zig

fork of https://codeberg.org/ziglang/zig
Log | Files | Refs | README | LICENSE

d3d9.h (162455B) - Raw


      1 #undef INTERFACE
      2 /*
      3  * Copyright (C) 2002-2003 Jason Edmeades
      4  *                         Raphael Junqueira
      5  *
      6  * This library is free software; you can redistribute it and/or
      7  * modify it under the terms of the GNU Lesser General Public
      8  * License as published by the Free Software Foundation; either
      9  * version 2.1 of the License, or (at your option) any later version.
     10  *
     11  * This library is distributed in the hope that it will be useful,
     12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     14  * Lesser General Public License for more details.
     15  *
     16  * You should have received a copy of the GNU Lesser General Public
     17  * License along with this library; if not, write to the Free Software
     18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
     19  */
     20 
     21 #ifndef _D3D9_H_
     22 #define _D3D9_H_
     23 
     24 #ifndef DIRECT3D_VERSION
     25 #define DIRECT3D_VERSION  0x0900
     26 #endif
     27 
     28 #include <stdlib.h>
     29 
     30 #define COM_NO_WINDOWS_H
     31 #include <objbase.h>
     32 #include <windows.h>
     33 #include <d3d9types.h>
     34 #include <d3d9caps.h>
     35 
     36 /*****************************************************************************
     37  * Behavior Flags for IDirect3D8::CreateDevice
     38  */
     39 #define D3DCREATE_FPU_PRESERVE                  __MSABI_LONG(0x00000002)
     40 #define D3DCREATE_MULTITHREADED                 __MSABI_LONG(0x00000004)
     41 #define D3DCREATE_PUREDEVICE                    __MSABI_LONG(0x00000010)
     42 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000020)
     43 #define D3DCREATE_HARDWARE_VERTEXPROCESSING     __MSABI_LONG(0x00000040)
     44 #define D3DCREATE_MIXED_VERTEXPROCESSING        __MSABI_LONG(0x00000080)
     45 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT     __MSABI_LONG(0x00000100)
     46 #define D3DCREATE_ADAPTERGROUP_DEVICE           __MSABI_LONG(0x00000200)
     47 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX  __MSABI_LONG(0x00000400)
     48 #define D3DCREATE_NOWINDOWCHANGES               __MSABI_LONG(0x00000800)
     49 #define D3DCREATE_DISABLE_PSGP_THREADING        __MSABI_LONG(0x00002000)
     50 #define D3DCREATE_ENABLE_PRESENTSTATS           __MSABI_LONG(0x00004000)
     51 #define D3DCREATE_DISABLE_PRINTSCREEN           __MSABI_LONG(0x00008000)
     52 #define D3DCREATE_SCREENSAVER                   __MSABI_LONG(0x10000000)
     53 
     54 /*****************************************************************************
     55  * Flags for SetPrivateData
     56  */
     57 #define D3DSPD_IUNKNOWN                         __MSABI_LONG(0x00000001)
     58 
     59 
     60 /*****************************************************************************
     61  * #defines and error codes
     62  */
     63 #define D3D_SDK_VERSION                         32
     64 #define D3DADAPTER_DEFAULT                      0
     65 #define D3DENUM_WHQL_LEVEL                      __MSABI_LONG(0x00000002)
     66 #define D3DPRESENT_DONOTWAIT                    __MSABI_LONG(1)
     67 #define D3DPRESENT_LINEAR_CONTENT               __MSABI_LONG(2)
     68 #define D3DPRESENT_BACK_BUFFERS_MAX             __MSABI_LONG(3)
     69 #define D3DPRESENT_BACK_BUFFERS_MAX_EX          __MSABI_LONG(30)
     70 #define D3DSGR_NO_CALIBRATION                   __MSABI_LONG(0x00000000)
     71 #define D3DSGR_CALIBRATE                        __MSABI_LONG(0x00000001)
     72 #define D3DCURSOR_IMMEDIATE_UPDATE              __MSABI_LONG(0x00000001)
     73 
     74 #define _FACD3D  0x876
     75 #define MAKE_D3DHRESULT( code )                 MAKE_HRESULT( 1, _FACD3D, code )
     76 #define MAKE_D3DSTATUS( code )                  MAKE_HRESULT( 0, _FACD3D, code )
     77 
     78 /*****************************************************************************
     79  * Direct3D Errors
     80  */
     81 #define D3D_OK                                  S_OK
     82 #define D3DERR_WRONGTEXTUREFORMAT               MAKE_D3DHRESULT(2072)
     83 #define D3DERR_UNSUPPORTEDCOLOROPERATION        MAKE_D3DHRESULT(2073)
     84 #define D3DERR_UNSUPPORTEDCOLORARG              MAKE_D3DHRESULT(2074)
     85 #define D3DERR_UNSUPPORTEDALPHAOPERATION        MAKE_D3DHRESULT(2075)
     86 #define D3DERR_UNSUPPORTEDALPHAARG              MAKE_D3DHRESULT(2076)
     87 #define D3DERR_TOOMANYOPERATIONS                MAKE_D3DHRESULT(2077)
     88 #define D3DERR_CONFLICTINGTEXTUREFILTER         MAKE_D3DHRESULT(2078)
     89 #define D3DERR_UNSUPPORTEDFACTORVALUE           MAKE_D3DHRESULT(2079)
     90 #define D3DERR_CONFLICTINGRENDERSTATE           MAKE_D3DHRESULT(2081)
     91 #define D3DERR_UNSUPPORTEDTEXTUREFILTER         MAKE_D3DHRESULT(2082)
     92 #define D3DERR_CONFLICTINGTEXTUREPALETTE        MAKE_D3DHRESULT(2086)
     93 #define D3DERR_DRIVERINTERNALERROR              MAKE_D3DHRESULT(2087)
     94 #define D3DERR_NOTFOUND                         MAKE_D3DHRESULT(2150)
     95 #define D3DERR_MOREDATA                         MAKE_D3DHRESULT(2151)
     96 #define D3DERR_DEVICELOST                       MAKE_D3DHRESULT(2152)
     97 #define D3DERR_DEVICENOTRESET                   MAKE_D3DHRESULT(2153)
     98 #define D3DERR_NOTAVAILABLE                     MAKE_D3DHRESULT(2154)
     99 #define D3DERR_OUTOFVIDEOMEMORY                 MAKE_D3DHRESULT(380)
    100 #define D3DERR_INVALIDDEVICE                    MAKE_D3DHRESULT(2155)
    101 #define D3DERR_INVALIDCALL                      MAKE_D3DHRESULT(2156)
    102 #define D3DERR_DRIVERINVALIDCALL                MAKE_D3DHRESULT(2157)
    103 #define D3DERR_WASSTILLDRAWING                  MAKE_D3DHRESULT(540)
    104 #define D3DOK_NOAUTOGEN                         MAKE_D3DSTATUS(2159)
    105 
    106 #define D3DERR_DEVICEREMOVED                    MAKE_D3DHRESULT(2160)
    107 #define D3DERR_DEVICEHUNG                       MAKE_D3DHRESULT(2164)
    108 #define S_NOT_RESIDENT                          MAKE_D3DSTATUS(2165)
    109 #define S_RESIDENT_IN_SHARED_MEMORY             MAKE_D3DSTATUS(2166)
    110 #define S_PRESENT_MODE_CHANGED                  MAKE_D3DSTATUS(2167)
    111 #define S_PRESENT_OCCLUDED                      MAKE_D3DSTATUS(2168)
    112 #define D3DERR_UNSUPPORTEDOVERLAY               MAKE_D3DHRESULT(2171)
    113 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT         MAKE_D3DHRESULT(2172)
    114 #define D3DERR_CANNOTPROTECTCONTENT             MAKE_D3DHRESULT(2173)
    115 #define D3DERR_UNSUPPORTEDCRYPTO                MAKE_D3DHRESULT(2174)
    116 #define D3DERR_PRESENT_STATISTICS_DISJOINT      MAKE_D3DHRESULT(2180)
    117 
    118 
    119 /*****************************************************************************
    120  * Predeclare the interfaces
    121  */
    122 DEFINE_GUID(IID_IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
    123 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
    124 
    125 DEFINE_GUID(IID_IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
    126 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
    127 
    128 DEFINE_GUID(IID_IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
    129 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
    130 
    131 DEFINE_GUID(IID_IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
    132 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
    133 
    134 DEFINE_GUID(IID_IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
    135 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
    136 
    137 DEFINE_GUID(IID_IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
    138 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
    139 
    140 DEFINE_GUID(IID_IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
    141 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
    142 
    143 DEFINE_GUID(IID_IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
    144 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
    145 
    146 DEFINE_GUID(IID_IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
    147 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
    148 
    149 DEFINE_GUID(IID_IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
    150 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
    151 
    152 DEFINE_GUID(IID_IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
    153 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
    154 
    155 DEFINE_GUID(IID_IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
    156 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
    157 
    158 DEFINE_GUID(IID_IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
    159 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
    160 
    161 DEFINE_GUID(IID_IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
    162 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
    163 
    164 DEFINE_GUID(IID_IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
    165 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
    166 
    167 DEFINE_GUID(IID_IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
    168 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
    169 
    170 DEFINE_GUID(IID_IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
    171 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
    172 
    173 /*****************************************************************************
    174  * IDirect3D9 interface
    175  */
    176 #undef INTERFACE
    177 #define INTERFACE IDirect3D9
    178 DECLARE_INTERFACE_IID_(IDirect3D9,IUnknown,"81bdcbca-64d4-426d-ae8d-ad0147f4275c")
    179 {
    180     /*** IUnknown methods ***/
    181     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    182     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    183     STDMETHOD_(ULONG,Release)(THIS) PURE;
    184     /*** IDirect3D9 methods ***/
    185     STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
    186     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
    187     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
