL MinMaxFiltering; 1205 WINBOOL ClearViewAlsoSupportsDepthOnlyFormats; 1206 WINBOOL MapOnDefaultBuffers; 1207 } D3D11_FEATURE_DATA_D3D11_OPTIONS1; 1208 typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT { 1209 WINBOOL SimpleInstancingSupported; 1210 } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT; 1211 typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT { 1212 WINBOOL Profile; 1213 } D3D11_FEATURE_DATA_MARKER_SUPPORT; 1214 typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 { 1215 WINBOOL FullNonPow2TextureSupported; 1216 WINBOOL DepthAsTextureWithLessEqualComparisonFilterSupported; 1217 WINBOOL SimpleInstancingSupported; 1218 WINBOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported; 1219 } D3D11_FEATURE_DATA_D3D9_OPTIONS1; 1220 typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER { 1221 D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0, 1222 D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1, 1223 D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2, 1224 D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3 1225 } D3D11_CONSERVATIVE_RASTERIZATION_TIER; 1226 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 { 1227 WINBOOL PSSpecifiedStencilRefSupported; 1228 WINBOOL TypedUAVLoadAdditionalFormats; 1229 WINBOOL ROVsSupported; 1230 D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier; 1231 D3D11_TILED_RESOURCES_TIER TiledResourcesTier; 1232 WINBOOL MapOnDefaultTextures; 1233 WINBOOL StandardSwizzle; 1234 WINBOOL UnifiedMemoryArchitecture; 1235 } D3D11_FEATURE_DATA_D3D11_OPTIONS2; 1236 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 { 1237 WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer; 1238 } D3D11_FEATURE_DATA_D3D11_OPTIONS3; 1239 typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT { 1240 UINT MaxGPUVirtualAddressBitsPerResource; 1241 UINT MaxGPUVirtualAddressBitsPerProcess; 1242 } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT; 1243 typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS { 1244 D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0, 1245 D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1, 1246 D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2 1247 } D3D11_SHADER_CACHE_SUPPORT_FLAGS; 1248 typedef struct D3D11_FEATURE_DATA_SHADER_CACHE { 1249 UINT SupportFlags; 1250 } D3D11_FEATURE_DATA_SHADER_CACHE; 1251 typedef enum D3D11_SHARED_RESOURCE_TIER { 1252 D3D11_SHARED_RESOURCE_TIER_0 = 0, 1253 D3D11_SHARED_RESOURCE_TIER_1 = 1, 1254 D3D11_SHARED_RESOURCE_TIER_2 = 2, 1255 D3D11_SHARED_RESOURCE_TIER_3 = 3 1256 } D3D11_SHARED_RESOURCE_TIER; 1257 typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS5 { 1258 D3D11_SHARED_RESOURCE_TIER SharedResourceTier; 1259 } D3D11_FEATURE_DATA_D3D11_OPTIONS5; 1260 typedef enum D3D11_FILL_MODE { 1261 D3D11_FILL_WIREFRAME = 2, 1262 D3D11_FILL_SOLID = 3 1263 } D3D11_FILL_MODE; 1264 typedef enum D3D11_FILTER_TYPE { 1265 D3D11_FILTER_TYPE_POINT = 0, 1266 D3D11_FILTER_TYPE_LINEAR = 1 1267 } D3D11_FILTER_TYPE; 1268 #define D3D11_MIN_FILTER_SHIFT (4) 1269 1270 #define D3D11_MAG_FILTER_SHIFT (2) 1271 1272 #define D3D11_MIP_FILTER_SHIFT (0) 1273 1274 #define D3D11_FILTER_TYPE_MASK (0x3) 1275 1276 #define D3D11_COMPARISON_FILTERING_BIT (0x80) 1277 1278 #define D3D11_ANISOTROPIC_FILTERING_BIT (0x40) 1279 1280 #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \ 1281 ((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \ 1282 (((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \ 1283 (((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \ 1284 (((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT))) 1285 #define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \ 1286 ((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \ 1287 D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \ 1288 D3D11_FILTER_TYPE_LINEAR,bComparison))) 1289 #define D3D11_DECODE_MIN_FILTER(d3d11Filter) \ 1290 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) 1291 #define D3D11_DECODE_MAG_FILTER(d3d11Filter) \ 1292 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) 1293 #define D3D11_DECODE_MIP_FILTER(d3d11Filter) \ 1294 ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) 1295 #define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT) 1296 #define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \ 1297 (((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \ 1298 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \ 1299 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \ 1300 && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter))) 1301 typedef enum D3D11_FILTER { 1302 D3D11_FILTER_MIN_MAG_MIP_POINT = 0x0, 1303 D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, 1304 D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, 1305 D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, 1306 D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, 1307 D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, 1308 D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, 1309 D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15, 1310 D3D11_FILTER_ANISOTROPIC = 0x55, 1311 D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, 1312 D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, 1313 D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, 1314 D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, 1315 D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, 1316 D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, 1317 D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, 1318 D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, 1319 D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5, 1320 D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100, 1321 D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, 1322 D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, 1323 D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, 1324 D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, 1325 D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, 1326 D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, 1327 D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, 1328 D3D11_FILTER_MINIMUM_ANISOTROPIC = 0x155, 1329 D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180, 1330 D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, 1331 D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, 1332 D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, 1333 D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, 1334 D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, 1335 D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, 1336 D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, 1337 D3D11_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5 1338 } D3D11_FILTER; 1339 typedef enum D3D11_DSV_FLAG { 1340 D3D11_DSV_READ_ONLY_DEPTH = 0x1, 1341 D3D11_DSV_READ_ONLY_STENCIL = 0x2 1342 } D3D11_DSV_FLAG; 1343 typedef enum D3D11_BUFFEREX_SRV_FLAG { 1344 D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1 1345 } D3D11_BUFFEREX_SRV_FLAG; 1346 typedef enum D3D11_UAV_FLAG { 1347 D3D11_BUFFER_UAV_FLAG_RAW = 0x1, 1348 D3D11_BUFFER_UAV_FLAG_APPEND = 0x2, 1349 D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4 1350 } D3D11_UAV_FLAG; 1351 typedef enum D3D11_INPUT_CLASSIFICATION { 1352 D3D11_INPUT_PER_VERTEX_DATA = 0, 1353 D3D11_INPUT_PER_INSTANCE_DATA = 1 1354 } D3D11_INPUT_CLASSIFICATION; 1355 #define D3D11_APPEND_ALIGNED_ELEMENT (0xffffffff) 1356 1357 typedef struct D3D11_INPUT_ELEMENT_DESC { 1358 LPCSTR SemanticName; 1359 UINT SemanticIndex; 1360 DXGI_FORMAT Format; 1361 UINT InputSlot; 1362 UINT AlignedByteOffset; 1363 D3D11_INPUT_CLASSIFICATION InputSlotClass; 1364 UINT InstanceDataStepRate; 1365 } D3D11_INPUT_ELEMENT_DESC; 1366 typedef enum D3D11_MAP { 1367 D3D11_MAP_READ = 1, 1368 D3D11_MAP_WRITE = 2, 1369 D3D11_MAP_READ_WRITE = 3, 1370 D3D11_MAP_WRITE_DISCARD = 4, 1371 D3D11_MAP_WRITE_NO_OVERWRITE = 5 1372 } D3D11_MAP; 1373 typedef enum D3D11_MAP_FLAG { 1374 D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000 1375 } D3D11_MAP_FLAG; 1376 typedef enum D3D11_RAISE_FLAG { 1377 D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1 1378 } D3D11_RAISE_FLAG; 1379 typedef struct D3D11_QUERY_DATA_SO_STATISTICS { 1380 UINT64 NumPrimitivesWritten; 1381 UINT64 PrimitivesStorageNeeded; 1382 } D3D11_QUERY_DATA_SO_STATISTICS; 1383 typedef struct D3D11_MAPPED_SUBRESOURCE { 1384 void *pData; 1385 UINT RowPitch; 1386 UINT DepthPitch; 1387 } D3D11_MAPPED_SUBRESOURCE; 1388 typedef enum D3D11_QUERY { 1389 D3D11_QUERY_EVENT = 0, 1390 D3D11_QUERY_OCCLUSION = 1, 1391 D3D11_QUERY_TIMESTAMP = 2, 1392 D3D11_QUERY_TIMESTAMP_DISJOINT = 3, 1393 D3D11_QUERY_PIPELINE_STATISTICS = 4, 1394 D3D11_QUERY_OCCLUSION_PREDICATE = 5, 1395 D3D11_QUERY_SO_STATISTICS = 6, 1396 D3D11_QUERY_SO_OVERFLOW_PREDICATE = 7, 1397 D3D11_QUERY_SO_STATISTICS_STREAM0 = 8, 1398 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = 9, 1399 D3D11_QUERY_SO_STATISTICS_STREAM1 = 10, 1400 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = 11, 1401 D3D11_QUERY_SO_STATISTICS_STREAM2 = 12, 1402 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = 13, 1403 D3D11_QUERY_SO_STATISTICS_STREAM3 = 14, 1404 D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = 15 1405 } D3D11_QUERY; 1406 typedef enum D3D11_QUERY_MISC_FLAG { 1407 D3D11_QUERY_MISC_PREDICATEHINT = 0x1 1408 } D3D11_QUERY_MISC_FLAG; 1409 typedef enum D3D11_ASYNC_GETDATA_FLAG { 1410 D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1 1411 } D3D11_ASYNC_GETDATA_FLAG; 1412 typedef enum D3D11_RESOURCE_MISC_FLAG { 1413 D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1, 1414 D3D11_RESOURCE_MISC_SHARED = 0x2, 1415 D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4, 1416 D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10, 1417 D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20, 1418 D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40, 1419 D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80, 1420 D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100, 1421 D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200, 1422 D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800, 1423 D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000, 1424 D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000, 1425 D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000, 1426 D3D11_RESOURCE_MISC_GUARDED = 0x8000, 1427 D3D11_RESOURCE_MISC_TILE_POOL = 0x20000, 1428 D3D11_RESOURCE_MISC_TILED = 0x40000, 1429 D3D11_RESOURCE_MISC_HW_PROTECTED = 0x80000, 1430 D3D11_RESOURCE_MISC_SHARED_DISPLAYABLE = 0x100000, 1431 D3D11_RESOURCE_MISC_SHARED_EXCLUSIVE_WRITER = 0x200000 1432 } D3D11_RESOURCE_MISC_FLAG; 1433 typedef struct D3D11_QUERY_DESC { 1434 D3D11_QUERY Query; 1435 UINT MiscFlags; 1436 } D3D11_QUERY_DESC; 1437 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 1438 struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC { 1439 CD3D11_QUERY_DESC() {} 1440 ~CD3D11_QUERY_DESC() {} 1441 explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {} 1442 explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) { 1443 Query = query; 1444 MiscFlags = misc_flags; 1445 } 1446 operator const D3D11_QUERY_DESC&() const { 1447 return *this; 1448 } 1449 }; 1450 #endif 1451 typedef struct D3D11_RASTERIZER_DESC { 1452 D3D11_FILL_MODE FillMode; 1453 D3D11_CULL_MODE CullMode; 1454 WINBOOL FrontCounterClockwise; 1455 INT DepthBias; 1456 FLOAT DepthBiasClamp; 1457 FLOAT SlopeScaledDepthBias; 1458 WINBOOL DepthClipEnable; 1459 WINBOOL ScissorEnable; 1460 WINBOOL MultisampleEnable; 1461 WINBOOL AntialiasedLineEnable; 1462 } D3D11_RASTERIZER_DESC; 1463 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 1464 struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC { 1465 CD3D11_RASTERIZER_DESC() {} 1466 explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {} 1467 explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) { 1468 FillMode = D3D11_FILL_SOLID; 1469 CullMode = D3D11_CULL_BACK; 1470 FrontCounterClockwise = FALSE; 1471 DepthBias = D3D11_DEFAULT_DEPTH_BIAS; 1472 DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP; 1473 SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; 1474 DepthClipEnable = TRUE; 1475 ScissorEnable = FALSE; 1476 MultisampleEnable = FALSE; 1477 AntialiasedLineEnable = FALSE; 1478 } 1479 explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode, 1480 WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias, 1481 BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) { 1482 FillMode = fillMode; 1483 CullMode = cullMode; 1484 FrontCounterClockwise = frontCounterClockwise; 1485 DepthBias = depthBias; 1486 DepthBiasClamp = depthBiasClamp; 1487 SlopeScaledDepthBias = slopeScaledDepthBias; 1488 DepthClipEnable = depthClipEnable; 1489 ScissorEnable = scissorEnable; 1490 MultisampleEnable = multisampleEnable; 1491 AntialiasedLineEnable = antialiasedLineEnable; 1492 } 1493 ~CD3D11_RASTERIZER_DESC() {} 1494 operator const D3D11_RASTERIZER_DESC&() const { return *this; } 1495 }; 1496 #endif 1497 typedef enum D3D11_RESOURCE_DIMENSION { 1498 D3D11_RESOURCE_DIMENSION_UNKNOWN = 0, 1499 D3D11_RESOURCE_DIMENSION_BUFFER = 1, 1500 D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2, 1501 D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3, 1502 D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4 1503 } D3D11_RESOURCE_DIMENSION; 1504 typedef enum D3D11_RTV_DIMENSION { 1505 D3D11_RTV_DIMENSION_UNKNOWN = 0, 1506 D3D11_RTV_DIMENSION_BUFFER = 1, 1507 D3D11_RTV_DIMENSION_TEXTURE1D = 2, 1508 D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3, 1509 D3D11_RTV_DIMENSION_TEXTURE2D = 4, 1510 D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5, 1511 D3D11_RTV_DIMENSION_TEXTURE2DMS = 6, 1512 D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, 1513 D3D11_RTV_DIMENSION_TEXTURE3D = 8 1514 } D3D11_RTV_DIMENSION; 1515 typedef struct D3D11_SO_DECLARATION_ENTRY { 1516 UINT Stream; 1517 LPCSTR SemanticName; 1518 UINT SemanticIndex; 1519 BYTE StartComponent; 1520 BYTE ComponentCount; 1521 BYTE OutputSlot; 1522 } D3D11_SO_DECLARATION_ENTRY; 1523 typedef enum D3D11_STENCIL_OP { 1524 D3D11_STENCIL_OP_KEEP = 1, 1525 D3D11_STENCIL_OP_ZERO = 2, 1526 D3D11_STENCIL_OP_REPLACE = 3, 1527 D3D11_STENCIL_OP_INCR_SAT = 4, 1528 D3D11_STENCIL_OP_DECR_SAT = 5, 1529 D3D11_STENCIL_OP_INVERT = 6, 1530 D3D11_STENCIL_OP_INCR = 7, 1531 D3D11_STENCIL_OP_DECR = 8 1532 } D3D11_STENCIL_OP; 1533 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 1534 } 1535 inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) { 1536 return MipSlice + ArraySlice * MipLevels; 1537 } 1538 extern "C"{ 1539 #endif 1540 typedef struct D3D11_SUBRESOURCE_DATA { 1541 const void *pSysMem; 1542 UINT SysMemPitch; 1543 UINT SysMemSlicePitch; 1544 } D3D11_SUBRESOURCE_DATA; 1545 typedef struct D3D11_TEX1D_ARRAY_DSV { 1546 UINT MipSlice; 1547 UINT FirstArraySlice; 1548 UINT ArraySize; 1549 } D3D11_TEX1D_ARRAY_DSV; 1550 typedef struct D3D11_TEX1D_ARRAY_RTV { 1551 UINT MipSlice; 1552 UINT FirstArraySlice; 1553 UINT ArraySize; 1554 } D3D11_TEX1D_ARRAY_RTV; 1555 typedef struct D3D11_TEX1D_ARRAY_SRV { 1556 UINT MostDetailedMip; 1557 UINT MipLevels; 1558 UINT FirstArraySlice; 1559 UINT ArraySize; 1560 } D3D11_TEX1D_ARRAY_SRV; 1561 typedef struct D3D11_TEX1D_ARRAY_UAV { 1562 UINT MipSlice; 1563 UINT FirstArraySlice; 1564 UINT ArraySize; 1565 } D3D11_TEX1D_ARRAY_UAV; 1566 typedef struct D3D11_TEX1D_DSV { 1567 UINT MipSlice; 1568 } D3D11_TEX1D_DSV; 1569 typedef struct D3D11_TEX1D_RTV { 1570 UINT MipSlice; 1571 } D3D11_TEX1D_RTV; 1572 typedef struct D3D11_TEX1D_SRV { 1573 UINT MostDetailedMip; 1574 UINT MipLevels; 1575 } D3D11_TEX1D_SRV; 1576 typedef struct D3D11_TEX1D_UAV { 1577 UINT MipSlice; 1578 } D3D11_TEX1D_UAV; 1579 typedef struct D3D11_TEX2D_ARRAY_DSV { 1580 UINT MipSlice; 1581 UINT FirstArraySlice; 1582 UINT ArraySize; 1583 } D3D11_TEX2D_ARRAY_DSV; 1584 typedef struct D3D11_TEX2D_ARRAY_RTV { 1585 UINT MipSlice; 1586 UINT FirstArraySlice; 1587 UINT ArraySize; 1588 } D3D11_TEX2D_ARRAY_RTV; 1589 typedef struct D3D11_TEX2D_ARRAY_SRV { 1590 UINT MostDetailedMip; 1591 UINT MipLevels; 1592 UINT FirstArraySlice; 1593 UINT ArraySize; 1594 } D3D11_TEX2D_ARRAY_SRV; 1595 typedef struct D3D11_TEX2D_ARRAY_UAV { 1596 UINT MipSlice; 1597 UINT FirstArraySlice; 1598 UINT ArraySize; 1599 } D3D11_TEX2D_ARRAY_UAV; 1600 typedef struct D3D11_TEX2D_DSV { 1601 UINT MipSlice; 1602 } D3D11_TEX2D_DSV; 1603 typedef struct D3D11_TEX2D_RTV { 1604 UINT MipSlice; 1605 } D3D11_TEX2D_RTV; 1606 typedef struct D3D11_TEX2D_SRV { 1607 UINT MostDetailedMip; 1608 UINT MipLevels; 1609 } D3D11_TEX2D_SRV; 1610 typedef struct D3D11_TEX2D_UAV { 1611 UINT MipSlice; 1612 } D3D11_TEX2D_UAV; 1613 typedef struct D3D11_TEX2DMS_ARRAY_DSV { 1614 UINT FirstArraySlice; 1615 UINT ArraySize; 1616 } D3D11_TEX2DMS_ARRAY_DSV; 1617 typedef struct D3D11_TEX2DMS_ARRAY_RTV { 1618 UINT FirstArraySlice; 1619 UINT ArraySize; 1620 } D3D11_TEX2DMS_ARRAY_RTV; 1621 typedef struct D3D11_TEX2DMS_ARRAY_SRV { 1622 UINT FirstArraySlice; 1623 UINT ArraySize; 1624 } D3D11_TEX2DMS_ARRAY_SRV; 1625 typedef struct D3D11_TEX2DMS_DSV { 1626 UINT UnusedField_NothingToDefine; 1627 } D3D11_TEX2DMS_DSV; 1628 typedef struct D3D11_TEX2DMS_RTV { 1629 UINT UnusedField_NothingToDefine; 1630 } D3D11_TEX2DMS_RTV; 1631 typedef struct D3D11_TEX2DMS_SRV { 1632 UINT UnusedField_NothingToDefine; 1633 } D3D11_TEX2DMS_SRV; 1634 typedef struct D3D11_TEX3D_RTV { 1635 UINT MipSlice; 1636 UINT FirstWSlice; 1637 UINT WSize; 1638 } D3D11_TEX3D_RTV; 1639 typedef struct D3D11_TEX3D_SRV { 1640 UINT MostDetailedMip; 1641 UINT MipLevels; 1642 } D3D11_TEX3D_SRV; 1643 typedef struct D3D11_TEX3D_UAV { 1644 UINT MipSlice; 1645 UINT FirstWSlice; 1646 UINT WSize; 1647 } D3D11_TEX3D_UAV; 1648 typedef struct D3D11_TEXCUBE_ARRAY_SRV { 1649 UINT MostDetailedMip; 1650 UINT MipLevels; 1651 UINT First2DArrayFace; 1652 UINT NumCubes; 1653 } D3D11_TEXCUBE_ARRAY_SRV; 1654 typedef struct D3D11_TEXCUBE_SRV { 1655 UINT MostDetailedMip; 1656 UINT MipLevels; 1657 } D3D11_TEXCUBE_SRV; 1658 typedef enum D3D11_TEXTURE_ADDRESS_MODE { 1659 D3D11_TEXTURE_ADDRESS_WRAP = 1, 1660 D3D11_TEXTURE_ADDRESS_MIRROR = 2, 1661 D3D11_TEXTURE_ADDRESS_CLAMP = 3, 1662 D3D11_TEXTURE_ADDRESS_BORDER = 4, 1663 D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5 1664 } D3D11_TEXTURE_ADDRESS_MODE; 1665 typedef enum D3D11_UAV_DIMENSION { 1666 D3D11_UAV_DIMENSION_UNKNOWN = 0, 1667 D3D11_UAV_DIMENSION_BUFFER = 1, 1668 D3D11_UAV_DIMENSION_TEXTURE1D = 2, 1669 D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3, 1670 D3D11_UAV_DIMENSION_TEXTURE2D = 4, 1671 D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5, 1672 D3D11_UAV_DIMENSION_TEXTURE3D = 8 1673 } D3D11_UAV_DIMENSION; 1674 typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC { 1675 DXGI_FORMAT Format; 1676 D3D11_UAV_DIMENSION ViewDimension; 1677 __C89_NAMELESS union { 1678 D3D11_BUFFER_UAV Buffer; 1679 D3D11_TEX1D_UAV Texture1D; 1680 D3D11_TEX1D_ARRAY_UAV Texture1DArray; 1681 D3D11_TEX2D_UAV Texture2D; 1682 D3D11_TEX2D_ARRAY_UAV Texture2DArray; 1683 D3D11_TEX3D_UAV Texture3D; 1684 } __C89_NAMELESSUNIONNAME; 1685 } D3D11_UNORDERED_ACCESS_VIEW_DESC; 1686 typedef enum D3D11_USAGE { 1687 D3D11_USAGE_DEFAULT = 0, 1688 D3D11_USAGE_IMMUTABLE = 1, 1689 D3D11_USAGE_DYNAMIC = 2, 1690 D3D11_USAGE_STAGING = 3 1691 } D3D11_USAGE; 1692 typedef enum D3D11_BIND_FLAG { 1693 D3D11_BIND_VERTEX_BUFFER = 0x1, 1694 D3D11_BIND_INDEX_BUFFER = 0x2, 1695 D3D11_BIND_CONSTANT_BUFFER = 0x4, 1696 D3D11_BIND_SHADER_RESOURCE = 0x8, 1697 D3D11_BIND_STREAM_OUTPUT = 0x10, 1698 D3D11_BIND_RENDER_TARGET = 0x20, 1699 D3D11_BIND_DEPTH_STENCIL = 0x40, 1700 D3D11_BIND_UNORDERED_ACCESS = 0x80, 1701 D3D11_BIND_DECODER = 0x200, 1702 D3D11_BIND_VIDEO_ENCODER = 0x400 1703 } D3D11_BIND_FLAG; 1704 typedef enum D3D11_CPU_ACCESS_FLAG { 1705 D3D11_CPU_ACCESS_WRITE = 0x10000, 1706 D3D11_CPU_ACCESS_READ = 0x20000 1707 } D3D11_CPU_ACCESS_FLAG; 1708 typedef struct D3D11_VIEWPORT { 1709 FLOAT TopLeftX; 1710 FLOAT TopLeftY; 1711 FLOAT Width; 1712 FLOAT Height; 1713 FLOAT MinDepth; 1714 FLOAT MaxDepth; 1715 } D3D11_VIEWPORT; 1716 typedef enum D3D11_COLOR_WRITE_ENABLE { 1717 D3D11_COLOR_WRITE_ENABLE_RED = 1, 1718 D3D11_COLOR_WRITE_ENABLE_GREEN = 2, 1719 D3D11_COLOR_WRITE_ENABLE_BLUE = 4, 1720 D3D11_COLOR_WRITE_ENABLE_ALPHA = 8, 1721 D3D11_COLOR_WRITE_ENABLE_ALL = ((D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN) | D3D11_COLOR_WRITE_ENABLE_BLUE) | D3D11_COLOR_WRITE_ENABLE_ALPHA 1722 } D3D11_COLOR_WRITE_ENABLE; 1723 typedef enum D3D11_FORMAT_SUPPORT { 1724 D3D11_FORMAT_SUPPORT_BUFFER = 0x1, 1725 D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, 1726 D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, 1727 D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8, 1728 D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10, 1729 D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20, 1730 D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40, 1731 D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80, 1732 D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100, 1733 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, 1734 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, 1735 D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, 1736 D3D11_FORMAT_SUPPORT_MIP = 0x1000, 1737 D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, 1738 D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, 1739 D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000, 1740 D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, 1741 D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, 1742 D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, 1743 D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000, 1744 D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000, 1745 D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000, 1746 D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000, 1747 D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000, 1748 D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000, 1749 D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000, 1750 D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000, 1751 D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000, 1752 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000, 1753 D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000, 1754 D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000 1755 } D3D11_FORMAT_SUPPORT; 1756 typedef enum D3D11_FORMAT_SUPPORT2 { 1757 D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1, 1758 D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2, 1759 D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4, 1760 D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8, 1761 D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10, 1762 D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20, 1763 D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40, 1764 D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80, 1765 D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x100, 1766 D3D11_FORMAT_SUPPORT2_TILED = 0x200, 1767 D3D11_FORMAT_SUPPORT2_SHAREABLE = 0x400, 1768 D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000 1769 } D3D11_FORMAT_SUPPORT2; 1770 typedef enum D3D11_CLEAR_FLAG { 1771 D3D11_CLEAR_DEPTH = 0x1, 1772 D3D11_CLEAR_STENCIL = 0x2 1773 } D3D11_CLEAR_FLAG; 1774 typedef struct D3D11_RENDER_TARGET_BLEND_DESC { 1775 WINBOOL BlendEnable; 1776 D3D11_BLEND SrcBlend; 1777 D3D11_BLEND DestBlend; 1778 D3D11_BLEND_OP BlendOp; 1779 D3D11_BLEND SrcBlendAlpha; 1780 D3D11_BLEND DestBlendAlpha; 1781 D3D11_BLEND_OP BlendOpAlpha; 1782 UINT8 RenderTargetWriteMask; 1783 } D3D11_RENDER_TARGET_BLEND_DESC; 1784 typedef struct D3D11_BLEND_DESC { 1785 WINBOOL AlphaToCoverageEnable; 1786 WINBOOL IndependentBlendEnable; 1787 D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[8]; 1788 } D3D11_BLEND_DESC; 1789 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 1790 struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC { 1791 CD3D11_BLEND_DESC() {} 1792 explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {} 1793 explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) { 1794 AlphaToCoverageEnable = FALSE; 1795 IndependentBlendEnable = FALSE; 1796 for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget; 1797 target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; 1798 target++) { 1799 target->BlendEnable = FALSE; 1800 target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE; 1801 target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO; 1802 target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD; 1803 target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; 1804 } 1805 } 1806 ~CD3D11_BLEND_DESC() {} 1807 operator const D3D11_BLEND_DESC&() const { return *this; } 1808 }; 1809 #endif 1810 typedef struct D3D11_BUFFER_DESC { 1811 UINT ByteWidth; 1812 D3D11_USAGE Usage; 1813 UINT BindFlags; 1814 UINT CPUAccessFlags; 1815 UINT MiscFlags; 1816 UINT StructureByteStride; 1817 } D3D11_BUFFER_DESC; 1818 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 1819 struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC { 1820 CD3D11_BUFFER_DESC() {} 1821 explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {} 1822 explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags, 1823 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, 1824 UINT miscFlags = 0, UINT structureByteStride = 0 ) { 1825 ByteWidth = byteWidth; 1826 Usage = usage; 1827 BindFlags = bindFlags; 1828 CPUAccessFlags = cpuaccessFlags; 1829 MiscFlags = miscFlags; 1830 StructureByteStride = structureByteStride; 1831 } 1832 ~CD3D11_BUFFER_DESC() {} 1833 operator const D3D11_BUFFER_DESC&() const { return *this; } 1834 }; 1835 #endif 1836 typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC { 1837 DXGI_FORMAT Format; 1838 D3D11_DSV_DIMENSION ViewDimension; 1839 UINT Flags; 1840 __C89_NAMELESS union { 1841 D3D11_TEX1D_DSV Texture1D; 1842 D3D11_TEX1D_ARRAY_DSV Texture1DArray; 1843 D3D11_TEX2D_DSV Texture2D; 1844 D3D11_TEX2D_ARRAY_DSV Texture2DArray; 1845 D3D11_TEX2DMS_DSV Texture2DMS; 1846 D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray; 1847 } __C89_NAMELESSUNIONNAME; 1848 } D3D11_DEPTH_STENCIL_VIEW_DESC; 1849 typedef struct D3D11_DEPTH_STENCILOP_DESC { 1850 D3D11_STENCIL_OP StencilFailOp; 1851 D3D11_STENCIL_OP StencilDepthFailOp; 1852 D3D11_STENCIL_OP StencilPassOp; 1853 D3D11_COMPARISON_FUNC StencilFunc; 1854 } D3D11_DEPTH_STENCILOP_DESC; 1855 typedef struct D3D11_DEPTH_STENCIL_DESC { 1856 WINBOOL DepthEnable; 1857 D3D11_DEPTH_WRITE_MASK DepthWriteMask; 1858 D3D11_COMPARISON_FUNC DepthFunc; 1859 WINBOOL StencilEnable; 1860 UINT8 StencilReadMask; 1861 UINT8 StencilWriteMask; 1862 D3D11_DEPTH_STENCILOP_DESC FrontFace; 1863 D3D11_DEPTH_STENCILOP_DESC BackFace; 1864 } D3D11_DEPTH_STENCIL_DESC; 1865 #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) 1866 struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC { 1867 CD3D11_DEPTH_STENCIL_DESC() {} 1868 explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {} 1869 explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) { 1870 const D3D11_DEPTH_STENCILOP_DESC default_op = 1871 {D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS}; 1872 DepthEnable = TRUE; 1873 DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; 1874 DepthFunc = D3D11_COMPARISON_LESS; 1875 StencilEnable = FALSE; 1876 StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; 1877 StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; 1878 FrontFace = default_op; 1879 BackFace = default_op; 1880 } 1881 explicit CD3D11_DEPTH_STENCIL_DESC( 1882 WINBOOL depth_enable, 1883 D3D11_DEPTH_WRITE_MASK depth_write_mask, 1884 D3D11_COMPARISON_FUNC depth_func, 1885 WINBOOL stencil_enable, 1886 UINT8 stencil_read_mask, 1887 UINT8 stencil_write_mask, 1888 D3D11_STENCIL_OP front_stencil_fail_op, 1889 D3D11_STENCIL_OP front_stencil_depth_fail_op, 1890 D3D11_STENCIL_OP front_stencil_pass_op, 1891 D3D11_COMPARISON_FUNC front_stencil_func, 1892 D3D11_STENCIL_OP back_stencil_fail_op, 1893 D3D11_STENCIL_OP back_stencil_depth_fail_op, 1894 D3D11_STENCIL_OP back_stencil_pass_op, 1895 D3D11_COMPARISON_FUNC back_stencil_func) { 1896 DepthEnable = depth_enable; 1897 DepthWriteMask = depth_write_mask; 1898 DepthFunc = depth_func; 1899 StencilEnable = stencil_enable; 1900 StencilReadMask = stencil_read_mask; 1901 StencilWriteMask = stencil_write_mask; 1902 FrontFace.StencilFailOp = front_stencil_fail_op; 1903 FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op; 1904 FrontFace.StencilPassOp = front_stencil_pass_op; 1905 FrontFace.StencilFunc = front_stencil_func; 1906 BackFace.StencilFailOp = back_stencil_fail_op; 1907 BackFace.StencilDepthFailOp = back_stencil_depth_fail_op; 1908 BackFace.StencilPassOp = back_stencil_pass_op; 1909 BackFace.StencilFunc = back_stencil_func; 1910 } 1911 ~CD3D11_DEPTH_STENCIL_DESC() {} 1912 operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; } 1913 }; 1914 #endif 1915 typedef struct D3D11_RENDER_TARGET_VIEW_DESC { 1916 DXGI_FORMAT Format; 1917 D3D11_RTV_DIMENSION ViewDimension; 1918 __C89_NAMELESS union { 1919 D3D11_BUFFER_RTV Buffer; 1920 D3D11_TEX1D_RTV Texture1D; 1921 D3D11_TEX1D_ARRAY_RTV Texture1DArray; 1922 D3D11_TEX2D_RTV Texture2D; 1923 D3D11_TEX2D_ARRAY_RTV Texture2DArray; 1924 D3D11_TEX2DMS_RTV Texture2DMS; 1925 D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray; 1926 D3D11_TEX3D_RTV Texture3D; 1927 } __C89_NAMELESSUNIONNAME; 1928 } D3D11_RENDER_TARGET_VIEW_DESC; 1929 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 1930 struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC { 1931 CD3D11_RENDER_TARGET_VIEW_DESC() {} 1932 explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, 1933 UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) { 1934 Format = format; 1935 ViewDimension = dim; 1936 switch(dim) { 1937 case D3D11_RTV_DIMENSION_BUFFER: 1938 Buffer.FirstElement = mip_slice; 1939 Buffer.NumElements = first_slice; 1940 break; 1941 case D3D11_RTV_DIMENSION_TEXTURE1D: 1942 Texture1D.MipSlice = mip_slice; 1943 break; 1944 case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: 1945 Texture1DArray.MipSlice = mip_slice; 1946 Texture1DArray.FirstArraySlice = first_slice; 1947 Texture1DArray.ArraySize = array_size; 1948 break; 1949 case D3D11_RTV_DIMENSION_TEXTURE2D: 1950 Texture2D.MipSlice = mip_slice; 1951 break; 1952 case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: 1953 Texture2DArray.MipSlice = mip_slice; 1954 Texture2DArray.FirstArraySlice = first_slice; 1955 Texture2DArray.ArraySize = array_size; 1956 break; 1957 case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: 1958 Texture2DMSArray.FirstArraySlice = first_slice; 1959 Texture2DMSArray.ArraySize = array_size; 1960 break; 1961 case D3D11_RTV_DIMENSION_TEXTURE3D: 1962 Texture3D.MipSlice = mip_slice; 1963 Texture3D.FirstWSlice = first_slice; 1964 Texture3D.WSize = array_size; 1965 break; 1966 default: 1967 break; 1968 } 1969 } 1970 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem, 1971 UINT elem_cnt) { 1972 Format = format; 1973 ViewDimension = D3D11_RTV_DIMENSION_BUFFER; 1974 Buffer.FirstElement = first_elem; 1975 Buffer.NumElements = elem_cnt; 1976 } 1977 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim, 1978 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0, 1979 UINT array_size = -1); 1980 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim, 1981 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0, 1982 UINT array_size = -1); 1983 explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, 1984 UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 ); 1985 ~CD3D11_RENDER_TARGET_VIEW_DESC() {} 1986 explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other) 1987 : D3D11_RENDER_TARGET_VIEW_DESC(other) {} 1988 operator const D3D11_RENDER_TARGET_VIEW_DESC&() const { 1989 return *this; 1990 } 1991 }; 1992 #endif 1993 typedef struct D3D11_SAMPLER_DESC { 1994 D3D11_FILTER Filter; 1995 D3D11_TEXTURE_ADDRESS_MODE AddressU; 1996 D3D11_TEXTURE_ADDRESS_MODE AddressV; 1997 D3D11_TEXTURE_ADDRESS_MODE AddressW; 1998 FLOAT MipLODBias; 1999 UINT MaxAnisotropy; 2000 D3D11_COMPARISON_FUNC ComparisonFunc; 2001 FLOAT BorderColor[4]; 2002 FLOAT MinLOD; 2003 FLOAT MaxLOD; 2004 } D3D11_SAMPLER_DESC; 2005 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 2006 struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC { 2007 CD3D11_SAMPLER_DESC() {} 2008 explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {} 2009 explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) { 2010 Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; 2011 AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; 2012 AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; 2013 AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; 2014 MipLODBias = 0; 2015 MaxAnisotropy = 1; 2016 ComparisonFunc = D3D11_COMPARISON_NEVER; 2017 BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f; 2018 MinLOD = -3.402823466e+38f; 2019 MaxLOD = 3.402823466e+38f; 2020 } 2021 explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU, 2022 D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW, 2023 FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc, 2024 const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) { 2025 Filter = filter; 2026 AddressU = addressU; 2027 AddressV = addressV; 2028 AddressW = addressW; 2029 MipLODBias = mipLODBias; 2030 MaxAnisotropy = maxAnisotropy; 2031 ComparisonFunc = comparisonFunc; 2032 if(borderColor) { 2033 BorderColor[0] = borderColor[0]; 2034 BorderColor[1] = borderColor[1]; 2035 BorderColor[2] = borderColor[2]; 2036 BorderColor[3] = borderColor[3]; 2037 }else { 2038 BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f; 2039 } 2040 MinLOD = minLOD; 2041 MaxLOD = maxLOD; 2042 } 2043 ~CD3D11_SAMPLER_DESC() {} 2044 operator const D3D11_SAMPLER_DESC&() const { return *this; } 2045 }; 2046 #endif 2047 typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC { 2048 DXGI_FORMAT Format; 2049 D3D11_SRV_DIMENSION ViewDimension; 2050 __C89_NAMELESS union { 2051 D3D11_BUFFER_SRV Buffer; 2052 D3D11_TEX1D_SRV Texture1D; 2053 D3D11_TEX1D_ARRAY_SRV Texture1DArray; 2054 D3D11_TEX2D_SRV Texture2D; 2055 D3D11_TEX2D_ARRAY_SRV Texture2DArray; 2056 D3D11_TEX2DMS_SRV Texture2DMS; 2057 D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray; 2058 D3D11_TEX3D_SRV Texture3D; 2059 D3D11_TEXCUBE_SRV TextureCube; 2060 D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray; 2061 D3D11_BUFFEREX_SRV BufferEx; 2062 } __C89_NAMELESSUNIONNAME; 2063 } D3D11_SHADER_RESOURCE_VIEW_DESC; 2064 #if !defined(D3D11_NO_HELPERS) && defined( __cplusplus ) 2065 struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC { 2066 CD3D11_SHADER_RESOURCE_VIEW_DESC() {} 2067 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim, 2068 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, 2069 UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) { 2070 Format = format; 2071 ViewDimension = dim; 2072 switch(ViewDimension) { 2073 case D3D11_SRV_DIMENSION_BUFFER: 2074 Buffer.FirstElement = most_detailed_mip; 2075 Buffer.NumElements = mip_levels; 2076 break; 2077 case D3D11_SRV_DIMENSION_TEXTURE1D: 2078 Texture1D.MostDetailedMip = most_detailed_mip; 2079 Texture1D.MipLevels = mip_levels; 2080 break; 2081 case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: 2082 Texture1DArray.MostDetailedMip = most_detailed_mip; 2083 Texture1DArray.MipLevels = mip_levels; 2084 Texture1DArray.FirstArraySlice = first_slice; 2085 Texture1DArray.ArraySize = array_size; 2086 break; 2087 case D3D11_SRV_DIMENSION_TEXTURE2D: 2088 Texture2D.MostDetailedMip = most_detailed_mip; 2089 Texture2D.MipLevels = mip_levels; 2090 break; 2091 case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: 2092 Texture2DArray.MostDetailedMip = most_detailed_mip; 2093 Texture2DArray.MipLevels = mip_levels; 2094 Texture2DArray.FirstArraySlice = first_slice; 2095 Texture2DArray.ArraySize = array_size; 2096 break; 2097 case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: 2098 Texture2DMSArray.FirstArraySlice = first_slice; 2099 Texture2DMSArray.ArraySize = array_size; 2100 break; 2101 case D3D11_SRV_DIMENSION_TEXTURE3D: 2102 Texture3D.MostDetailedMip = most_detailed_mip; 2103 Texture3D.MipLevels = mip_levels; 2104 break; 2105 case D3D11_SRV_DIMENSION_TEXTURECUBE: 2106 TextureCube.MostDetailedMip = most_detailed_mip; 2107 TextureCube.MipLevels = mip_levels; 2108 break; 2109 case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: 2110 TextureCubeArray.MostDetailedMip = most_detailed_mip; 2111 TextureCubeArray.MipLevels = mip_levels; 2112 TextureCubeArray.First2DArrayFace = first_slice; 2113 TextureCubeArray.NumCubes = array_size; 2114 break; 2115 case D3D11_SRV_DIMENSION_BUFFEREX: 2116 BufferEx.FirstElement = most_detailed_mip; 2117 BufferEx.NumElements = mip_levels; 2118 BufferEx.Flags = flags; 2119 break; 2120 default: 2121 break; 2122 } 2123 } 2124 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem, 2125 UINT elem_cnt, UINT flags = 0); 2126 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim, 2127 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1, 2128 UINT first_slice = 0, UINT array_size = -1 ); 2129 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim, 2130 DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1, 2131 UINT first_slice = 0, UINT array_size = -1 ); 2132 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, 2133 UINT most_detailed_mip = 0, UINT mip_levels = -1 ); 2134 ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {} 2135 explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other) 2136 : D3D11_SHADER_RESOURCE_VIEW_DESC(other) {} 2137 operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const { 2138 return *this; 2139 } 2140 }; 2141 #endif 2142 typedef struct D3D11_TEXTURE1D_DESC { 2143 UINT Width; 2144 UINT MipLevels; 2145 UINT ArraySize; 2146 DXGI_FORMAT Format; 2147 D3D11_USAGE Usage; 2148 UINT BindFlags; 2149 UINT CPUAccessFlags; 2150 UINT MiscFlags; 2151 } D3D11_TEXTURE1D_DESC; 2152 typedef struct D3D11_TEXTURE2D_DESC { 2153 UINT Width; 2154 UINT Height; 2155 UINT MipLevels; 2156 UINT ArraySize; 2157 DXGI_FORMAT Format; 2158 DXGI_SAMPLE_DESC SampleDesc; 2159 D3D11_USAGE Usage; 2160 UINT BindFlags; 2161 UINT CPUAccessFlags; 2162 UINT MiscFlags; 2163 } D3D11_TEXTURE2D_DESC; 2164 #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) 2165 struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC { 2166 CD3D11_TEXTURE2D_DESC() {} 2167 explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {} 2168 explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1, 2169 UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, 2170 D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1, 2171 UINT sampleQuality = 0, UINT miscFlags = 0) { 2172 Width = width; 2173 Height = height; 2174 MipLevels = mipLevels; 2175 ArraySize = arraySize; 2176 Format = format; 2177 SampleDesc.Count = sampleCount; 2178 SampleDesc.Quality = sampleQuality; 2179 Usage = usage; 2180 BindFlags = bindFlags; 2181 CPUAccessFlags = cpuaccessFlags; 2182 MiscFlags = miscFlags; 2183 } 2184 ~CD3D11_TEXTURE2D_DESC() {} 2185 operator const D3D11_TEXTURE2D_DESC&() const { return *this; } 2186 }; 2187 #endif 2188 typedef struct D3D11_TEXTURE3D_DESC { 2189 UINT Width; 2190 UINT Height; 2191 UINT Depth; 2192 UINT MipLevels; 2193 DXGI_FORMAT Format; 2194 D3D11_USAGE Usage; 2195 UINT BindFlags; 2196 UINT CPUAccessFlags; 2197 UINT MiscFlags; 2198 } D3D11_TEXTURE3D_DESC; 2199 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_MOCOMP, 0xe6a9f44b,0x61b0,0x4563,0x9e,0xa4,0x63,0xd2,0xa3,0xc6,0xfe,0x66); 2200 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_IDCT, 0xbf22ad00,0x03ea,0x4690,0x80,0x77,0x47,0x33,0x46,0x20,0x9b,0x7e); 2201 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_VLD, 0xee27417f,0x5e28,0x4e65,0xbe,0xea,0x1d,0x26,0xb5,0x08,0xad,0xc9); 2202 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG1_VLD, 0x6f3ec719,0x3735,0x42cc,0x80,0x63,0x65,0xcc,0x3c,0xb3,0x66,0x16); 2203 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2and1_VLD, 0x86695f12,0x340e,0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60); 2204 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_MOCOMP_NOFGT, 0x1b81be64,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2205 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_MOCOMP_FGT, 0x1b81be65,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2206 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_IDCT_NOFGT, 0x1b81be66,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2207 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_IDCT_FGT, 0x1b81be67,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2208 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_NOFGT, 0x1b81be68,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2209 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_FGT, 0x1b81be69,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2210 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT, 0xd5f04ff9,0x3418,0x45d8,0x95,0x61,0x32,0xa7,0x6a,0xae,0x2d,0xdd); 2211 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT, 0xd79be8da,0x0cf1,0x4c81,0xb8,0x2a,0x69,0xa4,0xe2,0x36,0xf4,0x3d); 2212 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_STEREO_NOFGT, 0xf9aaccbb,0xc2b6,0x4cfc,0x87,0x79,0x57,0x07,0xb1,0x76,0x05,0x52); 2213 DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT, 0x705b9d82,0x76cf,0x49d6,0xb7,0xe6,0xac,0x88,0x72,0xdb,0x01,0x3c); 2214 DEFINE_GUID(D3D11_DECODER_PROFILE_WMV8_POSTPROC, 0x1b81be80,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2215 DEFINE_GUID(D3D11_DECODER_PROFILE_WMV8_MOCOMP, 0x1b81be81,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2216 DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_POSTPROC, 0x1b81be90,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2217 DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_MOCOMP, 0x1b81be91,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2218 DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_IDCT, 0x1b81be94,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2219 DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_POSTPROC, 0x1b81beA0,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2220 DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_MOCOMP, 0x1b81beA1,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2221 DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_IDCT, 0x1b81beA2,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2222 DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_VLD, 0x1b81beA3,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2223 DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_D2010, 0x1b81beA4,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); 2224 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE, 0xefd64d74,0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19); 2225 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC, 0xed418a9f,0x010d,0x4eda,0x9a,0xe3,0x9a,0x65,0x35,0x8d,0x8d,0x2e); 2226 DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC, 0xab998b5b,0x4258,0x44a9,0x9f,0xeb,0x94,0xe5,0x97,0xa6,0xba,0xae); 2227 DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN, 0x5b11d51b,0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0); 2228 DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10, 0x107af0e0,0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13); 2229 DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0, 0x463707f8,0xa1d0,0x4585,0x87,0x6d,0x83,0xaa,0x6d,0x60,0xb8,0x9e); 2230 DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2, 0xa4c749ef,0x6ecf,0x48aa,0x84,0x48,0x50,0xa7,0xa1,0x16,0x5f,0xf7); 2231 DEFINE_GUID(D3D11_DECODER_PROFILE_VP8_VLD, 0x90b899ea,0x3a62,0x4705,0x88,0xb3,0x8d,0xf0,0x4b,0x27,0x44,0xe7); 2232 typedef struct D3D11_VIDEO_DECODER_DESC { 2233 GUID Guid; 2234 UINT SampleWidth; 2235 UINT SampleHeight; 2236 DXGI_FORMAT OutputFormat; 2237 } D3D11_VIDEO_DECODER_DESC; 2238 typedef struct D3D11_VIDEO_DECODER_CONFIG { 2239 GUID guidConfigBitstreamEncryption; 2240 GUID guidConfigMBcontrolEncryption; 2241 GUID guidConfigResidDiffEncryption; 2242 UINT ConfigBitstreamRaw; 2243 UINT ConfigMBcontrolRasterOrder; 2244 UINT ConfigResidDiffHost; 2245 UINT ConfigSpatialResid8; 2246 UINT ConfigResid8Subtraction; 2247 UINT ConfigSpatialHost8or9Clipping; 2248 UINT ConfigSpatialResidInterleaved; 2249 UINT ConfigIntraResidUnsigned; 2250 UINT ConfigResidDiffAccelerator; 2251 UINT ConfigHostInverseScan; 2252 UINT ConfigSpecificIDCT; 2253 UINT Config4GroupedCoefs; 2254 USHORT ConfigMinRenderTargetBuffCount; 2255 USHORT ConfigDecoderSpecific; 2256 } D3D11_VIDEO_DECODER_CONFIG; 2257 typedef enum D3D11_VIDEO_FRAME_FORMAT { 2258 D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0, 2259 D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1, 2260 D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2 2261 } D3D11_VIDEO_FRAME_FORMAT; 2262 typedef enum D3D11_VIDEO_USAGE { 2263 D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0, 2264 D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1, 2265 D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2 2266 } D3D11_VIDEO_USAGE; 2267 typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC { 2268 D3D11_VIDEO_FRAME_FORMAT InputFrameFormat; 2269 DXGI_RATIONAL InputFrameRate; 2270 UINT InputWidth; 2271 UINT InputHeight; 2272 DXGI_RATIONAL OutputFrameRate; 2273 UINT OutputWidth; 2274 UINT OutputHeight; 2275 D3D11_VIDEO_USAGE Usage; 2276 } D3D11_VIDEO_PROCESSOR_CONTENT_DESC; 2277 typedef struct D3D11_VIDEO_PROCESSOR_CAPS { 2278 UINT DeviceCaps; 2279 UINT FeatureCaps; 2280 UINT FilterCaps; 2281 UINT InputFormatCaps; 2282 UINT AutoStreamCaps; 2283 UINT StereoCaps; 2284 UINT RateConversionCapsCount; 2285 UINT MaxInputStreams; 2286 UINT MaxStreamStates; 2287 } D3D11_VIDEO_PROCESSOR_CAPS; 2288 typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS { 2289 UINT PastFrames; 2290 UINT FutureFrames; 2291 UINT ProcessorCaps; 2292 UINT ITelecineCaps; 2293 UINT CustomRateCount; 2294 } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS; 2295 typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE { 2296 DXGI_RATIONAL CustomRate; 2297 UINT OutputFrames; 2298 WINBOOL InputInterlaced; 2299 UINT InputFramesOrFields; 2300 } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE; 2301 typedef enum D3D11_VIDEO_PROCESSOR_FILTER { 2302 D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0, 2303 D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1, 2304 D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2, 2305 D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3, 2306 D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4, 2307 D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5, 2308 D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6, 2309 D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7 2310 } D3D11_VIDEO_PROCESSOR_FILTER; 2311 typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE { 2312 int Minimum; 2313 int Maximum; 2314 int Default; 2315 float Multiplier; 2316 } D3D11_VIDEO_PROCESSOR_FILTER_RANGE; 2317 typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE { 2318 D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1, 2319 D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2, 2320 D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3 2321 } D3D11_AUTHENTICATED_CHANNEL_TYPE; 2322 typedef enum D3D11_VDOV_DIMENSION { 2323 D3D11_VDOV_DIMENSION_UNKNOWN = 0, 2324 D3D11_VDOV_DIMENSION_TEXTURE2D = 1 2325 } D3D11_VDOV_DIMENSION; 2326 typedef struct D3D11_TEX2D_VDOV { 2327 UINT ArraySlice; 2328 } D3D11_TEX2D_VDOV; 2329 typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC { 2330 GUID DecodeProfile; 2331 D3D11_VDOV_DIMENSION ViewDimension; 2332 __C89_NAMELESS union { 2333 D3D11_TEX2D_VDOV Texture2D; 2334 } __C89_NAMELESSUNIONNAME; 2335 } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC; 2336 typedef enum D3D11_VPIV_DIMENSION { 2337 D3D11_VPIV_DIMENSION_UNKNOWN = 0, 2338 D3D11_VPIV_DIMENSION_TEXTURE2D = 1 2339 } D3D11_VPIV_DIMENSION; 2340 typedef struct D3D11_TEX2D_VPIV { 2341 UINT MipSlice; 2342 UINT ArraySlice; 2343 } D3D11_TEX2D_VPIV; 2344 typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC { 2345 UINT FourCC; 2346 D3D11_VPIV_DIMENSION ViewDimension; 2347 __C89_NAMELESS union { 2348 D3D11_TEX2D_VPIV Texture2D; 2349 } __C89_NAMELESSUNIONNAME; 2350 } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC; 2351 typedef enum D3D11_VPOV_DIMENSION { 2352 D3D11_VPOV_DIMENSION_UNKNOWN = 0, 2353 D3D11_VPOV_DIMENSION_TEXTURE2D = 1, 2354 D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2 2355 } D3D11_VPOV_DIMENSION; 2356 typedef struct D3D11_TEX2D_VPOV { 2357 UINT MipSlice; 2358 } D3D11_TEX2D_VPOV; 2359 typedef struct D3D11_TEX2D_ARRAY_VPOV { 2360 UINT MipSlice; 2361 UINT FirstArraySlice; 2362 UINT ArraySize; 2363 } D3D11_TEX2D_ARRAY_VPOV; 2364 typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC { 2365 D3D11_VPOV_DIMENSION ViewDimension; 2366 __C89_NAMELESS union { 2367 D3D11_TEX2D_VPOV Texture2D; 2368 D3D11_TEX2D_ARRAY_VPOV Texture2DArray; 2369 } __C89_NAMELESSUNIONNAME; 2370 } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC; 2371 typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS { 2372 UINT Caps; 2373 UINT KeyExchangeTypeCount; 2374 UINT BlockAlignmentSize; 2375 ULONGLONG ProtectedMemorySize; 2376 } D3D11_VIDEO_CONTENT_PROTECTION_CAPS; 2377 typedef struct D3D11_ENCRYPTED_BLOCK_INFO { 2378 UINT NumEncryptedBytesAtBeginning; 2379 UINT NumBytesInSkipPattern; 2380 UINT NumBytesInEncryptPattern; 2381 } D3D11_ENCRYPTED_BLOCK_INFO; 2382 typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC { 2383 D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType; 2384 UINT BufferIndex; 2385 UINT DataOffset; 2386 UINT DataSize; 2387 UINT FirstMBaddress; 2388 UINT NumMBsInBuffer; 2389 UINT Width; 2390 UINT Height; 2391 UINT Stride; 2392 UINT ReservedBits; 2393 void *pIV; 2394 UINT IVSize; 2395 WINBOOL PartialEncryption; 2396 D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo; 2397 } D3D11_VIDEO_DECODER_BUFFER_DESC; 2398 typedef struct D3D11_VIDEO_DECODER_EXTENSION { 2399 UINT Function; 2400 void *pPrivateInputData; 2401 UINT PrivateInputDataSize; 2402 void *pPrivateOutputData; 2403 UINT PrivateOutputDataSize; 2404 UINT ResourceCount; 2405 ID3D11Resource **ppResourceList; 2406 } D3D11_VIDEO_DECODER_EXTENSION; 2407 typedef struct D3D11_VIDEO_COLOR_YCbCrA { 2408 float Y; 2409 float Cb; 2410 float Cr; 2411 float A; 2412 } D3D11_VIDEO_COLOR_YCbCrA; 2413 typedef struct D3D11_VIDEO_COLOR_RGBA { 2414 float R; 2415 float G; 2416 float B; 2417 float A; 2418 } D3D11_VIDEO_COLOR_RGBA; 2419 typedef struct D3D11_VIDEO_COLOR { 2420 __C89_NAMELESS union { 2421 D3D11_VIDEO_COLOR_YCbCrA YCbCr; 2422 D3D11_VIDEO_COLOR_RGBA RGBA; 2423 } __C89_NAMELESSUNIONNAME; 2424 } D3D11_VIDEO_COLOR; 2425 typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE { 2426 UINT Usage : 1; 2427 UINT RGB_Range : 1; 2428 UINT YCbCr_Matrix : 1; 2429 UINT YCbCr_xvYCC : 1; 2430 UINT Nominal_Range : 2; 2431 UINT Reserved : 26; 2432 } D3D11_VIDEO_PROCESSOR_COLOR_SPACE; 2433 typedef struct D3D11_VIDEO_PROCESSOR_STREAM { 2434 WINBOOL Enable; 2435 UINT OutputIndex; 2436 UINT InputFrameOrField; 2437 UINT PastFrames; 2438 UINT FutureFrames; 2439 ID3D11VideoProcessorInputView **ppPastSurfaces; 2440 ID3D11VideoProcessorInputView *pInputSurface; 2441 ID3D11VideoProcessorInputView **ppFutureSurfaces; 2442 ID3D11VideoProcessorInputView **ppPastSurfacesRight; 2443 ID3D11VideoProcessorInputView *pInputSurfaceRight; 2444 ID3D11VideoProcessorInputView **ppFutureSurfacesRight; 2445 } D3D11_VIDEO_PROCESSOR_STREAM; 2446 typedef struct D3D11_OMAC { 2447 BYTE Omac[16]; 2448 } D3D11_OMAC; 2449 typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT { 2450 D3D11_OMAC omac; 2451 GUID ConfigureType; 2452 HANDLE hChannel; 2453 UINT SequenceNumber; 2454 HRESULT ReturnCode; 2455 } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT; 2456 typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT { 2457 UINT64 Frequency; 2458 WINBOOL Disjoint; 2459 } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT; 2460 typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS { 2461 UINT64 IAVertices; 2462 UINT64 IAPrimitives; 2463 UINT64 VSInvocations; 2464 UINT64 GSInvocations; 2465 UINT64 GSPrimitives; 2466 UINT64 CInvocations; 2467 UINT64 CPrimitives; 2468 UINT64 PSInvocations; 2469 UINT64 HSInvocations; 2470 UINT64 DSInvocations; 2471 UINT64 CSInvocations; 2472 } D3D11_QUERY_DATA_PIPELINE_STATISTICS; 2473 typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS { 2474 UINT VertexCountPerInstance; 2475 UINT InstanceCount; 2476 UINT StartVertexLocation; 2477 UINT StartInstanceLocation; 2478 } D3D11_DRAW_INSTANCED_INDIRECT_ARGS; 2479 typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS { 2480 UINT IndexCountPerInstance; 2481 UINT InstanceCount; 2482 UINT StartIndexLocation; 2483 INT BaseVertexLocation; 2484 UINT StartInstanceLocation; 2485 } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS; 2486 typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT { 2487 D3D11_OMAC omac; 2488 GUID ConfigureType; 2489 HANDLE hChannel; 2490 UINT SequenceNumber; 2491 } D3D11_AUTHENTICATED_CONFIGURE_INPUT; 2492 typedef struct D3D11_AUTHENTICATED_QUERY_INPUT { 2493 GUID QueryType; 2494 HANDLE hChannel; 2495 UINT SequenceNumber; 2496 } D3D11_AUTHENTICATED_QUERY_INPUT; 2497 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT { 2498 D3D11_OMAC omac; 2499 GUID QueryType; 2500 HANDLE hChannel; 2501 UINT SequenceNumber; 2502 HRESULT ReturnCode; 2503 } D3D11_AUTHENTICATED_QUERY_OUTPUT; 2504 typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS { 2505 struct { 2506 UINT ProtectionEnabled : 1; 2507 UINT OverlayOrFullscreenRequired : 1; 2508 UINT Reserved : 30; 2509 } Flags; 2510 UINT Value; 2511 } D3D11_AUTHENTICATED_PROTECTION_FLAGS; 2512 typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT { 2513 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2514 D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags; 2515 } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT; 2516 typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT { 2517 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2518 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType; 2519 } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT; 2520 typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT { 2521 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2522 HANDLE DeviceHandle; 2523 } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT; 2524 typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT { 2525 D3D11_AUTHENTICATED_QUERY_INPUT Input; 2526 HANDLE DecoderHandle; 2527 } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT; 2528 typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT { 2529 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2530 HANDLE DecoderHandle; 2531 HANDLE CryptoSessionHandle; 2532 HANDLE DeviceHandle; 2533 } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT; 2534 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT { 2535 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2536 UINT RestrictedSharedResourceProcessCount; 2537 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT; 2538 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT { 2539 D3D11_AUTHENTICATED_QUERY_INPUT Input; 2540 UINT ProcessIndex; 2541 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT; 2542 typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT { 2543 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2544 UINT ProcessIndex; 2545 D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier; 2546 HANDLE ProcessHandle; 2547 } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT; 2548 typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT { 2549 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2550 UINT UnrestrictedProtectedSharedResourceCount; 2551 } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT; 2552 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT { 2553 D3D11_AUTHENTICATED_QUERY_INPUT Input; 2554 HANDLE DeviceHandle; 2555 HANDLE CryptoSessionHandle; 2556 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT; 2557 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT { 2558 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2559 HANDLE DeviceHandle; 2560 HANDLE CryptoSessionHandle; 2561 UINT OutputIDCount; 2562 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT; 2563 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT { 2564 D3D11_AUTHENTICATED_QUERY_INPUT Input; 2565 HANDLE DeviceHandle; 2566 HANDLE CryptoSessionHandle; 2567 UINT OutputIDIndex; 2568 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT; 2569 typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT { 2570 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2571 HANDLE DeviceHandle; 2572 HANDLE CryptoSessionHandle; 2573 UINT OutputIDIndex; 2574 UINT64 OutputID; 2575 } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT; 2576 typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT { 2577 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2578 D3D11_BUS_TYPE BusType; 2579 WINBOOL AccessibleInContiguousBlocks; 2580 WINBOOL AccessibleInNonContiguousBlocks; 2581 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT; 2582 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT { 2583 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2584 UINT EncryptionGuidCount; 2585 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT; 2586 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT { 2587 D3D11_AUTHENTICATED_QUERY_INPUT Input; 2588 UINT EncryptionGuidIndex; 2589 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT; 2590 typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT { 2591 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2592 UINT EncryptionGuidIndex; 2593 GUID EncryptionGuid; 2594 } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT; 2595 typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT { 2596 D3D11_AUTHENTICATED_QUERY_OUTPUT Output; 2597 GUID EncryptionGuid; 2598 } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT; 2599 typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT { 2600 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; 2601 UINT StartSequenceQuery; 2602 UINT StartSequenceConfigure; 2603 } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT; 2604 typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT { 2605 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; 2606 D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections; 2607 } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT; 2608 typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT { 2609 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; 2610 HANDLE DecoderHandle; 2611 HANDLE CryptoSessionHandle; 2612 HANDLE DeviceHandle; 2613 } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT; 2614 typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT { 2615 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; 2616 D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType; 2617 HANDLE ProcessHandle; 2618 WINBOOL AllowAccess; 2619 } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT; 2620 typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT { 2621 D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; 2622 GUID EncryptionGuid; 2623 } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT; 2624 /***************************************************************************** 2625 * ID3D11DeviceChild interface 2626 */ 2627 #ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__ 2628 #define __ID3D11DeviceChild_INTERFACE_DEFINED__ 2629 2630 DEFINE_GUID(IID_ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae); 2631 #if defined(__cplusplus) && !defined(CINTERFACE) 2632 MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae") 2633 ID3D11DeviceChild : public IUnknown 2634 { 2635 virtual void STDMETHODCALLTYPE GetDevice( 2636 ID3D11Device **ppDevice) = 0; 2637 2638 virtual HRESULT STDMETHODCALLTYPE GetPrivateData( 2639 REFGUID guid, 2640 UINT *pDataSize, 2641 void *pData) = 0; 2642 2643 virtual HRESULT STDMETHODCALLTYPE SetPrivateData( 2644 REFGUID guid, 2645 UINT DataSize, 2646 const void *pData) = 0; 2647 2648 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( 2649 REFGUID guid, 2650 const IUnknown *pData) = 0; 2651 2652 }; 2653 #ifdef __CRT_UUID_DECL 2654 __CRT_UUID_DECL(ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae) 2655 #endif 2656 #else 2657 typedef struct ID3D11DeviceChildVtbl { 2658 BEGIN_INTERFACE 2659 2660 /*** IUnknown methods ***/ 2661 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 2662 ID3D11DeviceChild *This, 2663 REFIID riid, 2664 void **ppvObject); 2665 2666 ULONG (STDMETHODCALLTYPE *AddRef)( 2667 ID3D11DeviceChild *This); 2668 2669 ULONG (STDMETHODCALLTYPE *Release)( 2670 ID3D11DeviceChild *This); 2671 2672 /*** ID3D11DeviceChild methods ***/ 2673 void (STDMETHODCALLTYPE *GetDevice)( 2674 ID3D11DeviceChild *This, 2675 ID3D11Device **ppDevice); 2676 2677 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 2678 ID3D11DeviceChild *This, 2679 REFGUID guid, 2680 UINT *pDataSize, 2681 void *pData); 2682 2683 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 2684 ID3D11DeviceChild *This, 2685 REFGUID guid, 2686 UINT DataSize, 2687 const void *pData); 2688 2689 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 2690 ID3D11DeviceChild *This, 2691 REFGUID guid, 2692 const IUnknown *pData); 2693 2694 END_INTERFACE 2695 } ID3D11DeviceChildVtbl; 2696 2697 interface ID3D11DeviceChild { 2698 CONST_VTBL ID3D11DeviceChildVtbl* lpVtbl; 2699 }; 2700 2701 #ifdef COBJMACROS 2702 #ifndef WIDL_C_INLINE_WRAPPERS 2703 /*** IUnknown methods ***/ 2704 #define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 2705 #define ID3D11DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This) 2706 #define ID3D11DeviceChild_Release(This) (This)->lpVtbl->Release(This) 2707 /*** ID3D11DeviceChild methods ***/ 2708 #define ID3D11DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 2709 #define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 2710 #define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 2711 #define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 2712 #else 2713 /*** IUnknown methods ***/ 2714 static inline HRESULT ID3D11DeviceChild_QueryInterface(ID3D11DeviceChild* This,REFIID riid,void **ppvObject) { 2715 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 2716 } 2717 static inline ULONG ID3D11DeviceChild_AddRef(ID3D11DeviceChild* This) { 2718 return This->lpVtbl->AddRef(This); 2719 } 2720 static inline ULONG ID3D11DeviceChild_Release(ID3D11DeviceChild* This) { 2721 return This->lpVtbl->Release(This); 2722 } 2723 /*** ID3D11DeviceChild methods ***/ 2724 static inline void ID3D11DeviceChild_GetDevice(ID3D11DeviceChild* This,ID3D11Device **ppDevice) { 2725 This->lpVtbl->GetDevice(This,ppDevice); 2726 } 2727 static inline HRESULT ID3D11DeviceChild_GetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) { 2728 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 2729 } 2730 static inline HRESULT ID3D11DeviceChild_SetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) { 2731 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 2732 } 2733 static inline HRESULT ID3D11DeviceChild_SetPrivateDataInterface(ID3D11DeviceChild* This,REFGUID guid,const IUnknown *pData) { 2734 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 2735 } 2736 #endif 2737 #endif 2738 2739 #endif 2740 2741 2742 #endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */ 2743 2744 /***************************************************************************** 2745 * ID3D11Asynchronous interface 2746 */ 2747 #ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__ 2748 #define __ID3D11Asynchronous_INTERFACE_DEFINED__ 2749 2750 DEFINE_GUID(IID_ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b); 2751 #if defined(__cplusplus) && !defined(CINTERFACE) 2752 MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b") 2753 ID3D11Asynchronous : public ID3D11DeviceChild 2754 { 2755 virtual UINT STDMETHODCALLTYPE GetDataSize( 2756 ) = 0; 2757 2758 }; 2759 #ifdef __CRT_UUID_DECL 2760 __CRT_UUID_DECL(ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b) 2761 #endif 2762 #else 2763 typedef struct ID3D11AsynchronousVtbl { 2764 BEGIN_INTERFACE 2765 2766 /*** IUnknown methods ***/ 2767 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 2768 ID3D11Asynchronous *This, 2769 REFIID riid, 2770 void **ppvObject); 2771 2772 ULONG (STDMETHODCALLTYPE *AddRef)( 2773 ID3D11Asynchronous *This); 2774 2775 ULONG (STDMETHODCALLTYPE *Release)( 2776 ID3D11Asynchronous *This); 2777 2778 /*** ID3D11DeviceChild methods ***/ 2779 void (STDMETHODCALLTYPE *GetDevice)( 2780 ID3D11Asynchronous *This, 2781 ID3D11Device **ppDevice); 2782 2783 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 2784 ID3D11Asynchronous *This, 2785 REFGUID guid, 2786 UINT *pDataSize, 2787 void *pData); 2788 2789 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 2790 ID3D11Asynchronous *This, 2791 REFGUID guid, 2792 UINT DataSize, 2793 const void *pData); 2794 2795 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 2796 ID3D11Asynchronous *This, 2797 REFGUID guid, 2798 const IUnknown *pData); 2799 2800 /*** ID3D11Asynchronous methods ***/ 2801 UINT (STDMETHODCALLTYPE *GetDataSize)( 2802 ID3D11Asynchronous *This); 2803 2804 END_INTERFACE 2805 } ID3D11AsynchronousVtbl; 2806 2807 interface ID3D11Asynchronous { 2808 CONST_VTBL ID3D11AsynchronousVtbl* lpVtbl; 2809 }; 2810 2811 #ifdef COBJMACROS 2812 #ifndef WIDL_C_INLINE_WRAPPERS 2813 /*** IUnknown methods ***/ 2814 #define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 2815 #define ID3D11Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This) 2816 #define ID3D11Asynchronous_Release(This) (This)->lpVtbl->Release(This) 2817 /*** ID3D11DeviceChild methods ***/ 2818 #define ID3D11Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 2819 #define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 2820 #define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 2821 #define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 2822 /*** ID3D11Asynchronous methods ***/ 2823 #define ID3D11Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) 2824 #else 2825 /*** IUnknown methods ***/ 2826 static inline HRESULT ID3D11Asynchronous_QueryInterface(ID3D11Asynchronous* This,REFIID riid,void **ppvObject) { 2827 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 2828 } 2829 static inline ULONG ID3D11Asynchronous_AddRef(ID3D11Asynchronous* This) { 2830 return This->lpVtbl->AddRef(This); 2831 } 2832 static inline ULONG ID3D11Asynchronous_Release(ID3D11Asynchronous* This) { 2833 return This->lpVtbl->Release(This); 2834 } 2835 /*** ID3D11DeviceChild methods ***/ 2836 static inline void ID3D11Asynchronous_GetDevice(ID3D11Asynchronous* This,ID3D11Device **ppDevice) { 2837 This->lpVtbl->GetDevice(This,ppDevice); 2838 } 2839 static inline HRESULT ID3D11Asynchronous_GetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) { 2840 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 2841 } 2842 static inline HRESULT ID3D11Asynchronous_SetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) { 2843 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 2844 } 2845 static inline HRESULT ID3D11Asynchronous_SetPrivateDataInterface(ID3D11Asynchronous* This,REFGUID guid,const IUnknown *pData) { 2846 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 2847 } 2848 /*** ID3D11Asynchronous methods ***/ 2849 static inline UINT ID3D11Asynchronous_GetDataSize(ID3D11Asynchronous* This) { 2850 return This->lpVtbl->GetDataSize(This); 2851 } 2852 #endif 2853 #endif 2854 2855 #endif 2856 2857 2858 #endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */ 2859 2860 /***************************************************************************** 2861 * ID3D11Query interface 2862 */ 2863 #ifndef __ID3D11Query_INTERFACE_DEFINED__ 2864 #define __ID3D11Query_INTERFACE_DEFINED__ 2865 2866 DEFINE_GUID(IID_ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd); 2867 #if defined(__cplusplus) && !defined(CINTERFACE) 2868 MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd") 2869 ID3D11Query : public ID3D11Asynchronous 2870 { 2871 virtual void STDMETHODCALLTYPE GetDesc( 2872 D3D11_QUERY_DESC *pDesc) = 0; 2873 2874 }; 2875 #ifdef __CRT_UUID_DECL 2876 __CRT_UUID_DECL(ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd) 2877 #endif 2878 #else 2879 typedef struct ID3D11QueryVtbl { 2880 BEGIN_INTERFACE 2881 2882 /*** IUnknown methods ***/ 2883 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 2884 ID3D11Query *This, 2885 REFIID riid, 2886 void **ppvObject); 2887 2888 ULONG (STDMETHODCALLTYPE *AddRef)( 2889 ID3D11Query *This); 2890 2891 ULONG (STDMETHODCALLTYPE *Release)( 2892 ID3D11Query *This); 2893 2894 /*** ID3D11DeviceChild methods ***/ 2895 void (STDMETHODCALLTYPE *GetDevice)( 2896 ID3D11Query *This, 2897 ID3D11Device **ppDevice); 2898 2899 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 2900 ID3D11Query *This, 2901 REFGUID guid, 2902 UINT *pDataSize, 2903 void *pData); 2904 2905 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 2906 ID3D11Query *This, 2907 REFGUID guid, 2908 UINT DataSize, 2909 const void *pData); 2910 2911 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 2912 ID3D11Query *This, 2913 REFGUID guid, 2914 const IUnknown *pData); 2915 2916 /*** ID3D11Asynchronous methods ***/ 2917 UINT (STDMETHODCALLTYPE *GetDataSize)( 2918 ID3D11Query *This); 2919 2920 /*** ID3D11Query methods ***/ 2921 void (STDMETHODCALLTYPE *GetDesc)( 2922 ID3D11Query *This, 2923 D3D11_QUERY_DESC *pDesc); 2924 2925 END_INTERFACE 2926 } ID3D11QueryVtbl; 2927 2928 interface ID3D11Query { 2929 CONST_VTBL ID3D11QueryVtbl* lpVtbl; 2930 }; 2931 2932 #ifdef COBJMACROS 2933 #ifndef WIDL_C_INLINE_WRAPPERS 2934 /*** IUnknown methods ***/ 2935 #define ID3D11Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 2936 #define ID3D11Query_AddRef(This) (This)->lpVtbl->AddRef(This) 2937 #define ID3D11Query_Release(This) (This)->lpVtbl->Release(This) 2938 /*** ID3D11DeviceChild methods ***/ 2939 #define ID3D11Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 2940 #define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 2941 #define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 2942 #define ID3D11Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 2943 /*** ID3D11Asynchronous methods ***/ 2944 #define ID3D11Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) 2945 /*** ID3D11Query methods ***/ 2946 #define ID3D11Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 2947 #else 2948 /*** IUnknown methods ***/ 2949 static inline HRESULT ID3D11Query_QueryInterface(ID3D11Query* This,REFIID riid,void **ppvObject) { 2950 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 2951 } 2952 static inline ULONG ID3D11Query_AddRef(ID3D11Query* This) { 2953 return This->lpVtbl->AddRef(This); 2954 } 2955 static inline ULONG ID3D11Query_Release(ID3D11Query* This) { 2956 return This->lpVtbl->Release(This); 2957 } 2958 /*** ID3D11DeviceChild methods ***/ 2959 static inline void ID3D11Query_GetDevice(ID3D11Query* This,ID3D11Device **ppDevice) { 2960 This->lpVtbl->GetDevice(This,ppDevice); 2961 } 2962 static inline HRESULT ID3D11Query_GetPrivateData(ID3D11Query* This,REFGUID guid,UINT *pDataSize,void *pData) { 2963 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 2964 } 2965 static inline HRESULT ID3D11Query_SetPrivateData(ID3D11Query* This,REFGUID guid,UINT DataSize,const void *pData) { 2966 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 2967 } 2968 static inline HRESULT ID3D11Query_SetPrivateDataInterface(ID3D11Query* This,REFGUID guid,const IUnknown *pData) { 2969 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 2970 } 2971 /*** ID3D11Asynchronous methods ***/ 2972 static inline UINT ID3D11Query_GetDataSize(ID3D11Query* This) { 2973 return This->lpVtbl->GetDataSize(This); 2974 } 2975 /*** ID3D11Query methods ***/ 2976 static inline void ID3D11Query_GetDesc(ID3D11Query* This,D3D11_QUERY_DESC *pDesc) { 2977 This->lpVtbl->GetDesc(This,pDesc); 2978 } 2979 #endif 2980 #endif 2981 2982 #endif 2983 2984 2985 #endif /* __ID3D11Query_INTERFACE_DEFINED__ */ 2986 2987 /***************************************************************************** 2988 * ID3D11Resource interface 2989 */ 2990 #ifndef __ID3D11Resource_INTERFACE_DEFINED__ 2991 #define __ID3D11Resource_INTERFACE_DEFINED__ 2992 2993 DEFINE_GUID(IID_ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d); 2994 #if defined(__cplusplus) && !defined(CINTERFACE) 2995 MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d") 2996 ID3D11Resource : public ID3D11DeviceChild 2997 { 2998 virtual void STDMETHODCALLTYPE GetType( 2999 D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0; 3000 3001 virtual void STDMETHODCALLTYPE SetEvictionPriority( 3002 UINT EvictionPriority) = 0; 3003 3004 virtual UINT STDMETHODCALLTYPE GetEvictionPriority( 3005 ) = 0; 3006 3007 }; 3008 #ifdef __CRT_UUID_DECL 3009 __CRT_UUID_DECL(ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d) 3010 #endif 3011 #else 3012 typedef struct ID3D11ResourceVtbl { 3013 BEGIN_INTERFACE 3014 3015 /*** IUnknown methods ***/ 3016 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3017 ID3D11Resource *This, 3018 REFIID riid, 3019 void **ppvObject); 3020 3021 ULONG (STDMETHODCALLTYPE *AddRef)( 3022 ID3D11Resource *This); 3023 3024 ULONG (STDMETHODCALLTYPE *Release)( 3025 ID3D11Resource *This); 3026 3027 /*** ID3D11DeviceChild methods ***/ 3028 void (STDMETHODCALLTYPE *GetDevice)( 3029 ID3D11Resource *This, 3030 ID3D11Device **ppDevice); 3031 3032 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3033 ID3D11Resource *This, 3034 REFGUID guid, 3035 UINT *pDataSize, 3036 void *pData); 3037 3038 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3039 ID3D11Resource *This, 3040 REFGUID guid, 3041 UINT DataSize, 3042 const void *pData); 3043 3044 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3045 ID3D11Resource *This, 3046 REFGUID guid, 3047 const IUnknown *pData); 3048 3049 /*** ID3D11Resource methods ***/ 3050 void (STDMETHODCALLTYPE *GetType)( 3051 ID3D11Resource *This, 3052 D3D11_RESOURCE_DIMENSION *pResourceDimension); 3053 3054 void (STDMETHODCALLTYPE *SetEvictionPriority)( 3055 ID3D11Resource *This, 3056 UINT EvictionPriority); 3057 3058 UINT (STDMETHODCALLTYPE *GetEvictionPriority)( 3059 ID3D11Resource *This); 3060 3061 END_INTERFACE 3062 } ID3D11ResourceVtbl; 3063 3064 interface ID3D11Resource { 3065 CONST_VTBL ID3D11ResourceVtbl* lpVtbl; 3066 }; 3067 3068 #ifdef COBJMACROS 3069 #ifndef WIDL_C_INLINE_WRAPPERS 3070 /*** IUnknown methods ***/ 3071 #define ID3D11Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3072 #define ID3D11Resource_AddRef(This) (This)->lpVtbl->AddRef(This) 3073 #define ID3D11Resource_Release(This) (This)->lpVtbl->Release(This) 3074 /*** ID3D11DeviceChild methods ***/ 3075 #define ID3D11Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3076 #define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3077 #define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3078 #define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3079 /*** ID3D11Resource methods ***/ 3080 #define ID3D11Resource_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) 3081 #define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) 3082 #define ID3D11Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) 3083 #else 3084 /*** IUnknown methods ***/ 3085 static inline HRESULT ID3D11Resource_QueryInterface(ID3D11Resource* This,REFIID riid,void **ppvObject) { 3086 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3087 } 3088 static inline ULONG ID3D11Resource_AddRef(ID3D11Resource* This) { 3089 return This->lpVtbl->AddRef(This); 3090 } 3091 static inline ULONG ID3D11Resource_Release(ID3D11Resource* This) { 3092 return This->lpVtbl->Release(This); 3093 } 3094 /*** ID3D11DeviceChild methods ***/ 3095 static inline void ID3D11Resource_GetDevice(ID3D11Resource* This,ID3D11Device **ppDevice) { 3096 This->lpVtbl->GetDevice(This,ppDevice); 3097 } 3098 static inline HRESULT ID3D11Resource_GetPrivateData(ID3D11Resource* This,REFGUID guid,UINT *pDataSize,void *pData) { 3099 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 3100 } 3101 static inline HRESULT ID3D11Resource_SetPrivateData(ID3D11Resource* This,REFGUID guid,UINT DataSize,const void *pData) { 3102 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 3103 } 3104 static inline HRESULT ID3D11Resource_SetPrivateDataInterface(ID3D11Resource* This,REFGUID guid,const IUnknown *pData) { 3105 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 3106 } 3107 /*** ID3D11Resource methods ***/ 3108 static inline void ID3D11Resource_GetType(ID3D11Resource* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { 3109 This->lpVtbl->GetType(This,pResourceDimension); 3110 } 3111 static inline void ID3D11Resource_SetEvictionPriority(ID3D11Resource* This,UINT EvictionPriority) { 3112 This->lpVtbl->SetEvictionPriority(This,EvictionPriority); 3113 } 3114 static inline UINT ID3D11Resource_GetEvictionPriority(ID3D11Resource* This) { 3115 return This->lpVtbl->GetEvictionPriority(This); 3116 } 3117 #endif 3118 #endif 3119 3120 #endif 3121 3122 3123 #endif /* __ID3D11Resource_INTERFACE_DEFINED__ */ 3124 3125 /***************************************************************************** 3126 * ID3D11View interface 3127 */ 3128 #ifndef __ID3D11View_INTERFACE_DEFINED__ 3129 #define __ID3D11View_INTERFACE_DEFINED__ 3130 3131 DEFINE_GUID(IID_ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1); 3132 #if defined(__cplusplus) && !defined(CINTERFACE) 3133 MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1") 3134 ID3D11View : public ID3D11DeviceChild 3135 { 3136 virtual void STDMETHODCALLTYPE GetResource( 3137 ID3D11Resource **ppResource) = 0; 3138 3139 }; 3140 #ifdef __CRT_UUID_DECL 3141 __CRT_UUID_DECL(ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1) 3142 #endif 3143 #else 3144 typedef struct ID3D11ViewVtbl { 3145 BEGIN_INTERFACE 3146 3147 /*** IUnknown methods ***/ 3148 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3149 ID3D11View *This, 3150 REFIID riid, 3151 void **ppvObject); 3152 3153 ULONG (STDMETHODCALLTYPE *AddRef)( 3154 ID3D11View *This); 3155 3156 ULONG (STDMETHODCALLTYPE *Release)( 3157 ID3D11View *This); 3158 3159 /*** ID3D11DeviceChild methods ***/ 3160 void (STDMETHODCALLTYPE *GetDevice)( 3161 ID3D11View *This, 3162 ID3D11Device **ppDevice); 3163 3164 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3165 ID3D11View *This, 3166 REFGUID guid, 3167 UINT *pDataSize, 3168 void *pData); 3169 3170 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3171 ID3D11View *This, 3172 REFGUID guid, 3173 UINT DataSize, 3174 const void *pData); 3175 3176 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3177 ID3D11View *This, 3178 REFGUID guid, 3179 const IUnknown *pData); 3180 3181 /*** ID3D11View methods ***/ 3182 void (STDMETHODCALLTYPE *GetResource)( 3183 ID3D11View *This, 3184 ID3D11Resource **ppResource); 3185 3186 END_INTERFACE 3187 } ID3D11ViewVtbl; 3188 3189 interface ID3D11View { 3190 CONST_VTBL ID3D11ViewVtbl* lpVtbl; 3191 }; 3192 3193 #ifdef COBJMACROS 3194 #ifndef WIDL_C_INLINE_WRAPPERS 3195 /*** IUnknown methods ***/ 3196 #define ID3D11View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3197 #define ID3D11View_AddRef(This) (This)->lpVtbl->AddRef(This) 3198 #define ID3D11View_Release(This) (This)->lpVtbl->Release(This) 3199 /*** ID3D11DeviceChild methods ***/ 3200 #define ID3D11View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3201 #define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3202 #define ID3D11View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3203 #define ID3D11View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3204 /*** ID3D11View methods ***/ 3205 #define ID3D11View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 3206 #else 3207 /*** IUnknown methods ***/ 3208 static inline HRESULT ID3D11View_QueryInterface(ID3D11View* This,REFIID riid,void **ppvObject) { 3209 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3210 } 3211 static inline ULONG ID3D11View_AddRef(ID3D11View* This) { 3212 return This->lpVtbl->AddRef(This); 3213 } 3214 static inline ULONG ID3D11View_Release(ID3D11View* This) { 3215 return This->lpVtbl->Release(This); 3216 } 3217 /*** ID3D11DeviceChild methods ***/ 3218 static inline void ID3D11View_GetDevice(ID3D11View* This,ID3D11Device **ppDevice) { 3219 This->lpVtbl->GetDevice(This,ppDevice); 3220 } 3221 static inline HRESULT ID3D11View_GetPrivateData(ID3D11View* This,REFGUID guid,UINT *pDataSize,void *pData) { 3222 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 3223 } 3224 static inline HRESULT ID3D11View_SetPrivateData(ID3D11View* This,REFGUID guid,UINT DataSize,const void *pData) { 3225 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 3226 } 3227 static inline HRESULT ID3D11View_SetPrivateDataInterface(ID3D11View* This,REFGUID guid,const IUnknown *pData) { 3228 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 3229 } 3230 /*** ID3D11View methods ***/ 3231 static inline void ID3D11View_GetResource(ID3D11View* This,ID3D11Resource **ppResource) { 3232 This->lpVtbl->GetResource(This,ppResource); 3233 } 3234 #endif 3235 #endif 3236 3237 #endif 3238 3239 3240 #endif /* __ID3D11View_INTERFACE_DEFINED__ */ 3241 3242 /***************************************************************************** 3243 * ID3D11BlendState interface 3244 */ 3245 #ifndef __ID3D11BlendState_INTERFACE_DEFINED__ 3246 #define __ID3D11BlendState_INTERFACE_DEFINED__ 3247 3248 DEFINE_GUID(IID_ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a); 3249 #if defined(__cplusplus) && !defined(CINTERFACE) 3250 MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a") 3251 ID3D11BlendState : public ID3D11DeviceChild 3252 { 3253 virtual void STDMETHODCALLTYPE GetDesc( 3254 D3D11_BLEND_DESC *pDesc) = 0; 3255 3256 }; 3257 #ifdef __CRT_UUID_DECL 3258 __CRT_UUID_DECL(ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a) 3259 #endif 3260 #else 3261 typedef struct ID3D11BlendStateVtbl { 3262 BEGIN_INTERFACE 3263 3264 /*** IUnknown methods ***/ 3265 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3266 ID3D11BlendState *This, 3267 REFIID riid, 3268 void **ppvObject); 3269 3270 ULONG (STDMETHODCALLTYPE *AddRef)( 3271 ID3D11BlendState *This); 3272 3273 ULONG (STDMETHODCALLTYPE *Release)( 3274 ID3D11BlendState *This); 3275 3276 /*** ID3D11DeviceChild methods ***/ 3277 void (STDMETHODCALLTYPE *GetDevice)( 3278 ID3D11BlendState *This, 3279 ID3D11Device **ppDevice); 3280 3281 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3282 ID3D11BlendState *This, 3283 REFGUID guid, 3284 UINT *pDataSize, 3285 void *pData); 3286 3287 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3288 ID3D11BlendState *This, 3289 REFGUID guid, 3290 UINT DataSize, 3291 const void *pData); 3292 3293 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3294 ID3D11BlendState *This, 3295 REFGUID guid, 3296 const IUnknown *pData); 3297 3298 /*** ID3D11BlendState methods ***/ 3299 void (STDMETHODCALLTYPE *GetDesc)( 3300 ID3D11BlendState *This, 3301 D3D11_BLEND_DESC *pDesc); 3302 3303 END_INTERFACE 3304 } ID3D11BlendStateVtbl; 3305 3306 interface ID3D11BlendState { 3307 CONST_VTBL ID3D11BlendStateVtbl* lpVtbl; 3308 }; 3309 3310 #ifdef COBJMACROS 3311 #ifndef WIDL_C_INLINE_WRAPPERS 3312 /*** IUnknown methods ***/ 3313 #define ID3D11BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3314 #define ID3D11BlendState_AddRef(This) (This)->lpVtbl->AddRef(This) 3315 #define ID3D11BlendState_Release(This) (This)->lpVtbl->Release(This) 3316 /*** ID3D11DeviceChild methods ***/ 3317 #define ID3D11BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3318 #define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3319 #define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3320 #define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3321 /*** ID3D11BlendState methods ***/ 3322 #define ID3D11BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 3323 #else 3324 /*** IUnknown methods ***/ 3325 static inline HRESULT ID3D11BlendState_QueryInterface(ID3D11BlendState* This,REFIID riid,void **ppvObject) { 3326 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3327 } 3328 static inline ULONG ID3D11BlendState_AddRef(ID3D11BlendState* This) { 3329 return This->lpVtbl->AddRef(This); 3330 } 3331 static inline ULONG ID3D11BlendState_Release(ID3D11BlendState* This) { 3332 return This->lpVtbl->Release(This); 3333 } 3334 /*** ID3D11DeviceChild methods ***/ 3335 static inline void ID3D11BlendState_GetDevice(ID3D11BlendState* This,ID3D11Device **ppDevice) { 3336 This->lpVtbl->GetDevice(This,ppDevice); 3337 } 3338 static inline HRESULT ID3D11BlendState_GetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) { 3339 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 3340 } 3341 static inline HRESULT ID3D11BlendState_SetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT DataSize,const void *pData) { 3342 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 3343 } 3344 static inline HRESULT ID3D11BlendState_SetPrivateDataInterface(ID3D11BlendState* This,REFGUID guid,const IUnknown *pData) { 3345 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 3346 } 3347 /*** ID3D11BlendState methods ***/ 3348 static inline void ID3D11BlendState_GetDesc(ID3D11BlendState* This,D3D11_BLEND_DESC *pDesc) { 3349 This->lpVtbl->GetDesc(This,pDesc); 3350 } 3351 #endif 3352 #endif 3353 3354 #endif 3355 3356 3357 #endif /* __ID3D11BlendState_INTERFACE_DEFINED__ */ 3358 3359 /***************************************************************************** 3360 * ID3D11Buffer interface 3361 */ 3362 #ifndef __ID3D11Buffer_INTERFACE_DEFINED__ 3363 #define __ID3D11Buffer_INTERFACE_DEFINED__ 3364 3365 DEFINE_GUID(IID_ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37); 3366 #if defined(__cplusplus) && !defined(CINTERFACE) 3367 MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037") 3368 ID3D11Buffer : public ID3D11Resource 3369 { 3370 virtual void STDMETHODCALLTYPE GetDesc( 3371 D3D11_BUFFER_DESC *pDesc) = 0; 3372 3373 }; 3374 #ifdef __CRT_UUID_DECL 3375 __CRT_UUID_DECL(ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37) 3376 #endif 3377 #else 3378 typedef struct ID3D11BufferVtbl { 3379 BEGIN_INTERFACE 3380 3381 /*** IUnknown methods ***/ 3382 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3383 ID3D11Buffer *This, 3384 REFIID riid, 3385 void **ppvObject); 3386 3387 ULONG (STDMETHODCALLTYPE *AddRef)( 3388 ID3D11Buffer *This); 3389 3390 ULONG (STDMETHODCALLTYPE *Release)( 3391 ID3D11Buffer *This); 3392 3393 /*** ID3D11DeviceChild methods ***/ 3394 void (STDMETHODCALLTYPE *GetDevice)( 3395 ID3D11Buffer *This, 3396 ID3D11Device **ppDevice); 3397 3398 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3399 ID3D11Buffer *This, 3400 REFGUID guid, 3401 UINT *pDataSize, 3402 void *pData); 3403 3404 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3405 ID3D11Buffer *This, 3406 REFGUID guid, 3407 UINT DataSize, 3408 const void *pData); 3409 3410 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3411 ID3D11Buffer *This, 3412 REFGUID guid, 3413 const IUnknown *pData); 3414 3415 /*** ID3D11Resource methods ***/ 3416 void (STDMETHODCALLTYPE *GetType)( 3417 ID3D11Buffer *This, 3418 D3D11_RESOURCE_DIMENSION *pResourceDimension); 3419 3420 void (STDMETHODCALLTYPE *SetEvictionPriority)( 3421 ID3D11Buffer *This, 3422 UINT EvictionPriority); 3423 3424 UINT (STDMETHODCALLTYPE *GetEvictionPriority)( 3425 ID3D11Buffer *This); 3426 3427 /*** ID3D11Buffer methods ***/ 3428 void (STDMETHODCALLTYPE *GetDesc)( 3429 ID3D11Buffer *This, 3430 D3D11_BUFFER_DESC *pDesc); 3431 3432 END_INTERFACE 3433 } ID3D11BufferVtbl; 3434 3435 interface ID3D11Buffer { 3436 CONST_VTBL ID3D11BufferVtbl* lpVtbl; 3437 }; 3438 3439 #ifdef COBJMACROS 3440 #ifndef WIDL_C_INLINE_WRAPPERS 3441 /*** IUnknown methods ***/ 3442 #define ID3D11Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3443 #define ID3D11Buffer_AddRef(This) (This)->lpVtbl->AddRef(This) 3444 #define ID3D11Buffer_Release(This) (This)->lpVtbl->Release(This) 3445 /*** ID3D11DeviceChild methods ***/ 3446 #define ID3D11Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3447 #define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3448 #define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3449 #define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3450 /*** ID3D11Resource methods ***/ 3451 #define ID3D11Buffer_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) 3452 #define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) 3453 #define ID3D11Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) 3454 /*** ID3D11Buffer methods ***/ 3455 #define ID3D11Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 3456 #else 3457 /*** IUnknown methods ***/ 3458 static inline HRESULT ID3D11Buffer_QueryInterface(ID3D11Buffer* This,REFIID riid,void **ppvObject) { 3459 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3460 } 3461 static inline ULONG ID3D11Buffer_AddRef(ID3D11Buffer* This) { 3462 return This->lpVtbl->AddRef(This); 3463 } 3464 static inline ULONG ID3D11Buffer_Release(ID3D11Buffer* This) { 3465 return This->lpVtbl->Release(This); 3466 } 3467 /*** ID3D11DeviceChild methods ***/ 3468 static inline void ID3D11Buffer_GetDevice(ID3D11Buffer* This,ID3D11Device **ppDevice) { 3469 This->lpVtbl->GetDevice(This,ppDevice); 3470 } 3471 static inline HRESULT ID3D11Buffer_GetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) { 3472 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 3473 } 3474 static inline HRESULT ID3D11Buffer_SetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT DataSize,const void *pData) { 3475 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 3476 } 3477 static inline HRESULT ID3D11Buffer_SetPrivateDataInterface(ID3D11Buffer* This,REFGUID guid,const IUnknown *pData) { 3478 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 3479 } 3480 /*** ID3D11Resource methods ***/ 3481 static inline void ID3D11Buffer_GetType(ID3D11Buffer* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { 3482 This->lpVtbl->GetType(This,pResourceDimension); 3483 } 3484 static inline void ID3D11Buffer_SetEvictionPriority(ID3D11Buffer* This,UINT EvictionPriority) { 3485 This->lpVtbl->SetEvictionPriority(This,EvictionPriority); 3486 } 3487 static inline UINT ID3D11Buffer_GetEvictionPriority(ID3D11Buffer* This) { 3488 return This->lpVtbl->GetEvictionPriority(This); 3489 } 3490 /*** ID3D11Buffer methods ***/ 3491 static inline void ID3D11Buffer_GetDesc(ID3D11Buffer* This,D3D11_BUFFER_DESC *pDesc) { 3492 This->lpVtbl->GetDesc(This,pDesc); 3493 } 3494 #endif 3495 #endif 3496 3497 #endif 3498 3499 3500 #endif /* __ID3D11Buffer_INTERFACE_DEFINED__ */ 3501 3502 /***************************************************************************** 3503 * ID3D11ClassInstance interface 3504 */ 3505 #ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__ 3506 #define __ID3D11ClassInstance_INTERFACE_DEFINED__ 3507 3508 DEFINE_GUID(IID_ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb); 3509 #if defined(__cplusplus) && !defined(CINTERFACE) 3510 MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb") 3511 ID3D11ClassInstance : public ID3D11DeviceChild 3512 { 3513 virtual void STDMETHODCALLTYPE GetClassLinkage( 3514 ID3D11ClassLinkage **ppLinkage) = 0; 3515 3516 virtual void STDMETHODCALLTYPE GetDesc( 3517 D3D11_CLASS_INSTANCE_DESC *pDesc) = 0; 3518 3519 virtual void STDMETHODCALLTYPE GetInstanceName( 3520 LPSTR pInstanceName, 3521 SIZE_T *pBufferLength) = 0; 3522 3523 virtual void STDMETHODCALLTYPE GetTypeName( 3524 LPSTR pTypeName, 3525 SIZE_T *pBufferLength) = 0; 3526 3527 }; 3528 #ifdef __CRT_UUID_DECL 3529 __CRT_UUID_DECL(ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb) 3530 #endif 3531 #else 3532 typedef struct ID3D11ClassInstanceVtbl { 3533 BEGIN_INTERFACE 3534 3535 /*** IUnknown methods ***/ 3536 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3537 ID3D11ClassInstance *This, 3538 REFIID riid, 3539 void **ppvObject); 3540 3541 ULONG (STDMETHODCALLTYPE *AddRef)( 3542 ID3D11ClassInstance *This); 3543 3544 ULONG (STDMETHODCALLTYPE *Release)( 3545 ID3D11ClassInstance *This); 3546 3547 /*** ID3D11DeviceChild methods ***/ 3548 void (STDMETHODCALLTYPE *GetDevice)( 3549 ID3D11ClassInstance *This, 3550 ID3D11Device **ppDevice); 3551 3552 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3553 ID3D11ClassInstance *This, 3554 REFGUID guid, 3555 UINT *pDataSize, 3556 void *pData); 3557 3558 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3559 ID3D11ClassInstance *This, 3560 REFGUID guid, 3561 UINT DataSize, 3562 const void *pData); 3563 3564 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3565 ID3D11ClassInstance *This, 3566 REFGUID guid, 3567 const IUnknown *pData); 3568 3569 /*** ID3D11ClassInstance methods ***/ 3570 void (STDMETHODCALLTYPE *GetClassLinkage)( 3571 ID3D11ClassInstance *This, 3572 ID3D11ClassLinkage **ppLinkage); 3573 3574 void (STDMETHODCALLTYPE *GetDesc)( 3575 ID3D11ClassInstance *This, 3576 D3D11_CLASS_INSTANCE_DESC *pDesc); 3577 3578 void (STDMETHODCALLTYPE *GetInstanceName)( 3579 ID3D11ClassInstance *This, 3580 LPSTR pInstanceName, 3581 SIZE_T *pBufferLength); 3582 3583 void (STDMETHODCALLTYPE *GetTypeName)( 3584 ID3D11ClassInstance *This, 3585 LPSTR pTypeName, 3586 SIZE_T *pBufferLength); 3587 3588 END_INTERFACE 3589 } ID3D11ClassInstanceVtbl; 3590 3591 interface ID3D11ClassInstance { 3592 CONST_VTBL ID3D11ClassInstanceVtbl* lpVtbl; 3593 }; 3594 3595 #ifdef COBJMACROS 3596 #ifndef WIDL_C_INLINE_WRAPPERS 3597 /*** IUnknown methods ***/ 3598 #define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3599 #define ID3D11ClassInstance_AddRef(This) (This)->lpVtbl->AddRef(This) 3600 #define ID3D11ClassInstance_Release(This) (This)->lpVtbl->Release(This) 3601 /*** ID3D11DeviceChild methods ***/ 3602 #define ID3D11ClassInstance_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3603 #define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3604 #define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3605 #define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3606 /*** ID3D11ClassInstance methods ***/ 3607 #define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) (This)->lpVtbl->GetClassLinkage(This,ppLinkage) 3608 #define ID3D11ClassInstance_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 3609 #define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) (This)->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength) 3610 #define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) (This)->lpVtbl->GetTypeName(This,pTypeName,pBufferLength) 3611 #else 3612 /*** IUnknown methods ***/ 3613 static inline HRESULT ID3D11ClassInstance_QueryInterface(ID3D11ClassInstance* This,REFIID riid,void **ppvObject) { 3614 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3615 } 3616 static inline ULONG ID3D11ClassInstance_AddRef(ID3D11ClassInstance* This) { 3617 return This->lpVtbl->AddRef(This); 3618 } 3619 static inline ULONG ID3D11ClassInstance_Release(ID3D11ClassInstance* This) { 3620 return This->lpVtbl->Release(This); 3621 } 3622 /*** ID3D11DeviceChild methods ***/ 3623 static inline void ID3D11ClassInstance_GetDevice(ID3D11ClassInstance* This,ID3D11Device **ppDevice) { 3624 This->lpVtbl->GetDevice(This,ppDevice); 3625 } 3626 static inline HRESULT ID3D11ClassInstance_GetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT *pDataSize,void *pData) { 3627 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 3628 } 3629 static inline HRESULT ID3D11ClassInstance_SetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT DataSize,const void *pData) { 3630 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 3631 } 3632 static inline HRESULT ID3D11ClassInstance_SetPrivateDataInterface(ID3D11ClassInstance* This,REFGUID guid,const IUnknown *pData) { 3633 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 3634 } 3635 /*** ID3D11ClassInstance methods ***/ 3636 static inline void ID3D11ClassInstance_GetClassLinkage(ID3D11ClassInstance* This,ID3D11ClassLinkage **ppLinkage) { 3637 This->lpVtbl->GetClassLinkage(This,ppLinkage); 3638 } 3639 static inline void ID3D11ClassInstance_GetDesc(ID3D11ClassInstance* This,D3D11_CLASS_INSTANCE_DESC *pDesc) { 3640 This->lpVtbl->GetDesc(This,pDesc); 3641 } 3642 static inline void ID3D11ClassInstance_GetInstanceName(ID3D11ClassInstance* This,LPSTR pInstanceName,SIZE_T *pBufferLength) { 3643 This->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength); 3644 } 3645 static inline void ID3D11ClassInstance_GetTypeName(ID3D11ClassInstance* This,LPSTR pTypeName,SIZE_T *pBufferLength) { 3646 This->lpVtbl->GetTypeName(This,pTypeName,pBufferLength); 3647 } 3648 #endif 3649 #endif 3650 3651 #endif 3652 3653 3654 #endif /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */ 3655 3656 /***************************************************************************** 3657 * ID3D11ClassLinkage interface 3658 */ 3659 #ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__ 3660 #define __ID3D11ClassLinkage_INTERFACE_DEFINED__ 3661 3662 DEFINE_GUID(IID_ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed); 3663 #if defined(__cplusplus) && !defined(CINTERFACE) 3664 MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed") 3665 ID3D11ClassLinkage : public ID3D11DeviceChild 3666 { 3667 virtual HRESULT STDMETHODCALLTYPE GetClassInstance( 3668 LPCSTR pClassInstanceName, 3669 UINT InstanceIndex, 3670 ID3D11ClassInstance **ppInstance) = 0; 3671 3672 virtual HRESULT STDMETHODCALLTYPE CreateClassInstance( 3673 LPCSTR pClassTypeName, 3674 UINT ConstantBufferOffset, 3675 UINT ConstantVectorOffset, 3676 UINT TextureOffset, 3677 UINT SamplerOffset, 3678 ID3D11ClassInstance **ppInstance) = 0; 3679 3680 }; 3681 #ifdef __CRT_UUID_DECL 3682 __CRT_UUID_DECL(ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed) 3683 #endif 3684 #else 3685 typedef struct ID3D11ClassLinkageVtbl { 3686 BEGIN_INTERFACE 3687 3688 /*** IUnknown methods ***/ 3689 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3690 ID3D11ClassLinkage *This, 3691 REFIID riid, 3692 void **ppvObject); 3693 3694 ULONG (STDMETHODCALLTYPE *AddRef)( 3695 ID3D11ClassLinkage *This); 3696 3697 ULONG (STDMETHODCALLTYPE *Release)( 3698 ID3D11ClassLinkage *This); 3699 3700 /*** ID3D11DeviceChild methods ***/ 3701 void (STDMETHODCALLTYPE *GetDevice)( 3702 ID3D11ClassLinkage *This, 3703 ID3D11Device **ppDevice); 3704 3705 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3706 ID3D11ClassLinkage *This, 3707 REFGUID guid, 3708 UINT *pDataSize, 3709 void *pData); 3710 3711 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3712 ID3D11ClassLinkage *This, 