d3d9.h (162455B) - Raw
1 #undef INTERFACE 2 /* 3 * Copyright (C) 2002-2003 Jason Edmeades 4 * Raphael Junqueira 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Lesser General Public 8 * License as published by the Free Software Foundation; either 9 * version 2.1 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Lesser General Public License for more details. 15 * 16 * You should have received a copy of the GNU Lesser General Public 17 * License along with this library; if not, write to the Free Software 18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 19 */ 20 21 #ifndef _D3D9_H_ 22 #define _D3D9_H_ 23 24 #ifndef DIRECT3D_VERSION 25 #define DIRECT3D_VERSION 0x0900 26 #endif 27 28 #include <stdlib.h> 29 30 #define COM_NO_WINDOWS_H 31 #include <objbase.h> 32 #include <windows.h> 33 #include <d3d9types.h> 34 #include <d3d9caps.h> 35 36 /***************************************************************************** 37 * Behavior Flags for IDirect3D8::CreateDevice 38 */ 39 #define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002) 40 #define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004) 41 #define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010) 42 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020) 43 #define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040) 44 #define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080) 45 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100) 46 #define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200) 47 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX __MSABI_LONG(0x00000400) 48 #define D3DCREATE_NOWINDOWCHANGES __MSABI_LONG(0x00000800) 49 #define D3DCREATE_DISABLE_PSGP_THREADING __MSABI_LONG(0x00002000) 50 #define D3DCREATE_ENABLE_PRESENTSTATS __MSABI_LONG(0x00004000) 51 #define D3DCREATE_DISABLE_PRINTSCREEN __MSABI_LONG(0x00008000) 52 #define D3DCREATE_SCREENSAVER __MSABI_LONG(0x10000000) 53 54 /***************************************************************************** 55 * Flags for SetPrivateData 56 */ 57 #define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001) 58 59 60 /***************************************************************************** 61 * #defines and error codes 62 */ 63 #define D3D_SDK_VERSION 32 64 #define D3DADAPTER_DEFAULT 0 65 #define D3DENUM_WHQL_LEVEL __MSABI_LONG(0x00000002) 66 #define D3DPRESENT_DONOTWAIT __MSABI_LONG(1) 67 #define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2) 68 #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3) 69 #define D3DPRESENT_BACK_BUFFERS_MAX_EX __MSABI_LONG(30) 70 #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000) 71 #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001) 72 #define D3DCURSOR_IMMEDIATE_UPDATE __MSABI_LONG(0x00000001) 73 74 #define _FACD3D 0x876 75 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) 76 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code ) 77 78 /***************************************************************************** 79 * Direct3D Errors 80 */ 81 #define D3D_OK S_OK 82 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) 83 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) 84 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) 85 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) 86 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) 87 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) 88 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) 89 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) 90 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) 91 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) 92 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) 93 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) 94 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) 95 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) 96 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) 97 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) 98 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) 99 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) 100 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) 101 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) 102 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) 103 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540) 104 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159) 105 106 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160) 107 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164) 108 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165) 109 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166) 110 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167) 111 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168) 112 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171) 113 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172) 114 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173) 115 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174) 116 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180) 117 118 119 /***************************************************************************** 120 * Predeclare the interfaces 121 */ 122 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 123 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9; 124 125 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 126 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9; 127 128 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 129 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9; 130 131 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 132 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9; 133 134 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 135 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9; 136 137 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 138 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9; 139 140 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 141 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9; 142 143 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 144 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9; 145 146 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 147 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9; 148 149 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 150 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9; 151 152 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 153 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9; 154 155 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 156 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9; 157 158 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 159 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9; 160 161 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 162 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9; 163 164 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 165 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9; 166 167 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 168 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9; 169 170 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 171 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9; 172 173 /***************************************************************************** 174 * IDirect3D9 interface 175 */ 176 #undef INTERFACE 177 #define INTERFACE IDirect3D9 178 DECLARE_INTERFACE_IID_(IDirect3D9,IUnknown,"81bdcbca-64d4-426d-ae8d-ad0147f4275c") 179 { 180 /*** IUnknown methods ***/ 181 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 182 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 183 STDMETHOD_(ULONG,Release)(THIS) PURE; 184 /*** IDirect3D9 methods ***/ 185 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE; 186 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 187 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE; 188 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE; 189 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE; 190 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE; 191 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE; 192 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; 193 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE; 194 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; 195 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE; 196 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE; 197 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE; 198 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE; 199 }; 200 #undef INTERFACE 201 202 #ifdef __CRT_UUID_DECL 203 __CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C); 204 #endif 205 206 #if !defined(__cplusplus) || defined(CINTERFACE) 207 /*** IUnknown methods ***/ 208 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 209 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p) 210 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p) 211 /*** IDirect3D9 methods ***/ 212 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 213 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 214 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 215 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 216 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 217 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 218 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 219 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 220 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 221 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 222 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 223 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 224 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 225 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 226 #else 227 /*** IUnknown methods ***/ 228 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 229 #define IDirect3D9_AddRef(p) (p)->AddRef() 230 #define IDirect3D9_Release(p) (p)->Release() 231 /*** IDirect3D9 methods ***/ 232 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 233 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount() 234 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 235 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 236 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 237 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 238 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 239 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 240 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 241 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 242 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 243 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 244 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 245 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 246 #endif 247 248 /***************************************************************************** 249 * IDirect3DVolume9 interface 250 */ 251 #define INTERFACE IDirect3DVolume9 252 DECLARE_INTERFACE_IID_(IDirect3DVolume9,IUnknown,"24f416e6-1f67-4aa7-b88e-d33f6f3128a1") 253 { 254 /*** IUnknown methods ***/ 255 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 256 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 257 STDMETHOD_(ULONG,Release)(THIS) PURE; 258 /*** IDirect3DVolume9 methods ***/ 259 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 260 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 261 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 262 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 263 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 264 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE; 265 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 266 STDMETHOD(UnlockBox)(THIS) PURE; 267 }; 268 #undef INTERFACE 269 270 #ifdef __CRT_UUID_DECL 271 __CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1); 272 #endif 273 274 #if !defined(__cplusplus) || defined(CINTERFACE) 275 /*** IUnknown methods ***/ 276 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 277 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p) 278 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p) 279 /*** IDirect3DVolume9 methods ***/ 280 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 281 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 282 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 283 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 284 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 285 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 286 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 287 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) 288 #else 289 /*** IUnknown methods ***/ 290 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 291 #define IDirect3DVolume9_AddRef(p) (p)->AddRef() 292 #define IDirect3DVolume9_Release(p) (p)->Release() 293 /*** IDirect3DVolume9 methods ***/ 294 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a) 295 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 296 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 297 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a) 298 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b) 299 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a) 300 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c) 301 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox() 302 #endif 303 304 /***************************************************************************** 305 * IDirect3DSwapChain9 interface 306 */ 307 #define INTERFACE IDirect3DSwapChain9 308 DECLARE_INTERFACE_IID_(IDirect3DSwapChain9,IUnknown,"794950f2-adfc-458a-905e-10a10b0b503b") 309 { 310 /*** IUnknown methods ***/ 311 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE; 312 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 313 STDMETHOD_(ULONG,Release)(THIS) PURE; 314 /*** IDirect3DSwapChain9 methods ***/ 315 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 316 const RGNDATA *dirty_region, DWORD flags) PURE; 317 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE; 318 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE; 319 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE; 320 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE; 321 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE; 322 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE; 323 }; 324 #undef INTERFACE 325 326 #ifdef __CRT_UUID_DECL 327 __CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b); 328 #endif 329 330 #if !defined(__cplusplus) || defined(CINTERFACE) 331 /*** IUnknown methods ***/ 332 