    188     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
    189     STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
    190     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
    191     STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, WINBOOL bWindowed) PURE;
    192     STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
    193     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, WINBOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
    194     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
    195     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
    196     STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
    197     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
    198     STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
    199 };
    200 #undef INTERFACE
    201 
    202 #ifdef __CRT_UUID_DECL
    203 __CRT_UUID_DECL(IDirect3D9,                   0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
    204 #endif
    205 
    206 #if !defined(__cplusplus) || defined(CINTERFACE)
    207 /*** IUnknown methods ***/
    208 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    209 #define IDirect3D9_AddRef(p)             (p)->lpVtbl->AddRef(p)
    210 #define IDirect3D9_Release(p)            (p)->lpVtbl->Release(p)
    211 /*** IDirect3D9 methods ***/
    212 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
    213 #define IDirect3D9_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
    214 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
    215 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
    216 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
    217 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
    218 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
    219 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
    220 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
    221 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
    222 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
    223 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
    224 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
    225 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
    226 #else
    227 /*** IUnknown methods ***/
    228 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    229 #define IDirect3D9_AddRef(p)             (p)->AddRef()
    230 #define IDirect3D9_Release(p)            (p)->Release()
    231 /*** IDirect3D9 methods ***/
    232 #define IDirect3D9_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
    233 #define IDirect3D9_GetAdapterCount(p)                         (p)->GetAdapterCount()
    234 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
    235 #define IDirect3D9_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
    236 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
    237 #define IDirect3D9_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
    238 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
    239 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
    240 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
    241 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
    242 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
    243 #define IDirect3D9_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
    244 #define IDirect3D9_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
    245 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
    246 #endif
    247 
    248 /*****************************************************************************
    249  * IDirect3DVolume9 interface
    250  */
    251 #define INTERFACE IDirect3DVolume9
    252 DECLARE_INTERFACE_IID_(IDirect3DVolume9,IUnknown,"24f416e6-1f67-4aa7-b88e-d33f6f3128a1")
    253 {
    254     /*** IUnknown methods ***/
    255     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    256     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    257     STDMETHOD_(ULONG,Release)(THIS) PURE;
    258     /*** IDirect3DVolume9 methods ***/
    259     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    260     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    261     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    262     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    263     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
    264     STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
    265     STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
    266     STDMETHOD(UnlockBox)(THIS) PURE;
    267 };
    268 #undef INTERFACE
    269 
    270 #ifdef __CRT_UUID_DECL
    271 __CRT_UUID_DECL(IDirect3DVolume9,             0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
    272 #endif
    273 
    274 #if !defined(__cplusplus) || defined(CINTERFACE)
    275 /*** IUnknown methods ***/
    276 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    277 #define IDirect3DVolume9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    278 #define IDirect3DVolume9_Release(p)                   (p)->lpVtbl->Release(p)
    279 /*** IDirect3DVolume9 methods ***/
    280 #define IDirect3DVolume9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    281 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    282 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    283 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    284 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
    285 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    286 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->lpVtbl->LockBox(p,a,b,c)
    287 #define IDirect3DVolume9_UnlockBox(p)                 (p)->lpVtbl->UnlockBox(p)
    288 #else
    289 /*** IUnknown methods ***/
    290 #define IDirect3DVolume9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    291 #define IDirect3DVolume9_AddRef(p)                    (p)->AddRef()
    292 #define IDirect3DVolume9_Release(p)                   (p)->Release()
    293 /*** IDirect3DVolume9 methods ***/
    294 #define IDirect3DVolume9_GetDevice(p,a)               (p)->GetDevice(a)
    295 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    296 #define IDirect3DVolume9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    297 #define IDirect3DVolume9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    298 #define IDirect3DVolume9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
    299 #define IDirect3DVolume9_GetDesc(p,a)                 (p)->GetDesc(a)
    300 #define IDirect3DVolume9_LockBox(p,a,b,c)             (p)->LockBox(a,b,c)
    301 #define IDirect3DVolume9_UnlockBox(p)                 (p)->UnlockBox()
    302 #endif
    303 
    304 /*****************************************************************************
    305  * IDirect3DSwapChain9 interface
    306  */
    307 #define INTERFACE IDirect3DSwapChain9
    308 DECLARE_INTERFACE_IID_(IDirect3DSwapChain9,IUnknown,"794950f2-adfc-458a-905e-10a10b0b503b")
    309 {
    310     /*** IUnknown methods ***/
    311     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
    312     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    313     STDMETHOD_(ULONG,Release)(THIS) PURE;
    314     /*** IDirect3DSwapChain9 methods ***/
    315     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
    316             const RGNDATA *dirty_region, DWORD flags) PURE;
    317     STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
    318     STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
    319     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
    320     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
    321     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
    322     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
    323 };
    324 #undef INTERFACE
    325 
    326 #ifdef __CRT_UUID_DECL
    327 __CRT_UUID_DECL(IDirect3DSwapChain9,          0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
    328 #endif
    329 
    330 #if !defined(__cplusplus) || defined(CINTERFACE)
    331 /*** IUnknown methods ***/
    332 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    333 #define IDirect3DSwapChain9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    334 #define IDirect3DSwapChain9_Release(p)                   (p)->lpVtbl->Release(p)
    335 /*** IDirect3DSwapChain9 methods ***/
    336 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->lpVtbl->Present(p,a,b,c,d,e)
    337 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->lpVtbl->GetFrontBufferData(p,a)
    338 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->lpVtbl->GetBackBuffer(p,a,b,c)
    339 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->lpVtbl->GetRasterStatus(p,a)
    340 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->lpVtbl->GetDisplayMode(p,a)
    341 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    342 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->lpVtbl->GetPresentParameters(p,a)
    343 #else
    344 /*** IUnknown methods ***/
    345 #define IDirect3DSwapChain9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    346 #define IDirect3DSwapChain9_AddRef(p)                    (p)->AddRef()
    347 #define IDirect3DSwapChain9_Release(p)                   (p)->Release()
    348 /*** IDirect3DSwapChain9 methods ***/
    349 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e)         (p)->Present(a,b,c,d,e)
    350 #define IDirect3DSwapChain9_GetFrontBufferData(p,a)      (p)->GetFrontBufferData(a)
    351 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c)       (p)->GetBackBuffer(a,b,c)
    352 #define IDirect3DSwapChain9_GetRasterStatus(p,a)         (p)->GetRasterStatus(a)
    353 #define IDirect3DSwapChain9_GetDisplayMode(p,a)          (p)->GetDisplayMode(a)
    354 #define IDirect3DSwapChain9_GetDevice(p,a)               (p)->GetDevice(a)
    355 #define IDirect3DSwapChain9_GetPresentParameters(p,a)    (p)->GetPresentParameters(a)
    356 #endif
    357 
    358 /*****************************************************************************
    359  * IDirect3DResource9 interface
    360  */
    361 #define INTERFACE IDirect3DResource9
    362 DECLARE_INTERFACE_IID_(IDirect3DResource9,IUnknown,"05eec05d-8f7d-4362-b999-d1baf357c704")