3713 REFGUID guid, 3714 UINT DataSize, 3715 const void *pData); 3716 3717 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3718 ID3D11ClassLinkage *This, 3719 REFGUID guid, 3720 const IUnknown *pData); 3721 3722 /*** ID3D11ClassLinkage methods ***/ 3723 HRESULT (STDMETHODCALLTYPE *GetClassInstance)( 3724 ID3D11ClassLinkage *This, 3725 LPCSTR pClassInstanceName, 3726 UINT InstanceIndex, 3727 ID3D11ClassInstance **ppInstance); 3728 3729 HRESULT (STDMETHODCALLTYPE *CreateClassInstance)( 3730 ID3D11ClassLinkage *This, 3731 LPCSTR pClassTypeName, 3732 UINT ConstantBufferOffset, 3733 UINT ConstantVectorOffset, 3734 UINT TextureOffset, 3735 UINT SamplerOffset, 3736 ID3D11ClassInstance **ppInstance); 3737 3738 END_INTERFACE 3739 } ID3D11ClassLinkageVtbl; 3740 3741 interface ID3D11ClassLinkage { 3742 CONST_VTBL ID3D11ClassLinkageVtbl* lpVtbl; 3743 }; 3744 3745 #ifdef COBJMACROS 3746 #ifndef WIDL_C_INLINE_WRAPPERS 3747 /*** IUnknown methods ***/ 3748 #define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3749 #define ID3D11ClassLinkage_AddRef(This) (This)->lpVtbl->AddRef(This) 3750 #define ID3D11ClassLinkage_Release(This) (This)->lpVtbl->Release(This) 3751 /*** ID3D11DeviceChild methods ***/ 3752 #define ID3D11ClassLinkage_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3753 #define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3754 #define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3755 #define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3756 /*** ID3D11ClassLinkage methods ***/ 3757 #define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) (This)->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) 3758 #define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) (This)->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) 3759 #else 3760 /*** IUnknown methods ***/ 3761 static inline HRESULT ID3D11ClassLinkage_QueryInterface(ID3D11ClassLinkage* This,REFIID riid,void **ppvObject) { 3762 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3763 } 3764 static inline ULONG ID3D11ClassLinkage_AddRef(ID3D11ClassLinkage* This) { 3765 return This->lpVtbl->AddRef(This); 3766 } 3767 static inline ULONG ID3D11ClassLinkage_Release(ID3D11ClassLinkage* This) { 3768 return This->lpVtbl->Release(This); 3769 } 3770 /*** ID3D11DeviceChild methods ***/ 3771 static inline void ID3D11ClassLinkage_GetDevice(ID3D11ClassLinkage* This,ID3D11Device **ppDevice) { 3772 This->lpVtbl->GetDevice(This,ppDevice); 3773 } 3774 static inline HRESULT ID3D11ClassLinkage_GetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT *pDataSize,void *pData) { 3775 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 3776 } 3777 static inline HRESULT ID3D11ClassLinkage_SetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT DataSize,const void *pData) { 3778 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 3779 } 3780 static inline HRESULT ID3D11ClassLinkage_SetPrivateDataInterface(ID3D11ClassLinkage* This,REFGUID guid,const IUnknown *pData) { 3781 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 3782 } 3783 /*** ID3D11ClassLinkage methods ***/ 3784 static inline HRESULT ID3D11ClassLinkage_GetClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassInstanceName,UINT InstanceIndex,ID3D11ClassInstance **ppInstance) { 3785 return This->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance); 3786 } 3787 static inline HRESULT ID3D11ClassLinkage_CreateClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassTypeName,UINT ConstantBufferOffset,UINT ConstantVectorOffset,UINT TextureOffset,UINT SamplerOffset,ID3D11ClassInstance **ppInstance) { 3788 return This->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance); 3789 } 3790 #endif 3791 #endif 3792 3793 #endif 3794 3795 3796 #endif /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */ 3797 3798 /***************************************************************************** 3799 * ID3D11CommandList interface 3800 */ 3801 #ifndef __ID3D11CommandList_INTERFACE_DEFINED__ 3802 #define __ID3D11CommandList_INTERFACE_DEFINED__ 3803 3804 DEFINE_GUID(IID_ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2); 3805 #if defined(__cplusplus) && !defined(CINTERFACE) 3806 MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2") 3807 ID3D11CommandList : public ID3D11DeviceChild 3808 { 3809 virtual UINT STDMETHODCALLTYPE GetContextFlags( 3810 ) = 0; 3811 3812 }; 3813 #ifdef __CRT_UUID_DECL 3814 __CRT_UUID_DECL(ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2) 3815 #endif 3816 #else 3817 typedef struct ID3D11CommandListVtbl { 3818 BEGIN_INTERFACE 3819 3820 /*** IUnknown methods ***/ 3821 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3822 ID3D11CommandList *This, 3823 REFIID riid, 3824 void **ppvObject); 3825 3826 ULONG (STDMETHODCALLTYPE *AddRef)( 3827 ID3D11CommandList *This); 3828 3829 ULONG (STDMETHODCALLTYPE *Release)( 3830 ID3D11CommandList *This); 3831 3832 /*** ID3D11DeviceChild methods ***/ 3833 void (STDMETHODCALLTYPE *GetDevice)( 3834 ID3D11CommandList *This, 3835 ID3D11Device **ppDevice); 3836 3837 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3838 ID3D11CommandList *This, 3839 REFGUID guid, 3840 UINT *pDataSize, 3841 void *pData); 3842 3843 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3844 ID3D11CommandList *This, 3845 REFGUID guid, 3846 UINT DataSize, 3847 const void *pData); 3848 3849 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3850 ID3D11CommandList *This, 3851 REFGUID guid, 3852 const IUnknown *pData); 3853 3854 /*** ID3D11CommandList methods ***/ 3855 UINT (STDMETHODCALLTYPE *GetContextFlags)( 3856 ID3D11CommandList *This); 3857 3858 END_INTERFACE 3859 } ID3D11CommandListVtbl; 3860 3861 interface ID3D11CommandList { 3862 CONST_VTBL ID3D11CommandListVtbl* lpVtbl; 3863 }; 3864 3865 #ifdef COBJMACROS 3866 #ifndef WIDL_C_INLINE_WRAPPERS 3867 /*** IUnknown methods ***/ 3868 #define ID3D11CommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3869 #define ID3D11CommandList_AddRef(This) (This)->lpVtbl->AddRef(This) 3870 #define ID3D11CommandList_Release(This) (This)->lpVtbl->Release(This) 3871 /*** ID3D11DeviceChild methods ***/ 3872 #define ID3D11CommandList_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3873 #define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3874 #define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3875 #define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3876 /*** ID3D11CommandList methods ***/ 3877 #define ID3D11CommandList_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This) 3878 #else 3879 /*** IUnknown methods ***/ 3880 static inline HRESULT ID3D11CommandList_QueryInterface(ID3D11CommandList* This,REFIID riid,void **ppvObject) { 3881 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3882 } 3883 static inline ULONG ID3D11CommandList_AddRef(ID3D11CommandList* This) { 3884 return This->lpVtbl->AddRef(This); 3885 } 3886 static inline ULONG ID3D11CommandList_Release(ID3D11CommandList* This) { 3887 return This->lpVtbl->Release(This); 3888 } 3889 /*** ID3D11DeviceChild methods ***/ 3890 static inline void ID3D11CommandList_GetDevice(ID3D11CommandList* This,ID3D11Device **ppDevice) { 3891 This->lpVtbl->GetDevice(This,ppDevice); 3892 } 3893 static inline HRESULT ID3D11CommandList_GetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT *pDataSize,void *pData) { 3894 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 3895 } 3896 static inline HRESULT ID3D11CommandList_SetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT DataSize,const void *pData) { 3897 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 3898 } 3899 static inline HRESULT ID3D11CommandList_SetPrivateDataInterface(ID3D11CommandList* This,REFGUID guid,const IUnknown *pData) { 3900 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 3901 } 3902 /*** ID3D11CommandList methods ***/ 3903 static inline UINT ID3D11CommandList_GetContextFlags(ID3D11CommandList* This) { 3904 return This->lpVtbl->GetContextFlags(This); 3905 } 3906 #endif 3907 #endif 3908 3909 #endif 3910 3911 3912 #endif /* __ID3D11CommandList_INTERFACE_DEFINED__ */ 3913 3914 /***************************************************************************** 3915 * ID3D11ComputeShader interface 3916 */ 3917 #ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__ 3918 #define __ID3D11ComputeShader_INTERFACE_DEFINED__ 3919 3920 DEFINE_GUID(IID_ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69); 3921 #if defined(__cplusplus) && !defined(CINTERFACE) 3922 MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969") 3923 ID3D11ComputeShader : public ID3D11DeviceChild 3924 { 3925 }; 3926 #ifdef __CRT_UUID_DECL 3927 __CRT_UUID_DECL(ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69) 3928 #endif 3929 #else 3930 typedef struct ID3D11ComputeShaderVtbl { 3931 BEGIN_INTERFACE 3932 3933 /*** IUnknown methods ***/ 3934 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 3935 ID3D11ComputeShader *This, 3936 REFIID riid, 3937 void **ppvObject); 3938 3939 ULONG (STDMETHODCALLTYPE *AddRef)( 3940 ID3D11ComputeShader *This); 3941 3942 ULONG (STDMETHODCALLTYPE *Release)( 3943 ID3D11ComputeShader *This); 3944 3945 /*** ID3D11DeviceChild methods ***/ 3946 void (STDMETHODCALLTYPE *GetDevice)( 3947 ID3D11ComputeShader *This, 3948 ID3D11Device **ppDevice); 3949 3950 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 3951 ID3D11ComputeShader *This, 3952 REFGUID guid, 3953 UINT *pDataSize, 3954 void *pData); 3955 3956 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 3957 ID3D11ComputeShader *This, 3958 REFGUID guid, 3959 UINT DataSize, 3960 const void *pData); 3961 3962 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 3963 ID3D11ComputeShader *This, 3964 REFGUID guid, 3965 const IUnknown *pData); 3966 3967 END_INTERFACE 3968 } ID3D11ComputeShaderVtbl; 3969 3970 interface ID3D11ComputeShader { 3971 CONST_VTBL ID3D11ComputeShaderVtbl* lpVtbl; 3972 }; 3973 3974 #ifdef COBJMACROS 3975 #ifndef WIDL_C_INLINE_WRAPPERS 3976 /*** IUnknown methods ***/ 3977 #define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 3978 #define ID3D11ComputeShader_AddRef(This) (This)->lpVtbl->AddRef(This) 3979 #define ID3D11ComputeShader_Release(This) (This)->lpVtbl->Release(This) 3980 /*** ID3D11DeviceChild methods ***/ 3981 #define ID3D11ComputeShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 3982 #define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 3983 #define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 3984 #define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 3985 #else 3986 /*** IUnknown methods ***/ 3987 static inline HRESULT ID3D11ComputeShader_QueryInterface(ID3D11ComputeShader* This,REFIID riid,void **ppvObject) { 3988 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 3989 } 3990 static inline ULONG ID3D11ComputeShader_AddRef(ID3D11ComputeShader* This) { 3991 return This->lpVtbl->AddRef(This); 3992 } 3993 static inline ULONG ID3D11ComputeShader_Release(ID3D11ComputeShader* This) { 3994 return This->lpVtbl->Release(This); 3995 } 3996 /*** ID3D11DeviceChild methods ***/ 3997 static inline void ID3D11ComputeShader_GetDevice(ID3D11ComputeShader* This,ID3D11Device **ppDevice) { 3998 This->lpVtbl->GetDevice(This,ppDevice); 3999 } 4000 static inline HRESULT ID3D11ComputeShader_GetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT *pDataSize,void *pData) { 4001 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4002 } 4003 static inline HRESULT ID3D11ComputeShader_SetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT DataSize,const void *pData) { 4004 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4005 } 4006 static inline HRESULT ID3D11ComputeShader_SetPrivateDataInterface(ID3D11ComputeShader* This,REFGUID guid,const IUnknown *pData) { 4007 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4008 } 4009 #endif 4010 #endif 4011 4012 #endif 4013 4014 4015 #endif /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */ 4016 4017 /***************************************************************************** 4018 * ID3D11Counter interface 4019 */ 4020 #ifndef __ID3D11Counter_INTERFACE_DEFINED__ 4021 #define __ID3D11Counter_INTERFACE_DEFINED__ 4022 4023 DEFINE_GUID(IID_ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41); 4024 #if defined(__cplusplus) && !defined(CINTERFACE) 4025 MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741") 4026 ID3D11Counter : public ID3D11Asynchronous 4027 { 4028 virtual void STDMETHODCALLTYPE GetDesc( 4029 D3D11_COUNTER_DESC *pDesc) = 0; 4030 4031 }; 4032 #ifdef __CRT_UUID_DECL 4033 __CRT_UUID_DECL(ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41) 4034 #endif 4035 #else 4036 typedef struct ID3D11CounterVtbl { 4037 BEGIN_INTERFACE 4038 4039 /*** IUnknown methods ***/ 4040 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4041 ID3D11Counter *This, 4042 REFIID riid, 4043 void **ppvObject); 4044 4045 ULONG (STDMETHODCALLTYPE *AddRef)( 4046 ID3D11Counter *This); 4047 4048 ULONG (STDMETHODCALLTYPE *Release)( 4049 ID3D11Counter *This); 4050 4051 /*** ID3D11DeviceChild methods ***/ 4052 void (STDMETHODCALLTYPE *GetDevice)( 4053 ID3D11Counter *This, 4054 ID3D11Device **ppDevice); 4055 4056 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4057 ID3D11Counter *This, 4058 REFGUID guid, 4059 UINT *pDataSize, 4060 void *pData); 4061 4062 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4063 ID3D11Counter *This, 4064 REFGUID guid, 4065 UINT DataSize, 4066 const void *pData); 4067 4068 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4069 ID3D11Counter *This, 4070 REFGUID guid, 4071 const IUnknown *pData); 4072 4073 /*** ID3D11Asynchronous methods ***/ 4074 UINT (STDMETHODCALLTYPE *GetDataSize)( 4075 ID3D11Counter *This); 4076 4077 /*** ID3D11Counter methods ***/ 4078 void (STDMETHODCALLTYPE *GetDesc)( 4079 ID3D11Counter *This, 4080 D3D11_COUNTER_DESC *pDesc); 4081 4082 END_INTERFACE 4083 } ID3D11CounterVtbl; 4084 4085 interface ID3D11Counter { 4086 CONST_VTBL ID3D11CounterVtbl* lpVtbl; 4087 }; 4088 4089 #ifdef COBJMACROS 4090 #ifndef WIDL_C_INLINE_WRAPPERS 4091 /*** IUnknown methods ***/ 4092 #define ID3D11Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4093 #define ID3D11Counter_AddRef(This) (This)->lpVtbl->AddRef(This) 4094 #define ID3D11Counter_Release(This) (This)->lpVtbl->Release(This) 4095 /*** ID3D11DeviceChild methods ***/ 4096 #define ID3D11Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4097 #define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4098 #define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4099 #define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4100 /*** ID3D11Asynchronous methods ***/ 4101 #define ID3D11Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) 4102 /*** ID3D11Counter methods ***/ 4103 #define ID3D11Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 4104 #else 4105 /*** IUnknown methods ***/ 4106 static inline HRESULT ID3D11Counter_QueryInterface(ID3D11Counter* This,REFIID riid,void **ppvObject) { 4107 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4108 } 4109 static inline ULONG ID3D11Counter_AddRef(ID3D11Counter* This) { 4110 return This->lpVtbl->AddRef(This); 4111 } 4112 static inline ULONG ID3D11Counter_Release(ID3D11Counter* This) { 4113 return This->lpVtbl->Release(This); 4114 } 4115 /*** ID3D11DeviceChild methods ***/ 4116 static inline void ID3D11Counter_GetDevice(ID3D11Counter* This,ID3D11Device **ppDevice) { 4117 This->lpVtbl->GetDevice(This,ppDevice); 4118 } 4119 static inline HRESULT ID3D11Counter_GetPrivateData(ID3D11Counter* This,REFGUID guid,UINT *pDataSize,void *pData) { 4120 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4121 } 4122 static inline HRESULT ID3D11Counter_SetPrivateData(ID3D11Counter* This,REFGUID guid,UINT DataSize,const void *pData) { 4123 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4124 } 4125 static inline HRESULT ID3D11Counter_SetPrivateDataInterface(ID3D11Counter* This,REFGUID guid,const IUnknown *pData) { 4126 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4127 } 4128 /*** ID3D11Asynchronous methods ***/ 4129 static inline UINT ID3D11Counter_GetDataSize(ID3D11Counter* This) { 4130 return This->lpVtbl->GetDataSize(This); 4131 } 4132 /*** ID3D11Counter methods ***/ 4133 static inline void ID3D11Counter_GetDesc(ID3D11Counter* This,D3D11_COUNTER_DESC *pDesc) { 4134 This->lpVtbl->GetDesc(This,pDesc); 4135 } 4136 #endif 4137 #endif 4138 4139 #endif 4140 4141 4142 #endif /* __ID3D11Counter_INTERFACE_DEFINED__ */ 4143 4144 /***************************************************************************** 4145 * ID3D11DepthStencilState interface 4146 */ 4147 #ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__ 4148 #define __ID3D11DepthStencilState_INTERFACE_DEFINED__ 4149 4150 DEFINE_GUID(IID_ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1); 4151 #if defined(__cplusplus) && !defined(CINTERFACE) 4152 MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1") 4153 ID3D11DepthStencilState : public ID3D11DeviceChild 4154 { 4155 virtual void STDMETHODCALLTYPE GetDesc( 4156 D3D11_DEPTH_STENCIL_DESC *pDesc) = 0; 4157 4158 }; 4159 #ifdef __CRT_UUID_DECL 4160 __CRT_UUID_DECL(ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1) 4161 #endif 4162 #else 4163 typedef struct ID3D11DepthStencilStateVtbl { 4164 BEGIN_INTERFACE 4165 4166 /*** IUnknown methods ***/ 4167 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4168 ID3D11DepthStencilState *This, 4169 REFIID riid, 4170 void **ppvObject); 4171 4172 ULONG (STDMETHODCALLTYPE *AddRef)( 4173 ID3D11DepthStencilState *This); 4174 4175 ULONG (STDMETHODCALLTYPE *Release)( 4176 ID3D11DepthStencilState *This); 4177 4178 /*** ID3D11DeviceChild methods ***/ 4179 void (STDMETHODCALLTYPE *GetDevice)( 4180 ID3D11DepthStencilState *This, 4181 ID3D11Device **ppDevice); 4182 4183 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4184 ID3D11DepthStencilState *This, 4185 REFGUID guid, 4186 UINT *pDataSize, 4187 void *pData); 4188 4189 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4190 ID3D11DepthStencilState *This, 4191 REFGUID guid, 4192 UINT DataSize, 4193 const void *pData); 4194 4195 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4196 ID3D11DepthStencilState *This, 4197 REFGUID guid, 4198 const IUnknown *pData); 4199 4200 /*** ID3D11DepthStencilState methods ***/ 4201 void (STDMETHODCALLTYPE *GetDesc)( 4202 ID3D11DepthStencilState *This, 4203 D3D11_DEPTH_STENCIL_DESC *pDesc); 4204 4205 END_INTERFACE 4206 } ID3D11DepthStencilStateVtbl; 4207 4208 interface ID3D11DepthStencilState { 4209 CONST_VTBL ID3D11DepthStencilStateVtbl* lpVtbl; 4210 }; 4211 4212 #ifdef COBJMACROS 4213 #ifndef WIDL_C_INLINE_WRAPPERS 4214 /*** IUnknown methods ***/ 4215 #define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4216 #define ID3D11DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This) 4217 #define ID3D11DepthStencilState_Release(This) (This)->lpVtbl->Release(This) 4218 /*** ID3D11DeviceChild methods ***/ 4219 #define ID3D11DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4220 #define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4221 #define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4222 #define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4223 /*** ID3D11DepthStencilState methods ***/ 4224 #define ID3D11DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 4225 #else 4226 /*** IUnknown methods ***/ 4227 static inline HRESULT ID3D11DepthStencilState_QueryInterface(ID3D11DepthStencilState* This,REFIID riid,void **ppvObject) { 4228 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4229 } 4230 static inline ULONG ID3D11DepthStencilState_AddRef(ID3D11DepthStencilState* This) { 4231 return This->lpVtbl->AddRef(This); 4232 } 4233 static inline ULONG ID3D11DepthStencilState_Release(ID3D11DepthStencilState* This) { 4234 return This->lpVtbl->Release(This); 4235 } 4236 /*** ID3D11DeviceChild methods ***/ 4237 static inline void ID3D11DepthStencilState_GetDevice(ID3D11DepthStencilState* This,ID3D11Device **ppDevice) { 4238 This->lpVtbl->GetDevice(This,ppDevice); 4239 } 4240 static inline HRESULT ID3D11DepthStencilState_GetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) { 4241 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4242 } 4243 static inline HRESULT ID3D11DepthStencilState_SetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) { 4244 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4245 } 4246 static inline HRESULT ID3D11DepthStencilState_SetPrivateDataInterface(ID3D11DepthStencilState* This,REFGUID guid,const IUnknown *pData) { 4247 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4248 } 4249 /*** ID3D11DepthStencilState methods ***/ 4250 static inline void ID3D11DepthStencilState_GetDesc(ID3D11DepthStencilState* This,D3D11_DEPTH_STENCIL_DESC *pDesc) { 4251 This->lpVtbl->GetDesc(This,pDesc); 4252 } 4253 #endif 4254 #endif 4255 4256 #endif 4257 4258 4259 #endif /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */ 4260 4261 /***************************************************************************** 4262 * ID3D11DepthStencilView interface 4263 */ 4264 #ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__ 4265 #define __ID3D11DepthStencilView_INTERFACE_DEFINED__ 4266 4267 DEFINE_GUID(IID_ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6); 4268 #if defined(__cplusplus) && !defined(CINTERFACE) 4269 MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6") 4270 ID3D11DepthStencilView : public ID3D11View 4271 { 4272 virtual void STDMETHODCALLTYPE GetDesc( 4273 D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0; 4274 4275 }; 4276 #ifdef __CRT_UUID_DECL 4277 __CRT_UUID_DECL(ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6) 4278 #endif 4279 #else 4280 typedef struct ID3D11DepthStencilViewVtbl { 4281 BEGIN_INTERFACE 4282 4283 /*** IUnknown methods ***/ 4284 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4285 ID3D11DepthStencilView *This, 4286 REFIID riid, 4287 void **ppvObject); 4288 4289 ULONG (STDMETHODCALLTYPE *AddRef)( 4290 ID3D11DepthStencilView *This); 4291 4292 ULONG (STDMETHODCALLTYPE *Release)( 4293 ID3D11DepthStencilView *This); 4294 4295 /*** ID3D11DeviceChild methods ***/ 4296 void (STDMETHODCALLTYPE *GetDevice)( 4297 ID3D11DepthStencilView *This, 4298 ID3D11Device **ppDevice); 4299 4300 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4301 ID3D11DepthStencilView *This, 4302 REFGUID guid, 4303 UINT *pDataSize, 4304 void *pData); 4305 4306 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4307 ID3D11DepthStencilView *This, 4308 REFGUID guid, 4309 UINT DataSize, 4310 const void *pData); 4311 4312 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4313 ID3D11DepthStencilView *This, 4314 REFGUID guid, 4315 const IUnknown *pData); 4316 4317 /*** ID3D11View methods ***/ 4318 void (STDMETHODCALLTYPE *GetResource)( 4319 ID3D11DepthStencilView *This, 4320 ID3D11Resource **ppResource); 4321 4322 /*** ID3D11DepthStencilView methods ***/ 4323 void (STDMETHODCALLTYPE *GetDesc)( 4324 ID3D11DepthStencilView *This, 4325 D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc); 4326 4327 END_INTERFACE 4328 } ID3D11DepthStencilViewVtbl; 4329 4330 interface ID3D11DepthStencilView { 4331 CONST_VTBL ID3D11DepthStencilViewVtbl* lpVtbl; 4332 }; 4333 4334 #ifdef COBJMACROS 4335 #ifndef WIDL_C_INLINE_WRAPPERS 4336 /*** IUnknown methods ***/ 4337 #define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4338 #define ID3D11DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This) 4339 #define ID3D11DepthStencilView_Release(This) (This)->lpVtbl->Release(This) 4340 /*** ID3D11DeviceChild methods ***/ 4341 #define ID3D11DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4342 #define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4343 #define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4344 #define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4345 /*** ID3D11View methods ***/ 4346 #define ID3D11DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 4347 /*** ID3D11DepthStencilView methods ***/ 4348 #define ID3D11DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 4349 #else 4350 /*** IUnknown methods ***/ 4351 static inline HRESULT ID3D11DepthStencilView_QueryInterface(ID3D11DepthStencilView* This,REFIID riid,void **ppvObject) { 4352 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4353 } 4354 static inline ULONG ID3D11DepthStencilView_AddRef(ID3D11DepthStencilView* This) { 4355 return This->lpVtbl->AddRef(This); 4356 } 4357 static inline ULONG ID3D11DepthStencilView_Release(ID3D11DepthStencilView* This) { 4358 return This->lpVtbl->Release(This); 4359 } 4360 /*** ID3D11DeviceChild methods ***/ 4361 static inline void ID3D11DepthStencilView_GetDevice(ID3D11DepthStencilView* This,ID3D11Device **ppDevice) { 4362 This->lpVtbl->GetDevice(This,ppDevice); 4363 } 4364 static inline HRESULT ID3D11DepthStencilView_GetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) { 4365 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4366 } 4367 static inline HRESULT ID3D11DepthStencilView_SetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) { 4368 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4369 } 4370 static inline HRESULT ID3D11DepthStencilView_SetPrivateDataInterface(ID3D11DepthStencilView* This,REFGUID guid,const IUnknown *pData) { 4371 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4372 } 4373 /*** ID3D11View methods ***/ 4374 static inline void ID3D11DepthStencilView_GetResource(ID3D11DepthStencilView* This,ID3D11Resource **ppResource) { 4375 This->lpVtbl->GetResource(This,ppResource); 4376 } 4377 /*** ID3D11DepthStencilView methods ***/ 4378 static inline void ID3D11DepthStencilView_GetDesc(ID3D11DepthStencilView* This,D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) { 4379 This->lpVtbl->GetDesc(This,pDesc); 4380 } 4381 #endif 4382 #endif 4383 4384 #endif 4385 4386 4387 #endif /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */ 4388 4389 /***************************************************************************** 4390 * ID3D11DomainShader interface 4391 */ 4392 #ifndef __ID3D11DomainShader_INTERFACE_DEFINED__ 4393 #define __ID3D11DomainShader_INTERFACE_DEFINED__ 4394 4395 DEFINE_GUID(IID_ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa); 4396 #if defined(__cplusplus) && !defined(CINTERFACE) 4397 MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa") 4398 ID3D11DomainShader : public ID3D11DeviceChild 4399 { 4400 }; 4401 #ifdef __CRT_UUID_DECL 4402 __CRT_UUID_DECL(ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa) 4403 #endif 4404 #else 4405 typedef struct ID3D11DomainShaderVtbl { 4406 BEGIN_INTERFACE 4407 4408 /*** IUnknown methods ***/ 4409 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4410 ID3D11DomainShader *This, 4411 REFIID riid, 4412 void **ppvObject); 4413 4414 ULONG (STDMETHODCALLTYPE *AddRef)( 4415 ID3D11DomainShader *This); 4416 4417 ULONG (STDMETHODCALLTYPE *Release)( 4418 ID3D11DomainShader *This); 4419 4420 /*** ID3D11DeviceChild methods ***/ 4421 void (STDMETHODCALLTYPE *GetDevice)( 4422 ID3D11DomainShader *This, 4423 ID3D11Device **ppDevice); 4424 4425 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4426 ID3D11DomainShader *This, 4427 REFGUID guid, 4428 UINT *pDataSize, 4429 void *pData); 4430 4431 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4432 ID3D11DomainShader *This, 4433 REFGUID guid, 4434 UINT DataSize, 4435 const void *pData); 4436 4437 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4438 ID3D11DomainShader *This, 4439 REFGUID guid, 4440 const IUnknown *pData); 4441 4442 END_INTERFACE 4443 } ID3D11DomainShaderVtbl; 4444 4445 interface ID3D11DomainShader { 4446 CONST_VTBL ID3D11DomainShaderVtbl* lpVtbl; 4447 }; 4448 4449 #ifdef COBJMACROS 4450 #ifndef WIDL_C_INLINE_WRAPPERS 4451 /*** IUnknown methods ***/ 4452 #define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4453 #define ID3D11DomainShader_AddRef(This) (This)->lpVtbl->AddRef(This) 4454 #define ID3D11DomainShader_Release(This) (This)->lpVtbl->Release(This) 4455 /*** ID3D11DeviceChild methods ***/ 4456 #define ID3D11DomainShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4457 #define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4458 #define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4459 #define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4460 #else 4461 /*** IUnknown methods ***/ 4462 static inline HRESULT ID3D11DomainShader_QueryInterface(ID3D11DomainShader* This,REFIID riid,void **ppvObject) { 4463 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4464 } 4465 static inline ULONG ID3D11DomainShader_AddRef(ID3D11DomainShader* This) { 4466 return This->lpVtbl->AddRef(This); 4467 } 4468 static inline ULONG ID3D11DomainShader_Release(ID3D11DomainShader* This) { 4469 return This->lpVtbl->Release(This); 4470 } 4471 /*** ID3D11DeviceChild methods ***/ 4472 static inline void ID3D11DomainShader_GetDevice(ID3D11DomainShader* This,ID3D11Device **ppDevice) { 4473 This->lpVtbl->GetDevice(This,ppDevice); 4474 } 4475 static inline HRESULT ID3D11DomainShader_GetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT *pDataSize,void *pData) { 4476 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4477 } 4478 static inline HRESULT ID3D11DomainShader_SetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT DataSize,const void *pData) { 4479 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4480 } 4481 static inline HRESULT ID3D11DomainShader_SetPrivateDataInterface(ID3D11DomainShader* This,REFGUID guid,const IUnknown *pData) { 4482 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4483 } 4484 #endif 4485 #endif 4486 4487 #endif 4488 4489 4490 #endif /* __ID3D11DomainShader_INTERFACE_DEFINED__ */ 4491 4492 /***************************************************************************** 4493 * ID3D11GeometryShader interface 4494 */ 4495 #ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__ 4496 #define __ID3D11GeometryShader_INTERFACE_DEFINED__ 4497 4498 DEFINE_GUID(IID_ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c); 4499 #if defined(__cplusplus) && !defined(CINTERFACE) 4500 MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c") 4501 ID3D11GeometryShader : public ID3D11DeviceChild 4502 { 4503 }; 4504 #ifdef __CRT_UUID_DECL 4505 __CRT_UUID_DECL(ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c) 4506 #endif 4507 #else 4508 typedef struct ID3D11GeometryShaderVtbl { 4509 BEGIN_INTERFACE 4510 4511 /*** IUnknown methods ***/ 4512 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4513 ID3D11GeometryShader *This, 4514 REFIID riid, 4515 void **ppvObject); 4516 4517 ULONG (STDMETHODCALLTYPE *AddRef)( 4518 ID3D11GeometryShader *This); 4519 4520 ULONG (STDMETHODCALLTYPE *Release)( 4521 ID3D11GeometryShader *This); 4522 4523 /*** ID3D11DeviceChild methods ***/ 4524 void (STDMETHODCALLTYPE *GetDevice)( 4525 ID3D11GeometryShader *This, 4526 ID3D11Device **ppDevice); 4527 4528 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4529 ID3D11GeometryShader *This, 4530 REFGUID guid, 4531 UINT *pDataSize, 4532 void *pData); 4533 4534 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4535 ID3D11GeometryShader *This, 4536 REFGUID guid, 4537 UINT DataSize, 4538 const void *pData); 4539 4540 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4541 ID3D11GeometryShader *This, 4542 REFGUID guid, 4543 const IUnknown *pData); 4544 4545 END_INTERFACE 4546 } ID3D11GeometryShaderVtbl; 4547 4548 interface ID3D11GeometryShader { 4549 CONST_VTBL ID3D11GeometryShaderVtbl* lpVtbl; 4550 }; 4551 4552 #ifdef COBJMACROS 4553 #ifndef WIDL_C_INLINE_WRAPPERS 4554 /*** IUnknown methods ***/ 4555 #define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4556 #define ID3D11GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This) 4557 #define ID3D11GeometryShader_Release(This) (This)->lpVtbl->Release(This) 4558 /*** ID3D11DeviceChild methods ***/ 4559 #define ID3D11GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4560 #define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4561 #define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4562 #define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4563 #else 4564 /*** IUnknown methods ***/ 4565 static inline HRESULT ID3D11GeometryShader_QueryInterface(ID3D11GeometryShader* This,REFIID riid,void **ppvObject) { 4566 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4567 } 4568 static inline ULONG ID3D11GeometryShader_AddRef(ID3D11GeometryShader* This) { 4569 return This->lpVtbl->AddRef(This); 4570 } 4571 static inline ULONG ID3D11GeometryShader_Release(ID3D11GeometryShader* This) { 4572 return This->lpVtbl->Release(This); 4573 } 4574 /*** ID3D11DeviceChild methods ***/ 4575 static inline void ID3D11GeometryShader_GetDevice(ID3D11GeometryShader* This,ID3D11Device **ppDevice) { 4576 This->lpVtbl->GetDevice(This,ppDevice); 4577 } 4578 static inline HRESULT ID3D11GeometryShader_GetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) { 4579 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4580 } 4581 static inline HRESULT ID3D11GeometryShader_SetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) { 4582 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4583 } 4584 static inline HRESULT ID3D11GeometryShader_SetPrivateDataInterface(ID3D11GeometryShader* This,REFGUID guid,const IUnknown *pData) { 4585 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4586 } 4587 #endif 4588 #endif 4589 4590 #endif 4591 4592 4593 #endif /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */ 4594 4595 /***************************************************************************** 4596 * ID3D11HullShader interface 4597 */ 4598 #ifndef __ID3D11HullShader_INTERFACE_DEFINED__ 4599 #define __ID3D11HullShader_INTERFACE_DEFINED__ 4600 4601 DEFINE_GUID(IID_ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd); 4602 #if defined(__cplusplus) && !defined(CINTERFACE) 4603 MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd") 4604 ID3D11HullShader : public ID3D11DeviceChild 4605 { 4606 }; 4607 #ifdef __CRT_UUID_DECL 4608 __CRT_UUID_DECL(ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd) 4609 #endif 4610 #else 4611 typedef struct ID3D11HullShaderVtbl { 4612 BEGIN_INTERFACE 4613 4614 /*** IUnknown methods ***/ 4615 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4616 ID3D11HullShader *This, 4617 REFIID riid, 4618 void **ppvObject); 4619 4620 ULONG (STDMETHODCALLTYPE *AddRef)( 4621 ID3D11HullShader *This); 4622 4623 ULONG (STDMETHODCALLTYPE *Release)( 4624 ID3D11HullShader *This); 4625 4626 /*** ID3D11DeviceChild methods ***/ 4627 void (STDMETHODCALLTYPE *GetDevice)( 4628 ID3D11HullShader *This, 4629 ID3D11Device **ppDevice); 4630 4631 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4632 ID3D11HullShader *This, 4633 REFGUID guid, 4634 UINT *pDataSize, 4635 void *pData); 4636 4637 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4638 ID3D11HullShader *This, 4639 REFGUID guid, 4640 UINT DataSize, 4641 const void *pData); 4642 4643 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4644 ID3D11HullShader *This, 4645 REFGUID guid, 4646 const IUnknown *pData); 4647 4648 END_INTERFACE 4649 } ID3D11HullShaderVtbl; 4650 4651 interface ID3D11HullShader { 4652 CONST_VTBL ID3D11HullShaderVtbl* lpVtbl; 4653 }; 4654 4655 #ifdef COBJMACROS 4656 #ifndef WIDL_C_INLINE_WRAPPERS 4657 /*** IUnknown methods ***/ 4658 #define ID3D11HullShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4659 #define ID3D11HullShader_AddRef(This) (This)->lpVtbl->AddRef(This) 4660 #define ID3D11HullShader_Release(This) (This)->lpVtbl->Release(This) 4661 /*** ID3D11DeviceChild methods ***/ 4662 #define ID3D11HullShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4663 #define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4664 #define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4665 #define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4666 #else 4667 /*** IUnknown methods ***/ 4668 static inline HRESULT ID3D11HullShader_QueryInterface(ID3D11HullShader* This,REFIID riid,void **ppvObject) { 4669 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4670 } 4671 static inline ULONG ID3D11HullShader_AddRef(ID3D11HullShader* This) { 4672 return This->lpVtbl->AddRef(This); 4673 } 4674 static inline ULONG ID3D11HullShader_Release(ID3D11HullShader* This) { 4675 return This->lpVtbl->Release(This); 4676 } 4677 /*** ID3D11DeviceChild methods ***/ 4678 static inline void ID3D11HullShader_GetDevice(ID3D11HullShader* This,ID3D11Device **ppDevice) { 4679 This->lpVtbl->GetDevice(This,ppDevice); 4680 } 4681 static inline HRESULT ID3D11HullShader_GetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT *pDataSize,void *pData) { 4682 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4683 } 4684 static inline HRESULT ID3D11HullShader_SetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT DataSize,const void *pData) { 4685 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4686 } 4687 static inline HRESULT ID3D11HullShader_SetPrivateDataInterface(ID3D11HullShader* This,REFGUID guid,const IUnknown *pData) { 4688 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4689 } 4690 #endif 4691 #endif 4692 4693 #endif 4694 4695 4696 #endif /* __ID3D11HullShader_INTERFACE_DEFINED__ */ 4697 4698 /***************************************************************************** 4699 * ID3D11InputLayout interface 4700 */ 4701 #ifndef __ID3D11InputLayout_INTERFACE_DEFINED__ 4702 #define __ID3D11InputLayout_INTERFACE_DEFINED__ 4703 4704 DEFINE_GUID(IID_ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7); 4705 #if defined(__cplusplus) && !defined(CINTERFACE) 4706 MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7") 4707 ID3D11InputLayout : public ID3D11DeviceChild 4708 { 4709 }; 4710 #ifdef __CRT_UUID_DECL 4711 __CRT_UUID_DECL(ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7) 4712 #endif 4713 #else 4714 typedef struct ID3D11InputLayoutVtbl { 4715 BEGIN_INTERFACE 4716 4717 /*** IUnknown methods ***/ 4718 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4719 ID3D11InputLayout *This, 4720 REFIID riid, 4721 void **ppvObject); 4722 4723 ULONG (STDMETHODCALLTYPE *AddRef)( 4724 ID3D11InputLayout *This); 4725 4726 ULONG (STDMETHODCALLTYPE *Release)( 4727 ID3D11InputLayout *This); 4728 4729 /*** ID3D11DeviceChild methods ***/ 4730 void (STDMETHODCALLTYPE *GetDevice)( 4731 ID3D11InputLayout *This, 4732 ID3D11Device **ppDevice); 4733 4734 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4735 ID3D11InputLayout *This, 4736 REFGUID guid, 4737 UINT *pDataSize, 4738 void *pData); 4739 4740 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4741 ID3D11InputLayout *This, 4742 REFGUID guid, 4743 UINT DataSize, 4744 const void *pData); 4745 4746 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4747 ID3D11InputLayout *This, 4748 REFGUID guid, 4749 const IUnknown *pData); 4750 4751 END_INTERFACE 4752 } ID3D11InputLayoutVtbl; 4753 4754 interface ID3D11InputLayout { 4755 CONST_VTBL ID3D11InputLayoutVtbl* lpVtbl; 4756 }; 4757 4758 #ifdef COBJMACROS 4759 #ifndef WIDL_C_INLINE_WRAPPERS 4760 /*** IUnknown methods ***/ 4761 #define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4762 #define ID3D11InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This) 4763 #define ID3D11InputLayout_Release(This) (This)->lpVtbl->Release(This) 4764 /*** ID3D11DeviceChild methods ***/ 4765 #define ID3D11InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4766 #define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4767 #define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4768 #define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4769 #else 4770 /*** IUnknown methods ***/ 4771 static inline HRESULT ID3D11InputLayout_QueryInterface(ID3D11InputLayout* This,REFIID riid,void **ppvObject) { 4772 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4773 } 4774 static inline ULONG ID3D11InputLayout_AddRef(ID3D11InputLayout* This) { 4775 return This->lpVtbl->AddRef(This); 4776 } 4777 static inline ULONG ID3D11InputLayout_Release(ID3D11InputLayout* This) { 4778 return This->lpVtbl->Release(This); 4779 } 4780 /*** ID3D11DeviceChild methods ***/ 4781 static inline void ID3D11InputLayout_GetDevice(ID3D11InputLayout* This,ID3D11Device **ppDevice) { 4782 This->lpVtbl->GetDevice(This,ppDevice); 4783 } 4784 static inline HRESULT ID3D11InputLayout_GetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) { 4785 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4786 } 4787 static inline HRESULT ID3D11InputLayout_SetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) { 4788 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4789 } 4790 static inline HRESULT ID3D11InputLayout_SetPrivateDataInterface(ID3D11InputLayout* This,REFGUID guid,const IUnknown *pData) { 4791 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4792 } 4793 #endif 4794 #endif 4795 4796 #endif 4797 4798 4799 #endif /* __ID3D11InputLayout_INTERFACE_DEFINED__ */ 4800 4801 /***************************************************************************** 4802 * ID3D11PixelShader interface 4803 */ 4804 #ifndef __ID3D11PixelShader_INTERFACE_DEFINED__ 4805 #define __ID3D11PixelShader_INTERFACE_DEFINED__ 4806 4807 DEFINE_GUID(IID_ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c); 4808 #if defined(__cplusplus) && !defined(CINTERFACE) 4809 MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c") 4810 ID3D11PixelShader : public ID3D11DeviceChild 4811 { 4812 }; 4813 #ifdef __CRT_UUID_DECL 4814 __CRT_UUID_DECL(ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c) 4815 #endif 4816 #else 4817 typedef struct ID3D11PixelShaderVtbl { 4818 BEGIN_INTERFACE 4819 4820 /*** IUnknown methods ***/ 4821 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4822 ID3D11PixelShader *This, 4823 REFIID riid, 4824 void **ppvObject); 4825 4826 ULONG (STDMETHODCALLTYPE *AddRef)( 4827 ID3D11PixelShader *This); 4828 4829 ULONG (STDMETHODCALLTYPE *Release)( 4830 ID3D11PixelShader *This); 4831 4832 /*** ID3D11DeviceChild methods ***/ 4833 void (STDMETHODCALLTYPE *GetDevice)( 4834 ID3D11PixelShader *This, 4835 ID3D11Device **ppDevice); 4836 4837 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4838 ID3D11PixelShader *This, 4839 REFGUID guid, 4840 UINT *pDataSize, 4841 void *pData); 4842 4843 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4844 ID3D11PixelShader *This, 4845 REFGUID guid, 4846 UINT DataSize, 4847 const void *pData); 4848 4849 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4850 ID3D11PixelShader *This, 4851 REFGUID guid, 4852 const IUnknown *pData); 4853 4854 END_INTERFACE 4855 } ID3D11PixelShaderVtbl; 4856 4857 interface ID3D11PixelShader { 4858 CONST_VTBL ID3D11PixelShaderVtbl* lpVtbl; 4859 }; 4860 4861 #ifdef COBJMACROS 4862 #ifndef WIDL_C_INLINE_WRAPPERS 4863 /*** IUnknown methods ***/ 4864 #define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4865 #define ID3D11PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This) 4866 #define ID3D11PixelShader_Release(This) (This)->lpVtbl->Release(This) 4867 /*** ID3D11DeviceChild methods ***/ 4868 #define ID3D11PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4869 #define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4870 #define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4871 #define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4872 #else 4873 /*** IUnknown methods ***/ 4874 static inline HRESULT ID3D11PixelShader_QueryInterface(ID3D11PixelShader* This,REFIID riid,void **ppvObject) { 4875 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4876 } 4877 static inline ULONG ID3D11PixelShader_AddRef(ID3D11PixelShader* This) { 4878 return This->lpVtbl->AddRef(This); 4879 } 4880 static inline ULONG ID3D11PixelShader_Release(ID3D11PixelShader* This) { 4881 return This->lpVtbl->Release(This); 4882 } 4883 /*** ID3D11DeviceChild methods ***/ 4884 static inline void ID3D11PixelShader_GetDevice(ID3D11PixelShader* This,ID3D11Device **ppDevice) { 4885 This->lpVtbl->GetDevice(This,ppDevice); 4886 } 4887 static inline HRESULT ID3D11PixelShader_GetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) { 4888 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 4889 } 4890 static inline HRESULT ID3D11PixelShader_SetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) { 4891 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 4892 } 4893 static inline HRESULT ID3D11PixelShader_SetPrivateDataInterface(ID3D11PixelShader* This,REFGUID guid,const IUnknown *pData) { 4894 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 4895 } 4896 #endif 4897 #endif 4898 4899 #endif 4900 4901 4902 #endif /* __ID3D11PixelShader_INTERFACE_DEFINED__ */ 4903 4904 /***************************************************************************** 4905 * ID3D11Predicate interface 4906 */ 4907 #ifndef __ID3D11Predicate_INTERFACE_DEFINED__ 4908 #define __ID3D11Predicate_INTERFACE_DEFINED__ 4909 4910 DEFINE_GUID(IID_ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2); 4911 #if defined(__cplusplus) && !defined(CINTERFACE) 4912 MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2") 4913 ID3D11Predicate : public ID3D11Query 4914 { 4915 }; 4916 #ifdef __CRT_UUID_DECL 4917 __CRT_UUID_DECL(ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2) 4918 #endif 4919 #else 4920 typedef struct ID3D11PredicateVtbl { 4921 BEGIN_INTERFACE 4922 4923 /*** IUnknown methods ***/ 4924 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 4925 ID3D11Predicate *This, 4926 REFIID riid, 4927 void **ppvObject); 4928 4929 ULONG (STDMETHODCALLTYPE *AddRef)( 4930 ID3D11Predicate *This); 4931 4932 ULONG (STDMETHODCALLTYPE *Release)( 4933 ID3D11Predicate *This); 4934 4935 /*** ID3D11DeviceChild methods ***/ 4936 void (STDMETHODCALLTYPE *GetDevice)( 4937 ID3D11Predicate *This, 4938 ID3D11Device **ppDevice); 4939 4940 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 4941 ID3D11Predicate *This, 4942 REFGUID guid, 4943 UINT *pDataSize, 4944 void *pData); 4945 4946 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 4947 ID3D11Predicate *This, 4948 REFGUID guid, 4949 UINT DataSize, 4950 const void *pData); 4951 4952 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 4953 ID3D11Predicate *This, 4954 REFGUID guid, 4955 const IUnknown *pData); 4956 4957 /*** ID3D11Asynchronous methods ***/ 4958 UINT (STDMETHODCALLTYPE *GetDataSize)( 4959 ID3D11Predicate *This); 4960 4961 /*** ID3D11Query methods ***/ 4962 void (STDMETHODCALLTYPE *GetDesc)( 4963 ID3D11Predicate *This, 4964 D3D11_QUERY_DESC *pDesc); 4965 4966 END_INTERFACE 4967 } ID3D11PredicateVtbl; 4968 4969 interface ID3D11Predicate { 4970 CONST_VTBL ID3D11PredicateVtbl* lpVtbl; 4971 }; 4972 4973 #ifdef COBJMACROS 4974 #ifndef WIDL_C_INLINE_WRAPPERS 4975 /*** IUnknown methods ***/ 4976 #define ID3D11Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 4977 #define ID3D11Predicate_AddRef(This) (This)->lpVtbl->AddRef(This) 4978 #define ID3D11Predicate_Release(This) (This)->lpVtbl->Release(This) 4979 /*** ID3D11DeviceChild methods ***/ 4980 #define ID3D11Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 4981 #define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 4982 #define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 4983 #define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 4984 /*** ID3D11Asynchronous methods ***/ 4985 #define ID3D11Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) 4986 /*** ID3D11Query methods ***/ 4987 #define ID3D11Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 4988 #else 4989 /*** IUnknown methods ***/ 4990 static inline HRESULT ID3D11Predicate_QueryInterface(ID3D11Predicate* This,REFIID riid,void **ppvObject) { 4991 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 4992 } 4993 static inline ULONG ID3D11Predicate_AddRef(ID3D11Predicate* This) { 4994 return This->lpVtbl->AddRef(This); 4995 } 4996 static inline ULONG ID3D11Predicate_Release(ID3D11Predicate* This) { 4997 return This->lpVtbl->Release(This); 4998 } 4999 /*** ID3D11DeviceChild methods ***/ 5000 static inline void ID3D11Predicate_GetDevice(ID3D11Predicate* This,ID3D11Device **ppDevice) { 5001 This->lpVtbl->GetDevice(This,ppDevice); 5002 } 5003 static inline HRESULT ID3D11Predicate_GetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) { 5004 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5005 } 5006 static inline HRESULT ID3D11Predicate_SetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT DataSize,const void *pData) { 5007 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5008 } 5009 static inline HRESULT ID3D11Predicate_SetPrivateDataInterface(ID3D11Predicate* This,REFGUID guid,const IUnknown *pData) { 5010 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5011 } 5012 /*** ID3D11Asynchronous methods ***/ 5013 static inline UINT ID3D11Predicate_GetDataSize(ID3D11Predicate* This) { 5014 return This->lpVtbl->GetDataSize(This); 5015 } 5016 /*** ID3D11Query methods ***/ 5017 static inline void ID3D11Predicate_GetDesc(ID3D11Predicate* This,D3D11_QUERY_DESC *pDesc) { 5018 This->lpVtbl->GetDesc(This,pDesc); 5019 } 5020 #endif 5021 #endif 5022 5023 #endif 5024 5025 5026 #endif /* __ID3D11Predicate_INTERFACE_DEFINED__ */ 5027 5028 /***************************************************************************** 5029 * ID3D11RasterizerState interface 5030 */ 5031 #ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__ 5032 #define __ID3D11RasterizerState_INTERFACE_DEFINED__ 5033 5034 DEFINE_GUID(IID_ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7); 5035 #if defined(__cplusplus) && !defined(CINTERFACE) 