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 333 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p) 334 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p) 335 /*** IDirect3DSwapChain9 methods ***/ 336 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 337 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 338 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 339 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 340 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 341 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 342 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 343 #else 344 /*** IUnknown methods ***/ 345 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 346 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef() 347 #define IDirect3DSwapChain9_Release(p) (p)->Release() 348 /*** IDirect3DSwapChain9 methods ***/ 349 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 350 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 351 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 352 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 353 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 354 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a) 355 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 356 #endif 357 358 /***************************************************************************** 359 * IDirect3DResource9 interface 360 */ 361 #define INTERFACE IDirect3DResource9 362 DECLARE_INTERFACE_IID_(IDirect3DResource9,IUnknown,"05eec05d-8f7d-4362-b999-d1baf357c704") 363 { 364 /*** IUnknown methods ***/ 365 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 366 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 367 STDMETHOD_(ULONG,Release)(THIS) PURE; 368 /*** IDirect3DResource9 methods ***/ 369 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 370 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 371 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 372 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 373 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 374 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 375 STDMETHOD_(void, PreLoad)(THIS) PURE; 376 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 377 }; 378 #undef INTERFACE 379 380 #ifdef __CRT_UUID_DECL 381 __CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4); 382 #endif 383 384 #if !defined(__cplusplus) || defined(CINTERFACE) 385 /*** IUnknown methods ***/ 386 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 387 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p) 388 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p) 389 /*** IDirect3DResource9 methods ***/ 390 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 391 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 392 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 393 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 394 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 395 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 396 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 397 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p) 398 #else 399 /*** IUnknown methods ***/ 400 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 401 #define IDirect3DResource9_AddRef(p) (p)->AddRef() 402 #define IDirect3DResource9_Release(p) (p)->Release() 403 /*** IDirect3DResource9 methods ***/ 404 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a) 405 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 406 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 407 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a) 408 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a) 409 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority() 410 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad() 411 #define IDirect3DResource9_GetType(p) (p)->GetType() 412 #endif 413 414 /***************************************************************************** 415 * IDirect3DSurface9 interface 416 */ 417 #define INTERFACE IDirect3DSurface9 418 DECLARE_INTERFACE_IID_(IDirect3DSurface9,IDirect3DResource9,"0cfbaf3a-9ff6-429a-99b3-a2796af8b89b") 419 { 420 /*** IUnknown methods ***/ 421 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 422 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 423 STDMETHOD_(ULONG,Release)(THIS) PURE; 424 /*** IDirect3DResource9 methods ***/ 425 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 426 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 427 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 428 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 429 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 430 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 431 STDMETHOD_(void, PreLoad)(THIS) PURE; 432 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 433 /*** IDirect3DSurface9 methods ***/ 434 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE; 435 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE; 436 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 437 STDMETHOD(UnlockRect)(THIS) PURE; 438 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE; 439 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE; 440 }; 441 #undef INTERFACE 442 443 #ifdef __CRT_UUID_DECL 444 __CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b); 445 #endif 446 447 #if !defined(__cplusplus) || defined(CINTERFACE) 448 /*** IUnknown methods ***/ 449 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 450 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p) 451 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p) 452 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 453 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 454 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 455 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 456 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 457 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 458 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 459 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 460 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p) 461 /*** IDirect3DSurface9 methods ***/ 462 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) 463 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 464 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) 465 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) 466 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a) 467 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a) 468 #else 469 /*** IUnknown methods ***/ 470 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 471 #define IDirect3DSurface9_AddRef(p) (p)->AddRef() 472 #define IDirect3DSurface9_Release(p) (p)->Release() 473 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/ 474 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a) 475 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 476 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 477 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a) 478 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a) 479 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority() 480 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad() 481 #define IDirect3DSurface9_GetType(p) (p)->GetType() 482 /*** IDirect3DSurface9 methods ***/ 483 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b) 484 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a) 485 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c) 486 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect() 487 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a) 488 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a) 489 #endif 490 491 /***************************************************************************** 492 * IDirect3DVertexBuffer9 interface 493 */ 494 #define INTERFACE IDirect3DVertexBuffer9 495 DECLARE_INTERFACE_IID_(IDirect3DVertexBuffer9,IDirect3DResource9,"b64bb1b5-fd70-4df6-bf91-19d0a12455e3") 496 { 497 /*** IUnknown methods ***/ 498 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 499 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 500 STDMETHOD_(ULONG,Release)(THIS) PURE; 501 /*** IDirect3DResource9 methods ***/ 502 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 503 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 504 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 505 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 506 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 507 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 508 STDMETHOD_(void, PreLoad)(THIS) PURE; 509 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 510 /*** IDirect3DVertexBuffer9 methods ***/ 511 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 512 STDMETHOD(Unlock)(THIS) PURE; 513 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE; 514 }; 515 #undef INTERFACE 516 517 #ifdef __CRT_UUID_DECL 518 __CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3); 519 #endif 520 521 #if !defined(__cplusplus) || defined(CINTERFACE) 522 /*** IUnknown methods ***/ 523 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 524 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 525 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p) 526 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 527 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 528 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 529 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 530 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 531 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 532 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 533 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 534 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 535 /*** IDirect3DVertexBuffer9 methods ***/ 536 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 537 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 538 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 539 #else 540 /*** IUnknown methods ***/ 541 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 542 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef() 543 #define IDirect3DVertexBuffer9_Release(p) (p)->Release() 544 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/ 545 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 546 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 547 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 548 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 549 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 550 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority() 551 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad() 552 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType() 553 /*** IDirect3DVertexBuffer9 methods ***/ 554 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 555 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock() 556 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 557 #endif 558 559 /***************************************************************************** 560 * IDirect3DIndexBuffer9 interface 561 */ 562 #define INTERFACE IDirect3DIndexBuffer9 563 DECLARE_INTERFACE_IID_(IDirect3DIndexBuffer9,IDirect3DResource9,"7c9dd65e-d3f7-4529-acee-785830acde35") 564 { 565 /*** IUnknown methods ***/ 566 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 567 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 568 STDMETHOD_(ULONG,Release)(THIS) PURE; 569 /*** IDirect3DResource9 methods ***/ 570 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 571 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 572 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 573 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 574 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 575 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 576 STDMETHOD_(void, PreLoad)(THIS) PURE; 577 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 578 /*** IDirect3DIndexBuffer9 methods ***/ 579 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE; 580 STDMETHOD(Unlock)(THIS) PURE; 581 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE; 582 }; 583 #undef INTERFACE 584 585 #ifdef __CRT_UUID_DECL 586 __CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35); 587 #endif 588 589 #if !defined(__cplusplus) || defined(CINTERFACE) 590 /*** IUnknown methods ***/ 591 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 592 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p) 593 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p) 594 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 595 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 596 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 597 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 598 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 599 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 600 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 601 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 602 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p) 603 /*** IDirect3DIndexBuffer9 methods ***/ 604 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) 605 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p) 606 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) 607 #else 608 /*** IUnknown methods ***/ 609 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 610 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef() 611 #define IDirect3DIndexBuffer9_Release(p) (p)->Release() 612 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/ 613 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a) 614 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 615 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 616 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a) 617 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a) 618 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority() 619 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad() 620 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType() 621 /*** IDirect3DIndexBuffer9 methods ***/ 622 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) 623 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock() 624 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a) 625 #endif 626 627 /***************************************************************************** 628 * IDirect3DBaseTexture9 interface 629 */ 630 #define INTERFACE IDirect3DBaseTexture9 631 DECLARE_INTERFACE_IID_(IDirect3DBaseTexture9,IDirect3DResource9,"580ca87e-1d3c-4d54-991d-b7d3e3c298ce") 632 { 633 /*** IUnknown methods ***/ 634 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 