    363 {
    364     /*** IUnknown methods ***/
    365     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    366     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    367     STDMETHOD_(ULONG,Release)(THIS) PURE;
    368     /*** IDirect3DResource9 methods ***/
    369     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    370     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    371     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    372     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    373     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    374     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    375     STDMETHOD_(void, PreLoad)(THIS) PURE;
    376     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    377 };
    378 #undef INTERFACE
    379 
    380 #ifdef __CRT_UUID_DECL
    381 __CRT_UUID_DECL(IDirect3DResource9,           0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
    382 #endif
    383 
    384 #if !defined(__cplusplus) || defined(CINTERFACE)
    385 /*** IUnknown methods ***/
    386 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    387 #define IDirect3DResource9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    388 #define IDirect3DResource9_Release(p)                   (p)->lpVtbl->Release(p)
    389 /*** IDirect3DResource9 methods ***/
    390 #define IDirect3DResource9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    391 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    392 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    393 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    394 #define IDirect3DResource9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    395 #define IDirect3DResource9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    396 #define IDirect3DResource9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    397 #define IDirect3DResource9_GetType(p)                   (p)->lpVtbl->GetType(p)
    398 #else
    399 /*** IUnknown methods ***/
    400 #define IDirect3DResource9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    401 #define IDirect3DResource9_AddRef(p)                    (p)->AddRef()
    402 #define IDirect3DResource9_Release(p)                   (p)->Release()
    403 /*** IDirect3DResource9 methods ***/
    404 #define IDirect3DResource9_GetDevice(p,a)               (p)->GetDevice(a)
    405 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    406 #define IDirect3DResource9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    407 #define IDirect3DResource9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    408 #define IDirect3DResource9_SetPriority(p,a)             (p)->SetPriority(a)
    409 #define IDirect3DResource9_GetPriority(p)               (p)->GetPriority()
    410 #define IDirect3DResource9_PreLoad(p)                   (p)->PreLoad()
    411 #define IDirect3DResource9_GetType(p)                   (p)->GetType()
    412 #endif
    413 
    414 /*****************************************************************************
    415  * IDirect3DSurface9 interface
    416  */
    417 #define INTERFACE IDirect3DSurface9
    418 DECLARE_INTERFACE_IID_(IDirect3DSurface9,IDirect3DResource9,"0cfbaf3a-9ff6-429a-99b3-a2796af8b89b")
    419 {
    420     /*** IUnknown methods ***/
    421     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    422     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    423     STDMETHOD_(ULONG,Release)(THIS) PURE;
    424     /*** IDirect3DResource9 methods ***/
    425     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    426     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    427     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    428     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    429     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    430     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    431     STDMETHOD_(void, PreLoad)(THIS) PURE;
    432     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    433     /*** IDirect3DSurface9 methods ***/
    434     STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
    435     STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
    436     STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
    437     STDMETHOD(UnlockRect)(THIS) PURE;
    438     STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
    439     STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
    440 };
    441 #undef INTERFACE
    442 
    443 #ifdef __CRT_UUID_DECL
    444 __CRT_UUID_DECL(IDirect3DSurface9,            0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
    445 #endif
    446 
    447 #if !defined(__cplusplus) || defined(CINTERFACE)
    448 /*** IUnknown methods ***/
    449 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    450 #define IDirect3DSurface9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    451 #define IDirect3DSurface9_Release(p)                   (p)->lpVtbl->Release(p)
    452 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
    453 #define IDirect3DSurface9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    454 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    455 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    456 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    457 #define IDirect3DSurface9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    458 #define IDirect3DSurface9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    459 #define IDirect3DSurface9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    460 #define IDirect3DSurface9_GetType(p)                   (p)->lpVtbl->GetType(p)
    461 /*** IDirect3DSurface9 methods ***/
    462 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->lpVtbl->GetContainer(p,a,b)
    463 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    464 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->lpVtbl->LockRect(p,a,b,c)
    465 #define IDirect3DSurface9_UnlockRect(p)                (p)->lpVtbl->UnlockRect(p)
    466 #define IDirect3DSurface9_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
    467 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
    468 #else
    469 /*** IUnknown methods ***/
    470 #define IDirect3DSurface9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    471 #define IDirect3DSurface9_AddRef(p)                    (p)->AddRef()
    472 #define IDirect3DSurface9_Release(p)                   (p)->Release()
    473 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
    474 #define IDirect3DSurface9_GetDevice(p,a)               (p)->GetDevice(a)
    475 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    476 #define IDirect3DSurface9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    477 #define IDirect3DSurface9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    478 #define IDirect3DSurface9_SetPriority(p,a)             (p)->SetPriority(a)
    479 #define IDirect3DSurface9_GetPriority(p)               (p)->GetPriority()
    480 #define IDirect3DSurface9_PreLoad(p)                   (p)->PreLoad()
    481 #define IDirect3DSurface9_GetType(p)                   (p)->GetType()
    482 /*** IDirect3DSurface9 methods ***/
    483 #define IDirect3DSurface9_GetContainer(p,a,b)          (p)->GetContainer(a,b)
    484 #define IDirect3DSurface9_GetDesc(p,a)                 (p)->GetDesc(a)
    485 #define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->LockRect(a,b,c)
    486 #define IDirect3DSurface9_UnlockRect(p)                (p)->UnlockRect()
    487 #define IDirect3DSurface9_GetDC(p,a)                   (p)->GetDC(a)
    488 #define IDirect3DSurface9_ReleaseDC(p,a)               (p)->ReleaseDC(a)
    489 #endif
    490 
    491 /*****************************************************************************
    492  * IDirect3DVertexBuffer9 interface
    493  */
    494 #define INTERFACE IDirect3DVertexBuffer9
    495 DECLARE_INTERFACE_IID_(IDirect3DVertexBuffer9,IDirect3DResource9,"b64bb1b5-fd70-4df6-bf91-19d0a12455e3")
    496 {
    497     /*** IUnknown methods ***/
    498     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    499     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    500     STDMETHOD_(ULONG,Release)(THIS) PURE;
    501     /*** IDirect3DResource9 methods ***/
    502     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    503     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    504     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    505     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    506     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    507     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    508     STDMETHOD_(void, PreLoad)(THIS) PURE;
    509     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    510     /*** IDirect3DVertexBuffer9 methods ***/
    511     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
    512     STDMETHOD(Unlock)(THIS) PURE;
    513     STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
    514 };
    515 #undef INTERFACE
    516 
    517 #ifdef __CRT_UUID_DECL
    518 __CRT_UUID_DECL(IDirect3DVertexBuffer9,       0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
    519 #endif
    520 
    521 #if !defined(__cplusplus) || defined(CINTERFACE)
    522 /*** IUnknown methods ***/
    523 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    524 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    525 #define IDirect3DVertexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
    526 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
    527 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    528 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    529 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    530 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    531 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    532 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    533 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    534 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
    535 /*** IDirect3DVertexBuffer9 methods ***/
    536 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