5036 MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7") 5037 ID3D11RasterizerState : public ID3D11DeviceChild 5038 { 5039 virtual void STDMETHODCALLTYPE GetDesc( 5040 D3D11_RASTERIZER_DESC *pDesc) = 0; 5041 5042 }; 5043 #ifdef __CRT_UUID_DECL 5044 __CRT_UUID_DECL(ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7) 5045 #endif 5046 #else 5047 typedef struct ID3D11RasterizerStateVtbl { 5048 BEGIN_INTERFACE 5049 5050 /*** IUnknown methods ***/ 5051 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5052 ID3D11RasterizerState *This, 5053 REFIID riid, 5054 void **ppvObject); 5055 5056 ULONG (STDMETHODCALLTYPE *AddRef)( 5057 ID3D11RasterizerState *This); 5058 5059 ULONG (STDMETHODCALLTYPE *Release)( 5060 ID3D11RasterizerState *This); 5061 5062 /*** ID3D11DeviceChild methods ***/ 5063 void (STDMETHODCALLTYPE *GetDevice)( 5064 ID3D11RasterizerState *This, 5065 ID3D11Device **ppDevice); 5066 5067 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5068 ID3D11RasterizerState *This, 5069 REFGUID guid, 5070 UINT *pDataSize, 5071 void *pData); 5072 5073 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5074 ID3D11RasterizerState *This, 5075 REFGUID guid, 5076 UINT DataSize, 5077 const void *pData); 5078 5079 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5080 ID3D11RasterizerState *This, 5081 REFGUID guid, 5082 const IUnknown *pData); 5083 5084 /*** ID3D11RasterizerState methods ***/ 5085 void (STDMETHODCALLTYPE *GetDesc)( 5086 ID3D11RasterizerState *This, 5087 D3D11_RASTERIZER_DESC *pDesc); 5088 5089 END_INTERFACE 5090 } ID3D11RasterizerStateVtbl; 5091 5092 interface ID3D11RasterizerState { 5093 CONST_VTBL ID3D11RasterizerStateVtbl* lpVtbl; 5094 }; 5095 5096 #ifdef COBJMACROS 5097 #ifndef WIDL_C_INLINE_WRAPPERS 5098 /*** IUnknown methods ***/ 5099 #define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 5100 #define ID3D11RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This) 5101 #define ID3D11RasterizerState_Release(This) (This)->lpVtbl->Release(This) 5102 /*** ID3D11DeviceChild methods ***/ 5103 #define ID3D11RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 5104 #define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 5105 #define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 5106 #define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 5107 /*** ID3D11RasterizerState methods ***/ 5108 #define ID3D11RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 5109 #else 5110 /*** IUnknown methods ***/ 5111 static inline HRESULT ID3D11RasterizerState_QueryInterface(ID3D11RasterizerState* This,REFIID riid,void **ppvObject) { 5112 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 5113 } 5114 static inline ULONG ID3D11RasterizerState_AddRef(ID3D11RasterizerState* This) { 5115 return This->lpVtbl->AddRef(This); 5116 } 5117 static inline ULONG ID3D11RasterizerState_Release(ID3D11RasterizerState* This) { 5118 return This->lpVtbl->Release(This); 5119 } 5120 /*** ID3D11DeviceChild methods ***/ 5121 static inline void ID3D11RasterizerState_GetDevice(ID3D11RasterizerState* This,ID3D11Device **ppDevice) { 5122 This->lpVtbl->GetDevice(This,ppDevice); 5123 } 5124 static inline HRESULT ID3D11RasterizerState_GetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) { 5125 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5126 } 5127 static inline HRESULT ID3D11RasterizerState_SetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) { 5128 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5129 } 5130 static inline HRESULT ID3D11RasterizerState_SetPrivateDataInterface(ID3D11RasterizerState* This,REFGUID guid,const IUnknown *pData) { 5131 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5132 } 5133 /*** ID3D11RasterizerState methods ***/ 5134 static inline void ID3D11RasterizerState_GetDesc(ID3D11RasterizerState* This,D3D11_RASTERIZER_DESC *pDesc) { 5135 This->lpVtbl->GetDesc(This,pDesc); 5136 } 5137 #endif 5138 #endif 5139 5140 #endif 5141 5142 5143 #endif /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */ 5144 5145 /***************************************************************************** 5146 * ID3D11RenderTargetView interface 5147 */ 5148 #ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__ 5149 #define __ID3D11RenderTargetView_INTERFACE_DEFINED__ 5150 5151 DEFINE_GUID(IID_ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64); 5152 #if defined(__cplusplus) && !defined(CINTERFACE) 5153 MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164") 5154 ID3D11RenderTargetView : public ID3D11View 5155 { 5156 virtual void STDMETHODCALLTYPE GetDesc( 5157 D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0; 5158 5159 }; 5160 #ifdef __CRT_UUID_DECL 5161 __CRT_UUID_DECL(ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64) 5162 #endif 5163 #else 5164 typedef struct ID3D11RenderTargetViewVtbl { 5165 BEGIN_INTERFACE 5166 5167 /*** IUnknown methods ***/ 5168 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5169 ID3D11RenderTargetView *This, 5170 REFIID riid, 5171 void **ppvObject); 5172 5173 ULONG (STDMETHODCALLTYPE *AddRef)( 5174 ID3D11RenderTargetView *This); 5175 5176 ULONG (STDMETHODCALLTYPE *Release)( 5177 ID3D11RenderTargetView *This); 5178 5179 /*** ID3D11DeviceChild methods ***/ 5180 void (STDMETHODCALLTYPE *GetDevice)( 5181 ID3D11RenderTargetView *This, 5182 ID3D11Device **ppDevice); 5183 5184 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5185 ID3D11RenderTargetView *This, 5186 REFGUID guid, 5187 UINT *pDataSize, 5188 void *pData); 5189 5190 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5191 ID3D11RenderTargetView *This, 5192 REFGUID guid, 5193 UINT DataSize, 5194 const void *pData); 5195 5196 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5197 ID3D11RenderTargetView *This, 5198 REFGUID guid, 5199 const IUnknown *pData); 5200 5201 /*** ID3D11View methods ***/ 5202 void (STDMETHODCALLTYPE *GetResource)( 5203 ID3D11RenderTargetView *This, 5204 ID3D11Resource **ppResource); 5205 5206 /*** ID3D11RenderTargetView methods ***/ 5207 void (STDMETHODCALLTYPE *GetDesc)( 5208 ID3D11RenderTargetView *This, 5209 D3D11_RENDER_TARGET_VIEW_DESC *pDesc); 5210 5211 END_INTERFACE 5212 } ID3D11RenderTargetViewVtbl; 5213 5214 interface ID3D11RenderTargetView { 5215 CONST_VTBL ID3D11RenderTargetViewVtbl* lpVtbl; 5216 }; 5217 5218 #ifdef COBJMACROS 5219 #ifndef WIDL_C_INLINE_WRAPPERS 5220 /*** IUnknown methods ***/ 5221 #define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 5222 #define ID3D11RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This) 5223 #define ID3D11RenderTargetView_Release(This) (This)->lpVtbl->Release(This) 5224 /*** ID3D11DeviceChild methods ***/ 5225 #define ID3D11RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 5226 #define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 5227 #define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 5228 #define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 5229 /*** ID3D11View methods ***/ 5230 #define ID3D11RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 5231 /*** ID3D11RenderTargetView methods ***/ 5232 #define ID3D11RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 5233 #else 5234 /*** IUnknown methods ***/ 5235 static inline HRESULT ID3D11RenderTargetView_QueryInterface(ID3D11RenderTargetView* This,REFIID riid,void **ppvObject) { 5236 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 5237 } 5238 static inline ULONG ID3D11RenderTargetView_AddRef(ID3D11RenderTargetView* This) { 5239 return This->lpVtbl->AddRef(This); 5240 } 5241 static inline ULONG ID3D11RenderTargetView_Release(ID3D11RenderTargetView* This) { 5242 return This->lpVtbl->Release(This); 5243 } 5244 /*** ID3D11DeviceChild methods ***/ 5245 static inline void ID3D11RenderTargetView_GetDevice(ID3D11RenderTargetView* This,ID3D11Device **ppDevice) { 5246 This->lpVtbl->GetDevice(This,ppDevice); 5247 } 5248 static inline HRESULT ID3D11RenderTargetView_GetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) { 5249 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5250 } 5251 static inline HRESULT ID3D11RenderTargetView_SetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) { 5252 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5253 } 5254 static inline HRESULT ID3D11RenderTargetView_SetPrivateDataInterface(ID3D11RenderTargetView* This,REFGUID guid,const IUnknown *pData) { 5255 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5256 } 5257 /*** ID3D11View methods ***/ 5258 static inline void ID3D11RenderTargetView_GetResource(ID3D11RenderTargetView* This,ID3D11Resource **ppResource) { 5259 This->lpVtbl->GetResource(This,ppResource); 5260 } 5261 /*** ID3D11RenderTargetView methods ***/ 5262 static inline void ID3D11RenderTargetView_GetDesc(ID3D11RenderTargetView* This,D3D11_RENDER_TARGET_VIEW_DESC *pDesc) { 5263 This->lpVtbl->GetDesc(This,pDesc); 5264 } 5265 #endif 5266 #endif 5267 5268 #endif 5269 5270 5271 #endif /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */ 5272 5273 /***************************************************************************** 5274 * ID3D11SamplerState interface 5275 */ 5276 #ifndef __ID3D11SamplerState_INTERFACE_DEFINED__ 5277 #define __ID3D11SamplerState_INTERFACE_DEFINED__ 5278 5279 DEFINE_GUID(IID_ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5); 5280 #if defined(__cplusplus) && !defined(CINTERFACE) 5281 MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5") 5282 ID3D11SamplerState : public ID3D11DeviceChild 5283 { 5284 virtual void STDMETHODCALLTYPE GetDesc( 5285 D3D11_SAMPLER_DESC *pDesc) = 0; 5286 5287 }; 5288 #ifdef __CRT_UUID_DECL 5289 __CRT_UUID_DECL(ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5) 5290 #endif 5291 #else 5292 typedef struct ID3D11SamplerStateVtbl { 5293 BEGIN_INTERFACE 5294 5295 /*** IUnknown methods ***/ 5296 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5297 ID3D11SamplerState *This, 5298 REFIID riid, 5299 void **ppvObject); 5300 5301 ULONG (STDMETHODCALLTYPE *AddRef)( 5302 ID3D11SamplerState *This); 5303 5304 ULONG (STDMETHODCALLTYPE *Release)( 5305 ID3D11SamplerState *This); 5306 5307 /*** ID3D11DeviceChild methods ***/ 5308 void (STDMETHODCALLTYPE *GetDevice)( 5309 ID3D11SamplerState *This, 5310 ID3D11Device **ppDevice); 5311 5312 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5313 ID3D11SamplerState *This, 5314 REFGUID guid, 5315 UINT *pDataSize, 5316 void *pData); 5317 5318 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5319 ID3D11SamplerState *This, 5320 REFGUID guid, 5321 UINT DataSize, 5322 const void *pData); 5323 5324 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5325 ID3D11SamplerState *This, 5326 REFGUID guid, 5327 const IUnknown *pData); 5328 5329 /*** ID3D11SamplerState methods ***/ 5330 void (STDMETHODCALLTYPE *GetDesc)( 5331 ID3D11SamplerState *This, 5332 D3D11_SAMPLER_DESC *pDesc); 5333 5334 END_INTERFACE 5335 } ID3D11SamplerStateVtbl; 5336 5337 interface ID3D11SamplerState { 5338 CONST_VTBL ID3D11SamplerStateVtbl* lpVtbl; 5339 }; 5340 5341 #ifdef COBJMACROS 5342 #ifndef WIDL_C_INLINE_WRAPPERS 5343 /*** IUnknown methods ***/ 5344 #define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 5345 #define ID3D11SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This) 5346 #define ID3D11SamplerState_Release(This) (This)->lpVtbl->Release(This) 5347 /*** ID3D11DeviceChild methods ***/ 5348 #define ID3D11SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 5349 #define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 5350 #define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 5351 #define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 5352 /*** ID3D11SamplerState methods ***/ 5353 #define ID3D11SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 5354 #else 5355 /*** IUnknown methods ***/ 5356 static inline HRESULT ID3D11SamplerState_QueryInterface(ID3D11SamplerState* This,REFIID riid,void **ppvObject) { 5357 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 5358 } 5359 static inline ULONG ID3D11SamplerState_AddRef(ID3D11SamplerState* This) { 5360 return This->lpVtbl->AddRef(This); 5361 } 5362 static inline ULONG ID3D11SamplerState_Release(ID3D11SamplerState* This) { 5363 return This->lpVtbl->Release(This); 5364 } 5365 /*** ID3D11DeviceChild methods ***/ 5366 static inline void ID3D11SamplerState_GetDevice(ID3D11SamplerState* This,ID3D11Device **ppDevice) { 5367 This->lpVtbl->GetDevice(This,ppDevice); 5368 } 5369 static inline HRESULT ID3D11SamplerState_GetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) { 5370 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5371 } 5372 static inline HRESULT ID3D11SamplerState_SetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) { 5373 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5374 } 5375 static inline HRESULT ID3D11SamplerState_SetPrivateDataInterface(ID3D11SamplerState* This,REFGUID guid,const IUnknown *pData) { 5376 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5377 } 5378 /*** ID3D11SamplerState methods ***/ 5379 static inline void ID3D11SamplerState_GetDesc(ID3D11SamplerState* This,D3D11_SAMPLER_DESC *pDesc) { 5380 This->lpVtbl->GetDesc(This,pDesc); 5381 } 5382 #endif 5383 #endif 5384 5385 #endif 5386 5387 5388 #endif /* __ID3D11SamplerState_INTERFACE_DEFINED__ */ 5389 5390 /***************************************************************************** 5391 * ID3D11ShaderResourceView interface 5392 */ 5393 #ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__ 5394 #define __ID3D11ShaderResourceView_INTERFACE_DEFINED__ 5395 5396 DEFINE_GUID(IID_ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2); 5397 #if defined(__cplusplus) && !defined(CINTERFACE) 5398 MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2") 5399 ID3D11ShaderResourceView : public ID3D11View 5400 { 5401 virtual void STDMETHODCALLTYPE GetDesc( 5402 D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; 5403 5404 }; 5405 #ifdef __CRT_UUID_DECL 5406 __CRT_UUID_DECL(ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2) 5407 #endif 5408 #else 5409 typedef struct ID3D11ShaderResourceViewVtbl { 5410 BEGIN_INTERFACE 5411 5412 /*** IUnknown methods ***/ 5413 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5414 ID3D11ShaderResourceView *This, 5415 REFIID riid, 5416 void **ppvObject); 5417 5418 ULONG (STDMETHODCALLTYPE *AddRef)( 5419 ID3D11ShaderResourceView *This); 5420 5421 ULONG (STDMETHODCALLTYPE *Release)( 5422 ID3D11ShaderResourceView *This); 5423 5424 /*** ID3D11DeviceChild methods ***/ 5425 void (STDMETHODCALLTYPE *GetDevice)( 5426 ID3D11ShaderResourceView *This, 5427 ID3D11Device **ppDevice); 5428 5429 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5430 ID3D11ShaderResourceView *This, 5431 REFGUID guid, 5432 UINT *pDataSize, 5433 void *pData); 5434 5435 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5436 ID3D11ShaderResourceView *This, 5437 REFGUID guid, 5438 UINT DataSize, 5439 const void *pData); 5440 5441 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5442 ID3D11ShaderResourceView *This, 5443 REFGUID guid, 5444 const IUnknown *pData); 5445 5446 /*** ID3D11View methods ***/ 5447 void (STDMETHODCALLTYPE *GetResource)( 5448 ID3D11ShaderResourceView *This, 5449 ID3D11Resource **ppResource); 5450 5451 /*** ID3D11ShaderResourceView methods ***/ 5452 void (STDMETHODCALLTYPE *GetDesc)( 5453 ID3D11ShaderResourceView *This, 5454 D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc); 5455 5456 END_INTERFACE 5457 } ID3D11ShaderResourceViewVtbl; 5458 5459 interface ID3D11ShaderResourceView { 5460 CONST_VTBL ID3D11ShaderResourceViewVtbl* lpVtbl; 5461 }; 5462 5463 #ifdef COBJMACROS 5464 #ifndef WIDL_C_INLINE_WRAPPERS 5465 /*** IUnknown methods ***/ 5466 #define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 5467 #define ID3D11ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This) 5468 #define ID3D11ShaderResourceView_Release(This) (This)->lpVtbl->Release(This) 5469 /*** ID3D11DeviceChild methods ***/ 5470 #define ID3D11ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 5471 #define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 5472 #define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 5473 #define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 5474 /*** ID3D11View methods ***/ 5475 #define ID3D11ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 5476 /*** ID3D11ShaderResourceView methods ***/ 5477 #define ID3D11ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 5478 #else 5479 /*** IUnknown methods ***/ 5480 static inline HRESULT ID3D11ShaderResourceView_QueryInterface(ID3D11ShaderResourceView* This,REFIID riid,void **ppvObject) { 5481 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 5482 } 5483 static inline ULONG ID3D11ShaderResourceView_AddRef(ID3D11ShaderResourceView* This) { 5484 return This->lpVtbl->AddRef(This); 5485 } 5486 static inline ULONG ID3D11ShaderResourceView_Release(ID3D11ShaderResourceView* This) { 5487 return This->lpVtbl->Release(This); 5488 } 5489 /*** ID3D11DeviceChild methods ***/ 5490 static inline void ID3D11ShaderResourceView_GetDevice(ID3D11ShaderResourceView* This,ID3D11Device **ppDevice) { 5491 This->lpVtbl->GetDevice(This,ppDevice); 5492 } 5493 static inline HRESULT ID3D11ShaderResourceView_GetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) { 5494 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5495 } 5496 static inline HRESULT ID3D11ShaderResourceView_SetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) { 5497 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5498 } 5499 static inline HRESULT ID3D11ShaderResourceView_SetPrivateDataInterface(ID3D11ShaderResourceView* This,REFGUID guid,const IUnknown *pData) { 5500 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5501 } 5502 /*** ID3D11View methods ***/ 5503 static inline void ID3D11ShaderResourceView_GetResource(ID3D11ShaderResourceView* This,ID3D11Resource **ppResource) { 5504 This->lpVtbl->GetResource(This,ppResource); 5505 } 5506 /*** ID3D11ShaderResourceView methods ***/ 5507 static inline void ID3D11ShaderResourceView_GetDesc(ID3D11ShaderResourceView* This,D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) { 5508 This->lpVtbl->GetDesc(This,pDesc); 5509 } 5510 #endif 5511 #endif 5512 5513 #endif 5514 5515 5516 #endif /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */ 5517 5518 /***************************************************************************** 5519 * ID3D11Texture1D interface 5520 */ 5521 #ifndef __ID3D11Texture1D_INTERFACE_DEFINED__ 5522 #define __ID3D11Texture1D_INTERFACE_DEFINED__ 5523 5524 DEFINE_GUID(IID_ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c); 5525 #if defined(__cplusplus) && !defined(CINTERFACE) 5526 MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c") 5527 ID3D11Texture1D : public ID3D11Resource 5528 { 5529 virtual void STDMETHODCALLTYPE GetDesc( 5530 D3D11_TEXTURE1D_DESC *pDesc) = 0; 5531 5532 }; 5533 #ifdef __CRT_UUID_DECL 5534 __CRT_UUID_DECL(ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c) 5535 #endif 5536 #else 5537 typedef struct ID3D11Texture1DVtbl { 5538 BEGIN_INTERFACE 5539 5540 /*** IUnknown methods ***/ 5541 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5542 ID3D11Texture1D *This, 5543 REFIID riid, 5544 void **ppvObject); 5545 5546 ULONG (STDMETHODCALLTYPE *AddRef)( 5547 ID3D11Texture1D *This); 5548 5549 ULONG (STDMETHODCALLTYPE *Release)( 5550 ID3D11Texture1D *This); 5551 5552 /*** ID3D11DeviceChild methods ***/ 5553 void (STDMETHODCALLTYPE *GetDevice)( 5554 ID3D11Texture1D *This, 5555 ID3D11Device **ppDevice); 5556 5557 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5558 ID3D11Texture1D *This, 5559 REFGUID guid, 5560 UINT *pDataSize, 5561 void *pData); 5562 5563 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5564 ID3D11Texture1D *This, 5565 REFGUID guid, 5566 UINT DataSize, 5567 const void *pData); 5568 5569 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5570 ID3D11Texture1D *This, 5571 REFGUID guid, 5572 const IUnknown *pData); 5573 5574 /*** ID3D11Resource methods ***/ 5575 void (STDMETHODCALLTYPE *GetType)( 5576 ID3D11Texture1D *This, 5577 D3D11_RESOURCE_DIMENSION *pResourceDimension); 5578 5579 void (STDMETHODCALLTYPE *SetEvictionPriority)( 5580 ID3D11Texture1D *This, 5581 UINT EvictionPriority); 5582 5583 UINT (STDMETHODCALLTYPE *GetEvictionPriority)( 5584 ID3D11Texture1D *This); 5585 5586 /*** ID3D11Texture1D methods ***/ 5587 void (STDMETHODCALLTYPE *GetDesc)( 5588 ID3D11Texture1D *This, 5589 D3D11_TEXTURE1D_DESC *pDesc); 5590 5591 END_INTERFACE 5592 } ID3D11Texture1DVtbl; 5593 5594 interface ID3D11Texture1D { 5595 CONST_VTBL ID3D11Texture1DVtbl* lpVtbl; 5596 }; 5597 5598 #ifdef COBJMACROS 5599 #ifndef WIDL_C_INLINE_WRAPPERS 5600 /*** IUnknown methods ***/ 5601 #define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 5602 #define ID3D11Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This) 5603 #define ID3D11Texture1D_Release(This) (This)->lpVtbl->Release(This) 5604 /*** ID3D11DeviceChild methods ***/ 5605 #define ID3D11Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 5606 #define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 5607 #define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 5608 #define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 5609 /*** ID3D11Resource methods ***/ 5610 #define ID3D11Texture1D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) 5611 #define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) 5612 #define ID3D11Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) 5613 /*** ID3D11Texture1D methods ***/ 5614 #define ID3D11Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 5615 #else 5616 /*** IUnknown methods ***/ 5617 static inline HRESULT ID3D11Texture1D_QueryInterface(ID3D11Texture1D* This,REFIID riid,void **ppvObject) { 5618 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 5619 } 5620 static inline ULONG ID3D11Texture1D_AddRef(ID3D11Texture1D* This) { 5621 return This->lpVtbl->AddRef(This); 5622 } 5623 static inline ULONG ID3D11Texture1D_Release(ID3D11Texture1D* This) { 5624 return This->lpVtbl->Release(This); 5625 } 5626 /*** ID3D11DeviceChild methods ***/ 5627 static inline void ID3D11Texture1D_GetDevice(ID3D11Texture1D* This,ID3D11Device **ppDevice) { 5628 This->lpVtbl->GetDevice(This,ppDevice); 5629 } 5630 static inline HRESULT ID3D11Texture1D_GetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) { 5631 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5632 } 5633 static inline HRESULT ID3D11Texture1D_SetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) { 5634 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5635 } 5636 static inline HRESULT ID3D11Texture1D_SetPrivateDataInterface(ID3D11Texture1D* This,REFGUID guid,const IUnknown *pData) { 5637 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5638 } 5639 /*** ID3D11Resource methods ***/ 5640 static inline void ID3D11Texture1D_GetType(ID3D11Texture1D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { 5641 This->lpVtbl->GetType(This,pResourceDimension); 5642 } 5643 static inline void ID3D11Texture1D_SetEvictionPriority(ID3D11Texture1D* This,UINT EvictionPriority) { 5644 This->lpVtbl->SetEvictionPriority(This,EvictionPriority); 5645 } 5646 static inline UINT ID3D11Texture1D_GetEvictionPriority(ID3D11Texture1D* This) { 5647 return This->lpVtbl->GetEvictionPriority(This); 5648 } 5649 /*** ID3D11Texture1D methods ***/ 5650 static inline void ID3D11Texture1D_GetDesc(ID3D11Texture1D* This,D3D11_TEXTURE1D_DESC *pDesc) { 5651 This->lpVtbl->GetDesc(This,pDesc); 5652 } 5653 #endif 5654 #endif 5655 5656 #endif 5657 5658 5659 #endif /* __ID3D11Texture1D_INTERFACE_DEFINED__ */ 5660 5661 /***************************************************************************** 5662 * ID3D11Texture2D interface 5663 */ 5664 #ifndef __ID3D11Texture2D_INTERFACE_DEFINED__ 5665 #define __ID3D11Texture2D_INTERFACE_DEFINED__ 5666 5667 DEFINE_GUID(IID_ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c); 5668 #if defined(__cplusplus) && !defined(CINTERFACE) 5669 MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c") 5670 ID3D11Texture2D : public ID3D11Resource 5671 { 5672 virtual void STDMETHODCALLTYPE GetDesc( 5673 D3D11_TEXTURE2D_DESC *pDesc) = 0; 5674 5675 }; 5676 #ifdef __CRT_UUID_DECL 5677 __CRT_UUID_DECL(ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c) 5678 #endif 5679 #else 5680 typedef struct ID3D11Texture2DVtbl { 5681 BEGIN_INTERFACE 5682 5683 /*** IUnknown methods ***/ 5684 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5685 ID3D11Texture2D *This, 5686 REFIID riid, 5687 void **ppvObject); 5688 5689 ULONG (STDMETHODCALLTYPE *AddRef)( 5690 ID3D11Texture2D *This); 5691 5692 ULONG (STDMETHODCALLTYPE *Release)( 5693 ID3D11Texture2D *This); 5694 5695 /*** ID3D11DeviceChild methods ***/ 5696 void (STDMETHODCALLTYPE *GetDevice)( 5697 ID3D11Texture2D *This, 5698 ID3D11Device **ppDevice); 5699 5700 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5701 ID3D11Texture2D *This, 5702 REFGUID guid, 5703 UINT *pDataSize, 5704 void *pData); 5705 5706 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5707 ID3D11Texture2D *This, 5708 REFGUID guid, 5709 UINT DataSize, 5710 const void *pData); 5711 5712 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5713 ID3D11Texture2D *This, 5714 REFGUID guid, 5715 const IUnknown *pData); 5716 5717 /*** ID3D11Resource methods ***/ 5718 void (STDMETHODCALLTYPE *GetType)( 5719 ID3D11Texture2D *This, 5720 D3D11_RESOURCE_DIMENSION *pResourceDimension); 5721 5722 void (STDMETHODCALLTYPE *SetEvictionPriority)( 5723 ID3D11Texture2D *This, 5724 UINT EvictionPriority); 5725 5726 UINT (STDMETHODCALLTYPE *GetEvictionPriority)( 5727 ID3D11Texture2D *This); 5728 5729 /*** ID3D11Texture2D methods ***/ 5730 void (STDMETHODCALLTYPE *GetDesc)( 5731 ID3D11Texture2D *This, 5732 D3D11_TEXTURE2D_DESC *pDesc); 5733 5734 END_INTERFACE 5735 } ID3D11Texture2DVtbl; 5736 5737 interface ID3D11Texture2D { 5738 CONST_VTBL ID3D11Texture2DVtbl* lpVtbl; 5739 }; 5740 5741 #ifdef COBJMACROS 5742 #ifndef WIDL_C_INLINE_WRAPPERS 5743 /*** IUnknown methods ***/ 5744 #define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 5745 #define ID3D11Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This) 5746 #define ID3D11Texture2D_Release(This) (This)->lpVtbl->Release(This) 5747 /*** ID3D11DeviceChild methods ***/ 5748 #define ID3D11Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 5749 #define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 5750 #define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 5751 #define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 5752 /*** ID3D11Resource methods ***/ 5753 #define ID3D11Texture2D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) 5754 #define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) 5755 #define ID3D11Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) 5756 /*** ID3D11Texture2D methods ***/ 5757 #define ID3D11Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 5758 #else 5759 /*** IUnknown methods ***/ 5760 static inline HRESULT ID3D11Texture2D_QueryInterface(ID3D11Texture2D* This,REFIID riid,void **ppvObject) { 5761 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 5762 } 5763 static inline ULONG ID3D11Texture2D_AddRef(ID3D11Texture2D* This) { 5764 return This->lpVtbl->AddRef(This); 5765 } 5766 static inline ULONG ID3D11Texture2D_Release(ID3D11Texture2D* This) { 5767 return This->lpVtbl->Release(This); 5768 } 5769 /*** ID3D11DeviceChild methods ***/ 5770 static inline void ID3D11Texture2D_GetDevice(ID3D11Texture2D* This,ID3D11Device **ppDevice) { 5771 This->lpVtbl->GetDevice(This,ppDevice); 5772 } 5773 static inline HRESULT ID3D11Texture2D_GetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) { 5774 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5775 } 5776 static inline HRESULT ID3D11Texture2D_SetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) { 5777 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5778 } 5779 static inline HRESULT ID3D11Texture2D_SetPrivateDataInterface(ID3D11Texture2D* This,REFGUID guid,const IUnknown *pData) { 5780 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5781 } 5782 /*** ID3D11Resource methods ***/ 5783 static inline void ID3D11Texture2D_GetType(ID3D11Texture2D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { 5784 This->lpVtbl->GetType(This,pResourceDimension); 5785 } 5786 static inline void ID3D11Texture2D_SetEvictionPriority(ID3D11Texture2D* This,UINT EvictionPriority) { 5787 This->lpVtbl->SetEvictionPriority(This,EvictionPriority); 5788 } 5789 static inline UINT ID3D11Texture2D_GetEvictionPriority(ID3D11Texture2D* This) { 5790 return This->lpVtbl->GetEvictionPriority(This); 5791 } 5792 /*** ID3D11Texture2D methods ***/ 5793 static inline void ID3D11Texture2D_GetDesc(ID3D11Texture2D* This,D3D11_TEXTURE2D_DESC *pDesc) { 5794 This->lpVtbl->GetDesc(This,pDesc); 5795 } 5796 #endif 5797 #endif 5798 5799 #endif 5800 5801 5802 #endif /* __ID3D11Texture2D_INTERFACE_DEFINED__ */ 5803 5804 /***************************************************************************** 5805 * ID3D11Texture3D interface 5806 */ 5807 #ifndef __ID3D11Texture3D_INTERFACE_DEFINED__ 5808 #define __ID3D11Texture3D_INTERFACE_DEFINED__ 5809 5810 DEFINE_GUID(IID_ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e); 5811 #if defined(__cplusplus) && !defined(CINTERFACE) 5812 MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e") 5813 ID3D11Texture3D : public ID3D11Resource 5814 { 5815 virtual void STDMETHODCALLTYPE GetDesc( 5816 D3D11_TEXTURE3D_DESC *pDesc) = 0; 5817 5818 }; 5819 #ifdef __CRT_UUID_DECL 5820 __CRT_UUID_DECL(ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e) 5821 #endif 5822 #else 5823 typedef struct ID3D11Texture3DVtbl { 5824 BEGIN_INTERFACE 5825 5826 /*** IUnknown methods ***/ 5827 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5828 ID3D11Texture3D *This, 5829 REFIID riid, 5830 void **ppvObject); 5831 5832 ULONG (STDMETHODCALLTYPE *AddRef)( 5833 ID3D11Texture3D *This); 5834 5835 ULONG (STDMETHODCALLTYPE *Release)( 5836 ID3D11Texture3D *This); 5837 5838 /*** ID3D11DeviceChild methods ***/ 5839 void (STDMETHODCALLTYPE *GetDevice)( 5840 ID3D11Texture3D *This, 5841 ID3D11Device **ppDevice); 5842 5843 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5844 ID3D11Texture3D *This, 5845 REFGUID guid, 5846 UINT *pDataSize, 5847 void *pData); 5848 5849 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5850 ID3D11Texture3D *This, 5851 REFGUID guid, 5852 UINT DataSize, 5853 const void *pData); 5854 5855 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5856 ID3D11Texture3D *This, 5857 REFGUID guid, 5858 const IUnknown *pData); 5859 5860 /*** ID3D11Resource methods ***/ 5861 void (STDMETHODCALLTYPE *GetType)( 5862 ID3D11Texture3D *This, 5863 D3D11_RESOURCE_DIMENSION *pResourceDimension); 5864 5865 void (STDMETHODCALLTYPE *SetEvictionPriority)( 5866 ID3D11Texture3D *This, 5867 UINT EvictionPriority); 5868 5869 UINT (STDMETHODCALLTYPE *GetEvictionPriority)( 5870 ID3D11Texture3D *This); 5871 5872 /*** ID3D11Texture3D methods ***/ 5873 void (STDMETHODCALLTYPE *GetDesc)( 5874 ID3D11Texture3D *This, 5875 D3D11_TEXTURE3D_DESC *pDesc); 5876 5877 END_INTERFACE 5878 } ID3D11Texture3DVtbl; 5879 5880 interface ID3D11Texture3D { 5881 CONST_VTBL ID3D11Texture3DVtbl* lpVtbl; 5882 }; 5883 5884 #ifdef COBJMACROS 5885 #ifndef WIDL_C_INLINE_WRAPPERS 5886 /*** IUnknown methods ***/ 5887 #define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 5888 #define ID3D11Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This) 5889 #define ID3D11Texture3D_Release(This) (This)->lpVtbl->Release(This) 5890 /*** ID3D11DeviceChild methods ***/ 5891 #define ID3D11Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 5892 #define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 5893 #define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 5894 #define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 5895 /*** ID3D11Resource methods ***/ 5896 #define ID3D11Texture3D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) 5897 #define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) 5898 #define ID3D11Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) 5899 /*** ID3D11Texture3D methods ***/ 5900 #define ID3D11Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 5901 #else 5902 /*** IUnknown methods ***/ 5903 static inline HRESULT ID3D11Texture3D_QueryInterface(ID3D11Texture3D* This,REFIID riid,void **ppvObject) { 5904 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 5905 } 5906 static inline ULONG ID3D11Texture3D_AddRef(ID3D11Texture3D* This) { 5907 return This->lpVtbl->AddRef(This); 5908 } 5909 static inline ULONG ID3D11Texture3D_Release(ID3D11Texture3D* This) { 5910 return This->lpVtbl->Release(This); 5911 } 5912 /*** ID3D11DeviceChild methods ***/ 5913 static inline void ID3D11Texture3D_GetDevice(ID3D11Texture3D* This,ID3D11Device **ppDevice) { 5914 This->lpVtbl->GetDevice(This,ppDevice); 5915 } 5916 static inline HRESULT ID3D11Texture3D_GetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) { 5917 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 5918 } 5919 static inline HRESULT ID3D11Texture3D_SetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) { 5920 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 5921 } 5922 static inline HRESULT ID3D11Texture3D_SetPrivateDataInterface(ID3D11Texture3D* This,REFGUID guid,const IUnknown *pData) { 5923 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 5924 } 5925 /*** ID3D11Resource methods ***/ 5926 static inline void ID3D11Texture3D_GetType(ID3D11Texture3D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { 5927 This->lpVtbl->GetType(This,pResourceDimension); 5928 } 5929 static inline void ID3D11Texture3D_SetEvictionPriority(ID3D11Texture3D* This,UINT EvictionPriority) { 5930 This->lpVtbl->SetEvictionPriority(This,EvictionPriority); 5931 } 5932 static inline UINT ID3D11Texture3D_GetEvictionPriority(ID3D11Texture3D* This) { 5933 return This->lpVtbl->GetEvictionPriority(This); 5934 } 5935 /*** ID3D11Texture3D methods ***/ 5936 static inline void ID3D11Texture3D_GetDesc(ID3D11Texture3D* This,D3D11_TEXTURE3D_DESC *pDesc) { 5937 This->lpVtbl->GetDesc(This,pDesc); 5938 } 5939 #endif 5940 #endif 5941 5942 #endif 5943 5944 5945 #endif /* __ID3D11Texture3D_INTERFACE_DEFINED__ */ 5946 5947 /***************************************************************************** 5948 * ID3D11UnorderedAccessView interface 5949 */ 5950 #ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ 5951 #define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ 5952 5953 DEFINE_GUID(IID_ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80); 5954 #if defined(__cplusplus) && !defined(CINTERFACE) 5955 MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380") 5956 ID3D11UnorderedAccessView : public ID3D11View 5957 { 5958 virtual void STDMETHODCALLTYPE GetDesc( 5959 D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0; 5960 5961 }; 5962 #ifdef __CRT_UUID_DECL 5963 __CRT_UUID_DECL(ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80) 5964 #endif 5965 #else 5966 typedef struct ID3D11UnorderedAccessViewVtbl { 5967 BEGIN_INTERFACE 5968 5969 /*** IUnknown methods ***/ 5970 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 5971 ID3D11UnorderedAccessView *This, 5972 REFIID riid, 5973 void **ppvObject); 5974 5975 ULONG (STDMETHODCALLTYPE *AddRef)( 5976 ID3D11UnorderedAccessView *This); 5977 5978 ULONG (STDMETHODCALLTYPE *Release)( 5979 ID3D11UnorderedAccessView *This); 5980 5981 /*** ID3D11DeviceChild methods ***/ 5982 void (STDMETHODCALLTYPE *GetDevice)( 5983 ID3D11UnorderedAccessView *This, 5984 ID3D11Device **ppDevice); 5985 5986 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 5987 ID3D11UnorderedAccessView *This, 5988 REFGUID guid, 5989 UINT *pDataSize, 5990 void *pData); 5991 5992 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 5993 ID3D11UnorderedAccessView *This, 5994 REFGUID guid, 5995 UINT DataSize, 5996 const void *pData); 5997 5998 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 5999 ID3D11UnorderedAccessView *This, 6000 REFGUID guid, 6001 const IUnknown *pData); 6002 6003 /*** ID3D11View methods ***/ 6004 void (STDMETHODCALLTYPE *GetResource)( 6005 ID3D11UnorderedAccessView *This, 6006 ID3D11Resource **ppResource); 6007 6008 /*** ID3D11UnorderedAccessView methods ***/ 6009 void (STDMETHODCALLTYPE *GetDesc)( 6010 ID3D11UnorderedAccessView *This, 6011 D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc); 6012 6013 END_INTERFACE 6014 } ID3D11UnorderedAccessViewVtbl; 6015 6016 interface ID3D11UnorderedAccessView { 6017 CONST_VTBL ID3D11UnorderedAccessViewVtbl* lpVtbl; 6018 }; 6019 6020 #ifdef COBJMACROS 6021 #ifndef WIDL_C_INLINE_WRAPPERS 6022 /*** IUnknown methods ***/ 6023 #define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 6024 #define ID3D11UnorderedAccessView_AddRef(This) (This)->lpVtbl->AddRef(This) 6025 #define ID3D11UnorderedAccessView_Release(This) (This)->lpVtbl->Release(This) 6026 /*** ID3D11DeviceChild methods ***/ 6027 #define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 6028 #define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 6029 #define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 6030 #define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 6031 /*** ID3D11View methods ***/ 6032 #define ID3D11UnorderedAccessView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 6033 /*** ID3D11UnorderedAccessView methods ***/ 6034 #define ID3D11UnorderedAccessView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 6035 #else 6036 /*** IUnknown methods ***/ 6037 static inline HRESULT ID3D11UnorderedAccessView_QueryInterface(ID3D11UnorderedAccessView* This,REFIID riid,void **ppvObject) { 6038 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 6039 } 6040 static inline ULONG ID3D11UnorderedAccessView_AddRef(ID3D11UnorderedAccessView* This) { 6041 return This->lpVtbl->AddRef(This); 6042 } 6043 static inline ULONG ID3D11UnorderedAccessView_Release(ID3D11UnorderedAccessView* This) { 6044 return This->lpVtbl->Release(This); 6045 } 6046 /*** ID3D11DeviceChild methods ***/ 6047 static inline void ID3D11UnorderedAccessView_GetDevice(ID3D11UnorderedAccessView* This,ID3D11Device **ppDevice) { 6048 This->lpVtbl->GetDevice(This,ppDevice); 6049 } 6050 static inline HRESULT ID3D11UnorderedAccessView_GetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT *pDataSize,void *pData) { 6051 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 6052 } 6053 static inline HRESULT ID3D11UnorderedAccessView_SetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT DataSize,const void *pData) { 6054 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 6055 } 6056 static inline HRESULT ID3D11UnorderedAccessView_SetPrivateDataInterface(ID3D11UnorderedAccessView* This,REFGUID guid,const IUnknown *pData) { 6057 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 6058 } 6059 /*** ID3D11View methods ***/ 6060 static inline void ID3D11UnorderedAccessView_GetResource(ID3D11UnorderedAccessView* This,ID3D11Resource **ppResource) { 6061 This->lpVtbl->GetResource(This,ppResource); 6062 } 6063 /*** ID3D11UnorderedAccessView methods ***/ 6064 static inline void ID3D11UnorderedAccessView_GetDesc(ID3D11UnorderedAccessView* This,D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) { 6065 This->lpVtbl->GetDesc(This,pDesc); 6066 } 6067 #endif 6068 #endif 6069 6070 #endif 6071 6072 6073 #endif /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */ 6074 6075 /***************************************************************************** 6076 * ID3D11VertexShader interface 6077 */ 6078 #ifndef __ID3D11VertexShader_INTERFACE_DEFINED__ 6079 #define __ID3D11VertexShader_INTERFACE_DEFINED__ 6080 6081 DEFINE_GUID(IID_ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3); 6082 #if defined(__cplusplus) && !defined(CINTERFACE) 6083 MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3") 6084 ID3D11VertexShader : public ID3D11DeviceChild 6085 { 6086 }; 6087 #ifdef __CRT_UUID_DECL 6088 __CRT_UUID_DECL(ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3) 6089 #endif 6090 #else 6091 typedef struct ID3D11VertexShaderVtbl { 6092 BEGIN_INTERFACE 6093 6094 /*** IUnknown methods ***/ 6095 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 6096 ID3D11VertexShader *This, 6097 REFIID riid, 6098 void **ppvObject); 6099 6100 ULONG (STDMETHODCALLTYPE *AddRef)( 6101 ID3D11VertexShader *This); 6102 6103 ULONG (STDMETHODCALLTYPE *Release)( 6104 ID3D11VertexShader *This); 6105 6106 /*** ID3D11DeviceChild methods ***/ 6107 void (STDMETHODCALLTYPE *GetDevice)( 6108 ID3D11VertexShader *This, 6109 ID3D11Device **ppDevice); 6110 6111 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 6112 ID3D11VertexShader *This, 6113 REFGUID guid, 6114 UINT *pDataSize, 6115 void *pData); 6116 6117 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 6118 ID3D11VertexShader *This, 6119 REFGUID guid, 6120 UINT DataSize, 6121 const void *pData); 6122 6123 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 6124 ID3D11VertexShader *This, 6125 REFGUID guid, 6126 const IUnknown *pData); 6127 6128 END_INTERFACE 6129 } ID3D11VertexShaderVtbl; 6130 6131 interface ID3D11VertexShader { 6132 CONST_VTBL ID3D11VertexShaderVtbl* lpVtbl; 6133 }; 6134 6135 #ifdef COBJMACROS 6136 #ifndef WIDL_C_INLINE_WRAPPERS 6137 /*** IUnknown methods ***/ 6138 #define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 6139 #define ID3D11VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This) 6140 #define ID3D11VertexShader_Release(This) (This)->lpVtbl->Release(This) 6141 /*** ID3D11DeviceChild methods ***/ 6142 #define ID3D11VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 6143 #define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 6144 #define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 6145 #define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 6146 #else 6147 /*** IUnknown methods ***/ 6148 static inline HRESULT ID3D11VertexShader_QueryInterface(ID3D11VertexShader* This,REFIID riid,void **ppvObject) { 6149 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 6150 } 6151 static inline ULONG ID3D11VertexShader_AddRef(ID3D11VertexShader* This) { 6152 return This->lpVtbl->AddRef(This); 6153 } 6154 static inline ULONG ID3D11VertexShader_Release(ID3D11VertexShader* This) { 6155 return This->lpVtbl->Release(This); 6156 } 6157 /*** ID3D11DeviceChild methods ***/ 6158 static inline void ID3D11VertexShader_GetDevice(ID3D11VertexShader* This,ID3D11Device **ppDevice) { 6159 This->lpVtbl->GetDevice(This,ppDevice); 6160 } 6161 static inline HRESULT ID3D11VertexShader_GetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) { 6162 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 6163 } 6164 static inline HRESULT ID3D11VertexShader_SetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) { 6165 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 6166 } 6167 static inline HRESULT ID3D11VertexShader_SetPrivateDataInterface(ID3D11VertexShader* This,REFGUID guid,const IUnknown *pData) { 6168 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 6169 } 6170 #endif 6171 #endif 6172 6173 #endif 6174 6175 6176 #endif /* __ID3D11VertexShader_INTERFACE_DEFINED__ */ 6177 6178 /***************************************************************************** 6179 * ID3D11DeviceContext interface 6180 */ 6181 #ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__ 6182 #define __ID3D11DeviceContext_INTERFACE_DEFINED__ 6183 6184 DEFINE_GUID(IID_ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda); 6185 #if defined(__cplusplus) && !defined(CINTERFACE) 6186 MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da") 6187 ID3D11DeviceContext : public ID3D11DeviceChild 6188 { 6189 virtual void STDMETHODCALLTYPE VSSetConstantBuffers( 6190 UINT StartSlot, 6191 UINT NumBuffers, 6192 ID3D11Buffer *const *ppConstantBuffers) = 0; 6193 6194 virtual void STDMETHODCALLTYPE PSSetShaderResources( 6195 UINT StartSlot, 6196 UINT NumViews, 6197 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; 6198 6199 virtual void STDMETHODCALLTYPE PSSetShader( 6200 ID3D11PixelShader *pPixelShader, 6201 ID3D11ClassInstance *const *ppClassInstances, 6202 UINT NumClassInstances) = 0; 6203 6204 virtual void STDMETHODCALLTYPE PSSetSamplers( 6205 UINT StartSlot, 6206 UINT NumSamplers, 6207 ID3D11SamplerState *const *ppSamplers) = 0; 6208 6209 virtual void STDMETHODCALLTYPE VSSetShader( 6210 ID3D11VertexShader *pVertexShader, 6211 ID3D11ClassInstance *const *ppClassInstances, 6212 UINT NumClassInstances) = 0; 6213 6214 virtual void STDMETHODCALLTYPE DrawIndexed( 6215 UINT IndexCount, 6216 UINT StartIndexLocation, 6217 INT BaseVertexLocation) = 0; 6218 6219 virtual void STDMETHODCALLTYPE Draw( 6220 UINT VertexCount, 6221 UINT StartVertexLocation) = 0; 6222 6223 virtual HRESULT STDMETHODCALLTYPE Map( 6224 ID3D11Resource *pResource, 6225 UINT Subresource, 6226 D3D11_MAP MapType, 6227 UINT MapFlags, 6228 D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0; 6229 6230 virtual void STDMETHODCALLTYPE Unmap( 6231 ID3D11Resource *pResource, 6232 UINT Subresource) = 0; 6233 6234 virtual void STDMETHODCALLTYPE PSSetConstantBuffers( 6235 UINT StartSlot, 6236 UINT NumBuffers, 6237 ID3D11Buffer *const *ppConstantBuffers) = 0; 6238 6239 virtual void STDMETHODCALLTYPE IASetInputLayout( 6240 ID3D11InputLayout *pInputLayout) = 0; 6241 6242 virtual void STDMETHODCALLTYPE IASetVertexBuffers( 6243 UINT StartSlot, 6244 UINT NumBuffers, 6245 ID3D11Buffer *const *ppVertexBuffers, 6246 const UINT *pStrides, 6247 const UINT *pOffsets) = 0; 6248 6249 virtual void STDMETHODCALLTYPE IASetIndexBuffer( 6250 ID3D11Buffer *pIndexBuffer, 6251 DXGI_FORMAT Format, 6252 UINT Offset) = 0; 6253 6254 virtual void STDMETHODCALLTYPE DrawIndexedInstanced( 6255 UINT IndexCountPerInstance, 6256 UINT InstanceCount, 6257 UINT StartIndexLocation, 6258 INT BaseVertexLocation, 6259 UINT StartInstanceLocation) = 0; 6260 6261 virtual void STDMETHODCALLTYPE DrawInstanced( 6262 UINT VertexCountPerInstance, 6263 UINT InstanceCount, 6264 UINT StartVertexLocation, 6265 UINT StartInstanceLocation) = 0; 6266 6267 virtual void STDMETHODCALLTYPE GSSetConstantBuffers( 6268 UINT StartSlot, 6269 UINT NumBuffers, 6270 ID3D11Buffer *const *ppConstantBuffers) = 0; 6271 6272 virtual void STDMETHODCALLTYPE GSSetShader( 6273 ID3D11GeometryShader *pShader, 6274 ID3D11ClassInstance *const *ppClassInstances, 6275 UINT NumClassInstances) = 0; 6276 6277 virtual void STDMETHODCALLTYPE IASetPrimitiveTopology( 6278 D3D11_PRIMITIVE_TOPOLOGY Topology) = 0; 6279 6280 virtual void STDMETHODCALLTYPE VSSetShaderResources( 6281 UINT StartSlot, 6282 UINT NumViews, 6283 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; 6284 6285 virtual void STDMETHODCALLTYPE VSSetSamplers( 6286 UINT StartSlot, 6287 UINT NumSamplers, 6288 ID3D11SamplerState *const *ppSamplers) = 0; 6289 6290 virtual void STDMETHODCALLTYPE Begin( 6291 ID3D11Asynchronous *pAsync) = 0; 6292 6293 virtual void STDMETHODCALLTYPE End( 6294 ID3D11Asynchronous *pAsync) = 0; 6295 6296 virtual HRESULT STDMETHODCALLTYPE GetData( 6297 ID3D11Asynchronous *pAsync, 6298 void *pData, 6299 UINT DataSize, 6300 UINT GetDataFlags) = 0; 6301 6302 virtual void STDMETHODCALLTYPE SetPredication( 6303 ID3D11Predicate *pPredicate, 6304 WINBOOL PredicateValue) = 0; 6305 6306 virtual void STDMETHODCALLTYPE GSSetShaderResources( 6307 UINT StartSlot, 6308 UINT NumViews, 6309 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; 6310 6311 virtual void STDMETHODCALLTYPE GSSetSamplers( 6312 UINT StartSlot, 6313 UINT NumSamplers, 6314 ID3D11SamplerState *const *ppSamplers) = 0; 6315 6316 virtual void STDMETHODCALLTYPE OMSetRenderTargets( 6317 UINT NumViews, 6318 ID3D11RenderTargetView *const *ppRenderTargetViews, 6319 ID3D11DepthStencilView *pDepthStencilView) = 0; 6320 6321 virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews( 6322 UINT NumRTVs, 6323 ID3D11RenderTargetView *const *ppRenderTargetViews, 6324 ID3D11DepthStencilView *pDepthStencilView, 6325 UINT UAVStartSlot, 6326 UINT NumUAVs, 6327 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, 6328 const UINT *pUAVInitialCounts) = 0; 6329 6330 virtual void STDMETHODCALLTYPE OMSetBlendState( 6331 ID3D11BlendState *pBlendState, 6332 const FLOAT BlendFactor[4], 6333 UINT SampleMask) = 0; 6334 6335 virtual void STDMETHODCALLTYPE OMSetDepthStencilState( 6336 ID3D11DepthStencilState *pDepthStencilState, 6337 UINT StencilRef) = 0; 6338 6339 virtual void STDMETHODCALLTYPE SOSetTargets( 6340 UINT NumBuffers, 6341 ID3D11Buffer *const *ppSOTargets, 6342 const UINT *pOffsets) = 0; 6343 6344 virtual void STDMETHODCALLTYPE DrawAuto( 6345 ) = 0; 6346 6347 virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect( 6348 ID3D11Buffer *pBufferForArgs, 6349 UINT AlignedByteOffsetForArgs) = 0; 6350 6351 virtual void STDMETHODCALLTYPE DrawInstancedIndirect( 6352 ID3D11Buffer *pBufferForArgs, 6353 UINT AlignedByteOffsetForArgs) = 0; 6354 6355 virtual void STDMETHODCALLTYPE Dispatch( 6356 UINT ThreadGroupCountX, 6357 UINT ThreadGroupCountY, 6358 UINT ThreadGroupCountZ) = 0; 6359 6360 virtual void STDMETHODCALLTYPE DispatchIndirect( 6361 ID3D11Buffer *pBufferForArgs, 6362 UINT AlignedByteOffsetForArgs) = 0; 6363 6364 virtual void STDMETHODCALLTYPE RSSetState( 6365 ID3D11RasterizerState *pRasterizerState) = 0; 6366 6367 virtual void STDMETHODCALLTYPE RSSetViewports( 6368 UINT NumViewports, 6369 const D3D11_VIEWPORT *pViewports) = 0; 6370 6371 virtual void STDMETHODCALLTYPE