635 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 636 STDMETHOD_(ULONG,Release)(THIS) PURE; 637 /*** IDirect3DResource9 methods ***/ 638 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 639 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 640 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 641 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 642 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 643 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 644 STDMETHOD_(void, PreLoad)(THIS) PURE; 645 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 646 /*** IDirect3DBaseTexture9 methods ***/ 647 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 648 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 649 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 650 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 651 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 652 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 653 }; 654 #undef INTERFACE 655 656 #ifdef __CRT_UUID_DECL 657 __CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce); 658 #endif 659 660 #if !defined(__cplusplus) || defined(CINTERFACE) 661 /*** IUnknown methods ***/ 662 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 663 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 664 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p) 665 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 666 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 667 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 668 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 669 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 670 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 671 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 672 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 673 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p) 674 /*** IDirect3DBaseTexture9 methods ***/ 675 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 676 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 677 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 678 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 679 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 680 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 681 #else 682 /*** IUnknown methods ***/ 683 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 684 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef() 685 #define IDirect3DBaseTexture9_Release(p) (p)->Release() 686 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/ 687 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a) 688 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 689 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 690 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 691 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a) 692 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority() 693 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad() 694 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType() 695 /*** IDirect3DBaseTexture9 methods ***/ 696 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a) 697 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD() 698 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount() 699 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 700 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 701 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 702 #endif 703 704 /***************************************************************************** 705 * IDirect3DCubeTexture9 interface 706 */ 707 #define INTERFACE IDirect3DCubeTexture9 708 DECLARE_INTERFACE_IID_(IDirect3DCubeTexture9,IDirect3DBaseTexture9,"fff32f81-d953-473a-9223-93d652aba93f") 709 { 710 /*** IUnknown methods ***/ 711 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 712 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 713 STDMETHOD_(ULONG,Release)(THIS) PURE; 714 /*** IDirect3DResource9 methods ***/ 715 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 716 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 717 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 718 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 719 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 720 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 721 STDMETHOD_(void, PreLoad)(THIS) PURE; 722 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 723 /*** IDirect3DBaseTexture9 methods ***/ 724 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 725 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 726 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 727 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 728 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 729 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 730 /*** IDirect3DCubeTexture9 methods ***/ 731 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE; 732 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE; 733 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level, 734 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 735 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE; 736 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE; 737 }; 738 #undef INTERFACE 739 740 #ifdef __CRT_UUID_DECL 741 __CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f); 742 #endif 743 744 #if !defined(__cplusplus) || defined(CINTERFACE) 745 /*** IUnknown methods ***/ 746 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 747 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 748 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p) 749 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 750 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 751 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 752 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 753 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 754 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 755 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 756 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 757 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 758 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 759 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 760 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 761 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 762 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 763 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 764 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 765 /*** IDirect3DCubeTexture9 methods ***/ 766 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 767 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) 768 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) 769 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) 770 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) 771 #else 772 /*** IUnknown methods ***/ 773 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 774 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef() 775 #define IDirect3DCubeTexture9_Release(p) (p)->Release() 776 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/ 777 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a) 778 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 779 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 780 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 781 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a) 782 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority() 783 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad() 784 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType() 785 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/ 786 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a) 787 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD() 788 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount() 789 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 790 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 791 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 792 /*** IDirect3DCubeTexture9 methods ***/ 793 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 794 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) 795 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) 796 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b) 797 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) 798 #endif 799 800 /***************************************************************************** 801 * IDirect3DTexture9 interface 802 */ 803 #define INTERFACE IDirect3DTexture9 804 DECLARE_INTERFACE_IID_(IDirect3DTexture9,IDirect3DBaseTexture9,"85c31227-3de5-4f00-9b3a-f11ac38c18b5") 805 { 806 /*** IUnknown methods ***/ 807 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 808 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 809 STDMETHOD_(ULONG,Release)(THIS) PURE; 810 /*** IDirect3DResource9 methods ***/ 811 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 812 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 813 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 814 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 815 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 816 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 817 STDMETHOD_(void, PreLoad)(THIS) PURE; 818 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 819 /*** IDirect3DBaseTexture9 methods ***/ 820 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 821 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 822 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 823 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 824 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 825 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 826 /*** IDirect3DTexture9 methods ***/ 827 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE; 828 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE; 829 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE; 830 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; 831 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE; 832 }; 833 #undef INTERFACE 834 835 #ifdef __CRT_UUID_DECL 836 __CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5); 837 #endif 838 839 #if !defined(__cplusplus) || defined(CINTERFACE) 840 /*** IUnknown methods ***/ 841 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 842 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 843 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p) 844 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 845 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 846 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 847 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 848 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 849 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 850 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 851 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 852 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p) 853 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 854 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 855 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 856 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 857 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 858 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 859 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 860 /*** IDirect3DTexture9 methods ***/ 861 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 862 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) 863 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) 864 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) 865 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) 866 #else 867 /*** IUnknown methods ***/ 868 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 869 #define IDirect3DTexture9_AddRef(p) (p)->AddRef() 870 #define IDirect3DTexture9_Release(p) (p)->Release() 871 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/ 872 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a) 873 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 874 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 875 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 876 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a) 877 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority() 878 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad() 879 #define IDirect3DTexture9_GetType(p) (p)->GetType() 880 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/ 881 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a) 882 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD() 883 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount() 884 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 885 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 886 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 887 /*** IDirect3DTexture9 methods ***/ 888 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 889 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) 890 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) 891 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a) 892 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a) 893 #endif 894 895 /***************************************************************************** 896 * IDirect3DVolumeTexture9 interface 897 */ 898 #define INTERFACE IDirect3DVolumeTexture9 899 DECLARE_INTERFACE_IID_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9,"2518526c-e789-4111-a7b9-47ef328d13e6") 900 { 901 /*** IUnknown methods ***/ 902 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 903 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 904 STDMETHOD_(ULONG,Release)(THIS) PURE; 905 /*** IDirect3DResource9 methods ***/ 906 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 907 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE; 908 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE; 909 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; 910 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE; 911 STDMETHOD_(DWORD, GetPriority)(THIS) PURE; 912 STDMETHOD_(void, PreLoad)(THIS) PURE; 913 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE; 914 /*** IDirect3DBaseTexture9 methods ***/ 915 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE; 916 STDMETHOD_(DWORD, GetLOD)(THIS) PURE; 917 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE; 918 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE; 919 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE; 920 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE; 921 /*** IDirect3DVolumeTexture9 