    537 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
    538 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    539 #else
    540 /*** IUnknown methods ***/
    541 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    542 #define IDirect3DVertexBuffer9_AddRef(p)                    (p)->AddRef()
    543 #define IDirect3DVertexBuffer9_Release(p)                   (p)->Release()
    544 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
    545 #define IDirect3DVertexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
    546 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    547 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    548 #define IDirect3DVertexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    549 #define IDirect3DVertexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
    550 #define IDirect3DVertexBuffer9_GetPriority(p)               (p)->GetPriority()
    551 #define IDirect3DVertexBuffer9_PreLoad(p)                   (p)->PreLoad()
    552 #define IDirect3DVertexBuffer9_GetType(p)                   (p)->GetType()
    553 /*** IDirect3DVertexBuffer9 methods ***/
    554 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
    555 #define IDirect3DVertexBuffer9_Unlock(p)                    (p)->Unlock()
    556 #define IDirect3DVertexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
    557 #endif
    558 
    559 /*****************************************************************************
    560  * IDirect3DIndexBuffer9 interface
    561  */
    562 #define INTERFACE IDirect3DIndexBuffer9
    563 DECLARE_INTERFACE_IID_(IDirect3DIndexBuffer9,IDirect3DResource9,"7c9dd65e-d3f7-4529-acee-785830acde35")
    564 {
    565     /*** IUnknown methods ***/
    566     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    567     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    568     STDMETHOD_(ULONG,Release)(THIS) PURE;
    569     /*** IDirect3DResource9 methods ***/
    570     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    571     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    572     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    573     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    574     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    575     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    576     STDMETHOD_(void, PreLoad)(THIS) PURE;
    577     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    578     /*** IDirect3DIndexBuffer9 methods ***/
    579     STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
    580     STDMETHOD(Unlock)(THIS) PURE;
    581     STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
    582 };
    583 #undef INTERFACE
    584 
    585 #ifdef __CRT_UUID_DECL
    586 __CRT_UUID_DECL(IDirect3DIndexBuffer9,        0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
    587 #endif
    588 
    589 #if !defined(__cplusplus) || defined(CINTERFACE)
    590 /*** IUnknown methods ***/
    591 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
    592 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->lpVtbl->AddRef(p)
    593 #define IDirect3DIndexBuffer9_Release(p)                   (p)->lpVtbl->Release(p)
    594 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
    595 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->lpVtbl->GetDevice(p,a)
    596 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    597 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->lpVtbl->GetPrivateData(p,a,b,c)
    598 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->lpVtbl->FreePrivateData(p,a)
    599 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->lpVtbl->SetPriority(p,a)
    600 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->lpVtbl->GetPriority(p)
    601 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->lpVtbl->PreLoad(p)
    602 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->lpVtbl->GetType(p)
    603 /*** IDirect3DIndexBuffer9 methods ***/
    604 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
    605 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->lpVtbl->Unlock(p)
    606 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
    607 #else
    608 /*** IUnknown methods ***/
    609 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
    610 #define IDirect3DIndexBuffer9_AddRef(p)                    (p)->AddRef()
    611 #define IDirect3DIndexBuffer9_Release(p)                   (p)->Release()
    612 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
    613 #define IDirect3DIndexBuffer9_GetDevice(p,a)               (p)->GetDevice(a)
    614 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d)    (p)->SetPrivateData(a,b,c,d)
    615 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c)      (p)->GetPrivateData(a,b,c)
    616 #define IDirect3DIndexBuffer9_FreePrivateData(p,a)         (p)->FreePrivateData(a)
    617 #define IDirect3DIndexBuffer9_SetPriority(p,a)             (p)->SetPriority(a)
    618 #define IDirect3DIndexBuffer9_GetPriority(p)               (p)->GetPriority()
    619 #define IDirect3DIndexBuffer9_PreLoad(p)                   (p)->PreLoad()
    620 #define IDirect3DIndexBuffer9_GetType(p)                   (p)->GetType()
    621 /*** IDirect3DIndexBuffer9 methods ***/
    622 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
    623 #define IDirect3DIndexBuffer9_Unlock(p)                    (p)->Unlock()
    624 #define IDirect3DIndexBuffer9_GetDesc(p,a)                 (p)->GetDesc(a)
    625 #endif
    626 
    627 /*****************************************************************************
    628  * IDirect3DBaseTexture9 interface
    629  */
    630 #define INTERFACE IDirect3DBaseTexture9
    631 DECLARE_INTERFACE_IID_(IDirect3DBaseTexture9,IDirect3DResource9,"580ca87e-1d3c-4d54-991d-b7d3e3c298ce")
    632 {
    633     /*** IUnknown methods ***/
    634     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    635     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    636     STDMETHOD_(ULONG,Release)(THIS) PURE;
    637     /*** IDirect3DResource9 methods ***/
    638     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    639     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    640     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    641     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    642     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    643     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    644     STDMETHOD_(void, PreLoad)(THIS) PURE;
    645     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    646     /*** IDirect3DBaseTexture9 methods ***/
    647     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    648     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    649     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    650     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    651     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    652     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    653 };
    654 #undef INTERFACE
    655 
    656 #ifdef __CRT_UUID_DECL
    657 __CRT_UUID_DECL(IDirect3DBaseTexture9,        0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
    658 #endif
    659 
    660 #if !defined(__cplusplus) || defined(CINTERFACE)
    661 /*** IUnknown methods ***/
    662 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
    663 #define IDirect3DBaseTexture9_AddRef(p)              (p)->lpVtbl->AddRef(p)
    664 #define IDirect3DBaseTexture9_Release(p)             (p)->lpVtbl->Release(p)
    665 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
    666 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
    667 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    668 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
    669 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
    670 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
    671 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
    672 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
    673 #define IDirect3DBaseTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
    674 /*** IDirect3DBaseTexture9 methods ***/
    675 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
    676 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
    677 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
    678 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
    679 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
    680 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
    681 #else
    682 /*** IUnknown methods ***/
    683 #define IDirect3DBaseTexture9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
    684 #define IDirect3DBaseTexture9_AddRef(p)              (p)->AddRef()
    685 #define IDirect3DBaseTexture9_Release(p)             (p)->Release()
    686 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
    687 #define IDirect3DBaseTexture9_GetDevice(p,a)             (p)->GetDevice(a)
    688 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
    689 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
    690 #define IDirect3DBaseTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
    691 #define IDirect3DBaseTexture9_SetPriority(p,a)           (p)->SetPriority(a)
    692 #define IDirect3DBaseTexture9_GetPriority(p)             (p)->GetPriority()
    693 #define IDirect3DBaseTexture9_PreLoad(p)                 (p)->PreLoad()
    694 #define IDirect3DBaseTexture9_GetType(p)                 (p)->GetType()
    695 /*** IDirect3DBaseTexture9 methods ***/
    696 #define IDirect3DBaseTexture9_SetLOD(p,a)                (p)->SetLOD(a)
    697 #define IDirect3DBaseTexture9_GetLOD(p)                  (p)->GetLOD()
    698 #define IDirect3DBaseTexture9_GetLevelCount(p)           (p)->GetLevelCount()
    699 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
    700 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
    701 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
    702 #endif
    703 
    704 /*****************************************************************************
    705  * IDirect3DCubeTexture9 interface
    706  */
    707 #define INTERFACE IDirect3DCubeTexture9