RSSetScissorRects( 6372 UINT NumRects, 6373 const D3D11_RECT *pRects) = 0; 6374 6375 virtual void STDMETHODCALLTYPE CopySubresourceRegion( 6376 ID3D11Resource *pDstResource, 6377 UINT DstSubresource, 6378 UINT DstX, 6379 UINT DstY, 6380 UINT DstZ, 6381 ID3D11Resource *pSrcResource, 6382 UINT SrcSubresource, 6383 const D3D11_BOX *pSrcBox) = 0; 6384 6385 virtual void STDMETHODCALLTYPE CopyResource( 6386 ID3D11Resource *pDstResource, 6387 ID3D11Resource *pSrcResource) = 0; 6388 6389 virtual void STDMETHODCALLTYPE UpdateSubresource( 6390 ID3D11Resource *pDstResource, 6391 UINT DstSubresource, 6392 const D3D11_BOX *pDstBox, 6393 const void *pSrcData, 6394 UINT SrcRowPitch, 6395 UINT SrcDepthPitch) = 0; 6396 6397 virtual void STDMETHODCALLTYPE CopyStructureCount( 6398 ID3D11Buffer *pDstBuffer, 6399 UINT DstAlignedByteOffset, 6400 ID3D11UnorderedAccessView *pSrcView) = 0; 6401 6402 virtual void STDMETHODCALLTYPE ClearRenderTargetView( 6403 ID3D11RenderTargetView *pRenderTargetView, 6404 const FLOAT ColorRGBA[4]) = 0; 6405 6406 virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint( 6407 ID3D11UnorderedAccessView *pUnorderedAccessView, 6408 const UINT Values[4]) = 0; 6409 6410 virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat( 6411 ID3D11UnorderedAccessView *pUnorderedAccessView, 6412 const FLOAT Values[4]) = 0; 6413 6414 virtual void STDMETHODCALLTYPE ClearDepthStencilView( 6415 ID3D11DepthStencilView *pDepthStencilView, 6416 UINT ClearFlags, 6417 FLOAT Depth, 6418 UINT8 Stencil) = 0; 6419 6420 virtual void STDMETHODCALLTYPE GenerateMips( 6421 ID3D11ShaderResourceView *pShaderResourceView) = 0; 6422 6423 virtual void STDMETHODCALLTYPE SetResourceMinLOD( 6424 ID3D11Resource *pResource, 6425 FLOAT MinLOD) = 0; 6426 6427 virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD( 6428 ID3D11Resource *pResource) = 0; 6429 6430 virtual void STDMETHODCALLTYPE ResolveSubresource( 6431 ID3D11Resource *pDstResource, 6432 UINT DstSubresource, 6433 ID3D11Resource *pSrcResource, 6434 UINT SrcSubresource, 6435 DXGI_FORMAT Format) = 0; 6436 6437 virtual void STDMETHODCALLTYPE ExecuteCommandList( 6438 ID3D11CommandList *pCommandList, 6439 WINBOOL RestoreContextState) = 0; 6440 6441 virtual void STDMETHODCALLTYPE HSSetShaderResources( 6442 UINT StartSlot, 6443 UINT NumViews, 6444 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; 6445 6446 virtual void STDMETHODCALLTYPE HSSetShader( 6447 ID3D11HullShader *pHullShader, 6448 ID3D11ClassInstance *const *ppClassInstances, 6449 UINT NumClassInstances) = 0; 6450 6451 virtual void STDMETHODCALLTYPE HSSetSamplers( 6452 UINT StartSlot, 6453 UINT NumSamplers, 6454 ID3D11SamplerState *const *ppSamplers) = 0; 6455 6456 virtual void STDMETHODCALLTYPE HSSetConstantBuffers( 6457 UINT StartSlot, 6458 UINT NumBuffers, 6459 ID3D11Buffer *const *ppConstantBuffers) = 0; 6460 6461 virtual void STDMETHODCALLTYPE DSSetShaderResources( 6462 UINT StartSlot, 6463 UINT NumViews, 6464 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; 6465 6466 virtual void STDMETHODCALLTYPE DSSetShader( 6467 ID3D11DomainShader *pDomainShader, 6468 ID3D11ClassInstance *const *ppClassInstances, 6469 UINT NumClassInstances) = 0; 6470 6471 virtual void STDMETHODCALLTYPE DSSetSamplers( 6472 UINT StartSlot, 6473 UINT NumSamplers, 6474 ID3D11SamplerState *const *ppSamplers) = 0; 6475 6476 virtual void STDMETHODCALLTYPE DSSetConstantBuffers( 6477 UINT StartSlot, 6478 UINT NumBuffers, 6479 ID3D11Buffer *const *ppConstantBuffers) = 0; 6480 6481 virtual void STDMETHODCALLTYPE CSSetShaderResources( 6482 UINT StartSlot, 6483 UINT NumViews, 6484 ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; 6485 6486 virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews( 6487 UINT StartSlot, 6488 UINT NumUAVs, 6489 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, 6490 const UINT *pUAVInitialCounts) = 0; 6491 6492 virtual void STDMETHODCALLTYPE CSSetShader( 6493 ID3D11ComputeShader *pComputeShader, 6494 ID3D11ClassInstance *const *ppClassInstances, 6495 UINT NumClassInstances) = 0; 6496 6497 virtual void STDMETHODCALLTYPE CSSetSamplers( 6498 UINT StartSlot, 6499 UINT NumSamplers, 6500 ID3D11SamplerState *const *ppSamplers) = 0; 6501 6502 virtual void STDMETHODCALLTYPE CSSetConstantBuffers( 6503 UINT StartSlot, 6504 UINT NumBuffers, 6505 ID3D11Buffer *const *ppConstantBuffers) = 0; 6506 6507 virtual void STDMETHODCALLTYPE VSGetConstantBuffers( 6508 UINT StartSlot, 6509 UINT NumBuffers, 6510 ID3D11Buffer **ppConstantBuffers) = 0; 6511 6512 virtual void STDMETHODCALLTYPE PSGetShaderResources( 6513 UINT StartSlot, 6514 UINT NumViews, 6515 ID3D11ShaderResourceView **ppShaderResourceViews) = 0; 6516 6517 virtual void STDMETHODCALLTYPE PSGetShader( 6518 ID3D11PixelShader **ppPixelShader, 6519 ID3D11ClassInstance **ppClassInstances, 6520 UINT *pNumClassInstances) = 0; 6521 6522 virtual void STDMETHODCALLTYPE PSGetSamplers( 6523 UINT StartSlot, 6524 UINT NumSamplers, 6525 ID3D11SamplerState **ppSamplers) = 0; 6526 6527 virtual void STDMETHODCALLTYPE VSGetShader( 6528 ID3D11VertexShader **ppVertexShader, 6529 ID3D11ClassInstance **ppClassInstances, 6530 UINT *pNumClassInstances) = 0; 6531 6532 virtual void STDMETHODCALLTYPE PSGetConstantBuffers( 6533 UINT StartSlot, 6534 UINT NumBuffers, 6535 ID3D11Buffer **ppConstantBuffers) = 0; 6536 6537 virtual void STDMETHODCALLTYPE IAGetInputLayout( 6538 ID3D11InputLayout **ppInputLayout) = 0; 6539 6540 virtual void STDMETHODCALLTYPE IAGetVertexBuffers( 6541 UINT StartSlot, 6542 UINT NumBuffers, 6543 ID3D11Buffer **ppVertexBuffers, 6544 UINT *pStrides, 6545 UINT *pOffsets) = 0; 6546 6547 virtual void STDMETHODCALLTYPE IAGetIndexBuffer( 6548 ID3D11Buffer **pIndexBuffer, 6549 DXGI_FORMAT *Format, 6550 UINT *Offset) = 0; 6551 6552 virtual void STDMETHODCALLTYPE GSGetConstantBuffers( 6553 UINT StartSlot, 6554 UINT NumBuffers, 6555 ID3D11Buffer **ppConstantBuffers) = 0; 6556 6557 virtual void STDMETHODCALLTYPE GSGetShader( 6558 ID3D11GeometryShader **ppGeometryShader, 6559 ID3D11ClassInstance **ppClassInstances, 6560 UINT *pNumClassInstances) = 0; 6561 6562 virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology( 6563 D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0; 6564 6565 virtual void STDMETHODCALLTYPE VSGetShaderResources( 6566 UINT StartSlot, 6567 UINT NumViews, 6568 ID3D11ShaderResourceView **ppShaderResourceViews) = 0; 6569 6570 virtual void STDMETHODCALLTYPE VSGetSamplers( 6571 UINT StartSlot, 6572 UINT NumSamplers, 6573 ID3D11SamplerState **ppSamplers) = 0; 6574 6575 virtual void STDMETHODCALLTYPE GetPredication( 6576 ID3D11Predicate **ppPredicate, 6577 WINBOOL *pPredicateValue) = 0; 6578 6579 virtual void STDMETHODCALLTYPE GSGetShaderResources( 6580 UINT StartSlot, 6581 UINT NumViews, 6582 ID3D11ShaderResourceView **ppShaderResourceViews) = 0; 6583 6584 virtual void STDMETHODCALLTYPE GSGetSamplers( 6585 UINT StartSlot, 6586 UINT NumSamplers, 6587 ID3D11SamplerState **ppSamplers) = 0; 6588 6589 virtual void STDMETHODCALLTYPE OMGetRenderTargets( 6590 UINT NumViews, 6591 ID3D11RenderTargetView **ppRenderTargetViews, 6592 ID3D11DepthStencilView **ppDepthStencilView) = 0; 6593 6594 virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews( 6595 UINT NumRTVs, 6596 ID3D11RenderTargetView **ppRenderTargetViews, 6597 ID3D11DepthStencilView **ppDepthStencilView, 6598 UINT UAVStartSlot, 6599 UINT NumUAVs, 6600 ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; 6601 6602 virtual void STDMETHODCALLTYPE OMGetBlendState( 6603 ID3D11BlendState **ppBlendState, 6604 FLOAT BlendFactor[4], 6605 UINT *pSampleMask) = 0; 6606 6607 virtual void STDMETHODCALLTYPE OMGetDepthStencilState( 6608 ID3D11DepthStencilState **ppDepthStencilState, 6609 UINT *pStencilRef) = 0; 6610 6611 virtual void STDMETHODCALLTYPE SOGetTargets( 6612 UINT NumBuffers, 6613 ID3D11Buffer **ppSOTargets) = 0; 6614 6615 virtual void STDMETHODCALLTYPE RSGetState( 6616 ID3D11RasterizerState **ppRasterizerState) = 0; 6617 6618 virtual void STDMETHODCALLTYPE RSGetViewports( 6619 UINT *pNumViewports, 6620 D3D11_VIEWPORT *pViewports) = 0; 6621 6622 virtual void STDMETHODCALLTYPE RSGetScissorRects( 6623 UINT *pNumRects, 6624 D3D11_RECT *pRects) = 0; 6625 6626 virtual void STDMETHODCALLTYPE HSGetShaderResources( 6627 UINT StartSlot, 6628 UINT NumViews, 6629 ID3D11ShaderResourceView **ppShaderResourceViews) = 0; 6630 6631 virtual void STDMETHODCALLTYPE HSGetShader( 6632 ID3D11HullShader **ppHullShader, 6633 ID3D11ClassInstance **ppClassInstances, 6634 UINT *pNumClassInstances) = 0; 6635 6636 virtual void STDMETHODCALLTYPE HSGetSamplers( 6637 UINT StartSlot, 6638 UINT NumSamplers, 6639 ID3D11SamplerState **ppSamplers) = 0; 6640 6641 virtual void STDMETHODCALLTYPE HSGetConstantBuffers( 6642 UINT StartSlot, 6643 UINT NumBuffers, 6644 ID3D11Buffer **ppConstantBuffers) = 0; 6645 6646 virtual void STDMETHODCALLTYPE DSGetShaderResources( 6647 UINT StartSlot, 6648 UINT NumViews, 6649 ID3D11ShaderResourceView **ppShaderResourceViews) = 0; 6650 6651 virtual void STDMETHODCALLTYPE DSGetShader( 6652 ID3D11DomainShader **ppDomainShader, 6653 ID3D11ClassInstance **ppClassInstances, 6654 UINT *pNumClassInstances) = 0; 6655 6656 virtual void STDMETHODCALLTYPE DSGetSamplers( 6657 UINT StartSlot, 6658 UINT NumSamplers, 6659 ID3D11SamplerState **ppSamplers) = 0; 6660 6661 virtual void STDMETHODCALLTYPE DSGetConstantBuffers( 6662 UINT StartSlot, 6663 UINT NumBuffers, 6664 ID3D11Buffer **ppConstantBuffers) = 0; 6665 6666 virtual void STDMETHODCALLTYPE CSGetShaderResources( 6667 UINT StartSlot, 6668 UINT NumViews, 6669 ID3D11ShaderResourceView **ppShaderResourceViews) = 0; 6670 6671 virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews( 6672 UINT StartSlot, 6673 UINT NumUAVs, 6674 ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; 6675 6676 virtual void STDMETHODCALLTYPE CSGetShader( 6677 ID3D11ComputeShader **ppComputeShader, 6678 ID3D11ClassInstance **ppClassInstances, 6679 UINT *pNumClassInstances) = 0; 6680 6681 virtual void STDMETHODCALLTYPE CSGetSamplers( 6682 UINT StartSlot, 6683 UINT NumSamplers, 6684 ID3D11SamplerState **ppSamplers) = 0; 6685 6686 virtual void STDMETHODCALLTYPE CSGetConstantBuffers( 6687 UINT StartSlot, 6688 UINT NumBuffers, 6689 ID3D11Buffer **ppConstantBuffers) = 0; 6690 6691 virtual void STDMETHODCALLTYPE ClearState( 6692 ) = 0; 6693 6694 virtual void STDMETHODCALLTYPE Flush( 6695 ) = 0; 6696 6697 virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType( 6698 ) = 0; 6699 6700 virtual UINT STDMETHODCALLTYPE GetContextFlags( 6701 ) = 0; 6702 6703 virtual HRESULT STDMETHODCALLTYPE FinishCommandList( 6704 WINBOOL RestoreDeferredContextState, 6705 ID3D11CommandList **ppCommandList) = 0; 6706 6707 }; 6708 #ifdef __CRT_UUID_DECL 6709 __CRT_UUID_DECL(ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda) 6710 #endif 6711 #else 6712 typedef struct ID3D11DeviceContextVtbl { 6713 BEGIN_INTERFACE 6714 6715 /*** IUnknown methods ***/ 6716 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 6717 ID3D11DeviceContext *This, 6718 REFIID riid, 6719 void **ppvObject); 6720 6721 ULONG (STDMETHODCALLTYPE *AddRef)( 6722 ID3D11DeviceContext *This); 6723 6724 ULONG (STDMETHODCALLTYPE *Release)( 6725 ID3D11DeviceContext *This); 6726 6727 /*** ID3D11DeviceChild methods ***/ 6728 void (STDMETHODCALLTYPE *GetDevice)( 6729 ID3D11DeviceContext *This, 6730 ID3D11Device **ppDevice); 6731 6732 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 6733 ID3D11DeviceContext *This, 6734 REFGUID guid, 6735 UINT *pDataSize, 6736 void *pData); 6737 6738 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 6739 ID3D11DeviceContext *This, 6740 REFGUID guid, 6741 UINT DataSize, 6742 const void *pData); 6743 6744 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 6745 ID3D11DeviceContext *This, 6746 REFGUID guid, 6747 const IUnknown *pData); 6748 6749 /*** ID3D11DeviceContext methods ***/ 6750 void (STDMETHODCALLTYPE *VSSetConstantBuffers)( 6751 ID3D11DeviceContext *This, 6752 UINT StartSlot, 6753 UINT NumBuffers, 6754 ID3D11Buffer *const *ppConstantBuffers); 6755 6756 void (STDMETHODCALLTYPE *PSSetShaderResources)( 6757 ID3D11DeviceContext *This, 6758 UINT StartSlot, 6759 UINT NumViews, 6760 ID3D11ShaderResourceView *const *ppShaderResourceViews); 6761 6762 void (STDMETHODCALLTYPE *PSSetShader)( 6763 ID3D11DeviceContext *This, 6764 ID3D11PixelShader *pPixelShader, 6765 ID3D11ClassInstance *const *ppClassInstances, 6766 UINT NumClassInstances); 6767 6768 void (STDMETHODCALLTYPE *PSSetSamplers)( 6769 ID3D11DeviceContext *This, 6770 UINT StartSlot, 6771 UINT NumSamplers, 6772 ID3D11SamplerState *const *ppSamplers); 6773 6774 void (STDMETHODCALLTYPE *VSSetShader)( 6775 ID3D11DeviceContext *This, 6776 ID3D11VertexShader *pVertexShader, 6777 ID3D11ClassInstance *const *ppClassInstances, 6778 UINT NumClassInstances); 6779 6780 void (STDMETHODCALLTYPE *DrawIndexed)( 6781 ID3D11DeviceContext *This, 6782 UINT IndexCount, 6783 UINT StartIndexLocation, 6784 INT BaseVertexLocation); 6785 6786 void (STDMETHODCALLTYPE *Draw)( 6787 ID3D11DeviceContext *This, 6788 UINT VertexCount, 6789 UINT StartVertexLocation); 6790 6791 HRESULT (STDMETHODCALLTYPE *Map)( 6792 ID3D11DeviceContext *This, 6793 ID3D11Resource *pResource, 6794 UINT Subresource, 6795 D3D11_MAP MapType, 6796 UINT MapFlags, 6797 D3D11_MAPPED_SUBRESOURCE *pMappedResource); 6798 6799 void (STDMETHODCALLTYPE *Unmap)( 6800 ID3D11DeviceContext *This, 6801 ID3D11Resource *pResource, 6802 UINT Subresource); 6803 6804 void (STDMETHODCALLTYPE *PSSetConstantBuffers)( 6805 ID3D11DeviceContext *This, 6806 UINT StartSlot, 6807 UINT NumBuffers, 6808 ID3D11Buffer *const *ppConstantBuffers); 6809 6810 void (STDMETHODCALLTYPE *IASetInputLayout)( 6811 ID3D11DeviceContext *This, 6812 ID3D11InputLayout *pInputLayout); 6813 6814 void (STDMETHODCALLTYPE *IASetVertexBuffers)( 6815 ID3D11DeviceContext *This, 6816 UINT StartSlot, 6817 UINT NumBuffers, 6818 ID3D11Buffer *const *ppVertexBuffers, 6819 const UINT *pStrides, 6820 const UINT *pOffsets); 6821 6822 void (STDMETHODCALLTYPE *IASetIndexBuffer)( 6823 ID3D11DeviceContext *This, 6824 ID3D11Buffer *pIndexBuffer, 6825 DXGI_FORMAT Format, 6826 UINT Offset); 6827 6828 void (STDMETHODCALLTYPE *DrawIndexedInstanced)( 6829 ID3D11DeviceContext *This, 6830 UINT IndexCountPerInstance, 6831 UINT InstanceCount, 6832 UINT StartIndexLocation, 6833 INT BaseVertexLocation, 6834 UINT StartInstanceLocation); 6835 6836 void (STDMETHODCALLTYPE *DrawInstanced)( 6837 ID3D11DeviceContext *This, 6838 UINT VertexCountPerInstance, 6839 UINT InstanceCount, 6840 UINT StartVertexLocation, 6841 UINT StartInstanceLocation); 6842 6843 void (STDMETHODCALLTYPE *GSSetConstantBuffers)( 6844 ID3D11DeviceContext *This, 6845 UINT StartSlot, 6846 UINT NumBuffers, 6847 ID3D11Buffer *const *ppConstantBuffers); 6848 6849 void (STDMETHODCALLTYPE *GSSetShader)( 6850 ID3D11DeviceContext *This, 6851 ID3D11GeometryShader *pShader, 6852 ID3D11ClassInstance *const *ppClassInstances, 6853 UINT NumClassInstances); 6854 6855 void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( 6856 ID3D11DeviceContext *This, 6857 D3D11_PRIMITIVE_TOPOLOGY Topology); 6858 6859 void (STDMETHODCALLTYPE *VSSetShaderResources)( 6860 ID3D11DeviceContext *This, 6861 UINT StartSlot, 6862 UINT NumViews, 6863 ID3D11ShaderResourceView *const *ppShaderResourceViews); 6864 6865 void (STDMETHODCALLTYPE *VSSetSamplers)( 6866 ID3D11DeviceContext *This, 6867 UINT StartSlot, 6868 UINT NumSamplers, 6869 ID3D11SamplerState *const *ppSamplers); 6870 6871 void (STDMETHODCALLTYPE *Begin)( 6872 ID3D11DeviceContext *This, 6873 ID3D11Asynchronous *pAsync); 6874 6875 void (STDMETHODCALLTYPE *End)( 6876 ID3D11DeviceContext *This, 6877 ID3D11Asynchronous *pAsync); 6878 6879 HRESULT (STDMETHODCALLTYPE *GetData)( 6880 ID3D11DeviceContext *This, 6881 ID3D11Asynchronous *pAsync, 6882 void *pData, 6883 UINT DataSize, 6884 UINT GetDataFlags); 6885 6886 void (STDMETHODCALLTYPE *SetPredication)( 6887 ID3D11DeviceContext *This, 6888 ID3D11Predicate *pPredicate, 6889 WINBOOL PredicateValue); 6890 6891 void (STDMETHODCALLTYPE *GSSetShaderResources)( 6892 ID3D11DeviceContext *This, 6893 UINT StartSlot, 6894 UINT NumViews, 6895 ID3D11ShaderResourceView *const *ppShaderResourceViews); 6896 6897 void (STDMETHODCALLTYPE *GSSetSamplers)( 6898 ID3D11DeviceContext *This, 6899 UINT StartSlot, 6900 UINT NumSamplers, 6901 ID3D11SamplerState *const *ppSamplers); 6902 6903 void (STDMETHODCALLTYPE *OMSetRenderTargets)( 6904 ID3D11DeviceContext *This, 6905 UINT NumViews, 6906 ID3D11RenderTargetView *const *ppRenderTargetViews, 6907 ID3D11DepthStencilView *pDepthStencilView); 6908 6909 void (STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)( 6910 ID3D11DeviceContext *This, 6911 UINT NumRTVs, 6912 ID3D11RenderTargetView *const *ppRenderTargetViews, 6913 ID3D11DepthStencilView *pDepthStencilView, 6914 UINT UAVStartSlot, 6915 UINT NumUAVs, 6916 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, 6917 const UINT *pUAVInitialCounts); 6918 6919 void (STDMETHODCALLTYPE *OMSetBlendState)( 6920 ID3D11DeviceContext *This, 6921 ID3D11BlendState *pBlendState, 6922 const FLOAT BlendFactor[4], 6923 UINT SampleMask); 6924 6925 void (STDMETHODCALLTYPE *OMSetDepthStencilState)( 6926 ID3D11DeviceContext *This, 6927 ID3D11DepthStencilState *pDepthStencilState, 6928 UINT StencilRef); 6929 6930 void (STDMETHODCALLTYPE *SOSetTargets)( 6931 ID3D11DeviceContext *This, 6932 UINT NumBuffers, 6933 ID3D11Buffer *const *ppSOTargets, 6934 const UINT *pOffsets); 6935 6936 void (STDMETHODCALLTYPE *DrawAuto)( 6937 ID3D11DeviceContext *This); 6938 6939 void (STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)( 6940 ID3D11DeviceContext *This, 6941 ID3D11Buffer *pBufferForArgs, 6942 UINT AlignedByteOffsetForArgs); 6943 6944 void (STDMETHODCALLTYPE *DrawInstancedIndirect)( 6945 ID3D11DeviceContext *This, 6946 ID3D11Buffer *pBufferForArgs, 6947 UINT AlignedByteOffsetForArgs); 6948 6949 void (STDMETHODCALLTYPE *Dispatch)( 6950 ID3D11DeviceContext *This, 6951 UINT ThreadGroupCountX, 6952 UINT ThreadGroupCountY, 6953 UINT ThreadGroupCountZ); 6954 6955 void (STDMETHODCALLTYPE *DispatchIndirect)( 6956 ID3D11DeviceContext *This, 6957 ID3D11Buffer *pBufferForArgs, 6958 UINT AlignedByteOffsetForArgs); 6959 6960 void (STDMETHODCALLTYPE *RSSetState)( 6961 ID3D11DeviceContext *This, 6962 ID3D11RasterizerState *pRasterizerState); 6963 6964 void (STDMETHODCALLTYPE *RSSetViewports)( 6965 ID3D11DeviceContext *This, 6966 UINT NumViewports, 6967 const D3D11_VIEWPORT *pViewports); 6968 6969 void (STDMETHODCALLTYPE *RSSetScissorRects)( 6970 ID3D11DeviceContext *This, 6971 UINT NumRects, 6972 const D3D11_RECT *pRects); 6973 6974 void (STDMETHODCALLTYPE *CopySubresourceRegion)( 6975 ID3D11DeviceContext *This, 6976 ID3D11Resource *pDstResource, 6977 UINT DstSubresource, 6978 UINT DstX, 6979 UINT DstY, 6980 UINT DstZ, 6981 ID3D11Resource *pSrcResource, 6982 UINT SrcSubresource, 6983 const D3D11_BOX *pSrcBox); 6984 6985 void (STDMETHODCALLTYPE *CopyResource)( 6986 ID3D11DeviceContext *This, 6987 ID3D11Resource *pDstResource, 6988 ID3D11Resource *pSrcResource); 6989 6990 void (STDMETHODCALLTYPE *UpdateSubresource)( 6991 ID3D11DeviceContext *This, 6992 ID3D11Resource *pDstResource, 6993 UINT DstSubresource, 6994 const D3D11_BOX *pDstBox, 6995 const void *pSrcData, 6996 UINT SrcRowPitch, 6997 UINT SrcDepthPitch); 6998 6999 void (STDMETHODCALLTYPE *CopyStructureCount)( 7000 ID3D11DeviceContext *This, 7001 ID3D11Buffer *pDstBuffer, 7002 UINT DstAlignedByteOffset, 7003 ID3D11UnorderedAccessView *pSrcView); 7004 7005 void (STDMETHODCALLTYPE *ClearRenderTargetView)( 7006 ID3D11DeviceContext *This, 7007 ID3D11RenderTargetView *pRenderTargetView, 7008 const FLOAT ColorRGBA[4]); 7009 7010 void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( 7011 ID3D11DeviceContext *This, 7012 ID3D11UnorderedAccessView *pUnorderedAccessView, 7013 const UINT Values[4]); 7014 7015 void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( 7016 ID3D11DeviceContext *This, 7017 ID3D11UnorderedAccessView *pUnorderedAccessView, 7018 const FLOAT Values[4]); 7019 7020 void (STDMETHODCALLTYPE *ClearDepthStencilView)( 7021 ID3D11DeviceContext *This, 7022 ID3D11DepthStencilView *pDepthStencilView, 7023 UINT ClearFlags, 7024 FLOAT Depth, 7025 UINT8 Stencil); 7026 7027 void (STDMETHODCALLTYPE *GenerateMips)( 7028 ID3D11DeviceContext *This, 7029 ID3D11ShaderResourceView *pShaderResourceView); 7030 7031 void (STDMETHODCALLTYPE *SetResourceMinLOD)( 7032 ID3D11DeviceContext *This, 7033 ID3D11Resource *pResource, 7034 FLOAT MinLOD); 7035 7036 FLOAT (STDMETHODCALLTYPE *GetResourceMinLOD)( 7037 ID3D11DeviceContext *This, 7038 ID3D11Resource *pResource); 7039 7040 void (STDMETHODCALLTYPE *ResolveSubresource)( 7041 ID3D11DeviceContext *This, 7042 ID3D11Resource *pDstResource, 7043 UINT DstSubresource, 7044 ID3D11Resource *pSrcResource, 7045 UINT SrcSubresource, 7046 DXGI_FORMAT Format); 7047 7048 void (STDMETHODCALLTYPE *ExecuteCommandList)( 7049 ID3D11DeviceContext *This, 7050 ID3D11CommandList *pCommandList, 7051 WINBOOL RestoreContextState); 7052 7053 void (STDMETHODCALLTYPE *HSSetShaderResources)( 7054 ID3D11DeviceContext *This, 7055 UINT StartSlot, 7056 UINT NumViews, 7057 ID3D11ShaderResourceView *const *ppShaderResourceViews); 7058 7059 void (STDMETHODCALLTYPE *HSSetShader)( 7060 ID3D11DeviceContext *This, 7061 ID3D11HullShader *pHullShader, 7062 ID3D11ClassInstance *const *ppClassInstances, 7063 UINT NumClassInstances); 7064 7065 void (STDMETHODCALLTYPE *HSSetSamplers)( 7066 ID3D11DeviceContext *This, 7067 UINT StartSlot, 7068 UINT NumSamplers, 7069 ID3D11SamplerState *const *ppSamplers); 7070 7071 void (STDMETHODCALLTYPE *HSSetConstantBuffers)( 7072 ID3D11DeviceContext *This, 7073 UINT StartSlot, 7074 UINT NumBuffers, 7075 ID3D11Buffer *const *ppConstantBuffers); 7076 7077 void (STDMETHODCALLTYPE *DSSetShaderResources)( 7078 ID3D11DeviceContext *This, 7079 UINT StartSlot, 7080 UINT NumViews, 7081 ID3D11ShaderResourceView *const *ppShaderResourceViews); 7082 7083 void (STDMETHODCALLTYPE *DSSetShader)( 7084 ID3D11DeviceContext *This, 7085 ID3D11DomainShader *pDomainShader, 7086 ID3D11ClassInstance *const *ppClassInstances, 7087 UINT NumClassInstances); 7088 7089 void (STDMETHODCALLTYPE *DSSetSamplers)( 7090 ID3D11DeviceContext *This, 7091 UINT StartSlot, 7092 UINT NumSamplers, 7093 ID3D11SamplerState *const *ppSamplers); 7094 7095 void (STDMETHODCALLTYPE *DSSetConstantBuffers)( 7096 ID3D11DeviceContext *This, 7097 UINT StartSlot, 7098 UINT NumBuffers, 7099 ID3D11Buffer *const *ppConstantBuffers); 7100 7101 void (STDMETHODCALLTYPE *CSSetShaderResources)( 7102 ID3D11DeviceContext *This, 7103 UINT StartSlot, 7104 UINT NumViews, 7105 ID3D11ShaderResourceView *const *ppShaderResourceViews); 7106 7107 void (STDMETHODCALLTYPE *CSSetUnorderedAccessViews)( 7108 ID3D11DeviceContext *This, 7109 UINT StartSlot, 7110 UINT NumUAVs, 7111 ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, 7112 const UINT *pUAVInitialCounts); 7113 7114 void (STDMETHODCALLTYPE *CSSetShader)( 7115 ID3D11DeviceContext *This, 7116 ID3D11ComputeShader *pComputeShader, 7117 ID3D11ClassInstance *const *ppClassInstances, 7118 UINT NumClassInstances); 7119 7120 void (STDMETHODCALLTYPE *CSSetSamplers)( 7121 ID3D11DeviceContext *This, 7122 UINT StartSlot, 7123 UINT NumSamplers, 7124 ID3D11SamplerState *const *ppSamplers); 7125 7126 void (STDMETHODCALLTYPE *CSSetConstantBuffers)( 7127 ID3D11DeviceContext *This, 7128 UINT StartSlot, 7129 UINT NumBuffers, 7130 ID3D11Buffer *const *ppConstantBuffers); 7131 7132 void (STDMETHODCALLTYPE *VSGetConstantBuffers)( 7133 ID3D11DeviceContext *This, 7134 UINT StartSlot, 7135 UINT NumBuffers, 7136 ID3D11Buffer **ppConstantBuffers); 7137 7138 void (STDMETHODCALLTYPE *PSGetShaderResources)( 7139 ID3D11DeviceContext *This, 7140 UINT StartSlot, 7141 UINT NumViews, 7142 ID3D11ShaderResourceView **ppShaderResourceViews); 7143 7144 void (STDMETHODCALLTYPE *PSGetShader)( 7145 ID3D11DeviceContext *This, 7146 ID3D11PixelShader **ppPixelShader, 7147 ID3D11ClassInstance **ppClassInstances, 7148 UINT *pNumClassInstances); 7149 7150 void (STDMETHODCALLTYPE *PSGetSamplers)( 7151 ID3D11DeviceContext *This, 7152 UINT StartSlot, 7153 UINT NumSamplers, 7154 ID3D11SamplerState **ppSamplers); 7155 7156 void (STDMETHODCALLTYPE *VSGetShader)( 7157 ID3D11DeviceContext *This, 7158 ID3D11VertexShader **ppVertexShader, 7159 ID3D11ClassInstance **ppClassInstances, 7160 UINT *pNumClassInstances); 7161 7162 void (STDMETHODCALLTYPE *PSGetConstantBuffers)( 7163 ID3D11DeviceContext *This, 7164 UINT StartSlot, 7165 UINT NumBuffers, 7166 ID3D11Buffer **ppConstantBuffers); 7167 7168 void (STDMETHODCALLTYPE *IAGetInputLayout)( 7169 ID3D11DeviceContext *This, 7170 ID3D11InputLayout **ppInputLayout); 7171 7172 void (STDMETHODCALLTYPE *IAGetVertexBuffers)( 7173 ID3D11DeviceContext *This, 7174 UINT StartSlot, 7175 UINT NumBuffers, 7176 ID3D11Buffer **ppVertexBuffers, 7177 UINT *pStrides, 7178 UINT *pOffsets); 7179 7180 void (STDMETHODCALLTYPE *IAGetIndexBuffer)( 7181 ID3D11DeviceContext *This, 7182 ID3D11Buffer **pIndexBuffer, 7183 DXGI_FORMAT *Format, 7184 UINT *Offset); 7185 7186 void (STDMETHODCALLTYPE *GSGetConstantBuffers)( 7187 ID3D11DeviceContext *This, 7188 UINT StartSlot, 7189 UINT NumBuffers, 7190 ID3D11Buffer **ppConstantBuffers); 7191 7192 void (STDMETHODCALLTYPE *GSGetShader)( 7193 ID3D11DeviceContext *This, 7194 ID3D11GeometryShader **ppGeometryShader, 7195 ID3D11ClassInstance **ppClassInstances, 7196 UINT *pNumClassInstances); 7197 7198 void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)( 7199 ID3D11DeviceContext *This, 7200 D3D11_PRIMITIVE_TOPOLOGY *pTopology); 7201 7202 void (STDMETHODCALLTYPE *VSGetShaderResources)( 7203 ID3D11DeviceContext *This, 7204 UINT StartSlot, 7205 UINT NumViews, 7206 ID3D11ShaderResourceView **ppShaderResourceViews); 7207 7208 void (STDMETHODCALLTYPE *VSGetSamplers)( 7209 ID3D11DeviceContext *This, 7210 UINT StartSlot, 7211 UINT NumSamplers, 7212 ID3D11SamplerState **ppSamplers); 7213 7214 void (STDMETHODCALLTYPE *GetPredication)( 7215 ID3D11DeviceContext *This, 7216 ID3D11Predicate **ppPredicate, 7217 WINBOOL *pPredicateValue); 7218 7219 void (STDMETHODCALLTYPE *GSGetShaderResources)( 7220 ID3D11DeviceContext *This, 7221 UINT StartSlot, 7222 UINT NumViews, 7223 ID3D11ShaderResourceView **ppShaderResourceViews); 7224 7225 void (STDMETHODCALLTYPE *GSGetSamplers)( 7226 ID3D11DeviceContext *This, 7227 UINT StartSlot, 7228 UINT NumSamplers, 7229 ID3D11SamplerState **ppSamplers); 7230 7231 void (STDMETHODCALLTYPE *OMGetRenderTargets)( 7232 ID3D11DeviceContext *This, 7233 UINT NumViews, 7234 ID3D11RenderTargetView **ppRenderTargetViews, 7235 ID3D11DepthStencilView **ppDepthStencilView); 7236 7237 void (STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)( 7238 ID3D11DeviceContext *This, 7239 UINT NumRTVs, 7240 ID3D11RenderTargetView **ppRenderTargetViews, 7241 ID3D11DepthStencilView **ppDepthStencilView, 7242 UINT UAVStartSlot, 7243 UINT NumUAVs, 7244 ID3D11UnorderedAccessView **ppUnorderedAccessViews); 7245 7246 void (STDMETHODCALLTYPE *OMGetBlendState)( 7247 ID3D11DeviceContext *This, 7248 ID3D11BlendState **ppBlendState, 7249 FLOAT BlendFactor[4], 7250 UINT *pSampleMask); 7251 7252 void (STDMETHODCALLTYPE *OMGetDepthStencilState)( 7253 ID3D11DeviceContext *This, 7254 ID3D11DepthStencilState **ppDepthStencilState, 7255 UINT *pStencilRef); 7256 7257 void (STDMETHODCALLTYPE *SOGetTargets)( 7258 ID3D11DeviceContext *This, 7259 UINT NumBuffers, 7260 ID3D11Buffer **ppSOTargets); 7261 7262 void (STDMETHODCALLTYPE *RSGetState)( 7263 ID3D11DeviceContext *This, 7264 ID3D11RasterizerState **ppRasterizerState); 7265 7266 void (STDMETHODCALLTYPE *RSGetViewports)( 7267 ID3D11DeviceContext *This, 7268 UINT *pNumViewports, 7269 D3D11_VIEWPORT *pViewports); 7270 7271 void (STDMETHODCALLTYPE *RSGetScissorRects)( 7272 ID3D11DeviceContext *This, 7273 UINT *pNumRects, 7274 D3D11_RECT *pRects); 7275 7276 void (STDMETHODCALLTYPE *HSGetShaderResources)( 7277 ID3D11DeviceContext *This, 7278 UINT StartSlot, 7279 UINT NumViews, 7280 ID3D11ShaderResourceView **ppShaderResourceViews); 7281 7282 void (STDMETHODCALLTYPE *HSGetShader)( 7283 ID3D11DeviceContext *This, 7284 ID3D11HullShader **ppHullShader, 7285 ID3D11ClassInstance **ppClassInstances, 7286 UINT *pNumClassInstances); 7287 7288 void (STDMETHODCALLTYPE *HSGetSamplers)( 7289 ID3D11DeviceContext *This, 7290 UINT StartSlot, 7291 UINT NumSamplers, 7292 ID3D11SamplerState **ppSamplers); 7293 7294 void (STDMETHODCALLTYPE *HSGetConstantBuffers)( 7295 ID3D11DeviceContext *This, 7296 UINT StartSlot, 7297 UINT NumBuffers, 7298 ID3D11Buffer **ppConstantBuffers); 7299 7300 void (STDMETHODCALLTYPE *DSGetShaderResources)( 7301 ID3D11DeviceContext *This, 7302 UINT StartSlot, 7303 UINT NumViews, 7304 ID3D11ShaderResourceView **ppShaderResourceViews); 7305 7306 void (STDMETHODCALLTYPE *DSGetShader)( 7307 ID3D11DeviceContext *This, 7308 ID3D11DomainShader **ppDomainShader, 7309 ID3D11ClassInstance **ppClassInstances, 7310 UINT *pNumClassInstances); 7311 7312 void (STDMETHODCALLTYPE *DSGetSamplers)( 7313 ID3D11DeviceContext *This, 7314 UINT StartSlot, 7315 UINT NumSamplers, 7316 ID3D11SamplerState **ppSamplers); 7317 7318 void (STDMETHODCALLTYPE *DSGetConstantBuffers)( 7319 ID3D11DeviceContext *This, 7320 UINT StartSlot, 7321 UINT NumBuffers, 7322 ID3D11Buffer **ppConstantBuffers); 7323 7324 void (STDMETHODCALLTYPE *CSGetShaderResources)( 7325 ID3D11DeviceContext *This, 7326 UINT StartSlot, 7327 UINT NumViews, 7328 ID3D11ShaderResourceView **ppShaderResourceViews); 7329 7330 void (STDMETHODCALLTYPE *CSGetUnorderedAccessViews)( 7331 ID3D11DeviceContext *This, 7332 UINT StartSlot, 7333 UINT NumUAVs, 7334 ID3D11UnorderedAccessView **ppUnorderedAccessViews); 7335 7336 void (STDMETHODCALLTYPE *CSGetShader)( 7337 ID3D11DeviceContext *This, 7338 ID3D11ComputeShader **ppComputeShader, 7339 ID3D11ClassInstance **ppClassInstances, 7340 UINT *pNumClassInstances); 7341 7342 void (STDMETHODCALLTYPE *CSGetSamplers)( 7343 ID3D11DeviceContext *This, 7344 UINT StartSlot, 7345 UINT NumSamplers, 7346 ID3D11SamplerState **ppSamplers); 7347 7348 void (STDMETHODCALLTYPE *CSGetConstantBuffers)( 7349 ID3D11DeviceContext *This, 7350 UINT StartSlot, 7351 UINT NumBuffers, 7352 ID3D11Buffer **ppConstantBuffers); 7353 7354 void (STDMETHODCALLTYPE *ClearState)( 7355 ID3D11DeviceContext *This); 7356 7357 void (STDMETHODCALLTYPE *Flush)( 7358 ID3D11DeviceContext *This); 7359 7360 D3D11_DEVICE_CONTEXT_TYPE (STDMETHODCALLTYPE *GetType)( 7361 ID3D11DeviceContext *This); 7362 7363 UINT (STDMETHODCALLTYPE *GetContextFlags)( 7364 ID3D11DeviceContext *This); 7365 7366 HRESULT (STDMETHODCALLTYPE *FinishCommandList)( 7367 ID3D11DeviceContext *This, 7368 WINBOOL RestoreDeferredContextState, 7369 ID3D11CommandList **ppCommandList); 7370 7371 END_INTERFACE 7372 } ID3D11DeviceContextVtbl; 7373 7374 interface ID3D11DeviceContext { 7375 CONST_VTBL ID3D11DeviceContextVtbl* lpVtbl; 7376 }; 7377 7378 #ifdef COBJMACROS 7379 #ifndef WIDL_C_INLINE_WRAPPERS 7380 /*** IUnknown methods ***/ 7381 #define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 7382 #define ID3D11DeviceContext_AddRef(This) (This)->lpVtbl->AddRef(This) 7383 #define ID3D11DeviceContext_Release(This) (This)->lpVtbl->Release(This) 7384 /*** ID3D11DeviceChild methods ***/ 7385 #define ID3D11DeviceContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 7386 #define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 7387 #define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 7388 #define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 7389 /*** ID3D11DeviceContext methods ***/ 7390 #define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7391 #define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7392 #define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) 7393 #define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7394 #define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) 7395 #define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) 7396 #define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation) 7397 #define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) (This)->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) 7398 #define ID3D11DeviceContext_Unmap(This,pResource,Subresource) (This)->lpVtbl->Unmap(This,pResource,Subresource) 7399 #define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7400 #define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout) 7401 #define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) 7402 #define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset) 7403 #define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) 7404 #define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) 7405 #define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7406 #define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances) 7407 #define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology) 7408 #define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7409 #define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7410 #define ID3D11DeviceContext_Begin(This,pAsync) (This)->lpVtbl->Begin(This,pAsync) 7411 #define ID3D11DeviceContext_End(This,pAsync) (This)->lpVtbl->End(This,pAsync) 7412 #define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags) 7413 #define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue) 7414 #define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7415 #define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7416 #define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) 7417 #define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) 7418 #define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) 7419 #define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef) 7420 #define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) 7421 #define ID3D11DeviceContext_DrawAuto(This) (This)->lpVtbl->DrawAuto(This) 7422 #define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) 7423 #define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) 7424 #define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) (This)->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) 7425 #define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) 7426 #define ID3D11DeviceContext_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState) 7427 #define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports) 7428 #define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects) 7429 #define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) 7430 #define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource) 7431 #define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) 7432 #define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) (This)->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) 7433 #define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) 7434 #define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) 7435 #define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) 7436 #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) 7437 #define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView) 7438 #define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) (This)->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD) 7439 #define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) (This)->lpVtbl->GetResourceMinLOD(This,pResource) 7440 #define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) 7441 #define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) (This)->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState) 7442 #define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7443 #define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) 7444 #define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7445 #define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7446 #define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7447 #define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) 7448 #define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7449 #define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7450 #define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7451 #define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) 7452 #define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) 7453 #define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7454 #define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7455 #define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7456 #define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7457 #define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) 7458 #define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7459 #define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) 7460 #define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7461 #define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout) 7462 #define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) 7463 #define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) 7464 #define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7465 #define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) 7466 #define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology) 7467 #define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7468 #define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7469 #define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue) 7470 #define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7471 #define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7472 #define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) 7473 #define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) 7474 #define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) 7475 #define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) 7476 #define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets) 7477 #define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState) 7478 #define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,pNumViewports,pViewports) 7479 #define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,pNumRects,pRects) 7480 #define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7481 #define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) 7482 #define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7483 #define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7484 #define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7485 #define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) 7486 #define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7487 #define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7488 #define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) 7489 #define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) 7490 #define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) 7491 #define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) 7492 #define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) 7493 #define ID3D11DeviceContext_ClearState(This) (This)->lpVtbl->ClearState(This) 7494 #define ID3D11DeviceContext_Flush(This) (This)->lpVtbl->Flush(This) 7495 #define ID3D11DeviceContext_GetType(This) (This)->lpVtbl->GetType(This) 7496 #define ID3D11DeviceContext_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This) 7497 #define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) (This)->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList) 7498 #else 7499 /*** IUnknown methods ***/ 7500 static inline HRESULT ID3D11DeviceContext_QueryInterface(ID3D11DeviceContext* This,REFIID riid,void **ppvObject) { 7501 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 7502 } 7503 static inline ULONG ID3D11DeviceContext_AddRef(ID3D11DeviceContext* This) { 7504 return This->lpVtbl->AddRef(This); 7505 } 7506 static inline ULONG ID3D11DeviceContext_Release(ID3D11DeviceContext* This) { 7507 return This->lpVtbl->Release(This); 7508 } 7509 /*** ID3D11DeviceChild methods ***/ 7510 static inline void ID3D11DeviceContext_GetDevice(ID3D11DeviceContext* This,ID3D11Device **ppDevice) { 7511 This->lpVtbl->GetDevice(This,ppDevice); 7512 } 7513 static inline HRESULT ID3D11DeviceContext_GetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT *pDataSize,void *pData) { 7514 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 7515 } 7516 static inline HRESULT ID3D11DeviceContext_SetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT DataSize,const void *pData) { 7517 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 7518 } 7519 static inline HRESULT ID3D11DeviceContext_SetPrivateDataInterface(ID3D11DeviceContext* This,REFGUID guid,const IUnknown *pData) { 7520 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 7521 } 7522 /*** ID3D11DeviceContext methods ***/ 7523 static inline void ID3D11DeviceContext_VSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { 7524 This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7525 } 7526 static inline void ID3D11DeviceContext_PSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { 7527 This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7528 } 7529 static inline void ID3D11DeviceContext_PSSetShader(ID3D11DeviceContext* This,ID3D11PixelShader *pPixelShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { 7530 This->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances); 7531 } 7532 static inline void ID3D11DeviceContext_PSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { 7533 This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7534 } 7535 static inline void ID3D11DeviceContext_VSSetShader(ID3D11DeviceContext* This,ID3D11VertexShader *pVertexShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { 7536 This->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances); 7537 } 7538 static inline void ID3D11DeviceContext_DrawIndexed(ID3D11DeviceContext* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) { 7539 This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation); 7540 } 7541 static inline void ID3D11DeviceContext_Draw(ID3D11DeviceContext* This,UINT VertexCount,UINT StartVertexLocation) { 7542 This->lpVtbl->Draw(This,VertexCount,StartVertexLocation); 7543 } 7544 static inline HRESULT ID3D11DeviceContext_Map(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource,D3D11_MAP MapType,UINT MapFlags,D3D11_MAPPED_SUBRESOURCE *pMappedResource) { 7545 return This->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource); 7546 } 7547 static inline void ID3D11DeviceContext_Unmap(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource) { 7548 This->lpVtbl->Unmap(This,pResource,Subresource); 7549 } 7550 static inline void ID3D11DeviceContext_PSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { 7551 This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7552 } 7553 static inline void ID3D11DeviceContext_IASetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout *pInputLayout) { 7554 This->lpVtbl->IASetInputLayout(This,pInputLayout); 7555 } 7556 static inline void ID3D11DeviceContext_IASetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) { 7557 This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets); 7558 } 7559 static inline void ID3D11DeviceContext_IASetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) { 7560 This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset); 7561 } 7562 static inline void ID3D11DeviceContext_DrawIndexedInstanced(ID3D11DeviceContext* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) { 7563 This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation); 7564 } 7565 static inline void ID3D11DeviceContext_DrawInstanced(ID3D11DeviceContext* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) { 7566 This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation); 7567 } 7568 static inline void ID3D11DeviceContext_GSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { 7569 This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7570 } 7571 static inline void ID3D11DeviceContext_GSSetShader(ID3D11DeviceContext* This,ID3D11GeometryShader *pShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { 7572 This->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances); 7573 } 7574 static inline void ID3D11DeviceContext_IASetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY Topology) { 7575 This->lpVtbl->IASetPrimitiveTopology(This,Topology); 7576 } 7577 static inline void ID3D11DeviceContext_VSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { 7578 This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7579 } 7580 static inline void ID3D11DeviceContext_VSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { 7581 This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7582 } 7583 static inline void ID3D11DeviceContext_Begin(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) { 7584 This->lpVtbl->Begin(This,pAsync); 7585 } 7586 static inline void ID3D11DeviceContext_End(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) { 7587 This->lpVtbl->End(This,pAsync); 7588 } 7589 static inline HRESULT ID3D11DeviceContext_GetData(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync,void *pData,UINT DataSize,UINT GetDataFlags) { 7590 return This->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags); 7591 } 7592 static inline void ID3D11DeviceContext_SetPredication(ID3D11DeviceContext* This,ID3D11Predicate *pPredicate,WINBOOL PredicateValue) { 7593 This->lpVtbl->SetPredication(This,pPredicate,PredicateValue); 7594 } 7595 static inline void ID3D11DeviceContext_GSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { 7596 This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7597 } 7598 static inline void ID3D11DeviceContext_GSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { 7599 This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7600 } 7601 static inline void ID3D11DeviceContext_OMSetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView) { 7602 This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView); 7603 } 7604 static inline void ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) { 7605 This->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts); 7606 } 7607 static inline void ID3D11DeviceContext_OMSetBlendState(ID3D11DeviceContext* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) { 7608 This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask); 7609 } 7610 static inline void ID3D11DeviceContext_OMSetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState *pDepthStencilState,UINT StencilRef) { 7611 This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef); 7612 } 7613 static inline void ID3D11DeviceContext_SOSetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer *const *ppSOTargets,const UINT *pOffsets) { 7614 This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets); 7615 } 7616 static inline void ID3D11DeviceContext_DrawAuto(ID3D11DeviceContext* This) { 7617 This->lpVtbl->DrawAuto(This); 7618 } 7619 static inline void ID3D11DeviceContext_DrawIndexedInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { 7620 This->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); 7621 } 7622 static inline void ID3D11DeviceContext_DrawInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { 7623 This->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); 7624 } 7625 static inline void ID3D11DeviceContext_Dispatch(ID3D11DeviceContext* This,UINT ThreadGroupCountX,UINT ThreadGroupCountY,UINT ThreadGroupCountZ) { 7626 This->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ); 7627 } 7628 static inline void ID3D11DeviceContext_DispatchIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { 7629 This->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); 7630 } 7631 static inline void ID3D11DeviceContext_RSSetState(ID3D11DeviceContext* This,ID3D11RasterizerState *pRasterizerState) { 7632 This->lpVtbl->RSSetState(This,pRasterizerState); 7633 } 7634 static inline void ID3D11DeviceContext_RSSetViewports(ID3D11DeviceContext* This,UINT NumViewports,const D3D11_VIEWPORT *pViewports) { 7635 This->lpVtbl->RSSetViewports(This,NumViewports,pViewports); 7636 } 7637 static inline void ID3D11DeviceContext_RSSetScissorRects(ID3D11DeviceContext* This,UINT NumRects,const D3D11_RECT *pRects) { 7638 This->lpVtbl->RSSetScissorRects(This,NumRects,pRects); 7639 } 7640 static inline void ID3D11DeviceContext_CopySubresourceRegion(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox) { 7641 This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox); 7642 } 7643 static inline void ID3D11DeviceContext_CopyResource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,ID3D11Resource *pSrcResource) { 7644 This->lpVtbl->CopyResource(This,pDstResource,pSrcResource); 7645 } 7646 static inline void ID3D11DeviceContext_UpdateSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) { 7647 This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch); 7648 } 7649 static inline void ID3D11DeviceContext_CopyStructureCount(ID3D11DeviceContext* This,ID3D11Buffer *pDstBuffer,UINT DstAlignedByteOffset,ID3D11UnorderedAccessView *pSrcView) { 7650 This->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView); 7651 } 7652 static inline void ID3D11DeviceContext_ClearRenderTargetView(ID3D11DeviceContext* This,ID3D11RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) { 7653 This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA); 7654 } 7655 static inline void ID3D11DeviceContext_ClearUnorderedAccessViewUint(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const