methods ***/ 922 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE; 923 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE; 924 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE; 925 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; 926 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE; 927 }; 928 #undef INTERFACE 929 930 #ifdef __CRT_UUID_DECL 931 __CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6); 932 #endif 933 934 #if !defined(__cplusplus) || defined(CINTERFACE) 935 /*** IUnknown methods ***/ 936 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 937 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p) 938 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p) 939 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 940 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 941 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) 942 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) 943 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) 944 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) 945 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p) 946 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p) 947 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p) 948 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 949 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) 950 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p) 951 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) 952 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a) 953 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p) 954 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p) 955 /*** IDirect3DVolumeTexture9 methods ***/ 956 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) 957 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) 958 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) 959 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) 960 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) 961 #else 962 /*** IUnknown methods ***/ 963 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 964 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef() 965 #define IDirect3DVolumeTexture9_Release(p) (p)->Release() 966 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/ 967 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a) 968 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) 969 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) 970 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a) 971 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a) 972 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority() 973 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad() 974 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType() 975 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/ 976 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a) 977 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD() 978 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount() 979 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a) 980 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType() 981 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels() 982 /*** IDirect3DVolumeTexture9 methods ***/ 983 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) 984 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) 985 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) 986 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a) 987 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a) 988 #endif 989 990 /***************************************************************************** 991 * IDirect3DVertexDeclaration9 interface 992 */ 993 #define INTERFACE IDirect3DVertexDeclaration9 994 DECLARE_INTERFACE_IID_(IDirect3DVertexDeclaration9,IUnknown,"dd13c59c-36fa-4098-a8fb-c7ed39dc8546") 995 { 996 /*** IUnknown methods ***/ 997 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 998 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 999 STDMETHOD_(ULONG,Release)(THIS) PURE; 1000 /*** IDirect3DVertexDeclaration9 methods ***/ 1001 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1002 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE; 1003 }; 1004 #undef INTERFACE 1005 1006 #ifdef __CRT_UUID_DECL 1007 __CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46); 1008 #endif 1009 1010 #if !defined(__cplusplus) || defined(CINTERFACE) 1011 /*** IUnknown methods ***/ 1012 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1013 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p) 1014 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p) 1015 /*** IDirect3DVertexShader9 methods ***/ 1016 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1017 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b) 1018 #else 1019 /*** IUnknown methods ***/ 1020 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1021 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef() 1022 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release() 1023 /*** IDirect3DVertexShader9 methods ***/ 1024 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a) 1025 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b) 1026 #endif 1027 1028 /***************************************************************************** 1029 * IDirect3DVertexShader9 interface 1030 */ 1031 #define INTERFACE IDirect3DVertexShader9 1032 DECLARE_INTERFACE_IID_(IDirect3DVertexShader9,IUnknown,"efc5557e-6265-4613-8a94-43857889eb36") 1033 { 1034 /*** IUnknown methods ***/ 1035 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1036 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1037 STDMETHOD_(ULONG,Release)(THIS) PURE; 1038 /*** IDirect3DVertexShader9 methods ***/ 1039 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1040 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1041 }; 1042 #undef INTERFACE 1043 1044 #ifdef __CRT_UUID_DECL 1045 __CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36); 1046 #endif 1047 1048 #if !defined(__cplusplus) || defined(CINTERFACE) 1049 /*** IUnknown methods ***/ 1050 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1051 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1052 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p) 1053 /*** IDirect3DVertexShader9 methods ***/ 1054 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1055 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1056 #else 1057 /*** IUnknown methods ***/ 1058 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1059 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef() 1060 #define IDirect3DVertexShader9_Release(p) (p)->Release() 1061 /*** IDirect3DVertexShader9 methods ***/ 1062 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a) 1063 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1064 #endif 1065 1066 /***************************************************************************** 1067 * IDirect3DPixelShader9 interface 1068 */ 1069 #define INTERFACE IDirect3DPixelShader9 1070 DECLARE_INTERFACE_IID_(IDirect3DPixelShader9,IUnknown,"6d3bdbdc-5b02-4415-b852-ce5e8bccb289") 1071 { 1072 /*** IUnknown methods ***/ 1073 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1074 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1075 STDMETHOD_(ULONG,Release)(THIS) PURE; 1076 /*** IDirect3DPixelShader9 methods ***/ 1077 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1078 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE; 1079 }; 1080 #undef INTERFACE 1081 1082 #ifdef __CRT_UUID_DECL 1083 __CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89); 1084 #endif 1085 1086 #if !defined(__cplusplus) || defined(CINTERFACE) 1087 /*** IUnknown methods ***/ 1088 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1089 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p) 1090 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p) 1091 /*** IDirect3DPixelShader9 methods ***/ 1092 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1093 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b) 1094 #else 1095 /*** IUnknown methods ***/ 1096 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1097 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef() 1098 #define IDirect3DPixelShader9_Release(p) (p)->Release() 1099 /*** IDirect3DPixelShader9 methods ***/ 1100 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a) 1101 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b) 1102 #endif 1103 1104 /***************************************************************************** 1105 * IDirect3DStateBlock9 interface 1106 */ 1107 #define INTERFACE IDirect3DStateBlock9 1108 DECLARE_INTERFACE_IID_(IDirect3DStateBlock9,IUnknown,"b07c4fe5-310d-4ba8-a23c-4f0f206f218b") 1109 { 1110 /*** IUnknown methods ***/ 1111 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1112 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1113 STDMETHOD_(ULONG,Release)(THIS) PURE; 1114 /*** IDirect3DStateBlock9 methods ***/ 1115 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1116 STDMETHOD(Capture)(THIS) PURE; 1117 STDMETHOD(Apply)(THIS) PURE; 1118 }; 1119 #undef INTERFACE 1120 1121 #ifdef __CRT_UUID_DECL 1122 __CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b); 1123 #endif 1124 1125 #if !defined(__cplusplus) || defined(CINTERFACE) 1126 /*** IUnknown methods ***/ 1127 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1128 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p) 1129 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p) 1130 /*** IDirect3DStateBlock9 methods ***/ 1131 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1132 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p) 1133 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p) 1134 #else 1135 /*** IUnknown methods ***/ 1136 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1137 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef() 1138 #define IDirect3DStateBlock9_Release(p) (p)->Release() 1139 /*** IDirect3DStateBlock9 methods ***/ 1140 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a) 1141 #define IDirect3DStateBlock9_Capture(p) (p)->Capture() 1142 #define IDirect3DStateBlock9_Apply(p) (p)->Apply() 1143 #endif 1144 1145 /***************************************************************************** 1146 * IDirect3DQuery9 interface 1147 */ 1148 #define INTERFACE IDirect3DQuery9 1149 DECLARE_INTERFACE_IID_(IDirect3DQuery9,IUnknown,"d9771460-a695-4f26-bbd3-27b840b541cc") 1150 { 1151 /*** IUnknown methods ***/ 1152 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1153 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1154 STDMETHOD_(ULONG,Release)(THIS) PURE; 1155 /*** IDirect3DQuery9 methods ***/ 1156 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE; 1157 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE; 1158 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE; 1159 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE; 1160 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE; 1161 }; 1162 #undef INTERFACE 1163 1164 #ifdef __CRT_UUID_DECL 1165 __CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc); 1166 #endif 1167 1168 #if !defined(__cplusplus) || defined(CINTERFACE) 1169 /*** IUnknown methods ***/ 1170 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1171 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p) 1172 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p) 1173 /*** IDirect3DQuery9 ***/ 1174 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1175 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p) 1176 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p) 1177 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a) 1178 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c) 1179 #else 1180 /*** IUnknown methods ***/ 1181 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1182 #define IDirect3DQuery9_AddRef(p) (p)->AddRef() 1183 #define IDirect3DQuery9_Release(p) (p)->Release() 1184 /*** IDirect3DQuery9 ***/ 1185 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a) 1186 #define IDirect3DQuery9_GetType(p) (p)->GetType() 1187 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize() 1188 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a) 1189 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c) 1190 #endif 1191 1192 /***************************************************************************** 1193 * IDirect3DDevice9 interface 1194 */ 1195 #define INTERFACE IDirect3DDevice9 1196 DECLARE_INTERFACE_IID_(IDirect3DDevice9,IUnknown,"d0223b96-bf7a-43fd-92bd-a43b0d82b9eb") 1197 { 1198 /*** IUnknown methods ***/ 1199 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; 1200 STDMETHOD_(ULONG,AddRef)(THIS) PURE; 1201 STDMETHOD_(ULONG,Release)(THIS) PURE; 1202 /*** IDirect3DDevice9 methods ***/ 1203 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1204 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1205 STDMETHOD(EvictManagedResources)(THIS) PURE; 1206 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE; 1207 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE; 1208 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE; 1209 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE; 1210 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE; 1211 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE; 1212 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE; 1213 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE; 1214 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE; 1215 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1216 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE; 1217 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1218 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1219 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE; 1220 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE; 1221 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE; 1222 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1223 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE; 1224 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE; 1225 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE; 1226 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE; 1227 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE; 1228 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE; 1229 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1230 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1231 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1232 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1233 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE; 1234 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE; 1235 