    708 DECLARE_INTERFACE_IID_(IDirect3DCubeTexture9,IDirect3DBaseTexture9,"fff32f81-d953-473a-9223-93d652aba93f")
    709 {
    710     /*** IUnknown methods ***/
    711     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    712     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    713     STDMETHOD_(ULONG,Release)(THIS) PURE;
    714     /*** IDirect3DResource9 methods ***/
    715     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    716     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    717     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    718     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    719     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    720     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    721     STDMETHOD_(void, PreLoad)(THIS) PURE;
    722     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    723     /*** IDirect3DBaseTexture9 methods ***/
    724     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    725     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    726     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    727     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    728     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    729     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    730     /*** IDirect3DCubeTexture9 methods ***/
    731     STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
    732     STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
    733     STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
    734             D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
    735     STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
    736     STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
    737 };
    738 #undef INTERFACE
    739 
    740 #ifdef __CRT_UUID_DECL
    741 __CRT_UUID_DECL(IDirect3DCubeTexture9,        0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
    742 #endif
    743 
    744 #if !defined(__cplusplus) || defined(CINTERFACE)
    745 /*** IUnknown methods ***/
    746 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
    747 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->lpVtbl->AddRef(p)
    748 #define IDirect3DCubeTexture9_Release(p)                  (p)->lpVtbl->Release(p)
    749 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
    750 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->lpVtbl->GetDevice(p,a)
    751 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    752 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->lpVtbl->GetPrivateData(p,a,b,c)
    753 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->lpVtbl->FreePrivateData(p,a)
    754 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->lpVtbl->SetPriority(p,a)
    755 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->lpVtbl->GetPriority(p)
    756 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->lpVtbl->PreLoad(p)
    757 #define IDirect3DCubeTexture9_GetType(p)                  (p)->lpVtbl->GetType(p)
    758 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
    759 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->lpVtbl->SetLOD(p,a)
    760 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->lpVtbl->GetLOD(p)
    761 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->lpVtbl->GetLevelCount(p)
    762 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->lpVtbl->SetAutoGenFilterType(p,a)
    763 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->lpVtbl->GetAutoGenFilterType(p)
    764 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->lpVtbl->GenerateMipSubLevels(p)
    765 /*** IDirect3DCubeTexture9 methods ***/
    766 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->lpVtbl->GetLevelDesc(p,a,b)
    767 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
    768 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->lpVtbl->LockRect(p,a,b,c,d,e)
    769 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->lpVtbl->UnlockRect(p,a,b)
    770 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->lpVtbl->AddDirtyRect(p,a,b)
    771 #else
    772 /*** IUnknown methods ***/
    773 #define IDirect3DCubeTexture9_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
    774 #define IDirect3DCubeTexture9_AddRef(p)                   (p)->AddRef()
    775 #define IDirect3DCubeTexture9_Release(p)                  (p)->Release()
    776 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
    777 #define IDirect3DCubeTexture9_GetDevice(p,a)              (p)->GetDevice(a)
    778 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d)   (p)->SetPrivateData(a,b,c,d)
    779 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c)     (p)->GetPrivateData(a,b,c)
    780 #define IDirect3DCubeTexture9_FreePrivateData(p,a)        (p)->FreePrivateData(a)
    781 #define IDirect3DCubeTexture9_SetPriority(p,a)            (p)->SetPriority(a)
    782 #define IDirect3DCubeTexture9_GetPriority(p)              (p)->GetPriority()
    783 #define IDirect3DCubeTexture9_PreLoad(p)                  (p)->PreLoad()
    784 #define IDirect3DCubeTexture9_GetType(p)                  (p)->GetType()
    785 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
    786 #define IDirect3DCubeTexture9_SetLOD(p,a)                 (p)->SetLOD(a)
    787 #define IDirect3DCubeTexture9_GetLOD(p)                   (p)->GetLOD()
    788 #define IDirect3DCubeTexture9_GetLevelCount(p)            (p)->GetLevelCount()
    789 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a)   (p)->SetAutoGenFilterType(a)
    790 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p)     (p)->GetAutoGenFilterType()
    791 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p)     (p)->GenerateMipSubLevels()
    792 /*** IDirect3DCubeTexture9 methods ***/
    793 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b)         (p)->GetLevelDesc(a,b)
    794 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c)  (p)->GetCubeMapSurface(a,b,c)
    795 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e)       (p)->LockRect(a,b,c,d,e)
    796 #define IDirect3DCubeTexture9_UnlockRect(p,a,b)           (p)->UnlockRect(a,b)
    797 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b)         (p)->AddDirtyRect(a,b)
    798 #endif
    799 
    800 /*****************************************************************************
    801  * IDirect3DTexture9 interface
    802  */
    803 #define INTERFACE IDirect3DTexture9
    804 DECLARE_INTERFACE_IID_(IDirect3DTexture9,IDirect3DBaseTexture9,"85c31227-3de5-4f00-9b3a-f11ac38c18b5")
    805 {
    806     /*** IUnknown methods ***/
    807     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    808     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    809     STDMETHOD_(ULONG,Release)(THIS) PURE;
    810     /*** IDirect3DResource9 methods ***/
    811     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    812     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    813     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    814     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    815     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    816     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    817     STDMETHOD_(void, PreLoad)(THIS) PURE;
    818     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    819     /*** IDirect3DBaseTexture9 methods ***/
    820     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    821     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    822     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    823     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    824     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    825     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    826     /*** IDirect3DTexture9 methods ***/
    827     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
    828     STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
    829     STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
    830     STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
    831     STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
    832 };
    833 #undef INTERFACE
    834 
    835 #ifdef __CRT_UUID_DECL
    836 __CRT_UUID_DECL(IDirect3DTexture9,            0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
    837 #endif
    838 
    839 #if !defined(__cplusplus) || defined(CINTERFACE)
    840 /*** IUnknown methods ***/
    841 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
    842 #define IDirect3DTexture9_AddRef(p)                  (p)->lpVtbl->AddRef(p)
    843 #define IDirect3DTexture9_Release(p)                 (p)->lpVtbl->Release(p)
    844 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
    845 #define IDirect3DTexture9_GetDevice(p,a)             (p)->lpVtbl->GetDevice(p,a)
    846 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    847 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->lpVtbl->GetPrivateData(p,a,b,c)
    848 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->lpVtbl->FreePrivateData(p,a)
    849 #define IDirect3DTexture9_SetPriority(p,a)           (p)->lpVtbl->SetPriority(p,a)
    850 #define IDirect3DTexture9_GetPriority(p)             (p)->lpVtbl->GetPriority(p)
    851 #define IDirect3DTexture9_PreLoad(p)                 (p)->lpVtbl->PreLoad(p)
    852 #define IDirect3DTexture9_GetType(p)                 (p)->lpVtbl->GetType(p)
    853 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
    854 #define IDirect3DTexture9_SetLOD(p,a)                (p)->lpVtbl->SetLOD(p,a)
    855 #define IDirect3DTexture9_GetLOD(p)                  (p)->lpVtbl->GetLOD(p)
    856 #define IDirect3DTexture9_GetLevelCount(p)           (p)->lpVtbl->GetLevelCount(p)
    857 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->lpVtbl->SetAutoGenFilterType(p,a)
    858 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->lpVtbl->GetAutoGenFilterType(p)
    859 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->lpVtbl->GenerateMipSubLevels(p)
    860 /*** IDirect3DTexture9 methods ***/
    861 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->lpVtbl->GetLevelDesc(p,a,b)