UINT Values[4]) { 7656 This->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values); 7657 } 7658 static inline void ID3D11DeviceContext_ClearUnorderedAccessViewFloat(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const FLOAT Values[4]) { 7659 This->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values); 7660 } 7661 static inline void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { 7662 This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil); 7663 } 7664 static inline void ID3D11DeviceContext_GenerateMips(ID3D11DeviceContext* This,ID3D11ShaderResourceView *pShaderResourceView) { 7665 This->lpVtbl->GenerateMips(This,pShaderResourceView); 7666 } 7667 static inline void ID3D11DeviceContext_SetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource,FLOAT MinLOD) { 7668 This->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD); 7669 } 7670 static inline FLOAT ID3D11DeviceContext_GetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource) { 7671 return This->lpVtbl->GetResourceMinLOD(This,pResource); 7672 } 7673 static inline void ID3D11DeviceContext_ResolveSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,ID3D11Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) { 7674 This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format); 7675 } 7676 static inline void ID3D11DeviceContext_ExecuteCommandList(ID3D11DeviceContext* This,ID3D11CommandList *pCommandList,WINBOOL RestoreContextState) { 7677 This->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState); 7678 } 7679 static inline void ID3D11DeviceContext_HSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { 7680 This->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7681 } 7682 static inline void ID3D11DeviceContext_HSSetShader(ID3D11DeviceContext* This,ID3D11HullShader *pHullShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { 7683 This->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances); 7684 } 7685 static inline void ID3D11DeviceContext_HSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { 7686 This->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7687 } 7688 static inline void ID3D11DeviceContext_HSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { 7689 This->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7690 } 7691 static inline void ID3D11DeviceContext_DSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { 7692 This->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7693 } 7694 static inline void ID3D11DeviceContext_DSSetShader(ID3D11DeviceContext* This,ID3D11DomainShader *pDomainShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { 7695 This->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances); 7696 } 7697 static inline void ID3D11DeviceContext_DSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { 7698 This->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7699 } 7700 static inline void ID3D11DeviceContext_DSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { 7701 This->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7702 } 7703 static inline void ID3D11DeviceContext_CSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { 7704 This->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7705 } 7706 static inline void ID3D11DeviceContext_CSSetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) { 7707 This->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts); 7708 } 7709 static inline void ID3D11DeviceContext_CSSetShader(ID3D11DeviceContext* This,ID3D11ComputeShader *pComputeShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { 7710 This->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances); 7711 } 7712 static inline void ID3D11DeviceContext_CSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { 7713 This->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7714 } 7715 static inline void ID3D11DeviceContext_CSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { 7716 This->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7717 } 7718 static inline void ID3D11DeviceContext_VSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { 7719 This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7720 } 7721 static inline void ID3D11DeviceContext_PSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { 7722 This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7723 } 7724 static inline void ID3D11DeviceContext_PSGetShader(ID3D11DeviceContext* This,ID3D11PixelShader **ppPixelShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { 7725 This->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances); 7726 } 7727 static inline void ID3D11DeviceContext_PSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { 7728 This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7729 } 7730 static inline void ID3D11DeviceContext_VSGetShader(ID3D11DeviceContext* This,ID3D11VertexShader **ppVertexShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { 7731 This->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances); 7732 } 7733 static inline void ID3D11DeviceContext_PSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { 7734 This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7735 } 7736 static inline void ID3D11DeviceContext_IAGetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout **ppInputLayout) { 7737 This->lpVtbl->IAGetInputLayout(This,ppInputLayout); 7738 } 7739 static inline void ID3D11DeviceContext_IAGetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) { 7740 This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets); 7741 } 7742 static inline void ID3D11DeviceContext_IAGetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) { 7743 This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset); 7744 } 7745 static inline void ID3D11DeviceContext_GSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { 7746 This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7747 } 7748 static inline void ID3D11DeviceContext_GSGetShader(ID3D11DeviceContext* This,ID3D11GeometryShader **ppGeometryShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { 7749 This->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances); 7750 } 7751 static inline void ID3D11DeviceContext_IAGetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY *pTopology) { 7752 This->lpVtbl->IAGetPrimitiveTopology(This,pTopology); 7753 } 7754 static inline void ID3D11DeviceContext_VSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { 7755 This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7756 } 7757 static inline void ID3D11DeviceContext_VSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { 7758 This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7759 } 7760 static inline void ID3D11DeviceContext_GetPredication(ID3D11DeviceContext* This,ID3D11Predicate **ppPredicate,WINBOOL *pPredicateValue) { 7761 This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue); 7762 } 7763 static inline void ID3D11DeviceContext_GSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { 7764 This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7765 } 7766 static inline void ID3D11DeviceContext_GSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { 7767 This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7768 } 7769 static inline void ID3D11DeviceContext_OMGetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView) { 7770 This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView); 7771 } 7772 static inline void ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) { 7773 This->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews); 7774 } 7775 static inline void ID3D11DeviceContext_OMGetBlendState(ID3D11DeviceContext* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) { 7776 This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask); 7777 } 7778 static inline void ID3D11DeviceContext_OMGetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState **ppDepthStencilState,UINT *pStencilRef) { 7779 This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef); 7780 } 7781 static inline void ID3D11DeviceContext_SOGetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer **ppSOTargets) { 7782 This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets); 7783 } 7784 static inline void ID3D11DeviceContext_RSGetState(ID3D11DeviceContext* This,ID3D11RasterizerState **ppRasterizerState) { 7785 This->lpVtbl->RSGetState(This,ppRasterizerState); 7786 } 7787 static inline void ID3D11DeviceContext_RSGetViewports(ID3D11DeviceContext* This,UINT *pNumViewports,D3D11_VIEWPORT *pViewports) { 7788 This->lpVtbl->RSGetViewports(This,pNumViewports,pViewports); 7789 } 7790 static inline void ID3D11DeviceContext_RSGetScissorRects(ID3D11DeviceContext* This,UINT *pNumRects,D3D11_RECT *pRects) { 7791 This->lpVtbl->RSGetScissorRects(This,pNumRects,pRects); 7792 } 7793 static inline void ID3D11DeviceContext_HSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { 7794 This->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7795 } 7796 static inline void ID3D11DeviceContext_HSGetShader(ID3D11DeviceContext* This,ID3D11HullShader **ppHullShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { 7797 This->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances); 7798 } 7799 static inline void ID3D11DeviceContext_HSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { 7800 This->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7801 } 7802 static inline void ID3D11DeviceContext_HSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { 7803 This->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7804 } 7805 static inline void ID3D11DeviceContext_DSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { 7806 This->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7807 } 7808 static inline void ID3D11DeviceContext_DSGetShader(ID3D11DeviceContext* This,ID3D11DomainShader **ppDomainShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { 7809 This->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances); 7810 } 7811 static inline void ID3D11DeviceContext_DSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { 7812 This->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7813 } 7814 static inline void ID3D11DeviceContext_DSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { 7815 This->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7816 } 7817 static inline void ID3D11DeviceContext_CSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { 7818 This->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); 7819 } 7820 static inline void ID3D11DeviceContext_CSGetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) { 7821 This->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews); 7822 } 7823 static inline void ID3D11DeviceContext_CSGetShader(ID3D11DeviceContext* This,ID3D11ComputeShader **ppComputeShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { 7824 This->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances); 7825 } 7826 static inline void ID3D11DeviceContext_CSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { 7827 This->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); 7828 } 7829 static inline void ID3D11DeviceContext_CSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { 7830 This->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); 7831 } 7832 static inline void ID3D11DeviceContext_ClearState(ID3D11DeviceContext* This) { 7833 This->lpVtbl->ClearState(This); 7834 } 7835 static inline void ID3D11DeviceContext_Flush(ID3D11DeviceContext* This) { 7836 This->lpVtbl->Flush(This); 7837 } 7838 static inline D3D11_DEVICE_CONTEXT_TYPE ID3D11DeviceContext_GetType(ID3D11DeviceContext* This) { 7839 return This->lpVtbl->GetType(This); 7840 } 7841 static inline UINT ID3D11DeviceContext_GetContextFlags(ID3D11DeviceContext* This) { 7842 return This->lpVtbl->GetContextFlags(This); 7843 } 7844 static inline HRESULT ID3D11DeviceContext_FinishCommandList(ID3D11DeviceContext* This,WINBOOL RestoreDeferredContextState,ID3D11CommandList **ppCommandList) { 7845 return This->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList); 7846 } 7847 #endif 7848 #endif 7849 7850 #endif 7851 7852 7853 #endif /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */ 7854 7855 /***************************************************************************** 7856 * ID3D11AuthenticatedChannel interface 7857 */ 7858 #ifndef __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ 7859 #define __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ 7860 7861 DEFINE_GUID(IID_ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a); 7862 #if defined(__cplusplus) && !defined(CINTERFACE) 7863 MIDL_INTERFACE("3015a308-dcbd-47aa-a747-192486d14d4a") 7864 ID3D11AuthenticatedChannel : public ID3D11DeviceChild 7865 { 7866 virtual HRESULT STDMETHODCALLTYPE GetCertificateSize( 7867 UINT *pCertificateSize) = 0; 7868 7869 virtual HRESULT STDMETHODCALLTYPE GetCertificate( 7870 UINT CertificateSize, 7871 BYTE *pCertificate) = 0; 7872 7873 virtual void STDMETHODCALLTYPE GetChannelHandle( 7874 HANDLE *pChannelHandle) = 0; 7875 7876 }; 7877 #ifdef __CRT_UUID_DECL 7878 __CRT_UUID_DECL(ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a) 7879 #endif 7880 #else 7881 typedef struct ID3D11AuthenticatedChannelVtbl { 7882 BEGIN_INTERFACE 7883 7884 /*** IUnknown methods ***/ 7885 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 7886 ID3D11AuthenticatedChannel *This, 7887 REFIID riid, 7888 void **ppvObject); 7889 7890 ULONG (STDMETHODCALLTYPE *AddRef)( 7891 ID3D11AuthenticatedChannel *This); 7892 7893 ULONG (STDMETHODCALLTYPE *Release)( 7894 ID3D11AuthenticatedChannel *This); 7895 7896 /*** ID3D11DeviceChild methods ***/ 7897 void (STDMETHODCALLTYPE *GetDevice)( 7898 ID3D11AuthenticatedChannel *This, 7899 ID3D11Device **ppDevice); 7900 7901 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 7902 ID3D11AuthenticatedChannel *This, 7903 REFGUID guid, 7904 UINT *pDataSize, 7905 void *pData); 7906 7907 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 7908 ID3D11AuthenticatedChannel *This, 7909 REFGUID guid, 7910 UINT DataSize, 7911 const void *pData); 7912 7913 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 7914 ID3D11AuthenticatedChannel *This, 7915 REFGUID guid, 7916 const IUnknown *pData); 7917 7918 /*** ID3D11AuthenticatedChannel methods ***/ 7919 HRESULT (STDMETHODCALLTYPE *GetCertificateSize)( 7920 ID3D11AuthenticatedChannel *This, 7921 UINT *pCertificateSize); 7922 7923 HRESULT (STDMETHODCALLTYPE *GetCertificate)( 7924 ID3D11AuthenticatedChannel *This, 7925 UINT CertificateSize, 7926 BYTE *pCertificate); 7927 7928 void (STDMETHODCALLTYPE *GetChannelHandle)( 7929 ID3D11AuthenticatedChannel *This, 7930 HANDLE *pChannelHandle); 7931 7932 END_INTERFACE 7933 } ID3D11AuthenticatedChannelVtbl; 7934 7935 interface ID3D11AuthenticatedChannel { 7936 CONST_VTBL ID3D11AuthenticatedChannelVtbl* lpVtbl; 7937 }; 7938 7939 #ifdef COBJMACROS 7940 #ifndef WIDL_C_INLINE_WRAPPERS 7941 /*** IUnknown methods ***/ 7942 #define ID3D11AuthenticatedChannel_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 7943 #define ID3D11AuthenticatedChannel_AddRef(This) (This)->lpVtbl->AddRef(This) 7944 #define ID3D11AuthenticatedChannel_Release(This) (This)->lpVtbl->Release(This) 7945 /*** ID3D11DeviceChild methods ***/ 7946 #define ID3D11AuthenticatedChannel_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 7947 #define ID3D11AuthenticatedChannel_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 7948 #define ID3D11AuthenticatedChannel_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 7949 #define ID3D11AuthenticatedChannel_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 7950 /*** ID3D11AuthenticatedChannel methods ***/ 7951 #define ID3D11AuthenticatedChannel_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize) 7952 #define ID3D11AuthenticatedChannel_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate) 7953 #define ID3D11AuthenticatedChannel_GetChannelHandle(This,pChannelHandle) (This)->lpVtbl->GetChannelHandle(This,pChannelHandle) 7954 #else 7955 /*** IUnknown methods ***/ 7956 static inline HRESULT ID3D11AuthenticatedChannel_QueryInterface(ID3D11AuthenticatedChannel* This,REFIID riid,void **ppvObject) { 7957 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 7958 } 7959 static inline ULONG ID3D11AuthenticatedChannel_AddRef(ID3D11AuthenticatedChannel* This) { 7960 return This->lpVtbl->AddRef(This); 7961 } 7962 static inline ULONG ID3D11AuthenticatedChannel_Release(ID3D11AuthenticatedChannel* This) { 7963 return This->lpVtbl->Release(This); 7964 } 7965 /*** ID3D11DeviceChild methods ***/ 7966 static inline void ID3D11AuthenticatedChannel_GetDevice(ID3D11AuthenticatedChannel* This,ID3D11Device **ppDevice) { 7967 This->lpVtbl->GetDevice(This,ppDevice); 7968 } 7969 static inline HRESULT ID3D11AuthenticatedChannel_GetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT *pDataSize,void *pData) { 7970 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 7971 } 7972 static inline HRESULT ID3D11AuthenticatedChannel_SetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT DataSize,const void *pData) { 7973 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 7974 } 7975 static inline HRESULT ID3D11AuthenticatedChannel_SetPrivateDataInterface(ID3D11AuthenticatedChannel* This,REFGUID guid,const IUnknown *pData) { 7976 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 7977 } 7978 /*** ID3D11AuthenticatedChannel methods ***/ 7979 static inline HRESULT ID3D11AuthenticatedChannel_GetCertificateSize(ID3D11AuthenticatedChannel* This,UINT *pCertificateSize) { 7980 return This->lpVtbl->GetCertificateSize(This,pCertificateSize); 7981 } 7982 static inline HRESULT ID3D11AuthenticatedChannel_GetCertificate(ID3D11AuthenticatedChannel* This,UINT CertificateSize,BYTE *pCertificate) { 7983 return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate); 7984 } 7985 static inline void ID3D11AuthenticatedChannel_GetChannelHandle(ID3D11AuthenticatedChannel* This,HANDLE *pChannelHandle) { 7986 This->lpVtbl->GetChannelHandle(This,pChannelHandle); 7987 } 7988 #endif 7989 #endif 7990 7991 #endif 7992 7993 7994 #endif /* __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ */ 7995 7996 /***************************************************************************** 7997 * ID3D11CryptoSession interface 7998 */ 7999 #ifndef __ID3D11CryptoSession_INTERFACE_DEFINED__ 8000 #define __ID3D11CryptoSession_INTERFACE_DEFINED__ 8001 8002 DEFINE_GUID(IID_ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20); 8003 #if defined(__cplusplus) && !defined(CINTERFACE) 8004 MIDL_INTERFACE("9b32f9ad-bdcc-40a6-a39d-d5c865845720") 8005 ID3D11CryptoSession : public ID3D11DeviceChild 8006 { 8007 virtual void STDMETHODCALLTYPE GetCryptoType( 8008 GUID *pCryptoType) = 0; 8009 8010 virtual void STDMETHODCALLTYPE GetDecoderProfile( 8011 GUID *pDecoderProfile) = 0; 8012 8013 virtual HRESULT STDMETHODCALLTYPE GetCertificateSize( 8014 UINT *pCertificateSize) = 0; 8015 8016 virtual HRESULT STDMETHODCALLTYPE GetCertificate( 8017 UINT CertificateSize, 8018 BYTE *pCertificate) = 0; 8019 8020 virtual void STDMETHODCALLTYPE GetCryptoSessionHandle( 8021 HANDLE *pCryptoSessionHandle) = 0; 8022 8023 }; 8024 #ifdef __CRT_UUID_DECL 8025 __CRT_UUID_DECL(ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20) 8026 #endif 8027 #else 8028 typedef struct ID3D11CryptoSessionVtbl { 8029 BEGIN_INTERFACE 8030 8031 /*** IUnknown methods ***/ 8032 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 8033 ID3D11CryptoSession *This, 8034 REFIID riid, 8035 void **ppvObject); 8036 8037 ULONG (STDMETHODCALLTYPE *AddRef)( 8038 ID3D11CryptoSession *This); 8039 8040 ULONG (STDMETHODCALLTYPE *Release)( 8041 ID3D11CryptoSession *This); 8042 8043 /*** ID3D11DeviceChild methods ***/ 8044 void (STDMETHODCALLTYPE *GetDevice)( 8045 ID3D11CryptoSession *This, 8046 ID3D11Device **ppDevice); 8047 8048 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 8049 ID3D11CryptoSession *This, 8050 REFGUID guid, 8051 UINT *pDataSize, 8052 void *pData); 8053 8054 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 8055 ID3D11CryptoSession *This, 8056 REFGUID guid, 8057 UINT DataSize, 8058 const void *pData); 8059 8060 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 8061 ID3D11CryptoSession *This, 8062 REFGUID guid, 8063 const IUnknown *pData); 8064 8065 /*** ID3D11CryptoSession methods ***/ 8066 void (STDMETHODCALLTYPE *GetCryptoType)( 8067 ID3D11CryptoSession *This, 8068 GUID *pCryptoType); 8069 8070 void (STDMETHODCALLTYPE *GetDecoderProfile)( 8071 ID3D11CryptoSession *This, 8072 GUID *pDecoderProfile); 8073 8074 HRESULT (STDMETHODCALLTYPE *GetCertificateSize)( 8075 ID3D11CryptoSession *This, 8076 UINT *pCertificateSize); 8077 8078 HRESULT (STDMETHODCALLTYPE *GetCertificate)( 8079 ID3D11CryptoSession *This, 8080 UINT CertificateSize, 8081 BYTE *pCertificate); 8082 8083 void (STDMETHODCALLTYPE *GetCryptoSessionHandle)( 8084 ID3D11CryptoSession *This, 8085 HANDLE *pCryptoSessionHandle); 8086 8087 END_INTERFACE 8088 } ID3D11CryptoSessionVtbl; 8089 8090 interface ID3D11CryptoSession { 8091 CONST_VTBL ID3D11CryptoSessionVtbl* lpVtbl; 8092 }; 8093 8094 #ifdef COBJMACROS 8095 #ifndef WIDL_C_INLINE_WRAPPERS 8096 /*** IUnknown methods ***/ 8097 #define ID3D11CryptoSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 8098 #define ID3D11CryptoSession_AddRef(This) (This)->lpVtbl->AddRef(This) 8099 #define ID3D11CryptoSession_Release(This) (This)->lpVtbl->Release(This) 8100 /*** ID3D11DeviceChild methods ***/ 8101 #define ID3D11CryptoSession_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 8102 #define ID3D11CryptoSession_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 8103 #define ID3D11CryptoSession_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 8104 #define ID3D11CryptoSession_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 8105 /*** ID3D11CryptoSession methods ***/ 8106 #define ID3D11CryptoSession_GetCryptoType(This,pCryptoType) (This)->lpVtbl->GetCryptoType(This,pCryptoType) 8107 #define ID3D11CryptoSession_GetDecoderProfile(This,pDecoderProfile) (This)->lpVtbl->GetDecoderProfile(This,pDecoderProfile) 8108 #define ID3D11CryptoSession_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize) 8109 #define ID3D11CryptoSession_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate) 8110 #define ID3D11CryptoSession_GetCryptoSessionHandle(This,pCryptoSessionHandle) (This)->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle) 8111 #else 8112 /*** IUnknown methods ***/ 8113 static inline HRESULT ID3D11CryptoSession_QueryInterface(ID3D11CryptoSession* This,REFIID riid,void **ppvObject) { 8114 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 8115 } 8116 static inline ULONG ID3D11CryptoSession_AddRef(ID3D11CryptoSession* This) { 8117 return This->lpVtbl->AddRef(This); 8118 } 8119 static inline ULONG ID3D11CryptoSession_Release(ID3D11CryptoSession* This) { 8120 return This->lpVtbl->Release(This); 8121 } 8122 /*** ID3D11DeviceChild methods ***/ 8123 static inline void ID3D11CryptoSession_GetDevice(ID3D11CryptoSession* This,ID3D11Device **ppDevice) { 8124 This->lpVtbl->GetDevice(This,ppDevice); 8125 } 8126 static inline HRESULT ID3D11CryptoSession_GetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT *pDataSize,void *pData) { 8127 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 8128 } 8129 static inline HRESULT ID3D11CryptoSession_SetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT DataSize,const void *pData) { 8130 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 8131 } 8132 static inline HRESULT ID3D11CryptoSession_SetPrivateDataInterface(ID3D11CryptoSession* This,REFGUID guid,const IUnknown *pData) { 8133 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 8134 } 8135 /*** ID3D11CryptoSession methods ***/ 8136 static inline void ID3D11CryptoSession_GetCryptoType(ID3D11CryptoSession* This,GUID *pCryptoType) { 8137 This->lpVtbl->GetCryptoType(This,pCryptoType); 8138 } 8139 static inline void ID3D11CryptoSession_GetDecoderProfile(ID3D11CryptoSession* This,GUID *pDecoderProfile) { 8140 This->lpVtbl->GetDecoderProfile(This,pDecoderProfile); 8141 } 8142 static inline HRESULT ID3D11CryptoSession_GetCertificateSize(ID3D11CryptoSession* This,UINT *pCertificateSize) { 8143 return This->lpVtbl->GetCertificateSize(This,pCertificateSize); 8144 } 8145 static inline HRESULT ID3D11CryptoSession_GetCertificate(ID3D11CryptoSession* This,UINT CertificateSize,BYTE *pCertificate) { 8146 return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate); 8147 } 8148 static inline void ID3D11CryptoSession_GetCryptoSessionHandle(ID3D11CryptoSession* This,HANDLE *pCryptoSessionHandle) { 8149 This->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle); 8150 } 8151 #endif 8152 #endif 8153 8154 #endif 8155 8156 8157 #endif /* __ID3D11CryptoSession_INTERFACE_DEFINED__ */ 8158 8159 /***************************************************************************** 8160 * ID3D11VideoDecoder interface 8161 */ 8162 #ifndef __ID3D11VideoDecoder_INTERFACE_DEFINED__ 8163 #define __ID3D11VideoDecoder_INTERFACE_DEFINED__ 8164 8165 DEFINE_GUID(IID_ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c); 8166 #if defined(__cplusplus) && !defined(CINTERFACE) 8167 MIDL_INTERFACE("3c9c5b51-995d-48d1-9b8d-fa5caeded65c") 8168 ID3D11VideoDecoder : public ID3D11DeviceChild 8169 { 8170 virtual HRESULT STDMETHODCALLTYPE GetCreationParameters( 8171 D3D11_VIDEO_DECODER_DESC *pVideoDesc, 8172 D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0; 8173 8174 virtual HRESULT STDMETHODCALLTYPE GetDriverHandle( 8175 HANDLE *pDriverHandle) = 0; 8176 8177 }; 8178 #ifdef __CRT_UUID_DECL 8179 __CRT_UUID_DECL(ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c) 8180 #endif 8181 #else 8182 typedef struct ID3D11VideoDecoderVtbl { 8183 BEGIN_INTERFACE 8184 8185 /*** IUnknown methods ***/ 8186 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 8187 ID3D11VideoDecoder *This, 8188 REFIID riid, 8189 void **ppvObject); 8190 8191 ULONG (STDMETHODCALLTYPE *AddRef)( 8192 ID3D11VideoDecoder *This); 8193 8194 ULONG (STDMETHODCALLTYPE *Release)( 8195 ID3D11VideoDecoder *This); 8196 8197 /*** ID3D11DeviceChild methods ***/ 8198 void (STDMETHODCALLTYPE *GetDevice)( 8199 ID3D11VideoDecoder *This, 8200 ID3D11Device **ppDevice); 8201 8202 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 8203 ID3D11VideoDecoder *This, 8204 REFGUID guid, 8205 UINT *pDataSize, 8206 void *pData); 8207 8208 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 8209 ID3D11VideoDecoder *This, 8210 REFGUID guid, 8211 UINT DataSize, 8212 const void *pData); 8213 8214 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 8215 ID3D11VideoDecoder *This, 8216 REFGUID guid, 8217 const IUnknown *pData); 8218 8219 /*** ID3D11VideoDecoder methods ***/ 8220 HRESULT (STDMETHODCALLTYPE *GetCreationParameters)( 8221 ID3D11VideoDecoder *This, 8222 D3D11_VIDEO_DECODER_DESC *pVideoDesc, 8223 D3D11_VIDEO_DECODER_CONFIG *pConfig); 8224 8225 HRESULT (STDMETHODCALLTYPE *GetDriverHandle)( 8226 ID3D11VideoDecoder *This, 8227 HANDLE *pDriverHandle); 8228 8229 END_INTERFACE 8230 } ID3D11VideoDecoderVtbl; 8231 8232 interface ID3D11VideoDecoder { 8233 CONST_VTBL ID3D11VideoDecoderVtbl* lpVtbl; 8234 }; 8235 8236 #ifdef COBJMACROS 8237 #ifndef WIDL_C_INLINE_WRAPPERS 8238 /*** IUnknown methods ***/ 8239 #define ID3D11VideoDecoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 8240 #define ID3D11VideoDecoder_AddRef(This) (This)->lpVtbl->AddRef(This) 8241 #define ID3D11VideoDecoder_Release(This) (This)->lpVtbl->Release(This) 8242 /*** ID3D11DeviceChild methods ***/ 8243 #define ID3D11VideoDecoder_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 8244 #define ID3D11VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 8245 #define ID3D11VideoDecoder_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 8246 #define ID3D11VideoDecoder_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 8247 /*** ID3D11VideoDecoder methods ***/ 8248 #define ID3D11VideoDecoder_GetCreationParameters(This,pVideoDesc,pConfig) (This)->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig) 8249 #define ID3D11VideoDecoder_GetDriverHandle(This,pDriverHandle) (This)->lpVtbl->GetDriverHandle(This,pDriverHandle) 8250 #else 8251 /*** IUnknown methods ***/ 8252 static inline HRESULT ID3D11VideoDecoder_QueryInterface(ID3D11VideoDecoder* This,REFIID riid,void **ppvObject) { 8253 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 8254 } 8255 static inline ULONG ID3D11VideoDecoder_AddRef(ID3D11VideoDecoder* This) { 8256 return This->lpVtbl->AddRef(This); 8257 } 8258 static inline ULONG ID3D11VideoDecoder_Release(ID3D11VideoDecoder* This) { 8259 return This->lpVtbl->Release(This); 8260 } 8261 /*** ID3D11DeviceChild methods ***/ 8262 static inline void ID3D11VideoDecoder_GetDevice(ID3D11VideoDecoder* This,ID3D11Device **ppDevice) { 8263 This->lpVtbl->GetDevice(This,ppDevice); 8264 } 8265 static inline HRESULT ID3D11VideoDecoder_GetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT *pDataSize,void *pData) { 8266 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 8267 } 8268 static inline HRESULT ID3D11VideoDecoder_SetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT DataSize,const void *pData) { 8269 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 8270 } 8271 static inline HRESULT ID3D11VideoDecoder_SetPrivateDataInterface(ID3D11VideoDecoder* This,REFGUID guid,const IUnknown *pData) { 8272 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 8273 } 8274 /*** ID3D11VideoDecoder methods ***/ 8275 static inline HRESULT ID3D11VideoDecoder_GetCreationParameters(ID3D11VideoDecoder* This,D3D11_VIDEO_DECODER_DESC *pVideoDesc,D3D11_VIDEO_DECODER_CONFIG *pConfig) { 8276 return This->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig); 8277 } 8278 static inline HRESULT ID3D11VideoDecoder_GetDriverHandle(ID3D11VideoDecoder* This,HANDLE *pDriverHandle) { 8279 return This->lpVtbl->GetDriverHandle(This,pDriverHandle); 8280 } 8281 #endif 8282 #endif 8283 8284 #endif 8285 8286 8287 #endif /* __ID3D11VideoDecoder_INTERFACE_DEFINED__ */ 8288 8289 /***************************************************************************** 8290 * ID3D11VideoProcessorEnumerator interface 8291 */ 8292 #ifndef __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ 8293 #define __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ 8294 8295 DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9); 8296 #if defined(__cplusplus) && !defined(CINTERFACE) 8297 MIDL_INTERFACE("31627037-53ab-4200-9061-05faa9ab45f9") 8298 ID3D11VideoProcessorEnumerator : public ID3D11DeviceChild 8299 { 8300 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorContentDesc( 8301 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) = 0; 8302 8303 virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormat( 8304 DXGI_FORMAT Format, 8305 UINT *pFlags) = 0; 8306 8307 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCaps( 8308 D3D11_VIDEO_PROCESSOR_CAPS *pCaps) = 0; 8309 8310 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorRateConversionCaps( 8311 UINT TypeIndex, 8312 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0; 8313 8314 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCustomRate( 8315 UINT TypeIndex, 8316 UINT CustomRateIndex, 8317 D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) = 0; 8318 8319 virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorFilterRange( 8320 D3D11_VIDEO_PROCESSOR_FILTER Filter, 8321 D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) = 0; 8322 8323 }; 8324 #ifdef __CRT_UUID_DECL 8325 __CRT_UUID_DECL(ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9) 8326 #endif 8327 #else 8328 typedef struct ID3D11VideoProcessorEnumeratorVtbl { 8329 BEGIN_INTERFACE 8330 8331 /*** IUnknown methods ***/ 8332 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 8333 ID3D11VideoProcessorEnumerator *This, 8334 REFIID riid, 8335 void **ppvObject); 8336 8337 ULONG (STDMETHODCALLTYPE *AddRef)( 8338 ID3D11VideoProcessorEnumerator *This); 8339 8340 ULONG (STDMETHODCALLTYPE *Release)( 8341 ID3D11VideoProcessorEnumerator *This); 8342 8343 /*** ID3D11DeviceChild methods ***/ 8344 void (STDMETHODCALLTYPE *GetDevice)( 8345 ID3D11VideoProcessorEnumerator *This, 8346 ID3D11Device **ppDevice); 8347 8348 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 8349 ID3D11VideoProcessorEnumerator *This, 8350 REFGUID guid, 8351 UINT *pDataSize, 8352 void *pData); 8353 8354 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 8355 ID3D11VideoProcessorEnumerator *This, 8356 REFGUID guid, 8357 UINT DataSize, 8358 const void *pData); 8359 8360 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 8361 ID3D11VideoProcessorEnumerator *This, 8362 REFGUID guid, 8363 const IUnknown *pData); 8364 8365 /*** ID3D11VideoProcessorEnumerator methods ***/ 8366 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorContentDesc)( 8367 ID3D11VideoProcessorEnumerator *This, 8368 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc); 8369 8370 HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormat)( 8371 ID3D11VideoProcessorEnumerator *This, 8372 DXGI_FORMAT Format, 8373 UINT *pFlags); 8374 8375 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCaps)( 8376 ID3D11VideoProcessorEnumerator *This, 8377 D3D11_VIDEO_PROCESSOR_CAPS *pCaps); 8378 8379 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps)( 8380 ID3D11VideoProcessorEnumerator *This, 8381 UINT TypeIndex, 8382 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps); 8383 8384 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCustomRate)( 8385 ID3D11VideoProcessorEnumerator *This, 8386 UINT TypeIndex, 8387 UINT CustomRateIndex, 8388 D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate); 8389 8390 HRESULT (STDMETHODCALLTYPE *GetVideoProcessorFilterRange)( 8391 ID3D11VideoProcessorEnumerator *This, 8392 D3D11_VIDEO_PROCESSOR_FILTER Filter, 8393 D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange); 8394 8395 END_INTERFACE 8396 } ID3D11VideoProcessorEnumeratorVtbl; 8397 8398 interface ID3D11VideoProcessorEnumerator { 8399 CONST_VTBL ID3D11VideoProcessorEnumeratorVtbl* lpVtbl; 8400 }; 8401 8402 #ifdef COBJMACROS 8403 #ifndef WIDL_C_INLINE_WRAPPERS 8404 /*** IUnknown methods ***/ 8405 #define ID3D11VideoProcessorEnumerator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 8406 #define ID3D11VideoProcessorEnumerator_AddRef(This) (This)->lpVtbl->AddRef(This) 8407 #define ID3D11VideoProcessorEnumerator_Release(This) (This)->lpVtbl->Release(This) 8408 /*** ID3D11DeviceChild methods ***/ 8409 #define ID3D11VideoProcessorEnumerator_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 8410 #define ID3D11VideoProcessorEnumerator_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 8411 #define ID3D11VideoProcessorEnumerator_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 8412 #define ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 8413 /*** ID3D11VideoProcessorEnumerator methods ***/ 8414 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(This,pContentDesc) (This)->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc) 8415 #define ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(This,Format,pFlags) (This)->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags) 8416 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(This,pCaps) (This)->lpVtbl->GetVideoProcessorCaps(This,pCaps) 8417 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) (This)->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) 8418 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) (This)->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) 8419 #define ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(This,Filter,pRange) (This)->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange) 8420 #else 8421 /*** IUnknown methods ***/ 8422 static inline HRESULT ID3D11VideoProcessorEnumerator_QueryInterface(ID3D11VideoProcessorEnumerator* This,REFIID riid,void **ppvObject) { 8423 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 8424 } 8425 static inline ULONG ID3D11VideoProcessorEnumerator_AddRef(ID3D11VideoProcessorEnumerator* This) { 8426 return This->lpVtbl->AddRef(This); 8427 } 8428 static inline ULONG ID3D11VideoProcessorEnumerator_Release(ID3D11VideoProcessorEnumerator* This) { 8429 return This->lpVtbl->Release(This); 8430 } 8431 /*** ID3D11DeviceChild methods ***/ 8432 static inline void ID3D11VideoProcessorEnumerator_GetDevice(ID3D11VideoProcessorEnumerator* This,ID3D11Device **ppDevice) { 8433 This->lpVtbl->GetDevice(This,ppDevice); 8434 } 8435 static inline HRESULT ID3D11VideoProcessorEnumerator_GetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT *pDataSize,void *pData) { 8436 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 8437 } 8438 static inline HRESULT ID3D11VideoProcessorEnumerator_SetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT DataSize,const void *pData) { 8439 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 8440 } 8441 static inline HRESULT ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(ID3D11VideoProcessorEnumerator* This,REFGUID guid,const IUnknown *pData) { 8442 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 8443 } 8444 /*** ID3D11VideoProcessorEnumerator methods ***/ 8445 static inline HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) { 8446 return This->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc); 8447 } 8448 static inline HRESULT ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(ID3D11VideoProcessorEnumerator* This,DXGI_FORMAT Format,UINT *pFlags) { 8449 return This->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags); 8450 } 8451 static inline HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CAPS *pCaps) { 8452 return This->lpVtbl->GetVideoProcessorCaps(This,pCaps); 8453 } 8454 static inline HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) { 8455 return This->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps); 8456 } 8457 static inline HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,UINT CustomRateIndex,D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) { 8458 return This->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate); 8459 } 8460 static inline HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_FILTER Filter,D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) { 8461 return This->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange); 8462 } 8463 #endif 8464 #endif 8465 8466 #endif 8467 8468 8469 #endif /* __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ */ 8470 8471 /***************************************************************************** 8472 * ID3D11VideoProcessor interface 8473 */ 8474 #ifndef __ID3D11VideoProcessor_INTERFACE_DEFINED__ 8475 #define __ID3D11VideoProcessor_INTERFACE_DEFINED__ 8476 8477 DEFINE_GUID(IID_ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c); 8478 #if defined(__cplusplus) && !defined(CINTERFACE) 8479 MIDL_INTERFACE("1d7b0652-185f-41c6-85ce-0c5be3d4ae6c") 8480 ID3D11VideoProcessor : public ID3D11DeviceChild 8481 { 8482 virtual void STDMETHODCALLTYPE GetContentDesc( 8483 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) = 0; 8484 8485 virtual void STDMETHODCALLTYPE GetRateConversionCaps( 8486 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0; 8487 8488 }; 8489 #ifdef __CRT_UUID_DECL 8490 __CRT_UUID_DECL(ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c) 8491 #endif 8492 #else 8493 typedef struct ID3D11VideoProcessorVtbl { 8494 BEGIN_INTERFACE 8495 8496 /*** IUnknown methods ***/ 8497 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 8498 ID3D11VideoProcessor *This, 8499 REFIID riid, 8500 void **ppvObject); 8501 8502 ULONG (STDMETHODCALLTYPE *AddRef)( 8503 ID3D11VideoProcessor *This); 8504 8505 ULONG (STDMETHODCALLTYPE *Release)( 8506 ID3D11VideoProcessor *This); 8507 8508 /*** ID3D11DeviceChild methods ***/ 8509 void (STDMETHODCALLTYPE *GetDevice)( 8510 ID3D11VideoProcessor *This, 8511 ID3D11Device **ppDevice); 8512 8513 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 8514 ID3D11VideoProcessor *This, 8515 REFGUID guid, 8516 UINT *pDataSize, 8517 void *pData); 8518 8519 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 8520 ID3D11VideoProcessor *This, 8521 REFGUID guid, 8522 UINT DataSize, 8523 const void *pData); 8524 8525 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 8526 ID3D11VideoProcessor *This, 8527 REFGUID guid, 8528 const IUnknown *pData); 8529 8530 /*** ID3D11VideoProcessor methods ***/ 8531 void (STDMETHODCALLTYPE *GetContentDesc)( 8532 ID3D11VideoProcessor *This, 8533 D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc); 8534 8535 void (STDMETHODCALLTYPE *GetRateConversionCaps)( 8536 ID3D11VideoProcessor *This, 8537 D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps); 8538 8539 END_INTERFACE 8540 } ID3D11VideoProcessorVtbl; 8541 8542 interface ID3D11VideoProcessor { 8543 CONST_VTBL ID3D11VideoProcessorVtbl* lpVtbl; 8544 }; 8545 8546 #ifdef COBJMACROS 8547 #ifndef WIDL_C_INLINE_WRAPPERS 8548 /*** IUnknown methods ***/ 8549 #define ID3D11VideoProcessor_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 8550 #define ID3D11VideoProcessor_AddRef(This) (This)->lpVtbl->AddRef(This) 8551 #define ID3D11VideoProcessor_Release(This) (This)->lpVtbl->Release(This) 8552 /*** ID3D11DeviceChild methods ***/ 8553 #define ID3D11VideoProcessor_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 8554 #define ID3D11VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 8555 #define ID3D11VideoProcessor_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 8556 #define ID3D11VideoProcessor_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 8557 /*** ID3D11VideoProcessor methods ***/ 8558 #define ID3D11VideoProcessor_GetContentDesc(This,pDesc) (This)->lpVtbl->GetContentDesc(This,pDesc) 8559 #define ID3D11VideoProcessor_GetRateConversionCaps(This,pCaps) (This)->lpVtbl->GetRateConversionCaps(This,pCaps) 8560 #else 8561 /*** IUnknown methods ***/ 8562 static inline HRESULT ID3D11VideoProcessor_QueryInterface(ID3D11VideoProcessor* This,REFIID riid,void **ppvObject) { 8563 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 8564 } 8565 static inline ULONG ID3D11VideoProcessor_AddRef(ID3D11VideoProcessor* This) { 8566 return This->lpVtbl->AddRef(This); 8567 } 8568 static inline ULONG ID3D11VideoProcessor_Release(ID3D11VideoProcessor* This) { 8569 return This->lpVtbl->Release(This); 8570 } 8571 /*** ID3D11DeviceChild methods ***/ 8572 static inline void ID3D11VideoProcessor_GetDevice(ID3D11VideoProcessor* This,ID3D11Device **ppDevice) { 8573 This->lpVtbl->GetDevice(This,ppDevice); 8574 } 8575 static inline HRESULT ID3D11VideoProcessor_GetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT *pDataSize,void *pData) { 8576 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 8577 } 8578 static inline HRESULT ID3D11VideoProcessor_SetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT DataSize,const void *pData) { 8579 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 8580 } 8581 static inline HRESULT ID3D11VideoProcessor_SetPrivateDataInterface(ID3D11VideoProcessor* This,REFGUID guid,const IUnknown *pData) { 8582 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 8583 } 8584 /*** ID3D11VideoProcessor methods ***/ 8585 static inline void ID3D11VideoProcessor_GetContentDesc(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) { 8586 This->lpVtbl->GetContentDesc(This,pDesc); 8587 } 8588 static inline void ID3D11VideoProcessor_GetRateConversionCaps(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) { 8589 This->lpVtbl->GetRateConversionCaps(This,pCaps); 8590 } 8591 #endif 8592 #endif 8593 8594 #endif 8595 8596 8597 #endif /* __ID3D11VideoProcessor_INTERFACE_DEFINED__ */ 8598 8599 /***************************************************************************** 8600 * ID3D11VideoDecoderOutputView interface 8601 */ 8602 #ifndef __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ 8603 #define __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ 8604 8605 DEFINE_GUID(IID_ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18); 8606 #if defined(__cplusplus) && !defined(CINTERFACE) 8607 MIDL_INTERFACE("c2931aea-2a85-4f20-860f-fba1fd256e18") 8608 ID3D11VideoDecoderOutputView : public ID3D11View 8609 { 8610 virtual void STDMETHODCALLTYPE GetDesc( 8611 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) = 0; 8612 8613 }; 8614 #ifdef __CRT_UUID_DECL 8615 __CRT_UUID_DECL(ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18) 8616 #endif 8617 #else 8618 typedef struct ID3D11VideoDecoderOutputViewVtbl { 8619 BEGIN_INTERFACE 8620 8621 /*** IUnknown methods ***/ 8622 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 8623 ID3D11VideoDecoderOutputView *This, 8624 REFIID riid, 8625 void **ppvObject); 8626 8627 ULONG (STDMETHODCALLTYPE *AddRef)( 8628 ID3D11VideoDecoderOutputView *This); 8629 8630 ULONG (STDMETHODCALLTYPE *Release)( 8631 ID3D11VideoDecoderOutputView *This); 8632 8633 /*** ID3D11DeviceChild methods ***/ 8634 void (STDMETHODCALLTYPE *GetDevice)( 8635 ID3D11VideoDecoderOutputView *This, 8636 ID3D11Device **ppDevice); 8637 8638 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 8639 ID3D11VideoDecoderOutputView *This, 8640 REFGUID guid, 8641 UINT *pDataSize, 8642 void *pData); 8643 8644 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 8645 ID3D11VideoDecoderOutputView *This, 8646 REFGUID guid, 8647 UINT DataSize, 8648 const void *pData); 8649 8650 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 8651 ID3D11VideoDecoderOutputView *This, 8652 REFGUID guid, 8653 const IUnknown *pData); 8654 8655 /*** ID3D11View methods ***/ 8656 void (STDMETHODCALLTYPE *GetResource)( 8657 ID3D11VideoDecoderOutputView *This, 8658 ID3D11Resource **ppResource); 8659 8660 /*** ID3D11VideoDecoderOutputView methods ***/ 8661 void (STDMETHODCALLTYPE *GetDesc)( 8662 ID3D11VideoDecoderOutputView *This, 8663 D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc); 8664 8665 END_INTERFACE 8666 } ID3D11VideoDecoderOutputViewVtbl; 8667 8668 interface ID3D11VideoDecoderOutputView { 8669 CONST_VTBL ID3D11VideoDecoderOutputViewVtbl* lpVtbl; 8670 }; 8671 8672 #ifdef COBJMACROS 8673 #ifndef WIDL_C_INLINE_WRAPPERS 8674 /*** IUnknown methods ***/ 8675 #define ID3D11VideoDecoderOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 8676 #define ID3D11VideoDecoderOutputView_AddRef(This) (This)->lpVtbl->AddRef(This) 8677 #define ID3D11VideoDecoderOutputView_Release(This) (This)->lpVtbl->Release(This) 8678 /*** ID3D11DeviceChild methods ***/ 8679 #define ID3D11VideoDecoderOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 8680 #define ID3D11VideoDecoderOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 8681 #define ID3D11VideoDecoderOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 8682 #define ID3D11VideoDecoderOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 8683 /*** ID3D11View methods ***/ 8684 #define ID3D11VideoDecoderOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 8685 /*** ID3D11VideoDecoderOutputView methods ***/ 8686 #define ID3D11VideoDecoderOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 8687 #else 8688 /*** IUnknown methods ***/ 8689 static inline HRESULT ID3D11VideoDecoderOutputView_QueryInterface(ID3D11VideoDecoderOutputView* This,REFIID riid,void **ppvObject) { 8690 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 8691 } 8692 static inline ULONG ID3D11VideoDecoderOutputView_AddRef(ID3D11VideoDecoderOutputView* This) { 8693 return This->lpVtbl->AddRef(This); 8694 } 8695 static inline ULONG ID3D11VideoDecoderOutputView_Release(ID3D11VideoDecoderOutputView* This) { 8696 return This->lpVtbl->Release(This); 8697 } 8698 /*** ID3D11DeviceChild methods ***/ 8699 static inline void ID3D11VideoDecoderOutputView_GetDevice(ID3D11VideoDecoderOutputView* This,ID3D11Device **ppDevice) { 8700 This->lpVtbl->GetDevice(This,ppDevice); 8701 } 8702 static inline HRESULT ID3D11VideoDecoderOutputView_GetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) { 8703 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 8704 } 8705 static inline HRESULT ID3D11VideoDecoderOutputView_SetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT DataSize,const void *pData) { 8706 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 8707 } 8708 static inline HRESULT ID3D11VideoDecoderOutputView_SetPrivateDataInterface(ID3D11VideoDecoderOutputView* This,REFGUID guid,const IUnknown *pData) { 8709 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 8710 } 8711 /*** ID3D11View methods ***/ 8712 static inline void ID3D11VideoDecoderOutputView_GetResource(ID3D11VideoDecoderOutputView* This,ID3D11Resource **ppResource) { 8713 This->lpVtbl->GetResource(This,ppResource); 8714 } 8715 /*** ID3D11VideoDecoderOutputView methods ***/ 8716 static inline void ID3D11VideoDecoderOutputView_GetDesc(ID3D11VideoDecoderOutputView* This,D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) { 8717 This->lpVtbl->GetDesc(This,pDesc); 8718 } 8719 #endif 8720 #endif 8721 8722 #endif 8723 8724 8725 #endif /* __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ */ 8726 8727 /***************************************************************************** 8728 * ID3D11VideoProcessorInputView interface 8729 */ 8730 #ifndef __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ 8731 #define __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ 8732 8733 DEFINE_GUID(IID_ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5); 8734 #if