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE; 1236 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1237 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1238 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE; 1239 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE; 1240 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE; 1241 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE; 1242 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE; 1243 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE; 1244 STDMETHOD(BeginScene)(THIS) PURE; 1245 STDMETHOD(EndScene)(THIS) PURE; 1246 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1247 D3DCOLOR color, float z, DWORD stencil) PURE; 1248 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1249 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE; 1250 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1251 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1252 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE; 1253 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1254 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE; 1255 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE; 1256 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE; 1257 STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE; 1258 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE; 1259 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE; 1260 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE; 1261 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE; 1262 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE; 1263 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE; 1264 STDMETHOD(BeginStateBlock)(THIS) PURE; 1265 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE; 1266 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1267 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE; 1268 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE; 1269 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE; 1270 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE; 1271 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE; 1272 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE; 1273 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE; 1274 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE; 1275 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1276 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE; 1277 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; 1278 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE; 1279 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1280 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE; 1281 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE; 1282 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1283 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE; 1284 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1285 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE; 1286 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE; 1287 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1288 UINT primitive_count, const void *data, UINT stride) PURE; 1289 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1290 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1291 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE; 1292 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1293 IDirect3DVertexDeclaration9 **declaration) PURE; 1294 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE; 1295 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE; 1296 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; 1297 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE; 1298 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; 1299 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE; 1300 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE; 1301 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1302 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1303 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1304 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1305 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1306 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1307 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE; 1308 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE; 1309 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE; 1310 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE; 1311 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE; 1312 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE; 1313 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1314 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE; 1315 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE; 1316 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1317 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE; 1318 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1319 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE; 1320 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1321 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE; 1322 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1323 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1324 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; 1325 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE; 1326 }; 1327 #undef INTERFACE 1328 1329 #ifdef __CRT_UUID_DECL 1330 __CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb); 1331 #endif 1332 1333 #if !defined(__cplusplus) || defined(CINTERFACE) 1334 /*** IUnknown methods ***/ 1335 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1336 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p) 1337 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p) 1338 /*** IDirect3DDevice9 methods ***/ 1339 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1340 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1341 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1342 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1343 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1344 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1345 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1346 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1347 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1348 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1349 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1350 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1351 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1352 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1353 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1354 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1355 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1356 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1357 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1358 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1359 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1360 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1361 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1362 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1363 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1364 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1365 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1366 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1367 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1368 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1369 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1370 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1371 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1372 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1373 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1374 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1375 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1376 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1377 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1378 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p) 1379 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1380 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1381 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1382 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1383 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1384 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1385 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1386 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1387 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1388 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1389 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1390 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1391 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1392 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1393 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1394 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1395 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1396 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1397 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1398 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1399 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1400 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1401 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1402 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1403 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1404 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1405 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 1406 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 1407 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 1408 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 1409 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 1410 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 1411 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 1412 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 1413 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 1414 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 1415 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 1416 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 1417 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 1418 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 1419 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 1420 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 1421 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 1422 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 1423 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 1424 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 1425 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 1426 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 1427 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 1428 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 1429 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 1430 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 1431 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 1432 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 1433 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 1434 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 1435 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 1436 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 1437 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 1438 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 1439 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 1440 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 1441 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 1442 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 1443 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 1444 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 1445 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 1446 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 1447 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 1448 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 1449 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 1450 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 1451 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 1452 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 1453 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 1454 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 1455 #else 1456 /*** IUnknown methods ***/ 1457 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1458 #define IDirect3DDevice9_AddRef(p) (p)->AddRef() 1459 #define IDirect3DDevice9_Release(p) (p)->Release() 1460 /*** IDirect3DDevice9 methods ***/ 1461 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 1462 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 1463 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources() 1464 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a) 1465 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 1466 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 1467 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 1468 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 1469 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 1470 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a) 1471 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 1472 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 1473 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 1474 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a) 1475 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 1476 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 1477 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 1478 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 1479 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 1480 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 1481 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 1482 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 1483 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 1484 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 1485 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 1486 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 1487 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 1488 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 1489 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 1490 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 1491 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 