    862 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->lpVtbl->GetSurfaceLevel(p,a,b)
    863 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->lpVtbl->LockRect(p,a,b,c,d)
    864 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->lpVtbl->UnlockRect(p,a)
    865 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->lpVtbl->AddDirtyRect(p,a)
    866 #else
    867 /*** IUnknown methods ***/
    868 #define IDirect3DTexture9_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
    869 #define IDirect3DTexture9_AddRef(p)                  (p)->AddRef()
    870 #define IDirect3DTexture9_Release(p)                 (p)->Release()
    871 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
    872 #define IDirect3DTexture9_GetDevice(p,a)             (p)->GetDevice(a)
    873 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d)  (p)->SetPrivateData(a,b,c,d)
    874 #define IDirect3DTexture9_GetPrivateData(p,a,b,c)    (p)->GetPrivateData(a,b,c)
    875 #define IDirect3DTexture9_FreePrivateData(p,a)       (p)->FreePrivateData(a)
    876 #define IDirect3DTexture9_SetPriority(p,a)           (p)->SetPriority(a)
    877 #define IDirect3DTexture9_GetPriority(p)             (p)->GetPriority()
    878 #define IDirect3DTexture9_PreLoad(p)                 (p)->PreLoad()
    879 #define IDirect3DTexture9_GetType(p)                 (p)->GetType()
    880 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
    881 #define IDirect3DTexture9_SetLOD(p,a)                (p)->SetLOD(a)
    882 #define IDirect3DTexture9_GetLOD(p)                  (p)->GetLOD()
    883 #define IDirect3DTexture9_GetLevelCount(p)           (p)->GetLevelCount()
    884 #define IDirect3DTexture9_SetAutoGenFilterType(p,a)  (p)->SetAutoGenFilterType(a)
    885 #define IDirect3DTexture9_GetAutoGenFilterType(p)    (p)->GetAutoGenFilterType()
    886 #define IDirect3DTexture9_GenerateMipSubLevels(p)    (p)->GenerateMipSubLevels()
    887 /*** IDirect3DTexture9 methods ***/
    888 #define IDirect3DTexture9_GetLevelDesc(p,a,b)        (p)->GetLevelDesc(a,b)
    889 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b)     (p)->GetSurfaceLevel(a,b)
    890 #define IDirect3DTexture9_LockRect(p,a,b,c,d)        (p)->LockRect(a,b,c,d)
    891 #define IDirect3DTexture9_UnlockRect(p,a)            (p)->UnlockRect(a)
    892 #define IDirect3DTexture9_AddDirtyRect(p,a)          (p)->AddDirtyRect(a)
    893 #endif
    894 
    895 /*****************************************************************************
    896  * IDirect3DVolumeTexture9 interface
    897  */
    898 #define INTERFACE IDirect3DVolumeTexture9
    899 DECLARE_INTERFACE_IID_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9,"2518526c-e789-4111-a7b9-47ef328d13e6")
    900 {
    901     /*** IUnknown methods ***/
    902     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    903     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    904     STDMETHOD_(ULONG,Release)(THIS) PURE;
    905     /*** IDirect3DResource9 methods ***/
    906     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
    907     STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
    908     STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
    909     STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
    910     STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
    911     STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
    912     STDMETHOD_(void, PreLoad)(THIS) PURE;
    913     STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
    914     /*** IDirect3DBaseTexture9 methods ***/
    915     STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
    916     STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
    917     STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
    918     STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
    919     STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
    920     STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
    921     /*** IDirect3DVolumeTexture9 methods ***/
    922     STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
    923     STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
    924     STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
    925     STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
    926     STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
    927 };
    928 #undef INTERFACE
    929 
    930 #ifdef __CRT_UUID_DECL
    931 __CRT_UUID_DECL(IDirect3DVolumeTexture9,      0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
    932 #endif
    933 
    934 #if !defined(__cplusplus) || defined(CINTERFACE)
    935 /*** IUnknown methods ***/
    936 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
    937 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
    938 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
    939 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
    940 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
    941 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
    942 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
    943 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
    944 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
    945 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
    946 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
    947 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
    948 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
    949 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
    950 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
    951 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
    952 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
    953 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
    954 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
    955 /*** IDirect3DVolumeTexture9 methods ***/
    956 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
    957 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
    958 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
    959 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
    960 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
    961 #else
    962 /*** IUnknown methods ***/
    963 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
    964 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
    965 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
    966 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
    967 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
    968 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
    969 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
    970 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
    971 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
    972 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
    973 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
    974 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
    975 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
    976 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
    977 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
    978 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
    979 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
    980 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
    981 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
    982 /*** IDirect3DVolumeTexture9 methods ***/
    983 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
    984 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
    985 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
    986 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
    987 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
    988 #endif
    989 
    990 /*****************************************************************************
    991  * IDirect3DVertexDeclaration9 interface
    992  */
    993 #define INTERFACE IDirect3DVertexDeclaration9
    994 DECLARE_INTERFACE_IID_(IDirect3DVertexDeclaration9,IUnknown,"dd13c59c-36fa-4098-a8fb-c7ed39dc8546")
    995 {
    996     /*** IUnknown methods ***/
    997     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
    998     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
    999     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1000     /*** IDirect3DVertexDeclaration9 methods ***/
   1001     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1002     STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
   1003 };
   1004 #undef INTERFACE
   1005 
   1006 #ifdef __CRT_UUID_DECL
   1007 __CRT_UUID_DECL(IDirect3DVertexDeclaration9,  0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
   1008 #endif
   1009 
   1010 #if !defined(__cplusplus) || defined(CINTERFACE)
   1011 /*** IUnknown methods ***/
   1012 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1013 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1014 #define IDirect3DVertexDeclaration9_Release(p)             (p)->lpVtbl->Release(p)
   1015 /*** IDirect3DVertexShader9 methods ***/
   1016 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1017 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->lpVtbl->GetDeclaration(p,a,b)
   1018 #else
   1019 /*** IUnknown methods ***/
   1020 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1021 #define IDirect3DVertexDeclaration9_AddRef(p)              (p)->AddRef()
   1022 #define IDirect3DVertexDeclaration9_Release(p)             (p)->Release()
   1023 /*** IDirect3DVertexShader9 methods ***/
   1024 #define IDirect3DVertexDeclaration9_GetDevice(p,a)         (p)->GetDevice(a)
   1025 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b)  (p)->GetDeclaration(a,b)
   1026 #endif
   1027 
   1028 /*****************************************************************************
   1029  * IDirect3DVertexShader9 interface
   1030  */
   1031 #define INTERFACE IDirect3DVertexShader9
   1032 DECLARE_INTERFACE_IID_(IDirect3DVertexShader9,IUnknown,"efc5557e-6265-4613-8a94-43857889eb36")
   1033 {
   1034     /*** IUnknown methods ***/
   1035     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1036     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1037     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1038     /*** IDirect3DVertexShader9 methods ***/