defined(__cplusplus) && !defined(CINTERFACE) 8735 MIDL_INTERFACE("11ec5a5f-51dc-4945-ab34-6e8c21300ea5") 8736 ID3D11VideoProcessorInputView : public ID3D11View 8737 { 8738 virtual void STDMETHODCALLTYPE GetDesc( 8739 D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) = 0; 8740 8741 }; 8742 #ifdef __CRT_UUID_DECL 8743 __CRT_UUID_DECL(ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5) 8744 #endif 8745 #else 8746 typedef struct ID3D11VideoProcessorInputViewVtbl { 8747 BEGIN_INTERFACE 8748 8749 /*** IUnknown methods ***/ 8750 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 8751 ID3D11VideoProcessorInputView *This, 8752 REFIID riid, 8753 void **ppvObject); 8754 8755 ULONG (STDMETHODCALLTYPE *AddRef)( 8756 ID3D11VideoProcessorInputView *This); 8757 8758 ULONG (STDMETHODCALLTYPE *Release)( 8759 ID3D11VideoProcessorInputView *This); 8760 8761 /*** ID3D11DeviceChild methods ***/ 8762 void (STDMETHODCALLTYPE *GetDevice)( 8763 ID3D11VideoProcessorInputView *This, 8764 ID3D11Device **ppDevice); 8765 8766 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 8767 ID3D11VideoProcessorInputView *This, 8768 REFGUID guid, 8769 UINT *pDataSize, 8770 void *pData); 8771 8772 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 8773 ID3D11VideoProcessorInputView *This, 8774 REFGUID guid, 8775 UINT DataSize, 8776 const void *pData); 8777 8778 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 8779 ID3D11VideoProcessorInputView *This, 8780 REFGUID guid, 8781 const IUnknown *pData); 8782 8783 /*** ID3D11View methods ***/ 8784 void (STDMETHODCALLTYPE *GetResource)( 8785 ID3D11VideoProcessorInputView *This, 8786 ID3D11Resource **ppResource); 8787 8788 /*** ID3D11VideoProcessorInputView methods ***/ 8789 void (STDMETHODCALLTYPE *GetDesc)( 8790 ID3D11VideoProcessorInputView *This, 8791 D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc); 8792 8793 END_INTERFACE 8794 } ID3D11VideoProcessorInputViewVtbl; 8795 8796 interface ID3D11VideoProcessorInputView { 8797 CONST_VTBL ID3D11VideoProcessorInputViewVtbl* lpVtbl; 8798 }; 8799 8800 #ifdef COBJMACROS 8801 #ifndef WIDL_C_INLINE_WRAPPERS 8802 /*** IUnknown methods ***/ 8803 #define ID3D11VideoProcessorInputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 8804 #define ID3D11VideoProcessorInputView_AddRef(This) (This)->lpVtbl->AddRef(This) 8805 #define ID3D11VideoProcessorInputView_Release(This) (This)->lpVtbl->Release(This) 8806 /*** ID3D11DeviceChild methods ***/ 8807 #define ID3D11VideoProcessorInputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 8808 #define ID3D11VideoProcessorInputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 8809 #define ID3D11VideoProcessorInputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 8810 #define ID3D11VideoProcessorInputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 8811 /*** ID3D11View methods ***/ 8812 #define ID3D11VideoProcessorInputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 8813 /*** ID3D11VideoProcessorInputView methods ***/ 8814 #define ID3D11VideoProcessorInputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 8815 #else 8816 /*** IUnknown methods ***/ 8817 static inline HRESULT ID3D11VideoProcessorInputView_QueryInterface(ID3D11VideoProcessorInputView* This,REFIID riid,void **ppvObject) { 8818 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 8819 } 8820 static inline ULONG ID3D11VideoProcessorInputView_AddRef(ID3D11VideoProcessorInputView* This) { 8821 return This->lpVtbl->AddRef(This); 8822 } 8823 static inline ULONG ID3D11VideoProcessorInputView_Release(ID3D11VideoProcessorInputView* This) { 8824 return This->lpVtbl->Release(This); 8825 } 8826 /*** ID3D11DeviceChild methods ***/ 8827 static inline void ID3D11VideoProcessorInputView_GetDevice(ID3D11VideoProcessorInputView* This,ID3D11Device **ppDevice) { 8828 This->lpVtbl->GetDevice(This,ppDevice); 8829 } 8830 static inline HRESULT ID3D11VideoProcessorInputView_GetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT *pDataSize,void *pData) { 8831 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 8832 } 8833 static inline HRESULT ID3D11VideoProcessorInputView_SetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT DataSize,const void *pData) { 8834 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 8835 } 8836 static inline HRESULT ID3D11VideoProcessorInputView_SetPrivateDataInterface(ID3D11VideoProcessorInputView* This,REFGUID guid,const IUnknown *pData) { 8837 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 8838 } 8839 /*** ID3D11View methods ***/ 8840 static inline void ID3D11VideoProcessorInputView_GetResource(ID3D11VideoProcessorInputView* This,ID3D11Resource **ppResource) { 8841 This->lpVtbl->GetResource(This,ppResource); 8842 } 8843 /*** ID3D11VideoProcessorInputView methods ***/ 8844 static inline void ID3D11VideoProcessorInputView_GetDesc(ID3D11VideoProcessorInputView* This,D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) { 8845 This->lpVtbl->GetDesc(This,pDesc); 8846 } 8847 #endif 8848 #endif 8849 8850 #endif 8851 8852 8853 #endif /* __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ */ 8854 8855 /***************************************************************************** 8856 * ID3D11VideoProcessorOutputView interface 8857 */ 8858 #ifndef __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ 8859 #define __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ 8860 8861 DEFINE_GUID(IID_ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54); 8862 #if defined(__cplusplus) && !defined(CINTERFACE) 8863 MIDL_INTERFACE("a048285e-25a9-4527-bd93-d68b68c44254") 8864 ID3D11VideoProcessorOutputView : public ID3D11View 8865 { 8866 virtual void STDMETHODCALLTYPE GetDesc( 8867 D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) = 0; 8868 8869 }; 8870 #ifdef __CRT_UUID_DECL 8871 __CRT_UUID_DECL(ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54) 8872 #endif 8873 #else 8874 typedef struct ID3D11VideoProcessorOutputViewVtbl { 8875 BEGIN_INTERFACE 8876 8877 /*** IUnknown methods ***/ 8878 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 8879 ID3D11VideoProcessorOutputView *This, 8880 REFIID riid, 8881 void **ppvObject); 8882 8883 ULONG (STDMETHODCALLTYPE *AddRef)( 8884 ID3D11VideoProcessorOutputView *This); 8885 8886 ULONG (STDMETHODCALLTYPE *Release)( 8887 ID3D11VideoProcessorOutputView *This); 8888 8889 /*** ID3D11DeviceChild methods ***/ 8890 void (STDMETHODCALLTYPE *GetDevice)( 8891 ID3D11VideoProcessorOutputView *This, 8892 ID3D11Device **ppDevice); 8893 8894 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 8895 ID3D11VideoProcessorOutputView *This, 8896 REFGUID guid, 8897 UINT *pDataSize, 8898 void *pData); 8899 8900 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 8901 ID3D11VideoProcessorOutputView *This, 8902 REFGUID guid, 8903 UINT DataSize, 8904 const void *pData); 8905 8906 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 8907 ID3D11VideoProcessorOutputView *This, 8908 REFGUID guid, 8909 const IUnknown *pData); 8910 8911 /*** ID3D11View methods ***/ 8912 void (STDMETHODCALLTYPE *GetResource)( 8913 ID3D11VideoProcessorOutputView *This, 8914 ID3D11Resource **ppResource); 8915 8916 /*** ID3D11VideoProcessorOutputView methods ***/ 8917 void (STDMETHODCALLTYPE *GetDesc)( 8918 ID3D11VideoProcessorOutputView *This, 8919 D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc); 8920 8921 END_INTERFACE 8922 } ID3D11VideoProcessorOutputViewVtbl; 8923 8924 interface ID3D11VideoProcessorOutputView { 8925 CONST_VTBL ID3D11VideoProcessorOutputViewVtbl* lpVtbl; 8926 }; 8927 8928 #ifdef COBJMACROS 8929 #ifndef WIDL_C_INLINE_WRAPPERS 8930 /*** IUnknown methods ***/ 8931 #define ID3D11VideoProcessorOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 8932 #define ID3D11VideoProcessorOutputView_AddRef(This) (This)->lpVtbl->AddRef(This) 8933 #define ID3D11VideoProcessorOutputView_Release(This) (This)->lpVtbl->Release(This) 8934 /*** ID3D11DeviceChild methods ***/ 8935 #define ID3D11VideoProcessorOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 8936 #define ID3D11VideoProcessorOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 8937 #define ID3D11VideoProcessorOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 8938 #define ID3D11VideoProcessorOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 8939 /*** ID3D11View methods ***/ 8940 #define ID3D11VideoProcessorOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) 8941 /*** ID3D11VideoProcessorOutputView methods ***/ 8942 #define ID3D11VideoProcessorOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) 8943 #else 8944 /*** IUnknown methods ***/ 8945 static inline HRESULT ID3D11VideoProcessorOutputView_QueryInterface(ID3D11VideoProcessorOutputView* This,REFIID riid,void **ppvObject) { 8946 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 8947 } 8948 static inline ULONG ID3D11VideoProcessorOutputView_AddRef(ID3D11VideoProcessorOutputView* This) { 8949 return This->lpVtbl->AddRef(This); 8950 } 8951 static inline ULONG ID3D11VideoProcessorOutputView_Release(ID3D11VideoProcessorOutputView* This) { 8952 return This->lpVtbl->Release(This); 8953 } 8954 /*** ID3D11DeviceChild methods ***/ 8955 static inline void ID3D11VideoProcessorOutputView_GetDevice(ID3D11VideoProcessorOutputView* This,ID3D11Device **ppDevice) { 8956 This->lpVtbl->GetDevice(This,ppDevice); 8957 } 8958 static inline HRESULT ID3D11VideoProcessorOutputView_GetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) { 8959 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 8960 } 8961 static inline HRESULT ID3D11VideoProcessorOutputView_SetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT DataSize,const void *pData) { 8962 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 8963 } 8964 static inline HRESULT ID3D11VideoProcessorOutputView_SetPrivateDataInterface(ID3D11VideoProcessorOutputView* This,REFGUID guid,const IUnknown *pData) { 8965 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 8966 } 8967 /*** ID3D11View methods ***/ 8968 static inline void ID3D11VideoProcessorOutputView_GetResource(ID3D11VideoProcessorOutputView* This,ID3D11Resource **ppResource) { 8969 This->lpVtbl->GetResource(This,ppResource); 8970 } 8971 /*** ID3D11VideoProcessorOutputView methods ***/ 8972 static inline void ID3D11VideoProcessorOutputView_GetDesc(ID3D11VideoProcessorOutputView* This,D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) { 8973 This->lpVtbl->GetDesc(This,pDesc); 8974 } 8975 #endif 8976 #endif 8977 8978 #endif 8979 8980 8981 #endif /* __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ */ 8982 8983 /***************************************************************************** 8984 * ID3D11VideoDevice interface 8985 */ 8986 #ifndef __ID3D11VideoDevice_INTERFACE_DEFINED__ 8987 #define __ID3D11VideoDevice_INTERFACE_DEFINED__ 8988 8989 DEFINE_GUID(IID_ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33); 8990 #if defined(__cplusplus) && !defined(CINTERFACE) 8991 MIDL_INTERFACE("10ec4d5b-975a-4689-b9e4-d0aac30fe333") 8992 ID3D11VideoDevice : public IUnknown 8993 { 8994 virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder( 8995 const D3D11_VIDEO_DECODER_DESC *pVideoDesc, 8996 const D3D11_VIDEO_DECODER_CONFIG *pConfig, 8997 ID3D11VideoDecoder **ppDecoder) = 0; 8998 8999 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor( 9000 ID3D11VideoProcessorEnumerator *pEnum, 9001 UINT RateConversionIndex, 9002 ID3D11VideoProcessor **ppVideoProcessor) = 0; 9003 9004 virtual HRESULT STDMETHODCALLTYPE CreateAuthenticatedChannel( 9005 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, 9006 ID3D11AuthenticatedChannel **ppAuthenticatedChannel) = 0; 9007 9008 virtual HRESULT STDMETHODCALLTYPE CreateCryptoSession( 9009 const GUID *pCryptoType, 9010 const GUID *pDecoderProfile, 9011 const GUID *pKeyExchangeType, 9012 ID3D11CryptoSession **ppCryptoSession) = 0; 9013 9014 virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderOutputView( 9015 ID3D11Resource *pResource, 9016 const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, 9017 ID3D11VideoDecoderOutputView **ppVDOVView) = 0; 9018 9019 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorInputView( 9020 ID3D11Resource *pResource, 9021 ID3D11VideoProcessorEnumerator *pEnum, 9022 const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, 9023 ID3D11VideoProcessorInputView **ppVPIView) = 0; 9024 9025 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorOutputView( 9026 ID3D11Resource *pResource, 9027 ID3D11VideoProcessorEnumerator *pEnum, 9028 const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, 9029 ID3D11VideoProcessorOutputView **ppVPOView) = 0; 9030 9031 virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorEnumerator( 9032 const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, 9033 ID3D11VideoProcessorEnumerator **ppEnum) = 0; 9034 9035 virtual UINT STDMETHODCALLTYPE GetVideoDecoderProfileCount( 9036 ) = 0; 9037 9038 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderProfile( 9039 UINT Index, 9040 GUID *pDecoderProfile) = 0; 9041 9042 virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderFormat( 9043 const GUID *pDecoderProfile, 9044 DXGI_FORMAT Format, 9045 WINBOOL *pSupported) = 0; 9046 9047 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfigCount( 9048 const D3D11_VIDEO_DECODER_DESC *pDesc, 9049 UINT *pCount) = 0; 9050 9051 virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfig( 9052 const D3D11_VIDEO_DECODER_DESC *pDesc, 9053 UINT Index, 9054 D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0; 9055 9056 virtual HRESULT STDMETHODCALLTYPE GetContentProtectionCaps( 9057 const GUID *pCryptoType, 9058 const GUID *pDecoderProfile, 9059 D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) = 0; 9060 9061 virtual HRESULT STDMETHODCALLTYPE CheckCryptoKeyExchange( 9062 const GUID *pCryptoType, 9063 const GUID *pDecoderProfile, 9064 UINT Index, 9065 GUID *pKeyExchangeType) = 0; 9066 9067 virtual HRESULT STDMETHODCALLTYPE SetPrivateData( 9068 REFGUID guid, 9069 UINT DataSize, 9070 const void *pData) = 0; 9071 9072 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( 9073 REFGUID guid, 9074 const IUnknown *pData) = 0; 9075 9076 }; 9077 #ifdef __CRT_UUID_DECL 9078 __CRT_UUID_DECL(ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33) 9079 #endif 9080 #else 9081 typedef struct ID3D11VideoDeviceVtbl { 9082 BEGIN_INTERFACE 9083 9084 /*** IUnknown methods ***/ 9085 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 9086 ID3D11VideoDevice *This, 9087 REFIID riid, 9088 void **ppvObject); 9089 9090 ULONG (STDMETHODCALLTYPE *AddRef)( 9091 ID3D11VideoDevice *This); 9092 9093 ULONG (STDMETHODCALLTYPE *Release)( 9094 ID3D11VideoDevice *This); 9095 9096 /*** ID3D11VideoDevice methods ***/ 9097 HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)( 9098 ID3D11VideoDevice *This, 9099 const D3D11_VIDEO_DECODER_DESC *pVideoDesc, 9100 const D3D11_VIDEO_DECODER_CONFIG *pConfig, 9101 ID3D11VideoDecoder **ppDecoder); 9102 9103 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)( 9104 ID3D11VideoDevice *This, 9105 ID3D11VideoProcessorEnumerator *pEnum, 9106 UINT RateConversionIndex, 9107 ID3D11VideoProcessor **ppVideoProcessor); 9108 9109 HRESULT (STDMETHODCALLTYPE *CreateAuthenticatedChannel)( 9110 ID3D11VideoDevice *This, 9111 D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, 9112 ID3D11AuthenticatedChannel **ppAuthenticatedChannel); 9113 9114 HRESULT (STDMETHODCALLTYPE *CreateCryptoSession)( 9115 ID3D11VideoDevice *This, 9116 const GUID *pCryptoType, 9117 const GUID *pDecoderProfile, 9118 const GUID *pKeyExchangeType, 9119 ID3D11CryptoSession **ppCryptoSession); 9120 9121 HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderOutputView)( 9122 ID3D11VideoDevice *This, 9123 ID3D11Resource *pResource, 9124 const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, 9125 ID3D11VideoDecoderOutputView **ppVDOVView); 9126 9127 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorInputView)( 9128 ID3D11VideoDevice *This, 9129 ID3D11Resource *pResource, 9130 ID3D11VideoProcessorEnumerator *pEnum, 9131 const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, 9132 ID3D11VideoProcessorInputView **ppVPIView); 9133 9134 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorOutputView)( 9135 ID3D11VideoDevice *This, 9136 ID3D11Resource *pResource, 9137 ID3D11VideoProcessorEnumerator *pEnum, 9138 const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, 9139 ID3D11VideoProcessorOutputView **ppVPOView); 9140 9141 HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorEnumerator)( 9142 ID3D11VideoDevice *This, 9143 const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, 9144 ID3D11VideoProcessorEnumerator **ppEnum); 9145 9146 UINT (STDMETHODCALLTYPE *GetVideoDecoderProfileCount)( 9147 ID3D11VideoDevice *This); 9148 9149 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderProfile)( 9150 ID3D11VideoDevice *This, 9151 UINT Index, 9152 GUID *pDecoderProfile); 9153 9154 HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderFormat)( 9155 ID3D11VideoDevice *This, 9156 const GUID *pDecoderProfile, 9157 DXGI_FORMAT Format, 9158 WINBOOL *pSupported); 9159 9160 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfigCount)( 9161 ID3D11VideoDevice *This, 9162 const D3D11_VIDEO_DECODER_DESC *pDesc, 9163 UINT *pCount); 9164 9165 HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfig)( 9166 ID3D11VideoDevice *This, 9167 const D3D11_VIDEO_DECODER_DESC *pDesc, 9168 UINT Index, 9169 D3D11_VIDEO_DECODER_CONFIG *pConfig); 9170 9171 HRESULT (STDMETHODCALLTYPE *GetContentProtectionCaps)( 9172 ID3D11VideoDevice *This, 9173 const GUID *pCryptoType, 9174 const GUID *pDecoderProfile, 9175 D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps); 9176 9177 HRESULT (STDMETHODCALLTYPE *CheckCryptoKeyExchange)( 9178 ID3D11VideoDevice *This, 9179 const GUID *pCryptoType, 9180 const GUID *pDecoderProfile, 9181 UINT Index, 9182 GUID *pKeyExchangeType); 9183 9184 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 9185 ID3D11VideoDevice *This, 9186 REFGUID guid, 9187 UINT DataSize, 9188 const void *pData); 9189 9190 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 9191 ID3D11VideoDevice *This, 9192 REFGUID guid, 9193 const IUnknown *pData); 9194 9195 END_INTERFACE 9196 } ID3D11VideoDeviceVtbl; 9197 9198 interface ID3D11VideoDevice { 9199 CONST_VTBL ID3D11VideoDeviceVtbl* lpVtbl; 9200 }; 9201 9202 #ifdef COBJMACROS 9203 #ifndef WIDL_C_INLINE_WRAPPERS 9204 /*** IUnknown methods ***/ 9205 #define ID3D11VideoDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 9206 #define ID3D11VideoDevice_AddRef(This) (This)->lpVtbl->AddRef(This) 9207 #define ID3D11VideoDevice_Release(This) (This)->lpVtbl->Release(This) 9208 /*** ID3D11VideoDevice methods ***/ 9209 #define ID3D11VideoDevice_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) (This)->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) 9210 #define ID3D11VideoDevice_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) (This)->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) 9211 #define ID3D11VideoDevice_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) (This)->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) 9212 #define ID3D11VideoDevice_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) (This)->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) 9213 #define ID3D11VideoDevice_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) (This)->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) 9214 #define ID3D11VideoDevice_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) (This)->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) 9215 #define ID3D11VideoDevice_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) (This)->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) 9216 #define ID3D11VideoDevice_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) (This)->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum) 9217 #define ID3D11VideoDevice_GetVideoDecoderProfileCount(This) (This)->lpVtbl->GetVideoDecoderProfileCount(This) 9218 #define ID3D11VideoDevice_GetVideoDecoderProfile(This,Index,pDecoderProfile) (This)->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile) 9219 #define ID3D11VideoDevice_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) (This)->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) 9220 #define ID3D11VideoDevice_GetVideoDecoderConfigCount(This,pDesc,pCount) (This)->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount) 9221 #define ID3D11VideoDevice_GetVideoDecoderConfig(This,pDesc,Index,pConfig) (This)->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig) 9222 #define ID3D11VideoDevice_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) (This)->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) 9223 #define ID3D11VideoDevice_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) (This)->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) 9224 #define ID3D11VideoDevice_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 9225 #define ID3D11VideoDevice_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 9226 #else 9227 /*** IUnknown methods ***/ 9228 static inline HRESULT ID3D11VideoDevice_QueryInterface(ID3D11VideoDevice* This,REFIID riid,void **ppvObject) { 9229 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 9230 } 9231 static inline ULONG ID3D11VideoDevice_AddRef(ID3D11VideoDevice* This) { 9232 return This->lpVtbl->AddRef(This); 9233 } 9234 static inline ULONG ID3D11VideoDevice_Release(ID3D11VideoDevice* This) { 9235 return This->lpVtbl->Release(This); 9236 } 9237 /*** ID3D11VideoDevice methods ***/ 9238 static inline HRESULT ID3D11VideoDevice_CreateVideoDecoder(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pVideoDesc,const D3D11_VIDEO_DECODER_CONFIG *pConfig,ID3D11VideoDecoder **ppDecoder) { 9239 return This->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder); 9240 } 9241 static inline HRESULT ID3D11VideoDevice_CreateVideoProcessor(ID3D11VideoDevice* This,ID3D11VideoProcessorEnumerator *pEnum,UINT RateConversionIndex,ID3D11VideoProcessor **ppVideoProcessor) { 9242 return This->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor); 9243 } 9244 static inline HRESULT ID3D11VideoDevice_CreateAuthenticatedChannel(ID3D11VideoDevice* This,D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,ID3D11AuthenticatedChannel **ppAuthenticatedChannel) { 9245 return This->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel); 9246 } 9247 static inline HRESULT ID3D11VideoDevice_CreateCryptoSession(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,const GUID *pKeyExchangeType,ID3D11CryptoSession **ppCryptoSession) { 9248 return This->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession); 9249 } 9250 static inline HRESULT ID3D11VideoDevice_CreateVideoDecoderOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoDecoderOutputView **ppVDOVView) { 9251 return This->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView); 9252 } 9253 static inline HRESULT ID3D11VideoDevice_CreateVideoProcessorInputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorInputView **ppVPIView) { 9254 return This->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView); 9255 } 9256 static inline HRESULT ID3D11VideoDevice_CreateVideoProcessorOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorOutputView **ppVPOView) { 9257 return This->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView); 9258 } 9259 static inline HRESULT ID3D11VideoDevice_CreateVideoProcessorEnumerator(ID3D11VideoDevice* This,const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,ID3D11VideoProcessorEnumerator **ppEnum) { 9260 return This->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum); 9261 } 9262 static inline UINT ID3D11VideoDevice_GetVideoDecoderProfileCount(ID3D11VideoDevice* This) { 9263 return This->lpVtbl->GetVideoDecoderProfileCount(This); 9264 } 9265 static inline HRESULT ID3D11VideoDevice_GetVideoDecoderProfile(ID3D11VideoDevice* This,UINT Index,GUID *pDecoderProfile) { 9266 return This->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile); 9267 } 9268 static inline HRESULT ID3D11VideoDevice_CheckVideoDecoderFormat(ID3D11VideoDevice* This,const GUID *pDecoderProfile,DXGI_FORMAT Format,WINBOOL *pSupported) { 9269 return This->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported); 9270 } 9271 static inline HRESULT ID3D11VideoDevice_GetVideoDecoderConfigCount(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT *pCount) { 9272 return This->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount); 9273 } 9274 static inline HRESULT ID3D11VideoDevice_GetVideoDecoderConfig(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT Index,D3D11_VIDEO_DECODER_CONFIG *pConfig) { 9275 return This->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig); 9276 } 9277 static inline HRESULT ID3D11VideoDevice_GetContentProtectionCaps(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) { 9278 return This->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps); 9279 } 9280 static inline HRESULT ID3D11VideoDevice_CheckCryptoKeyExchange(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,UINT Index,GUID *pKeyExchangeType) { 9281 return This->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType); 9282 } 9283 static inline HRESULT ID3D11VideoDevice_SetPrivateData(ID3D11VideoDevice* This,REFGUID guid,UINT DataSize,const void *pData) { 9284 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 9285 } 9286 static inline HRESULT ID3D11VideoDevice_SetPrivateDataInterface(ID3D11VideoDevice* This,REFGUID guid,const IUnknown *pData) { 9287 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 9288 } 9289 #endif 9290 #endif 9291 9292 #endif 9293 9294 9295 #endif /* __ID3D11VideoDevice_INTERFACE_DEFINED__ */ 9296 9297 /***************************************************************************** 9298 * ID3D11VideoContext interface 9299 */ 9300 #ifndef __ID3D11VideoContext_INTERFACE_DEFINED__ 9301 #define __ID3D11VideoContext_INTERFACE_DEFINED__ 9302 9303 DEFINE_GUID(IID_ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4); 9304 #if defined(__cplusplus) && !defined(CINTERFACE) 9305 MIDL_INTERFACE("61f21c45-3c0e-4a74-9cea-67100d9ad5e4") 9306 ID3D11VideoContext : public ID3D11DeviceChild 9307 { 9308 virtual HRESULT STDMETHODCALLTYPE GetDecoderBuffer( 9309 ID3D11VideoDecoder *decoder, 9310 D3D11_VIDEO_DECODER_BUFFER_TYPE type, 9311 UINT *buffer_size, 9312 void **buffer) = 0; 9313 9314 virtual HRESULT STDMETHODCALLTYPE ReleaseDecoderBuffer( 9315 ID3D11VideoDecoder *decoder, 9316 D3D11_VIDEO_DECODER_BUFFER_TYPE type) = 0; 9317 9318 virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame( 9319 ID3D11VideoDecoder *decoder, 9320 ID3D11VideoDecoderOutputView *view, 9321 UINT key_size, 9322 const void *key) = 0; 9323 9324 virtual HRESULT STDMETHODCALLTYPE DecoderEndFrame( 9325 ID3D11VideoDecoder *decoder) = 0; 9326 9327 virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers( 9328 ID3D11VideoDecoder *decoder, 9329 UINT buffers_count, 9330 const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) = 0; 9331 9332 virtual HRESULT STDMETHODCALLTYPE DecoderExtension( 9333 ID3D11VideoDecoder *decoder, 9334 const D3D11_VIDEO_DECODER_EXTENSION *extension) = 0; 9335 9336 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputTargetRect( 9337 ID3D11VideoProcessor *processor, 9338 WINBOOL enable, 9339 const RECT *rect) = 0; 9340 9341 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputBackgroundColor( 9342 ID3D11VideoProcessor *processor, 9343 WINBOOL y_cb_cr, 9344 const D3D11_VIDEO_COLOR *color) = 0; 9345 9346 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace( 9347 ID3D11VideoProcessor *processor, 9348 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; 9349 9350 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputAlphaFillMode( 9351 ID3D11VideoProcessor *processor, 9352 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode, 9353 UINT stream_idx) = 0; 9354 9355 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputConstriction( 9356 ID3D11VideoProcessor *processor, 9357 WINBOOL enable, 9358 SIZE size) = 0; 9359 9360 virtual void STDMETHODCALLTYPE VideoProcessorSetOutputStereoMode( 9361 ID3D11VideoProcessor *processor, 9362 WINBOOL enable) = 0; 9363 9364 virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetOutputExtension( 9365 ID3D11VideoProcessor *processor, 9366 const GUID *guid, 9367 UINT data_size, 9368 void *data) = 0; 9369 9370 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputTargetRect( 9371 ID3D11VideoProcessor *processor, 9372 WINBOOL *enabled, 9373 RECT *rect) = 0; 9374 9375 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputBackgroundColor( 9376 ID3D11VideoProcessor *processor, 9377 WINBOOL *y_cb_cr, 9378 D3D11_VIDEO_COLOR *color) = 0; 9379 9380 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace( 9381 ID3D11VideoProcessor *processor, 9382 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; 9383 9384 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputAlphaFillMode( 9385 ID3D11VideoProcessor *processor, 9386 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode, 9387 UINT *stream_idx) = 0; 9388 9389 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputConstriction( 9390 ID3D11VideoProcessor *processor, 9391 WINBOOL *enabled, 9392 SIZE *size) = 0; 9393 9394 virtual void STDMETHODCALLTYPE VideoProcessorGetOutputStereoMode( 9395 ID3D11VideoProcessor *processor, 9396 WINBOOL *enabled) = 0; 9397 9398 virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetOutputExtension( 9399 ID3D11VideoProcessor *processor, 9400 const GUID *guid, 9401 UINT data_size, 9402 void *data) = 0; 9403 9404 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFrameFormat( 9405 ID3D11VideoProcessor *processor, 9406 UINT stream_idx, 9407 D3D11_VIDEO_FRAME_FORMAT format) = 0; 9408 9409 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace( 9410 ID3D11VideoProcessor *processor, 9411 UINT stream_idx, 9412 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; 9413 9414 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamOutputRate( 9415 ID3D11VideoProcessor *processor, 9416 UINT stream_idx, 9417 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate, 9418 WINBOOL repeat, 9419 const DXGI_RATIONAL *custom_rate) = 0; 9420 9421 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamSourceRect( 9422 ID3D11VideoProcessor *processor, 9423 UINT stream_idx, 9424 WINBOOL enable, 9425 const RECT *rect) = 0; 9426 9427 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamDestRect( 9428 ID3D11VideoProcessor *processor, 9429 UINT stream_idx, 9430 WINBOOL enable, 9431 const RECT *rect) = 0; 9432 9433 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAlpha( 9434 ID3D11VideoProcessor *processor, 9435 UINT stream_idx, 9436 WINBOOL enable, 9437 float alpha) = 0; 9438 9439 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPalette( 9440 ID3D11VideoProcessor *processor, 9441 UINT stream_idx, 9442 UINT entry_count, 9443 const UINT *entries) = 0; 9444 9445 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPixelAspectRatio( 9446 ID3D11VideoProcessor *processor, 9447 UINT stream_idx, 9448 WINBOOL enable, 9449 const DXGI_RATIONAL *src_aspect_ratio, 9450 const DXGI_RATIONAL *dst_aspect_ratio) = 0; 9451 9452 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamLumaKey( 9453 ID3D11VideoProcessor *processor, 9454 UINT stream_idx, 9455 WINBOOL enable, 9456 float lower, 9457 float upper) = 0; 9458 9459 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamStereoFormat( 9460 ID3D11VideoProcessor *processor, 9461 UINT stream_idx, 9462 WINBOOL enable, 9463 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format, 9464 WINBOOL left_view_frame0, 9465 WINBOOL base_view_frame0, 9466 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, 9467 int mono_offset) = 0; 9468 9469 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAutoProcessingMode( 9470 ID3D11VideoProcessor *processor, 9471 UINT stream_idx, 9472 WINBOOL enable) = 0; 9473 9474 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFilter( 9475 ID3D11VideoProcessor *processor, 9476 UINT stream_idx, 9477 D3D11_VIDEO_PROCESSOR_FILTER filter, 9478 WINBOOL enable, 9479 int level) = 0; 9480 9481 virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetStreamExtension( 9482 ID3D11VideoProcessor *processor, 9483 UINT stream_idx, 9484 const GUID *guid, 9485 UINT data_size, 9486 void *data) = 0; 9487 9488 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFrameFormat( 9489 ID3D11VideoProcessor *processor, 9490 UINT stream_idx, 9491 D3D11_VIDEO_FRAME_FORMAT *format) = 0; 9492 9493 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace( 9494 ID3D11VideoProcessor *processor, 9495 UINT stream_idx, 9496 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; 9497 9498 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamOutputRate( 9499 ID3D11VideoProcessor *processor, 9500 UINT stream_idx, 9501 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate, 9502 WINBOOL *repeat, 9503 DXGI_RATIONAL *custom_rate) = 0; 9504 9505 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamSourceRect( 9506 ID3D11VideoProcessor *processor, 9507 UINT stream_idx, 9508 WINBOOL *enabled, 9509 RECT *rect) = 0; 9510 9511 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamDestRect( 9512 ID3D11VideoProcessor *processor, 9513 UINT stream_idx, 9514 WINBOOL *enabled, 9515 RECT *rect) = 0; 9516 9517 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAlpha( 9518 ID3D11VideoProcessor *processor, 9519 UINT stream_idx, 9520 WINBOOL *enabled, 9521 float *alpha) = 0; 9522 9523 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPalette( 9524 ID3D11VideoProcessor *processor, 9525 UINT stream_idx, 9526 UINT entry_count, 9527 UINT *entries) = 0; 9528 9529 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPixelAspectRatio( 9530 ID3D11VideoProcessor *processor, 9531 UINT stream_idx, 9532 WINBOOL *enabled, 9533 DXGI_RATIONAL *src_aspect_ratio, 9534 DXGI_RATIONAL *dst_aspect_ratio) = 0; 9535 9536 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamLumaKey( 9537 ID3D11VideoProcessor *processor, 9538 UINT stream_idx, 9539 WINBOOL *enabled, 9540 float *lower, 9541 float *upper) = 0; 9542 9543 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamStereoFormat( 9544 ID3D11VideoProcessor *processor, 9545 UINT stream_idx, 9546 WINBOOL *enabled, 9547 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format, 9548 WINBOOL *left_view_frame0, 9549 WINBOOL *base_view_frame0, 9550 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode, 9551 int *mono_offset) = 0; 9552 9553 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAutoProcessingMode( 9554 ID3D11VideoProcessor *processor, 9555 UINT stream_idx, 9556 WINBOOL *enabled) = 0; 9557 9558 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFilter( 9559 ID3D11VideoProcessor *processor, 9560 UINT stream_idx, 9561 D3D11_VIDEO_PROCESSOR_FILTER filter, 9562 WINBOOL *enabled, 9563 int *level) = 0; 9564 9565 virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetStreamExtension( 9566 ID3D11VideoProcessor *processor, 9567 UINT stream_idx, 9568 const GUID *guid, 9569 UINT data_size, 9570 void *data) = 0; 9571 9572 virtual HRESULT STDMETHODCALLTYPE VideoProcessorBlt( 9573 ID3D11VideoProcessor *processor, 9574 ID3D11VideoProcessorOutputView *view, 9575 UINT frame_idx, 9576 UINT stream_count, 9577 const D3D11_VIDEO_PROCESSOR_STREAM *streams) = 0; 9578 9579 virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchange( 9580 ID3D11CryptoSession *session, 9581 UINT data_size, 9582 void *data) = 0; 9583 9584 virtual void STDMETHODCALLTYPE EncryptionBlt( 9585 ID3D11CryptoSession *session, 9586 ID3D11Texture2D *src_surface, 9587 ID3D11Texture2D *dst_surface, 9588 UINT iv_size, 9589 void *iv) = 0; 9590 9591 virtual void STDMETHODCALLTYPE DecryptionBlt( 9592 ID3D11CryptoSession *session, 9593 ID3D11Texture2D *src_surface, 9594 ID3D11Texture2D *dst_surface, 9595 D3D11_ENCRYPTED_BLOCK_INFO *block_info, 9596 UINT key_size, 9597 const void *key, 9598 UINT iv_size, 9599 void *iv) = 0; 9600 9601 virtual void STDMETHODCALLTYPE StartSessionKeyRefresh( 9602 ID3D11CryptoSession *session, 9603 UINT random_number_size, 9604 void *random_number) = 0; 9605 9606 virtual void STDMETHODCALLTYPE FinishSessionKeyRefresh( 9607 ID3D11CryptoSession *session) = 0; 9608 9609 virtual HRESULT STDMETHODCALLTYPE GetEncryptionBltKey( 9610 ID3D11CryptoSession *session, 9611 UINT key_size, 9612 void *key) = 0; 9613 9614 virtual HRESULT STDMETHODCALLTYPE NegotiateAuthenticatedChannelKeyExchange( 9615 ID3D11AuthenticatedChannel *channel, 9616 UINT data_size, 9617 void *data) = 0; 9618 9619 virtual HRESULT STDMETHODCALLTYPE QueryAuthenticatedChannel( 9620 ID3D11AuthenticatedChannel *channel, 9621 UINT input_size, 9622 const void *input, 9623 UINT output_size, 9624 void *output) = 0; 9625 9626 virtual HRESULT STDMETHODCALLTYPE ConfigureAuthenticatedChannel( 9627 ID3D11AuthenticatedChannel *channel, 9628 UINT input_size, 9629 const void *input, 9630 D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) = 0; 9631 9632 virtual void STDMETHODCALLTYPE VideoProcessorSetStreamRotation( 9633 ID3D11VideoProcessor *processor, 9634 UINT stream_idx, 9635 WINBOOL enable, 9636 D3D11_VIDEO_PROCESSOR_ROTATION rotation) = 0; 9637 9638 virtual void STDMETHODCALLTYPE VideoProcessorGetStreamRotation( 9639 ID3D11VideoProcessor *processor, 9640 UINT stream_idx, 9641 WINBOOL *enable, 9642 D3D11_VIDEO_PROCESSOR_ROTATION *rotation) = 0; 9643 9644 }; 9645 #ifdef __CRT_UUID_DECL 9646 __CRT_UUID_DECL(ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4) 9647 #endif 9648 #else 9649 typedef struct ID3D11VideoContextVtbl { 9650 BEGIN_INTERFACE 9651 9652 /*** IUnknown methods ***/ 9653 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 9654 ID3D11VideoContext *This, 9655 REFIID riid, 9656 void **ppvObject); 9657 9658 ULONG (STDMETHODCALLTYPE *AddRef)( 9659 ID3D11VideoContext *This); 9660 9661 ULONG (STDMETHODCALLTYPE *Release)( 9662 ID3D11VideoContext *This); 9663 9664 /*** ID3D11DeviceChild methods ***/ 9665 void (STDMETHODCALLTYPE *GetDevice)( 9666 ID3D11VideoContext *This, 9667 ID3D11Device **ppDevice); 9668 9669 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 9670 ID3D11VideoContext *This, 9671 REFGUID guid, 9672 UINT *pDataSize, 9673 void *pData); 9674 9675 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 9676 ID3D11VideoContext *This, 9677 REFGUID guid, 9678 UINT DataSize, 9679 const void *pData); 9680 9681 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 9682 ID3D11VideoContext *This, 9683 REFGUID guid, 9684 const IUnknown *pData); 9685 9686 /*** ID3D11VideoContext methods ***/ 9687 HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)( 9688 ID3D11VideoContext *This, 9689 ID3D11VideoDecoder *decoder, 9690 D3D11_VIDEO_DECODER_BUFFER_TYPE type, 9691 UINT *buffer_size, 9692 void **buffer); 9693 9694 HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)( 9695 ID3D11VideoContext *This, 9696 ID3D11VideoDecoder *decoder, 9697 D3D11_VIDEO_DECODER_BUFFER_TYPE type); 9698 9699 HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)( 9700 ID3D11VideoContext *This, 9701 ID3D11VideoDecoder *decoder, 9702 ID3D11VideoDecoderOutputView *view, 9703 UINT key_size, 9704 const void *key); 9705 9706 HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)( 9707 ID3D11VideoContext *This, 9708 ID3D11VideoDecoder *decoder); 9709 9710 HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)( 9711 ID3D11VideoContext *This, 9712 ID3D11VideoDecoder *decoder, 9713 UINT buffers_count, 9714 const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc); 9715 9716 HRESULT (STDMETHODCALLTYPE *DecoderExtension)( 9717 ID3D11VideoContext *This, 9718 ID3D11VideoDecoder *decoder, 9719 const D3D11_VIDEO_DECODER_EXTENSION *extension); 9720 9721 void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)( 9722 ID3D11VideoContext *This, 9723 ID3D11VideoProcessor *processor, 9724 WINBOOL enable, 9725 const RECT *rect); 9726 9727 void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)( 9728 ID3D11VideoContext *This, 9729 ID3D11VideoProcessor *processor, 9730 WINBOOL y_cb_cr, 9731 const D3D11_VIDEO_COLOR *color); 9732 9733 void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)( 9734 ID3D11VideoContext *This, 9735 ID3D11VideoProcessor *processor, 9736 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 9737 9738 void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)( 9739 ID3D11VideoContext *This, 9740 ID3D11VideoProcessor *processor, 9741 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode, 9742 UINT stream_idx); 9743 9744 void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)( 9745 ID3D11VideoContext *This, 9746 ID3D11VideoProcessor *processor, 9747 WINBOOL enable, 9748 SIZE size); 9749 9750 void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)( 9751 ID3D11VideoContext *This, 9752 ID3D11VideoProcessor *processor, 9753 WINBOOL enable); 9754 9755 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)( 9756 ID3D11VideoContext *This, 9757 ID3D11VideoProcessor *processor, 9758 const GUID *guid, 9759 UINT data_size, 9760 void *data); 9761 9762 void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)( 9763 ID3D11VideoContext *This, 9764 ID3D11VideoProcessor *processor, 9765 WINBOOL *enabled, 9766 RECT *rect); 9767 9768 void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)( 9769 ID3D11VideoContext *This, 9770 ID3D11VideoProcessor *processor, 9771 WINBOOL *y_cb_cr, 9772 D3D11_VIDEO_COLOR *color); 9773 9774 void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)( 9775 ID3D11VideoContext *This, 9776 ID3D11VideoProcessor *processor, 9777 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 9778 9779 void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)( 9780 ID3D11VideoContext *This, 9781 ID3D11VideoProcessor *processor, 9782 D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode, 9783 UINT *stream_idx); 9784 9785 void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)( 9786 ID3D11VideoContext *This, 9787 ID3D11VideoProcessor *processor, 9788 WINBOOL *enabled, 9789 SIZE *size); 9790 9791 void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)( 9792 ID3D11VideoContext *This, 9793 ID3D11VideoProcessor *processor, 9794 WINBOOL *enabled); 9795 9796 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)( 9797 ID3D11VideoContext *This, 9798 ID3D11VideoProcessor *processor, 9799 const GUID *guid, 9800 UINT data_size, 9801 void *data); 9802 9803 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)( 9804 ID3D11VideoContext *This, 9805 ID3D11VideoProcessor *processor, 9806 UINT stream_idx, 9807 D3D11_VIDEO_FRAME_FORMAT format); 9808 9809 void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)( 9810 ID3D11VideoContext *This, 9811 ID3D11VideoProcessor *processor, 9812 UINT stream_idx, 9813 const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 9814 9815 void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)( 9816 ID3D11VideoContext *This, 9817 ID3D11VideoProcessor *processor, 9818 UINT stream_idx, 9819 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate, 9820 WINBOOL repeat, 9821 const DXGI_RATIONAL *custom_rate); 9822 9823 void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)( 9824 ID3D11VideoContext *This, 9825 ID3D11VideoProcessor *processor, 9826 UINT stream_idx, 9827 WINBOOL enable, 9828 const RECT *rect); 9829 9830 void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)( 9831 ID3D11VideoContext *This, 9832 ID3D11VideoProcessor *processor, 9833 UINT stream_idx, 9834 WINBOOL enable, 9835 const RECT *rect); 9836 9837 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)( 9838 ID3D11VideoContext *This, 9839 ID3D11VideoProcessor *processor, 9840 UINT stream_idx, 9841 WINBOOL enable, 9842 float alpha); 9843 9844 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)( 9845 ID3D11VideoContext *This, 9846 ID3D11VideoProcessor *processor, 9847 UINT stream_idx, 9848 UINT entry_count, 9849 const UINT *entries); 9850 9851 void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)( 9852 ID3D11VideoContext *This, 9853 ID3D11VideoProcessor *processor, 9854 UINT stream_idx, 9855 WINBOOL enable, 9856 const DXGI_RATIONAL *src_aspect_ratio, 9857 const DXGI_RATIONAL *dst_aspect_ratio); 9858 9859 void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)( 9860 ID3D11VideoContext *This, 9861 ID3D11VideoProcessor *processor, 9862 UINT stream_idx, 9863 WINBOOL enable, 9864 float lower, 9865 float upper); 9866 9867 void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)( 9868 ID3D11VideoContext *This, 9869 ID3D11VideoProcessor *processor, 9870 UINT stream_idx, 9871 WINBOOL enable, 9872 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format, 9873 WINBOOL left_view_frame0, 9874 WINBOOL base_view_frame0, 9875 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, 9876 int mono_offset); 9877 9878 void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)( 9879 ID3D11VideoContext *This, 9880 ID3D11VideoProcessor *processor, 9881 UINT stream_idx, 9882 WINBOOL enable); 9883 9884 void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)( 9885 ID3D11VideoContext *This, 9886 ID3D11VideoProcessor *processor, 9887 UINT stream_idx, 9888 D3D11_VIDEO_PROCESSOR_FILTER filter, 9889 WINBOOL enable, 9890 int level); 9891 9892 HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)( 9893 ID3D11VideoContext *This, 9894 ID3D11VideoProcessor *processor, 9895 UINT stream_idx, 9896 const GUID *guid, 9897 UINT data_size, 9898 void *data); 9899 9900 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)( 9901 ID3D11VideoContext *This, 9902 ID3D11VideoProcessor *processor, 9903 UINT stream_idx, 9904 D3D11_VIDEO_FRAME_FORMAT *format); 9905 9906 void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)( 9907 ID3D11VideoContext *This, 9908 ID3D11VideoProcessor *processor, 9909 UINT stream_idx, 9910 D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); 9911 9912 void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)( 9913 ID3D11VideoContext *This, 9914 ID3D11VideoProcessor *processor, 9915 UINT stream_idx, 9916 D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate, 9917 WINBOOL *repeat, 9918 DXGI_RATIONAL *custom_rate); 9919 9920 void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)( 9921 ID3D11VideoContext *This, 9922 ID3D11VideoProcessor *processor, 9923 UINT stream_idx, 9924 WINBOOL *enabled, 9925 RECT *rect); 9926 9927 void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)( 9928 ID3D11VideoContext *This, 9929 ID3D11VideoProcessor *processor, 9930 UINT stream_idx, 9931 WINBOOL *enabled, 9932 RECT *rect); 9933 9934 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)( 9935 ID3D11VideoContext *This, 9936 ID3D11VideoProcessor *processor, 9937 UINT stream_idx, 9938 WINBOOL *enabled, 9939 float *alpha); 9940 9941 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)( 9942 ID3D11VideoContext *This, 9943 ID3D11VideoProcessor *processor, 9944 UINT stream_idx, 9945 UINT entry_count, 9946 UINT *entries); 9947 9948 void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)( 9949 ID3D11VideoContext *This, 9950 ID3D11VideoProcessor *processor, 9951 UINT stream_idx, 9952 WINBOOL *enabled, 9953 DXGI_RATIONAL *src_aspect_ratio, 9954 DXGI_RATIONAL *dst_aspect_ratio); 9955 9956 void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)( 9957 ID3D11VideoContext *This, 9958 ID3D11VideoProcessor *processor, 9959 UINT stream_idx, 9960 WINBOOL *enabled, 9961 float *lower, 9962 float *upper); 9963 9964 void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)( 9965 ID3D11VideoContext *This, 9966 ID3D11VideoProcessor *processor, 9967 UINT stream_idx, 9968 WINBOOL *enabled, 9969 D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format, 9970 WINBOOL *left_view_frame0, 9971 WINBOOL *base_view_frame0, 9972 D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode, 9973 int *mono_offset); 9974 9975 void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)( 9976 ID3D11VideoContext *This, 9977 ID3D11VideoProcessor *processor, 9978 UINT stream_idx, 9979 WINBOOL *enabled); 9980 9981 void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)( 9982 ID3D11VideoContext *This, 9983 ID3D11VideoProcessor *processor, 9984 UINT stream_idx, 9985 D3D11_VIDEO_PROCESSOR_FILTER filter, 9986 WINBOOL *enabled, 9987 int *level); 9988 9989 HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)( 9990 ID3D11VideoContext *This, 9991 ID3D11VideoProcessor *processor, 9992 UINT stream_idx, 9993 const GUID *guid, 9994 UINT data_size, 9995 void *data); 9996 9997 HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)( 9998 ID3D11VideoContext *This, 9999 ID3D11VideoProcessor *processor, 10000 ID3D11VideoProcessorOutputView *view, 10001 UINT frame_idx, 10002 UINT stream_count, 10003 const D3D11_VIDEO_PROCESSOR_STREAM *streams); 10004 10005 HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)( 10006 ID3D11VideoContext *This, 10007 ID3D11CryptoSession *session, 10008 UINT data_size, 10009 void *data); 10010 10011 void (STDMETHODCALLTYPE *EncryptionBlt)( 10012 ID3D11VideoContext *This, 10013 ID3D11CryptoSession *session, 10014 ID3D11Texture2D *src_surface, 10015 ID3D11Texture2D *dst_surface, 10016 UINT iv_size, 10017 void *iv); 10018 10019 void (STDMETHODCALLTYPE *DecryptionBlt)( 10020 ID3D11VideoContext *This, 10021 ID3D11CryptoSession *session, 10022 ID3D11Texture2D *src_surface, 10023 ID3D11Texture2D *dst_surface, 10024 D3D11_ENCRYPTED_BLOCK_INFO *block_info, 