1492 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 1493 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 1494 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 1495 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 1496 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 1497 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 1498 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 1499 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene() 1500 #define IDirect3DDevice9_EndScene(p) (p)->EndScene() 1501 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 1502 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b) 1503 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b) 1504 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 1505 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a) 1506 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a) 1507 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a) 1508 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a) 1509 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b) 1510 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b) 1511 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b) 1512 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 1513 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 1514 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 1515 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 1516 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 1517 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 1518 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock() 1519 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a) 1520 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a) 1521 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a) 1522 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b) 1523 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b) 1524 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 1525 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 1526 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 1527 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 1528 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a) 1529 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 1530 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 1531 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 1532 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 1533 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a) 1534 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a) 1535 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 1536 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 1537 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 1538 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode() 1539 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 1540 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 1541 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 1542 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 1543 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 1544 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 1545 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 1546 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 1547 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a) 1548 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a) 1549 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 1550 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a) 1551 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a) 1552 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 1553 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 1554 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 1555 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 1556 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 1557 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 1558 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 1559 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 1560 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 1561 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 1562 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a) 1563 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a) 1564 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 1565 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a) 1566 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a) 1567 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 1568 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 1569 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 1570 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 1571 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 1572 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 1573 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 1574 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 1575 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a) 1576 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 1577 #endif 1578 1579 1580 #if !defined(D3D_DISABLE_9EX) 1581 1582 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX; 1583 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX; 1584 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX; 1585 1586 #ifdef __CRT_UUID_DECL 1587 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d); 1588 #endif 1589 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d); 1590 1591 #define INTERFACE IDirect3D9Ex 1592 DECLARE_INTERFACE_IID_(IDirect3D9Ex,IDirect3D9,"02177241-69fc-400c-8ff1-93a44df6861d") 1593 { 1594 /* IUnknown */ 1595 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE; 1596 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 1597 STDMETHOD_(ULONG, Release)(THIS) PURE; 1598 /* IDirect3D9 */ 1599 STDMETHOD(RegisterSoftwareDevice)(THIS_ void *init) PURE; 1600 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE; 1601 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT adapter_idx, DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier) PURE; 1602 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT adapter_idx, D3DFORMAT format) PURE; 1603 STDMETHOD(EnumAdapterModes)(THIS_ UINT adapter_idx, D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode) PURE; 1604 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT adapter_idx, D3DDISPLAYMODE *mode) PURE; 1605 STDMETHOD(CheckDeviceType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, 1606 D3DFORMAT display_format, D3DFORMAT backbuffer_format, WINBOOL windowed) PURE; 1607 STDMETHOD(CheckDeviceFormat)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT adapter_format, 1608 DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format) PURE; 1609 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT surface_format, 1610 WINBOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *quality_levels) PURE; 1611 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, 1612 D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format) PURE; 1613 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, 1614 D3DFORMAT src_format, D3DFORMAT dst_format) PURE; 1615 STDMETHOD(GetDeviceCaps)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DCAPS9 *caps) PURE; 1616 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT adapter_idx) PURE; 1617 STDMETHOD(CreateDevice)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, 1618 D3DPRESENT_PARAMETERS *parameters, struct IDirect3DDevice9 **device) PURE; 1619 /* IDirect3D9Ex */ 1620 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE; 1621 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter, 1622 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE; 1623 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT adapter_idx, 1624 D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE; 1625 STDMETHOD(CreateDeviceEx)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags, 1626 D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, struct IDirect3DDevice9Ex **device) PURE; 1627 STDMETHOD(GetAdapterLUID)(THIS_ UINT adapter_idx, LUID *luid) PURE; 1628 }; 1629 #undef INTERFACE 1630 1631 #if !defined(__cplusplus) || defined(CINTERFACE) 1632 /* IUnknown */ 1633 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1634 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1635 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p) 1636 /* IDirect3D9 */ 1637 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) 1638 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) 1639 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) 1640 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b) 1641 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d) 1642 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) 1643 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) 1644 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) 1645 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f) 1646 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) 1647 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d) 1648 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) 1649 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) 1650 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) 1651 /* IDirect3D9Ex */ 1652 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b) 1653 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d) 1654 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c) 1655 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g) 1656 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b) 1657 #else 1658 /* IUnknown */ 1659 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1660 #define IDirect3D9Ex_AddRef(p) (p)->AddRef() 1661 #define IDirect3D9Ex_Release(p) (p)->Release() 1662 /* IDirect3D9 */ 1663 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) 1664 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount() 1665 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) 1666 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b) 1667 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d) 1668 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) 1669 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) 1670 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) 1671 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f) 1672 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) 1673 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d) 1674 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) 1675 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) 1676 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) 1677 /* IDirect3D9Ex */ 1678 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->GetAdapterModeCountEx(a,b) 1679 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->EnumAdapterModesEx(a,b,c,d) 1680 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->GetAdapterDisplayModeEx(a,b,c) 1681 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->CreateDeviceEx(a,b,c,d,e,f,g) 1682 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->GetAdapterLUID(a,b) 1683 #endif 1684 1685 #ifdef __CRT_UUID_DECL 1686 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 1687 #endif 1688 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3); 1689 1690 #define INTERFACE IDirect3DSwapChain9Ex 1691 DECLARE_INTERFACE_IID_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9,"91886caf-1c3d-4d2e-a0ab-3e4c7d8d3303") 1692 { 1693 /* IUnknown */ 1694 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE; 1695 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 1696 STDMETHOD_(ULONG, Release)(THIS) PURE; 1697 /* IDirect3DSwapChain9 */ 1698 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override, 1699 const RGNDATA *dirty_region, DWORD flags) PURE; 1700 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *dst_surface) PURE; 1701 STDMETHOD(GetBackBuffer)(THIS_ UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, 1702 struct IDirect3DSurface9 **backbuffer) PURE; 1703 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *raster_status) PURE; 1704 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *mode) PURE; 1705 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; 1706 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE; 1707 /* IDirect3DSwapChain9Ex */ 1708 STDMETHOD(GetLastPresentCount)(THIS_ UINT *last_present_count) PURE; 1709 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *stats) PURE; 1710 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE; 1711 }; 1712 #undef INTERFACE 1713 1714 #if !defined(__cplusplus) || defined(CINTERFACE) 1715 /* IUnknown */ 1716 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1717 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1718 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p) 1719 /* IDirect3DSwapChain9 */ 1720 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e) 1721 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a) 1722 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) 1723 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) 1724 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) 1725 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) 1726 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a) 1727 /* IDirect3DSwapChain9Ex */ 1728 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a) 1729 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a) 1730 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b) 1731 #else 1732 /* IUnknown */ 1733 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 1734 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef() 1735 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release() 1736 /* IDirect3DSwapChain9 */ 1737 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e) 1738 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a) 1739 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) 1740 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a) 1741 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a) 1742 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a) 1743 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a) 1744 /* IDirect3DSwapChain9Ex */ 1745 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a) 1746 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a) 1747 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b) 1748 #endif 1749 1750 #ifdef __CRT_UUID_DECL 1751 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 1752 #endif 1753 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a); 1754 1755 #define INTERFACE IDirect3DDevice9Ex 1756 DECLARE_INTERFACE_IID_(IDirect3DDevice9Ex,IDirect3DDevice9,"b18b10ce-2649-405a-870f-95f777d4313a") 