   1039     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1040     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
   1041 };
   1042 #undef INTERFACE
   1043 
   1044 #ifdef __CRT_UUID_DECL
   1045 __CRT_UUID_DECL(IDirect3DVertexShader9,       0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
   1046 #endif
   1047 
   1048 #if !defined(__cplusplus) || defined(CINTERFACE)
   1049 /*** IUnknown methods ***/
   1050 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1051 #define IDirect3DVertexShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1052 #define IDirect3DVertexShader9_Release(p)             (p)->lpVtbl->Release(p)
   1053 /*** IDirect3DVertexShader9 methods ***/
   1054 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1055 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
   1056 #else
   1057 /*** IUnknown methods ***/
   1058 #define IDirect3DVertexShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1059 #define IDirect3DVertexShader9_AddRef(p)              (p)->AddRef()
   1060 #define IDirect3DVertexShader9_Release(p)             (p)->Release()
   1061 /*** IDirect3DVertexShader9 methods ***/
   1062 #define IDirect3DVertexShader9_GetDevice(p,a)         (p)->GetDevice(a)
   1063 #define IDirect3DVertexShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
   1064 #endif
   1065 
   1066 /*****************************************************************************
   1067  * IDirect3DPixelShader9 interface
   1068  */
   1069 #define INTERFACE IDirect3DPixelShader9
   1070 DECLARE_INTERFACE_IID_(IDirect3DPixelShader9,IUnknown,"6d3bdbdc-5b02-4415-b852-ce5e8bccb289")
   1071 {
   1072     /*** IUnknown methods ***/
   1073     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1074     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1075     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1076     /*** IDirect3DPixelShader9 methods ***/
   1077     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1078     STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
   1079 };
   1080 #undef INTERFACE
   1081 
   1082 #ifdef __CRT_UUID_DECL
   1083 __CRT_UUID_DECL(IDirect3DPixelShader9,        0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
   1084 #endif
   1085 
   1086 #if !defined(__cplusplus) || defined(CINTERFACE)
   1087 /*** IUnknown methods ***/
   1088 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1089 #define IDirect3DPixelShader9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1090 #define IDirect3DPixelShader9_Release(p)             (p)->lpVtbl->Release(p)
   1091 /*** IDirect3DPixelShader9 methods ***/
   1092 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1093 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->lpVtbl->GetFunction(p,a,b)
   1094 #else
   1095 /*** IUnknown methods ***/
   1096 #define IDirect3DPixelShader9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1097 #define IDirect3DPixelShader9_AddRef(p)              (p)->AddRef()
   1098 #define IDirect3DPixelShader9_Release(p)             (p)->Release()
   1099 /*** IDirect3DPixelShader9 methods ***/
   1100 #define IDirect3DPixelShader9_GetDevice(p,a)         (p)->GetDevice(a)
   1101 #define IDirect3DPixelShader9_GetFunction(p,a,b)     (p)->GetFunction(a,b)
   1102 #endif
   1103 
   1104 /*****************************************************************************
   1105  * IDirect3DStateBlock9 interface
   1106  */
   1107 #define INTERFACE IDirect3DStateBlock9
   1108 DECLARE_INTERFACE_IID_(IDirect3DStateBlock9,IUnknown,"b07c4fe5-310d-4ba8-a23c-4f0f206f218b")
   1109 {
   1110     /*** IUnknown methods ***/
   1111     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1112     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1113     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1114     /*** IDirect3DStateBlock9 methods ***/
   1115     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1116     STDMETHOD(Capture)(THIS) PURE;
   1117     STDMETHOD(Apply)(THIS) PURE;
   1118 };
   1119 #undef INTERFACE
   1120 
   1121 #ifdef __CRT_UUID_DECL
   1122 __CRT_UUID_DECL(IDirect3DStateBlock9,         0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
   1123 #endif
   1124 
   1125 #if !defined(__cplusplus) || defined(CINTERFACE)
   1126 /*** IUnknown methods ***/
   1127 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->lpVtbl->QueryInterface(p,a,b)
   1128 #define IDirect3DStateBlock9_AddRef(p)              (p)->lpVtbl->AddRef(p)
   1129 #define IDirect3DStateBlock9_Release(p)             (p)->lpVtbl->Release(p)
   1130 /*** IDirect3DStateBlock9 methods ***/
   1131 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->lpVtbl->GetDevice(p,a)
   1132 #define IDirect3DStateBlock9_Capture(p)             (p)->lpVtbl->Capture(p)
   1133 #define IDirect3DStateBlock9_Apply(p)               (p)->lpVtbl->Apply(p)
   1134 #else
   1135 /*** IUnknown methods ***/
   1136 #define IDirect3DStateBlock9_QueryInterface(p,a,b)  (p)->QueryInterface(a,b)
   1137 #define IDirect3DStateBlock9_AddRef(p)              (p)->AddRef()
   1138 #define IDirect3DStateBlock9_Release(p)             (p)->Release()
   1139 /*** IDirect3DStateBlock9 methods ***/
   1140 #define IDirect3DStateBlock9_GetDevice(p,a)         (p)->GetDevice(a)
   1141 #define IDirect3DStateBlock9_Capture(p)             (p)->Capture()
   1142 #define IDirect3DStateBlock9_Apply(p)               (p)->Apply()
   1143 #endif
   1144 
   1145 /*****************************************************************************
   1146  * IDirect3DQuery9 interface
   1147  */
   1148 #define INTERFACE IDirect3DQuery9
   1149 DECLARE_INTERFACE_IID_(IDirect3DQuery9,IUnknown,"d9771460-a695-4f26-bbd3-27b840b541cc")
   1150 {
   1151     /*** IUnknown methods ***/
   1152     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1153     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1154     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1155     /*** IDirect3DQuery9 methods ***/
   1156     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
   1157     STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
   1158     STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
   1159     STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
   1160     STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
   1161 };
   1162 #undef INTERFACE
   1163 
   1164 #ifdef __CRT_UUID_DECL
   1165 __CRT_UUID_DECL(IDirect3DQuery9,              0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
   1166 #endif
   1167 
   1168 #if !defined(__cplusplus) || defined(CINTERFACE)
   1169 /*** IUnknown methods ***/
   1170 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1171 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
   1172 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
   1173 /*** IDirect3DQuery9 ***/
   1174 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
   1175 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
   1176 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
   1177 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
   1178 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
   1179 #else
   1180 /*** IUnknown methods ***/
   1181 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1182 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
   1183 #define IDirect3DQuery9_Release(p) (p)->Release()
   1184 /*** IDirect3DQuery9 ***/
   1185 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
   1186 #define IDirect3DQuery9_GetType(p) (p)->GetType()
   1187 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
   1188 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
   1189 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
   1190 #endif
   1191 
   1192 /*****************************************************************************
   1193  * IDirect3DDevice9 interface
   1194  */
   1195 #define INTERFACE IDirect3DDevice9
   1196 DECLARE_INTERFACE_IID_(IDirect3DDevice9,IUnknown,"d0223b96-bf7a-43fd-92bd-a43b0d82b9eb")
   1197 {
   1198     /*** IUnknown methods ***/
   1199     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
   1200     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
   1201     STDMETHOD_(ULONG,Release)(THIS) PURE;
   1202     /*** IDirect3DDevice9 methods ***/
   1203     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
   1204     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
   1205     STDMETHOD(EvictManagedResources)(THIS) PURE;
   1206     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
   1207     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
   1208     STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
   1209     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
   1210     STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
   1211     STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
   1212     STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL bShow) PURE;
   1213     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
   1214     STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
   1215     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
   1216     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
   1217     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
   1218             HWND dst_window_override, const RGNDATA *dirty_region) PURE;
   1219     STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
   1220     STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
   1221     STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL bEnableDialogs) PURE;
   1222     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
   1223     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
   1224     STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
   1225     STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
   1226     STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
   1227     STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
   1228     STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