10025 UINT key_size, 10026 const void *key, 10027 UINT iv_size, 10028 void *iv); 10029 10030 void (STDMETHODCALLTYPE *StartSessionKeyRefresh)( 10031 ID3D11VideoContext *This, 10032 ID3D11CryptoSession *session, 10033 UINT random_number_size, 10034 void *random_number); 10035 10036 void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)( 10037 ID3D11VideoContext *This, 10038 ID3D11CryptoSession *session); 10039 10040 HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)( 10041 ID3D11VideoContext *This, 10042 ID3D11CryptoSession *session, 10043 UINT key_size, 10044 void *key); 10045 10046 HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)( 10047 ID3D11VideoContext *This, 10048 ID3D11AuthenticatedChannel *channel, 10049 UINT data_size, 10050 void *data); 10051 10052 HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)( 10053 ID3D11VideoContext *This, 10054 ID3D11AuthenticatedChannel *channel, 10055 UINT input_size, 10056 const void *input, 10057 UINT output_size, 10058 void *output); 10059 10060 HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)( 10061 ID3D11VideoContext *This, 10062 ID3D11AuthenticatedChannel *channel, 10063 UINT input_size, 10064 const void *input, 10065 D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output); 10066 10067 void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)( 10068 ID3D11VideoContext *This, 10069 ID3D11VideoProcessor *processor, 10070 UINT stream_idx, 10071 WINBOOL enable, 10072 D3D11_VIDEO_PROCESSOR_ROTATION rotation); 10073 10074 void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)( 10075 ID3D11VideoContext *This, 10076 ID3D11VideoProcessor *processor, 10077 UINT stream_idx, 10078 WINBOOL *enable, 10079 D3D11_VIDEO_PROCESSOR_ROTATION *rotation); 10080 10081 END_INTERFACE 10082 } ID3D11VideoContextVtbl; 10083 10084 interface ID3D11VideoContext { 10085 CONST_VTBL ID3D11VideoContextVtbl* lpVtbl; 10086 }; 10087 10088 #ifdef COBJMACROS 10089 #ifndef WIDL_C_INLINE_WRAPPERS 10090 /*** IUnknown methods ***/ 10091 #define ID3D11VideoContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 10092 #define ID3D11VideoContext_AddRef(This) (This)->lpVtbl->AddRef(This) 10093 #define ID3D11VideoContext_Release(This) (This)->lpVtbl->Release(This) 10094 /*** ID3D11DeviceChild methods ***/ 10095 #define ID3D11VideoContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) 10096 #define ID3D11VideoContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 10097 #define ID3D11VideoContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 10098 #define ID3D11VideoContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 10099 /*** ID3D11VideoContext methods ***/ 10100 #define ID3D11VideoContext_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer) 10101 #define ID3D11VideoContext_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type) 10102 #define ID3D11VideoContext_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key) 10103 #define ID3D11VideoContext_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder) 10104 #define ID3D11VideoContext_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) 10105 #define ID3D11VideoContext_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension) 10106 #define ID3D11VideoContext_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect) 10107 #define ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) 10108 #define ID3D11VideoContext_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space) 10109 #define ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) 10110 #define ID3D11VideoContext_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size) 10111 #define ID3D11VideoContext_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable) 10112 #define ID3D11VideoContext_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) 10113 #define ID3D11VideoContext_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) 10114 #define ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) 10115 #define ID3D11VideoContext_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space) 10116 #define ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) 10117 #define ID3D11VideoContext_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size) 10118 #define ID3D11VideoContext_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled) 10119 #define ID3D11VideoContext_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) 10120 #define ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) 10121 #define ID3D11VideoContext_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) 10122 #define ID3D11VideoContext_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) 10123 #define ID3D11VideoContext_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) 10124 #define ID3D11VideoContext_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) 10125 #define ID3D11VideoContext_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) 10126 #define ID3D11VideoContext_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) 10127 #define ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) 10128 #define ID3D11VideoContext_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) 10129 #define ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) 10130 #define ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) 10131 #define ID3D11VideoContext_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) 10132 #define ID3D11VideoContext_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) 10133 #define ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) 10134 #define ID3D11VideoContext_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) 10135 #define ID3D11VideoContext_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) 10136 #define ID3D11VideoContext_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) 10137 #define ID3D11VideoContext_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) 10138 #define ID3D11VideoContext_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) 10139 #define ID3D11VideoContext_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) 10140 #define ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) 10141 #define ID3D11VideoContext_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) 10142 #define ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) 10143 #define ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) 10144 #define ID3D11VideoContext_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) 10145 #define ID3D11VideoContext_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) 10146 #define ID3D11VideoContext_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) 10147 #define ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data) 10148 #define ID3D11VideoContext_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) 10149 #define ID3D11VideoContext_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) 10150 #define ID3D11VideoContext_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number) 10151 #define ID3D11VideoContext_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session) 10152 #define ID3D11VideoContext_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key) 10153 #define ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) 10154 #define ID3D11VideoContext_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) 10155 #define ID3D11VideoContext_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output) 10156 #define ID3D11VideoContext_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) 10157 #define ID3D11VideoContext_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) 10158 #else 10159 /*** IUnknown methods ***/ 10160 static inline HRESULT ID3D11VideoContext_QueryInterface(ID3D11VideoContext* This,REFIID riid,void **ppvObject) { 10161 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 10162 } 10163 static inline ULONG ID3D11VideoContext_AddRef(ID3D11VideoContext* This) { 10164 return This->lpVtbl->AddRef(This); 10165 } 10166 static inline ULONG ID3D11VideoContext_Release(ID3D11VideoContext* This) { 10167 return This->lpVtbl->Release(This); 10168 } 10169 /*** ID3D11DeviceChild methods ***/ 10170 static inline void ID3D11VideoContext_GetDevice(ID3D11VideoContext* This,ID3D11Device **ppDevice) { 10171 This->lpVtbl->GetDevice(This,ppDevice); 10172 } 10173 static inline HRESULT ID3D11VideoContext_GetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT *pDataSize,void *pData) { 10174 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 10175 } 10176 static inline HRESULT ID3D11VideoContext_SetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT DataSize,const void *pData) { 10177 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 10178 } 10179 static inline HRESULT ID3D11VideoContext_SetPrivateDataInterface(ID3D11VideoContext* This,REFGUID guid,const IUnknown *pData) { 10180 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 10181 } 10182 /*** ID3D11VideoContext methods ***/ 10183 static inline HRESULT ID3D11VideoContext_GetDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) { 10184 return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer); 10185 } 10186 static inline HRESULT ID3D11VideoContext_ReleaseDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) { 10187 return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type); 10188 } 10189 static inline HRESULT ID3D11VideoContext_DecoderBeginFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) { 10190 return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key); 10191 } 10192 static inline HRESULT ID3D11VideoContext_DecoderEndFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder) { 10193 return This->lpVtbl->DecoderEndFrame(This,decoder); 10194 } 10195 static inline HRESULT ID3D11VideoContext_SubmitDecoderBuffers(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) { 10196 return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc); 10197 } 10198 static inline HRESULT ID3D11VideoContext_DecoderExtension(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) { 10199 return This->lpVtbl->DecoderExtension(This,decoder,extension); 10200 } 10201 static inline void ID3D11VideoContext_VideoProcessorSetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) { 10202 This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect); 10203 } 10204 static inline void ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) { 10205 This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color); 10206 } 10207 static inline void ID3D11VideoContext_VideoProcessorSetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 10208 This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space); 10209 } 10210 static inline void ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) { 10211 This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); 10212 } 10213 static inline void ID3D11VideoContext_VideoProcessorSetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) { 10214 This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size); 10215 } 10216 static inline void ID3D11VideoContext_VideoProcessorSetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable) { 10217 This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable); 10218 } 10219 static inline HRESULT ID3D11VideoContext_VideoProcessorSetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { 10220 return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data); 10221 } 10222 static inline void ID3D11VideoContext_VideoProcessorGetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) { 10223 This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect); 10224 } 10225 static inline void ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) { 10226 This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color); 10227 } 10228 static inline void ID3D11VideoContext_VideoProcessorGetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 10229 This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space); 10230 } 10231 static inline void ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) { 10232 This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); 10233 } 10234 static inline void ID3D11VideoContext_VideoProcessorGetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) { 10235 This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size); 10236 } 10237 static inline void ID3D11VideoContext_VideoProcessorGetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) { 10238 This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled); 10239 } 10240 static inline HRESULT ID3D11VideoContext_VideoProcessorGetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { 10241 return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data); 10242 } 10243 static inline void ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) { 10244 This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format); 10245 } 10246 static inline void ID3D11VideoContext_VideoProcessorSetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 10247 This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space); 10248 } 10249 static inline void ID3D11VideoContext_VideoProcessorSetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) { 10250 This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); 10251 } 10252 static inline void ID3D11VideoContext_VideoProcessorSetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { 10253 This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect); 10254 } 10255 static inline void ID3D11VideoContext_VideoProcessorSetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { 10256 This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect); 10257 } 10258 static inline void ID3D11VideoContext_VideoProcessorSetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) { 10259 This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha); 10260 } 10261 static inline void ID3D11VideoContext_VideoProcessorSetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) { 10262 This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries); 10263 } 10264 static inline void ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) { 10265 This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio); 10266 } 10267 static inline void ID3D11VideoContext_VideoProcessorSetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) { 10268 This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper); 10269 } 10270 static inline void ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) { 10271 This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); 10272 } 10273 static inline void ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) { 10274 This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable); 10275 } 10276 static inline void ID3D11VideoContext_VideoProcessorSetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) { 10277 This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level); 10278 } 10279 static inline HRESULT ID3D11VideoContext_VideoProcessorSetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { 10280 return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data); 10281 } 10282 static inline void ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) { 10283 This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format); 10284 } 10285 static inline void ID3D11VideoContext_VideoProcessorGetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { 10286 This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space); 10287 } 10288 static inline void ID3D11VideoContext_VideoProcessorGetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) { 10289 This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); 10290 } 10291 static inline void ID3D11VideoContext_VideoProcessorGetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { 10292 This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect); 10293 } 10294 static inline void ID3D11VideoContext_VideoProcessorGetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { 10295 This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect); 10296 } 10297 static inline void ID3D11VideoContext_VideoProcessorGetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) { 10298 This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha); 10299 } 10300 static inline void ID3D11VideoContext_VideoProcessorGetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) { 10301 This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries); 10302 } 10303 static inline void ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) { 10304 This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio); 10305 } 10306 static inline void ID3D11VideoContext_VideoProcessorGetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) { 10307 This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper); 10308 } 10309 static inline void ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) { 10310 This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); 10311 } 10312 static inline void ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) { 10313 This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled); 10314 } 10315 static inline void ID3D11VideoContext_VideoProcessorGetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) { 10316 This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level); 10317 } 10318 static inline HRESULT ID3D11VideoContext_VideoProcessorGetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { 10319 return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data); 10320 } 10321 static inline HRESULT ID3D11VideoContext_VideoProcessorBlt(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) { 10322 return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams); 10323 } 10324 static inline HRESULT ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT data_size,void *data) { 10325 return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data); 10326 } 10327 static inline void ID3D11VideoContext_EncryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) { 10328 This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv); 10329 } 10330 static inline void ID3D11VideoContext_DecryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) { 10331 This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv); 10332 } 10333 static inline void ID3D11VideoContext_StartSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) { 10334 This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number); 10335 } 10336 static inline void ID3D11VideoContext_FinishSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session) { 10337 This->lpVtbl->FinishSessionKeyRefresh(This,session); 10338 } 10339 static inline HRESULT ID3D11VideoContext_GetEncryptionBltKey(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT key_size,void *key) { 10340 return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key); 10341 } 10342 static inline HRESULT ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) { 10343 return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data); 10344 } 10345 static inline HRESULT ID3D11VideoContext_QueryAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) { 10346 return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output); 10347 } 10348 static inline HRESULT ID3D11VideoContext_ConfigureAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) { 10349 return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output); 10350 } 10351 static inline void ID3D11VideoContext_VideoProcessorSetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) { 10352 This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation); 10353 } 10354 static inline void ID3D11VideoContext_VideoProcessorGetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) { 10355 This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation); 10356 } 10357 #endif 10358 #endif 10359 10360 #endif 10361 10362 10363 #endif /* __ID3D11VideoContext_INTERFACE_DEFINED__ */ 10364 10365 /***************************************************************************** 10366 * ID3D11Device interface 10367 */ 10368 #ifndef __ID3D11Device_INTERFACE_DEFINED__ 10369 #define __ID3D11Device_INTERFACE_DEFINED__ 10370 10371 DEFINE_GUID(IID_ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40); 10372 #if defined(__cplusplus) && !defined(CINTERFACE) 10373 MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140") 10374 ID3D11Device : public IUnknown 10375 { 10376 virtual HRESULT STDMETHODCALLTYPE CreateBuffer( 10377 const D3D11_BUFFER_DESC *pDesc, 10378 const D3D11_SUBRESOURCE_DATA *pInitialData, 10379 ID3D11Buffer **ppBuffer) = 0; 10380 10381 virtual HRESULT STDMETHODCALLTYPE CreateTexture1D( 10382 const D3D11_TEXTURE1D_DESC *pDesc, 10383 const D3D11_SUBRESOURCE_DATA *pInitialData, 10384 ID3D11Texture1D **ppTexture1D) = 0; 10385 10386 virtual HRESULT STDMETHODCALLTYPE CreateTexture2D( 10387 const D3D11_TEXTURE2D_DESC *pDesc, 10388 const D3D11_SUBRESOURCE_DATA *pInitialData, 10389 ID3D11Texture2D **ppTexture2D) = 0; 10390 10391 virtual HRESULT STDMETHODCALLTYPE CreateTexture3D( 10392 const D3D11_TEXTURE3D_DESC *pDesc, 10393 const D3D11_SUBRESOURCE_DATA *pInitialData, 10394 ID3D11Texture3D **ppTexture3D) = 0; 10395 10396 virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( 10397 ID3D11Resource *pResource, 10398 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, 10399 ID3D11ShaderResourceView **ppSRView) = 0; 10400 10401 virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView( 10402 ID3D11Resource *pResource, 10403 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, 10404 ID3D11UnorderedAccessView **ppUAView) = 0; 10405 10406 virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView( 10407 ID3D11Resource *pResource, 10408 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, 10409 ID3D11RenderTargetView **ppRTView) = 0; 10410 10411 virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView( 10412 ID3D11Resource *pResource, 10413 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, 10414 ID3D11DepthStencilView **ppDepthStencilView) = 0; 10415 10416 virtual HRESULT STDMETHODCALLTYPE CreateInputLayout( 10417 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, 10418 UINT NumElements, 10419 const void *pShaderBytecodeWithInputSignature, 10420 SIZE_T BytecodeLength, 10421 ID3D11InputLayout **ppInputLayout) = 0; 10422 10423 virtual HRESULT STDMETHODCALLTYPE CreateVertexShader( 10424 const void *pShaderBytecode, 10425 SIZE_T BytecodeLength, 10426 ID3D11ClassLinkage *pClassLinkage, 10427 ID3D11VertexShader **ppVertexShader) = 0; 10428 10429 virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader( 10430 const void *pShaderBytecode, 10431 SIZE_T BytecodeLength, 10432 ID3D11ClassLinkage *pClassLinkage, 10433 ID3D11GeometryShader **ppGeometryShader) = 0; 10434 10435 virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput( 10436 const void *pShaderBytecode, 10437 SIZE_T BytecodeLength, 10438 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, 10439 UINT NumEntries, 10440 const UINT *pBufferStrides, 10441 UINT NumStrides, 10442 UINT RasterizedStream, 10443 ID3D11ClassLinkage *pClassLinkage, 10444 ID3D11GeometryShader **ppGeometryShader) = 0; 10445 10446 virtual HRESULT STDMETHODCALLTYPE CreatePixelShader( 10447 const void *pShaderBytecode, 10448 SIZE_T BytecodeLength, 10449 ID3D11ClassLinkage *pClassLinkage, 10450 ID3D11PixelShader **ppPixelShader) = 0; 10451 10452 virtual HRESULT STDMETHODCALLTYPE CreateHullShader( 10453 const void *pShaderBytecode, 10454 SIZE_T BytecodeLength, 10455 ID3D11ClassLinkage *pClassLinkage, 10456 ID3D11HullShader **ppHullShader) = 0; 10457 10458 virtual HRESULT STDMETHODCALLTYPE CreateDomainShader( 10459 const void *pShaderBytecode, 10460 SIZE_T BytecodeLength, 10461 ID3D11ClassLinkage *pClassLinkage, 10462 ID3D11DomainShader **ppDomainShader) = 0; 10463 10464 virtual HRESULT STDMETHODCALLTYPE CreateComputeShader( 10465 const void *pShaderBytecode, 10466 SIZE_T BytecodeLength, 10467 ID3D11ClassLinkage *pClassLinkage, 10468 ID3D11ComputeShader **ppComputeShader) = 0; 10469 10470 virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage( 10471 ID3D11ClassLinkage **ppLinkage) = 0; 10472 10473 virtual HRESULT STDMETHODCALLTYPE CreateBlendState( 10474 const D3D11_BLEND_DESC *pBlendStateDesc, 10475 ID3D11BlendState **ppBlendState) = 0; 10476 10477 virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState( 10478 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, 10479 ID3D11DepthStencilState **ppDepthStencilState) = 0; 10480 10481 virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState( 10482 const D3D11_RASTERIZER_DESC *pRasterizerDesc, 10483 ID3D11RasterizerState **ppRasterizerState) = 0; 10484 10485 virtual HRESULT STDMETHODCALLTYPE CreateSamplerState( 10486 const D3D11_SAMPLER_DESC *pSamplerDesc, 10487 ID3D11SamplerState **ppSamplerState) = 0; 10488 10489 virtual HRESULT STDMETHODCALLTYPE CreateQuery( 10490 const D3D11_QUERY_DESC *pQueryDesc, 10491 ID3D11Query **ppQuery) = 0; 10492 10493 virtual HRESULT STDMETHODCALLTYPE CreatePredicate( 10494 const D3D11_QUERY_DESC *pPredicateDesc, 10495 ID3D11Predicate **ppPredicate) = 0; 10496 10497 virtual HRESULT STDMETHODCALLTYPE CreateCounter( 10498 const D3D11_COUNTER_DESC *pCounterDesc, 10499 ID3D11Counter **ppCounter) = 0; 10500 10501 virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext( 10502 UINT ContextFlags, 10503 ID3D11DeviceContext **ppDeferredContext) = 0; 10504 10505 virtual HRESULT STDMETHODCALLTYPE OpenSharedResource( 10506 HANDLE hResource, 10507 REFIID ReturnedInterface, 10508 void **ppResource) = 0; 10509 10510 virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport( 10511 DXGI_FORMAT Format, 10512 UINT *pFormatSupport) = 0; 10513 10514 virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels( 10515 DXGI_FORMAT Format, 10516 UINT SampleCount, 10517 UINT *pNumQualityLevels) = 0; 10518 10519 virtual void STDMETHODCALLTYPE CheckCounterInfo( 10520 D3D11_COUNTER_INFO *pCounterInfo) = 0; 10521 10522 virtual HRESULT STDMETHODCALLTYPE CheckCounter( 10523 const D3D11_COUNTER_DESC *pDesc, 10524 D3D11_COUNTER_TYPE *pType, 10525 UINT *pActiveCounters, 10526 LPSTR szName, 10527 UINT *pNameLength, 10528 LPSTR szUnits, 10529 UINT *pUnitsLength, 10530 LPSTR szDescription, 10531 UINT *pDescriptionLength) = 0; 10532 10533 virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( 10534 D3D11_FEATURE Feature, 10535 void *pFeatureSupportData, 10536 UINT FeatureSupportDataSize) = 0; 10537 10538 virtual HRESULT STDMETHODCALLTYPE GetPrivateData( 10539 REFGUID guid, 10540 UINT *pDataSize, 10541 void *pData) = 0; 10542 10543 virtual HRESULT STDMETHODCALLTYPE SetPrivateData( 10544 REFGUID guid, 10545 UINT DataSize, 10546 const void *pData) = 0; 10547 10548 virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( 10549 REFGUID guid, 10550 const IUnknown *pData) = 0; 10551 10552 virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel( 10553 ) = 0; 10554 10555 virtual UINT STDMETHODCALLTYPE GetCreationFlags( 10556 ) = 0; 10557 10558 virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason( 10559 ) = 0; 10560 10561 virtual void STDMETHODCALLTYPE GetImmediateContext( 10562 ID3D11DeviceContext **ppImmediateContext) = 0; 10563 10564 virtual HRESULT STDMETHODCALLTYPE SetExceptionMode( 10565 UINT RaiseFlags) = 0; 10566 10567 virtual UINT STDMETHODCALLTYPE GetExceptionMode( 10568 ) = 0; 10569 10570 }; 10571 #ifdef __CRT_UUID_DECL 10572 __CRT_UUID_DECL(ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40) 10573 #endif 10574 #else 10575 typedef struct ID3D11DeviceVtbl { 10576 BEGIN_INTERFACE 10577 10578 /*** IUnknown methods ***/ 10579 HRESULT (STDMETHODCALLTYPE *QueryInterface)( 10580 ID3D11Device *This, 10581 REFIID riid, 10582 void **ppvObject); 10583 10584 ULONG (STDMETHODCALLTYPE *AddRef)( 10585 ID3D11Device *This); 10586 10587 ULONG (STDMETHODCALLTYPE *Release)( 10588 ID3D11Device *This); 10589 10590 /*** ID3D11Device methods ***/ 10591 HRESULT (STDMETHODCALLTYPE *CreateBuffer)( 10592 ID3D11Device *This, 10593 const D3D11_BUFFER_DESC *pDesc, 10594 const D3D11_SUBRESOURCE_DATA *pInitialData, 10595 ID3D11Buffer **ppBuffer); 10596 10597 HRESULT (STDMETHODCALLTYPE *CreateTexture1D)( 10598 ID3D11Device *This, 10599 const D3D11_TEXTURE1D_DESC *pDesc, 10600 const D3D11_SUBRESOURCE_DATA *pInitialData, 10601 ID3D11Texture1D **ppTexture1D); 10602 10603 HRESULT (STDMETHODCALLTYPE *CreateTexture2D)( 10604 ID3D11Device *This, 10605 const D3D11_TEXTURE2D_DESC *pDesc, 10606 const D3D11_SUBRESOURCE_DATA *pInitialData, 10607 ID3D11Texture2D **ppTexture2D); 10608 10609 HRESULT (STDMETHODCALLTYPE *CreateTexture3D)( 10610 ID3D11Device *This, 10611 const D3D11_TEXTURE3D_DESC *pDesc, 10612 const D3D11_SUBRESOURCE_DATA *pInitialData, 10613 ID3D11Texture3D **ppTexture3D); 10614 10615 HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)( 10616 ID3D11Device *This, 10617 ID3D11Resource *pResource, 10618 const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, 10619 ID3D11ShaderResourceView **ppSRView); 10620 10621 HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)( 10622 ID3D11Device *This, 10623 ID3D11Resource *pResource, 10624 const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, 10625 ID3D11UnorderedAccessView **ppUAView); 10626 10627 HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)( 10628 ID3D11Device *This, 10629 ID3D11Resource *pResource, 10630 const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, 10631 ID3D11RenderTargetView **ppRTView); 10632 10633 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)( 10634 ID3D11Device *This, 10635 ID3D11Resource *pResource, 10636 const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, 10637 ID3D11DepthStencilView **ppDepthStencilView); 10638 10639 HRESULT (STDMETHODCALLTYPE *CreateInputLayout)( 10640 ID3D11Device *This, 10641 const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, 10642 UINT NumElements, 10643 const void *pShaderBytecodeWithInputSignature, 10644 SIZE_T BytecodeLength, 10645 ID3D11InputLayout **ppInputLayout); 10646 10647 HRESULT (STDMETHODCALLTYPE *CreateVertexShader)( 10648 ID3D11Device *This, 10649 const void *pShaderBytecode, 10650 SIZE_T BytecodeLength, 10651 ID3D11ClassLinkage *pClassLinkage, 10652 ID3D11VertexShader **ppVertexShader); 10653 10654 HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)( 10655 ID3D11Device *This, 10656 const void *pShaderBytecode, 10657 SIZE_T BytecodeLength, 10658 ID3D11ClassLinkage *pClassLinkage, 10659 ID3D11GeometryShader **ppGeometryShader); 10660 10661 HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)( 10662 ID3D11Device *This, 10663 const void *pShaderBytecode, 10664 SIZE_T BytecodeLength, 10665 const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, 10666 UINT NumEntries, 10667 const UINT *pBufferStrides, 10668 UINT NumStrides, 10669 UINT RasterizedStream, 10670 ID3D11ClassLinkage *pClassLinkage, 10671 ID3D11GeometryShader **ppGeometryShader); 10672 10673 HRESULT (STDMETHODCALLTYPE *CreatePixelShader)( 10674 ID3D11Device *This, 10675 const void *pShaderBytecode, 10676 SIZE_T BytecodeLength, 10677 ID3D11ClassLinkage *pClassLinkage, 10678 ID3D11PixelShader **ppPixelShader); 10679 10680 HRESULT (STDMETHODCALLTYPE *CreateHullShader)( 10681 ID3D11Device *This, 10682 const void *pShaderBytecode, 10683 SIZE_T BytecodeLength, 10684 ID3D11ClassLinkage *pClassLinkage, 10685 ID3D11HullShader **ppHullShader); 10686 10687 HRESULT (STDMETHODCALLTYPE *CreateDomainShader)( 10688 ID3D11Device *This, 10689 const void *pShaderBytecode, 10690 SIZE_T BytecodeLength, 10691 ID3D11ClassLinkage *pClassLinkage, 10692 ID3D11DomainShader **ppDomainShader); 10693 10694 HRESULT (STDMETHODCALLTYPE *CreateComputeShader)( 10695 ID3D11Device *This, 10696 const void *pShaderBytecode, 10697 SIZE_T BytecodeLength, 10698 ID3D11ClassLinkage *pClassLinkage, 10699 ID3D11ComputeShader **ppComputeShader); 10700 10701 HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)( 10702 ID3D11Device *This, 10703 ID3D11ClassLinkage **ppLinkage); 10704 10705 HRESULT (STDMETHODCALLTYPE *CreateBlendState)( 10706 ID3D11Device *This, 10707 const D3D11_BLEND_DESC *pBlendStateDesc, 10708 ID3D11BlendState **ppBlendState); 10709 10710 HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)( 10711 ID3D11Device *This, 10712 const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, 10713 ID3D11DepthStencilState **ppDepthStencilState); 10714 10715 HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)( 10716 ID3D11Device *This, 10717 const D3D11_RASTERIZER_DESC *pRasterizerDesc, 10718 ID3D11RasterizerState **ppRasterizerState); 10719 10720 HRESULT (STDMETHODCALLTYPE *CreateSamplerState)( 10721 ID3D11Device *This, 10722 const D3D11_SAMPLER_DESC *pSamplerDesc, 10723 ID3D11SamplerState **ppSamplerState); 10724 10725 HRESULT (STDMETHODCALLTYPE *CreateQuery)( 10726 ID3D11Device *This, 10727 const D3D11_QUERY_DESC *pQueryDesc, 10728 ID3D11Query **ppQuery); 10729 10730 HRESULT (STDMETHODCALLTYPE *CreatePredicate)( 10731 ID3D11Device *This, 10732 const D3D11_QUERY_DESC *pPredicateDesc, 10733 ID3D11Predicate **ppPredicate); 10734 10735 HRESULT (STDMETHODCALLTYPE *CreateCounter)( 10736 ID3D11Device *This, 10737 const D3D11_COUNTER_DESC *pCounterDesc, 10738 ID3D11Counter **ppCounter); 10739 10740 HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)( 10741 ID3D11Device *This, 10742 UINT ContextFlags, 10743 ID3D11DeviceContext **ppDeferredContext); 10744 10745 HRESULT (STDMETHODCALLTYPE *OpenSharedResource)( 10746 ID3D11Device *This, 10747 HANDLE hResource, 10748 REFIID ReturnedInterface, 10749 void **ppResource); 10750 10751 HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)( 10752 ID3D11Device *This, 10753 DXGI_FORMAT Format, 10754 UINT *pFormatSupport); 10755 10756 HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)( 10757 ID3D11Device *This, 10758 DXGI_FORMAT Format, 10759 UINT SampleCount, 10760 UINT *pNumQualityLevels); 10761 10762 void (STDMETHODCALLTYPE *CheckCounterInfo)( 10763 ID3D11Device *This, 10764 D3D11_COUNTER_INFO *pCounterInfo); 10765 10766 HRESULT (STDMETHODCALLTYPE *CheckCounter)( 10767 ID3D11Device *This, 10768 const D3D11_COUNTER_DESC *pDesc, 10769 D3D11_COUNTER_TYPE *pType, 10770 UINT *pActiveCounters, 10771 LPSTR szName, 10772 UINT *pNameLength, 10773 LPSTR szUnits, 10774 UINT *pUnitsLength, 10775 LPSTR szDescription, 10776 UINT *pDescriptionLength); 10777 10778 HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( 10779 ID3D11Device *This, 10780 D3D11_FEATURE Feature, 10781 void *pFeatureSupportData, 10782 UINT FeatureSupportDataSize); 10783 10784 HRESULT (STDMETHODCALLTYPE *GetPrivateData)( 10785 ID3D11Device *This, 10786 REFGUID guid, 10787 UINT *pDataSize, 10788 void *pData); 10789 10790 HRESULT (STDMETHODCALLTYPE *SetPrivateData)( 10791 ID3D11Device *This, 10792 REFGUID guid, 10793 UINT DataSize, 10794 const void *pData); 10795 10796 HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( 10797 ID3D11Device *This, 10798 REFGUID guid, 10799 const IUnknown *pData); 10800 10801 D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)( 10802 ID3D11Device *This); 10803 10804 UINT (STDMETHODCALLTYPE *GetCreationFlags)( 10805 ID3D11Device *This); 10806 10807 HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( 10808 ID3D11Device *This); 10809 10810 void (STDMETHODCALLTYPE *GetImmediateContext)( 10811 ID3D11Device *This, 10812 ID3D11DeviceContext **ppImmediateContext); 10813 10814 HRESULT (STDMETHODCALLTYPE *SetExceptionMode)( 10815 ID3D11Device *This, 10816 UINT RaiseFlags); 10817 10818 UINT (STDMETHODCALLTYPE *GetExceptionMode)( 10819 ID3D11Device *This); 10820 10821 END_INTERFACE 10822 } ID3D11DeviceVtbl; 10823 10824 interface ID3D11Device { 10825 CONST_VTBL ID3D11DeviceVtbl* lpVtbl; 10826 }; 10827 10828 #ifdef COBJMACROS 10829 #ifndef WIDL_C_INLINE_WRAPPERS 10830 /*** IUnknown methods ***/ 10831 #define ID3D11Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) 10832 #define ID3D11Device_AddRef(This) (This)->lpVtbl->AddRef(This) 10833 #define ID3D11Device_Release(This) (This)->lpVtbl->Release(This) 10834 /*** ID3D11Device methods ***/ 10835 #define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer) 10836 #define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) 10837 #define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) 10838 #define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) 10839 #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView) 10840 #define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) 10841 #define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView) 10842 #define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) 10843 #define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) 10844 #define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) 10845 #define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) 10846 #define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) 10847 #define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) 10848 #define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) 10849 #define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) 10850 #define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) 10851 #define ID3D11Device_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage) 10852 #define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState) 10853 #define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) 10854 #define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) 10855 #define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState) 10856 #define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery) 10857 #define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate) 10858 #define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter) 10859 #define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext) 10860 #define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource) 10861 #define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport) 10862 #define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) 10863 #define ID3D11Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo) 10864 #define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) 10865 #define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) 10866 #define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) 10867 #define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) 10868 #define ID3D11Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) 10869 #define ID3D11Device_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This) 10870 #define ID3D11Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This) 10871 #define ID3D11Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) 10872 #define ID3D11Device_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext) 10873 #define ID3D11Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags) 10874 #define ID3D11Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This) 10875 #else 10876 /*** IUnknown methods ***/ 10877 static inline HRESULT ID3D11Device_QueryInterface(ID3D11Device* This,REFIID riid,void **ppvObject) { 10878 return This->lpVtbl->QueryInterface(This,riid,ppvObject); 10879 } 10880 static inline ULONG ID3D11Device_AddRef(ID3D11Device* This) { 10881 return This->lpVtbl->AddRef(This); 10882 } 10883 static inline ULONG ID3D11Device_Release(ID3D11Device* This) { 10884 return This->lpVtbl->Release(This); 10885 } 10886 /*** ID3D11Device methods ***/ 10887 static inline HRESULT ID3D11Device_CreateBuffer(ID3D11Device* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) { 10888 return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer); 10889 } 10890 static inline HRESULT ID3D11Device_CreateTexture1D(ID3D11Device* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) { 10891 return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D); 10892 } 10893 static inline HRESULT ID3D11Device_CreateTexture2D(ID3D11Device* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) { 10894 return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D); 10895 } 10896 static inline HRESULT ID3D11Device_CreateTexture3D(ID3D11Device* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) { 10897 return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D); 10898 } 10899 static inline HRESULT ID3D11Device_CreateShaderResourceView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) { 10900 return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView); 10901 } 10902 static inline HRESULT ID3D11Device_CreateUnorderedAccessView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) { 10903 return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView); 10904 } 10905 static inline HRESULT ID3D11Device_CreateRenderTargetView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) { 10906 return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView); 10907 } 10908 static inline HRESULT ID3D11Device_CreateDepthStencilView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) { 10909 return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView); 10910 } 10911 static inline HRESULT ID3D11Device_CreateInputLayout(ID3D11Device* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) { 10912 return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout); 10913 } 10914 static inline HRESULT ID3D11Device_CreateVertexShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) { 10915 return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader); 10916 } 10917 static inline HRESULT ID3D11Device_CreateGeometryShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { 10918 return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader); 10919 } 10920 static inline HRESULT ID3D11Device_CreateGeometryShaderWithStreamOutput(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { 10921 return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader); 10922 } 10923 static inline HRESULT ID3D11Device_CreatePixelShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) { 10924 return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader); 10925 } 10926 static inline HRESULT ID3D11Device_CreateHullShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) { 10927 return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader); 10928 } 10929 static inline HRESULT ID3D11Device_CreateDomainShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) { 10930 return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader); 10931 } 10932 static inline HRESULT ID3D11Device_CreateComputeShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) { 10933 return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader); 10934 } 10935 static inline HRESULT ID3D11Device_CreateClassLinkage(ID3D11Device* This,ID3D11ClassLinkage **ppLinkage) { 10936 return This->lpVtbl->CreateClassLinkage(This,ppLinkage); 10937 } 10938 static inline HRESULT ID3D11Device_CreateBlendState(ID3D11Device* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) { 10939 return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState); 10940 } 10941 static inline HRESULT ID3D11Device_CreateDepthStencilState(ID3D11Device* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) { 10942 return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState); 10943 } 10944 static inline HRESULT ID3D11Device_CreateRasterizerState(ID3D11Device* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) { 10945 return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState); 10946 } 10947 static inline HRESULT ID3D11Device_CreateSamplerState(ID3D11Device* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) { 10948 return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState); 10949 } 10950 static inline HRESULT ID3D11Device_CreateQuery(ID3D11Device* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) { 10951 return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery); 10952 } 10953 static inline HRESULT ID3D11Device_CreatePredicate(ID3D11Device* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) { 10954 return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate); 10955 } 10956 static inline HRESULT ID3D11Device_CreateCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) { 10957 return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter); 10958 } 10959 static inline HRESULT ID3D11Device_CreateDeferredContext(ID3D11Device* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) { 10960 return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext); 10961 } 10962 static inline HRESULT ID3D11Device_OpenSharedResource(ID3D11Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) { 10963 return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource); 10964 } 10965 static inline HRESULT ID3D11Device_CheckFormatSupport(ID3D11Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) { 10966 return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport); 10967 } 10968 static inline HRESULT ID3D11Device_CheckMultisampleQualityLevels(ID3D11Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) { 10969 return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels); 10970 } 10971 static inline void ID3D11Device_CheckCounterInfo(ID3D11Device* This,D3D11_COUNTER_INFO *pCounterInfo) { 10972 This->lpVtbl->CheckCounterInfo(This,pCounterInfo); 10973 } 10974 static inline HRESULT ID3D11Device_CheckCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) { 10975 return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength); 10976 } 10977 static inline HRESULT ID3D11Device_CheckFeatureSupport(ID3D11Device* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) { 10978 return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize); 10979 } 10980 static inline HRESULT ID3D11Device_GetPrivateData(ID3D11Device* This,REFGUID guid,UINT *pDataSize,void *pData) { 10981 return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); 10982 } 10983 static inline HRESULT ID3D11Device_SetPrivateData(ID3D11Device* This,REFGUID guid,UINT DataSize,const void *pData) { 10984 return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); 10985 } 10986 static inline HRESULT ID3D11Device_SetPrivateDataInterface(ID3D11Device* This,REFGUID guid,const IUnknown *pData) { 10987 return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); 10988 } 10989 static inline D3D_FEATURE_LEVEL ID3D11Device_GetFeatureLevel(ID3D11Device* This) { 10990 return This->lpVtbl->GetFeatureLevel(This); 10991 } 10992 static inline UINT ID3D11Device_GetCreationFlags(ID3D11Device* This) { 10993 return This->lpVtbl->GetCreationFlags(This); 10994 } 10995 static inline HRESULT ID3D11Device_GetDeviceRemovedReason(ID3D11Device* This) { 10996 return This->lpVtbl->GetDeviceRemovedReason(This); 10997 } 10998 static inline void ID3D11Device_GetImmediateContext(ID3D11Device* This,ID3D11DeviceContext **ppImmediateContext) { 10999 This->lpVtbl->GetImmediateContext(This,ppImmediateContext); 11000 } 11001 static inline HRESULT ID3D11Device_SetExceptionMode(ID3D11Device* This,UINT RaiseFlags) { 11002 return This->lpVtbl->SetExceptionMode(This,RaiseFlags); 11003 } 11004 static inline UINT ID3D11Device_GetExceptionMode(ID3D11Device* This) { 11005 return This->lpVtbl->GetExceptionMode(This); 11006 } 11007 #endif 11008 #endif 11009 11010 #endif 11011 11012 11013 #endif /* __ID3D11Device_INTERFACE_DEFINED__ */ 11014 11015 typedef enum D3D11_CREATE_DEVICE_FLAG { 11016 D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1, 11017 D3D11_CREATE_DEVICE_DEBUG = 0x2, 11018 D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4, 11019 D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8, 11020 D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20, 11021 D3D11_CREATE_DEVICE_DEBUGGABLE = 0x40, 11022 D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80, 11023 D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x100, 11024 D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x800 11025 } D3D11_CREATE_DEVICE_FLAG; 11026 typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT { 11027 D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1, 11028 D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2 11029 } D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT; 11030 #define D3D11_SDK_VERSION (7) 11031 11032 #include <d3d10_1.h> 11033 #ifndef D3D11_IGNORE_SDK_LAYERS 11034 # include <d3d11sdklayers.h> 11035 #endif 11036 #include <d3d10misc.h> 11037 #include <d3d10shader.h> 11038 #include <d3d10effect.h> 11039 #include <d3d10_1shader.h> 11040 #define _FACD3D11 (0x87c) 11041 11042 #define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code) 11043 typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT, 11044 const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**); 11045 HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,const D3D_FEATURE_LEVEL*, 11046 UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**); 11047 typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT, 11048 const D3D_FEATURE_LEVEL*,UINT,UINT,const DXGI_SWAP_CHAIN_DESC*,IDXGISwapChain**,ID3D11Device**, 11049 D3D_FEATURE_LEVEL*,ID3D11DeviceContext**); 11050 HRESULT __stdcall D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter,D3D_DRIVER_TYPE driver_type,HMODULE swrast,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT levels,UINT sdk_version,const DXGI_SWAP_CHAIN_DESC *swapchain_desc,IDXGISwapChain **swapchain,ID3D11Device **device,D3D_FEATURE_LEVEL *obtained_feature_level,ID3D11DeviceContext **immediate_context); 11051 11052 /* Begin additional prototypes for all interfaces */ 11053 11054 11055 /* End additional prototypes */ 11056 11057 #ifdef __cplusplus 11058 } 11059 #endif 11060 11061 #endif /* __d3d11_h__ */