1757 { 1758 /* IUnknown */ 1759 STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE; 1760 STDMETHOD_(ULONG, AddRef)(THIS) PURE; 1761 STDMETHOD_(ULONG, Release)(THIS) PURE; 1762 /* IDirect3DDevice9 */ 1763 STDMETHOD(TestCooperativeLevel)(THIS) PURE; 1764 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE; 1765 STDMETHOD(EvictManagedResources)(THIS) PURE; 1766 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9 **d3d9) PURE; 1767 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9 *caps) PURE; 1768 STDMETHOD(GetDisplayMode)(THIS_ UINT swapchain_idx, D3DDISPLAYMODE *mode) PURE; 1769 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *parameters) PURE; 1770 STDMETHOD(SetCursorProperties)(THIS_ UINT hotspot_x, UINT hotspot_y, IDirect3DSurface9 *bitmap) PURE; 1771 STDMETHOD_(void, SetCursorPosition)(THIS_ int x, int y, DWORD flags) PURE; 1772 STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL show) PURE; 1773 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS *parameters, 1774 IDirect3DSwapChain9 **swapchain) PURE; 1775 STDMETHOD(GetSwapChain)(THIS_ UINT swapchain_idx, IDirect3DSwapChain9 **swapchain) PURE; 1776 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE; 1777 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE; 1778 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1779 HWND dst_window_override, const RGNDATA *dirty_region) PURE; 1780 STDMETHOD(GetBackBuffer)(THIS_ UINT swapchain_idx, UINT backbuffer_idx, 1781 D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer) PURE; 1782 STDMETHOD(GetRasterStatus)(THIS_ UINT swapchain_idx, D3DRASTER_STATUS *raster_status) PURE; 1783 STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL enable) PURE; 1784 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE; 1785 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT swapchain_idx, D3DGAMMARAMP *ramp) PURE; 1786 STDMETHOD(CreateTexture)(THIS_ UINT width, UINT height, UINT levels, DWORD usage, 1787 D3DFORMAT format, D3DPOOL pool, IDirect3DTexture9 **texture, HANDLE *shared_handle) PURE; 1788 STDMETHOD(CreateVolumeTexture)(THIS_ UINT width, UINT height, UINT depth, UINT levels, DWORD usage, 1789 D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **texture, HANDLE *shared_handle) PURE; 1790 STDMETHOD(CreateCubeTexture)(THIS_ UINT edge_length, UINT levels, DWORD usage, 1791 D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **texture, HANDLE *shared_handle) PURE; 1792 STDMETHOD(CreateVertexBuffer)(THIS_ UINT size, DWORD usage, DWORD fvf, D3DPOOL pool, 1793 IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle) PURE; 1794 STDMETHOD(CreateIndexBuffer)(THIS_ UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool, 1795 IDirect3DIndexBuffer9 **buffer, HANDLE *shared_handle) PURE; 1796 STDMETHOD(CreateRenderTarget)(THIS_ UINT width, UINT height, D3DFORMAT format, 1797 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL lockable, 1798 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE; 1799 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT width, UINT height, D3DFORMAT format, 1800 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard, 1801 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE; 1802 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1803 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE; 1804 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture) PURE; 1805 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9 *render_target, IDirect3DSurface9 *dst_surface) PURE; 1806 STDMETHOD(GetFrontBufferData)(THIS_ UINT swapchain_idx, IDirect3DSurface9 *dst_surface) PURE; 1807 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect, 1808 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE; 1809 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR colour) PURE; 1810 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT width, UINT height, D3DFORMAT format, D3DPOOL pool, 1811 IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE; 1812 STDMETHOD(SetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 *surface) PURE; 1813 STDMETHOD(GetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 **surface) PURE; 1814 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9 *depth_stencil) PURE; 1815 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9 **depth_stencil) PURE; 1816 STDMETHOD(BeginScene)(THIS) PURE; 1817 STDMETHOD(EndScene)(THIS) PURE; 1818 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags, 1819 D3DCOLOR colour, float z, DWORD stencil) PURE; 1820 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1821 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX *matrix) PURE; 1822 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE; 1823 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE; 1824 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9 *viewport) PURE; 1825 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE; 1826 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9 *material) PURE; 1827 STDMETHOD(SetLight)(THIS_ DWORD idx, const D3DLIGHT9 *light) PURE; 1828 STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT9 *light) PURE; 1829 STDMETHOD(LightEnable)(THIS_ DWORD idx, WINBOOL enable) PURE; 1830 STDMETHOD(GetLightEnable)(THIS_ DWORD idx, WINBOOL *enable) PURE; 1831 STDMETHOD(SetClipPlane)(THIS_ DWORD idx, const float *plane) PURE; 1832 STDMETHOD(GetClipPlane)(THIS_ DWORD idx, float *plane) PURE; 1833 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE; 1834 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD *value) PURE; 1835 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateblock) PURE; 1836 STDMETHOD(BeginStateBlock)(THIS) PURE; 1837 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9 **stateblock) PURE; 1838 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE; 1839 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9 *clip_status) PURE; 1840 STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 **texture) PURE; 1841 STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 *texture) PURE; 1842 STDMETHOD(GetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD *value) PURE; 1843 STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD value) PURE; 1844 STDMETHOD(GetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD *value) PURE; 1845 STDMETHOD(SetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD value) PURE; 1846 STDMETHOD(ValidateDevice)(THIS_ DWORD *pass_count) PURE; 1847 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE; 1848 STDMETHOD(GetPaletteEntries)(THIS_ UINT palette_idx, PALETTEENTRY *entries) PURE; 1849 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT palette_idx) PURE; 1850 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *palette_idx) PURE; 1851 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE; 1852 STDMETHOD(GetScissorRect)(THIS_ RECT *rect) PURE; 1853 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL software) PURE; 1854 STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE; 1855 STDMETHOD(SetNPatchMode)(THIS_ float segment_count) PURE; 1856 STDMETHOD_(float, GetNPatchMode)(THIS) PURE; 1857 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT start_vertex, UINT primitive_count) PURE; 1858 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, INT base_vertex_idx, UINT min_vertex_idx, 1859 UINT vertex_count, UINT start_idx, UINT primitive_count) PURE; 1860 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, 1861 UINT primitive_count, const void *data, UINT stride) PURE; 1862 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, 1863 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE; 1864 STDMETHOD(ProcessVertices)(THIS_ UINT src_start_idx, UINT dst_idx, UINT vertex_count, 1865 IDirect3DVertexBuffer9 *dst_buffer, IDirect3DVertexDeclaration9 *declaration, DWORD flags) PURE; 1866 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements, 1867 IDirect3DVertexDeclaration9 **declaration) PURE; 1868 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 *declaration) PURE; 1869 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 **declaration) PURE; 1870 STDMETHOD(SetFVF)(THIS_ DWORD fvf) PURE; 1871 STDMETHOD(GetFVF)(THIS_ DWORD *fvf) PURE; 1872 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE; 1873 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9 *shader) PURE; 1874 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9 **shader) PURE; 1875 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1876 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE; 1877 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1878 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE; 1879 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1880 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT reg_idx, WINBOOL *data, UINT count) PURE; 1881 STDMETHOD(SetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 *buffer, UINT offset, UINT stride) PURE; 1882 STDMETHOD(GetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 **buffer, UINT *offset, UINT *stride) PURE; 1883 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT stream_idx, UINT frequency) PURE; 1884 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT stream_idx, UINT *frequency) PURE; 1885 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9 *buffer) PURE; 1886 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9 **buffer) PURE; 1887 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE; 1888 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9 *shader) PURE; 1889 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9 **shader) PURE; 1890 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE; 1891 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE; 1892 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE; 1893 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE; 1894 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE; 1895 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT reg_idx, WINBOOL *data, UINT count) PURE; 1896 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE; 1897 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE; 1898 STDMETHOD(DeletePatch)(THIS_ UINT handle) PURE; 1899 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE type, IDirect3DQuery9 **query) PURE; 1900 /* IDirect3DDevice9Ex */ 1901 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE; 1902 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface, 1903 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs, 1904 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE; 1905 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect, 1906 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE; 1907 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *priority) PURE; 1908 STDMETHOD(SetGPUThreadPriority)(THIS_ INT priority) PURE; 1909 STDMETHOD(WaitForVBlank)(THIS_ UINT swapchain_idx) PURE; 1910 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE; 1911 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT max_latency) PURE; 1912 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *max_latency) PURE; 1913 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE; 1914 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT width, UINT height, D3DFORMAT format, 1915 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL lockable, 1916 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1917 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT width, UINT Height, D3DFORMAT format, 1918 D3DPOOL pool, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1919 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format, 1920 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard, 1921 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE; 1922 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) PURE; 1923 STDMETHOD(GetDisplayModeEx)(THIS_ UINT swapchain_idx, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE; 1924 }; 1925 #undef INTERFACE 1926 1927 #if !defined(__cplusplus) || defined(CINTERFACE) 1928 /* IUnknown */ 1929 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) 1930 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p) 1931 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p) 1932 /* IDirect3DDevice9 */ 1933 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) 1934 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) 1935 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p) 1936 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) 1937 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) 1938 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b) 1939 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) 1940 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) 1941 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) 1942 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) 1943 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) 1944 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b) 1945 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p) 1946 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a) 1947 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) 1948 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d) 1949 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b) 1950 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a) 1951 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c) 1952 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1953 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h) 1954 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) 1955 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g) 1956 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f) 1957 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f) 1958 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h) 1959 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) 1960 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d) 1961 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) 1962 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b) 1963 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b) 1964 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e) 1965 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c) 1966 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f) 1967 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) 1968 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b) 1969 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a) 1970 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) 1971 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p) 1972 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p) 1973 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) 1974 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) 1975 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) 1976 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) 1977 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) 1978 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) 1979 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) 1980 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) 1981 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) 1982 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) 1983 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) 1984 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) 1985 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) 1986 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) 1987 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) 1988 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) 1989 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) 1990 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) 1991 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) 1992 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) 1993 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) 1994 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) 1995 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) 1996 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) 1997 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) 1998 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c) 1999 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c) 2000 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) 2001 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) 2002 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) 2003 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) 2004 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) 2005 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a) 2006 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a) 2007 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a) 2008 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p) 2009 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a) 2010 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p) 2011 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) 2012 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f) 2013 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) 2014 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) 2015 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f) 2016 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b) 2017 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a) 2018 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a) 2019 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a) 2020 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a) 2021 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b) 2022 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) 2023 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) 2024 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c) 2025 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c) 2026 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c) 2027 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c) 2028 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c) 2029 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c) 2030 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d) 2031 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d) 2032 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b) 2033 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b) 2034 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a) 2035 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a) 2036 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) 2037 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) 2038 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) 2039 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c) 2040 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c) 2041 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c) 2042 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c) 2043 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c) 2044 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c) 2045 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) 2046 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) 2047 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) 2048 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b) 2049 /* IDirect3DDevice9Ex */ 2050 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d) 2051 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h) 2052 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e) 2053 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a) 2054 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a) 2055 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a) 2056 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b) 2057 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a) 2058 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a) 2059 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a) 2060 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) 2061 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) 2062 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) 2063 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b) 2064 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c) 2065 #else 2066 /* IUnknown */ 2067 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b) 2068 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef() 2069 #define IDirect3DDevice9Ex_Release(p) (p)->Release() 2070 /* IDirect3DDevice9 */ 2071 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel() 2072 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() 2073 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources() 2074 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a) 2075 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) 2076 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b) 2077 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a) 2078 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) 2079 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) 2080 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a) 2081 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) 2082 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b) 2083 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains() 2084 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a) 2085 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d) 2086 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d) 2087 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b) 2088 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a) 2089 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c) 2090 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b) 2091 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h) 2092 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i) 2093 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g) 2094 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f) 2095 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f) 2096 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h) 2097 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h) 2098 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d) 2099 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) 2100 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b) 2101 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b) 2102 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e) 2103 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c) 2104 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f) 2105 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) 2106 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b) 2107 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a) 2108 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) 2109 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene() 2110 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene() 2111 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) 2112 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b) 2113 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b) 2114 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) 2115 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a) 2116 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a) 2117 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a) 2118 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a) 2119 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b) 2120 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b) 2121 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b) 2122 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) 2123 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) 2124 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) 2125 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b) 2126 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b) 2127 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) 2128 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock() 2129 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a) 2130 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a) 2131 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a) 2132 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b) 2133 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b) 2134 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) 2135 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) 2136 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c) 2137 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c) 2138 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a) 2139 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) 2140 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) 2141 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) 2142 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) 2143 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a) 2144 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a) 2145 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a) 2146 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing() 2147 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a) 2148 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode() 2149 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) 2150 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f) 2151 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) 2152 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) 2153 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f) 2154 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b) 2155 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a) 2156 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a) 2157 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a) 2158 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a) 2159 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b) 2160 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a) 2161 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a) 2162 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c) 2163 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c) 2164 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c) 2165 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c) 2166 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c) 2167 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c) 2168 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d) 2169 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d) 2170 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b) 2171 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b) 2172 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a) 2173 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a) 2174 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) 2175 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a) 2176 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a) 2177 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c) 2178 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c) 2179 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c) 2180 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c) 2181 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c) 2182 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c) 2183 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) 2184 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) 2185 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a) 2186 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b) 2187 /* IDirect3DDevice9Ex */ 2188 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d) 2189 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h) 2190 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e) 2191 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a) 2192 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a) 2193 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a) 2194 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b) 2195 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a) 2196 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a) 2197 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a) 2198 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i) 2199 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g) (p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g) 2200 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i) 2201 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b) 2202 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c) 2203 #endif 2204 2205 #endif /* !defined(D3D_DISABLE_9EX) */ 2206 2207 #ifdef __cplusplus 2208 extern "C" { 2209 #endif /* defined(__cplusplus) */ 2210 2211 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name); 2212 int WINAPI D3DPERF_EndEvent(void); 2213 DWORD WINAPI D3DPERF_GetStatus(void); 2214 WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void); 2215 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name); 2216 void WINAPI D3DPERF_SetOptions(DWORD options); 2217 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name); 2218 2219 IDirect3D9 * WINAPI Direct3DCreate9(UINT sdk_version); 2220 #ifndef D3D_DISABLE_9EX 2221 HRESULT WINAPI Direct3DCreate9Ex(UINT sdk_version, IDirect3D9Ex **d3d9ex); 2222 #endif 2223 2224 #ifdef __cplusplus 2225 } /* extern "C" */ 2226 #endif /* defined(__cplusplus) */ 2227 2228 2229 #endif /* _D3D9_H_ */