   1229     STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1230     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, WINBOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1231     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1232             IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
   1233     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
   1234     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
   1235     STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
   1236     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1237             IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
   1238     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
   1239     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
   1240     STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
   1241     STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
   1242     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
   1243     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
   1244     STDMETHOD(BeginScene)(THIS) PURE;
   1245     STDMETHOD(EndScene)(THIS) PURE;
   1246     STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
   1247             D3DCOLOR color, float z, DWORD stencil) PURE;
   1248     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1249     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
   1250     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1251     STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
   1252     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
   1253     STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
   1254     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
   1255     STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
   1256     STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
   1257     STDMETHOD(LightEnable)(THIS_ DWORD Index, WINBOOL Enable) PURE;
   1258     STDMETHOD(GetLightEnable)(THIS_ DWORD Index, WINBOOL* pEnable) PURE;
   1259     STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
   1260     STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
   1261     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
   1262     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
   1263     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
   1264     STDMETHOD(BeginStateBlock)(THIS) PURE;
   1265     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
   1266     STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
   1267     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
   1268     STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
   1269     STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
   1270     STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
   1271     STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
   1272     STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
   1273     STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
   1274     STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
   1275     STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
   1276     STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
   1277     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
   1278     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
   1279     STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
   1280     STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
   1281     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL bSoftware) PURE;
   1282     STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
   1283     STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
   1284     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
   1285     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
   1286     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
   1287     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
   1288             UINT primitive_count, const void *data, UINT stride) PURE;
   1289     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
   1290             UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
   1291     STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
   1292     STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
   1293             IDirect3DVertexDeclaration9 **declaration) PURE;
   1294     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
   1295     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
   1296     STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
   1297     STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
   1298     STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
   1299     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
   1300     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
   1301     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1302     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1303     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1304     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1305     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1306     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1307     STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
   1308     STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
   1309     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
   1310     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
   1311     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
   1312     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
   1313     STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
   1314     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
   1315     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
   1316     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1317     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
   1318     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1319     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
   1320     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1321     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, WINBOOL* pConstantData, UINT BoolCount) PURE;
   1322     STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
   1323     STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
   1324     STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
   1325     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
   1326 };
   1327 #undef INTERFACE
   1328 
   1329 #ifdef __CRT_UUID_DECL
   1330 __CRT_UUID_DECL(IDirect3DDevice9,             0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
   1331 #endif
   1332 
   1333 #if !defined(__cplusplus) || defined(CINTERFACE)
   1334 /*** IUnknown methods ***/
   1335 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
   1336 #define IDirect3DDevice9_AddRef(p)             (p)->lpVtbl->AddRef(p)
   1337 #define IDirect3DDevice9_Release(p)            (p)->lpVtbl->Release(p)
   1338 /*** IDirect3DDevice9 methods ***/
   1339 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->lpVtbl->TestCooperativeLevel(p)
   1340 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->lpVtbl->GetAvailableTextureMem(p)
   1341 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->lpVtbl->EvictManagedResources(p)
   1342 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->lpVtbl->GetDirect3D(p,a)
   1343 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->lpVtbl->GetDeviceCaps(p,a)
   1344 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->lpVtbl->GetDisplayMode(p,a,b)
   1345 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->lpVtbl->GetCreationParameters(p,a)
   1346 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->lpVtbl->SetCursorProperties(p,a,b,c)
   1347 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->lpVtbl->SetCursorPosition(p,a,b,c)
   1348 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->lpVtbl->ShowCursor(p,a)
   1349 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
   1350 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->lpVtbl->GetSwapChain(p,a,b)
   1351 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->lpVtbl->GetNumberOfSwapChains(p)
   1352 #define IDirect3DDevice9_Reset(p,a)                                    (p)->lpVtbl->Reset(p,a)
   1353 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->lpVtbl->Present(p,a,b,c,d)
   1354 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
   1355 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->lpVtbl->GetRasterStatus(p,a,b)
   1356 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->lpVtbl->SetDialogBoxMode(p,a)
   1357 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->lpVtbl->SetGammaRamp(p,a,b,c)
   1358 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->lpVtbl->GetGammaRamp(p,a,b)
   1359 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
   1360 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
   1361 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
   1362 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
   1363 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
   1364 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
   1365 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
   1366 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
   1367 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->lpVtbl->UpdateTexture(p,a,b)
   1368 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->lpVtbl->GetRenderTargetData(p,a,b)
   1369 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->lpVtbl->GetFrontBufferData(p,a,b)
   1370 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
   1371 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->lpVtbl->ColorFill(p,a,b,c)
   1372 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
   1373 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->lpVtbl->SetRenderTarget(p,a,b)
   1374 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->lpVtbl->GetRenderTarget(p,a,b)
   1375 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->lpVtbl->SetDepthStencilSurface(p,a)
   1376 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->lpVtbl->GetDepthStencilSurface(p,a)
   1377 #define IDirect3DDevice9_BeginScene(p)                                 (p)->lpVtbl->BeginScene(p)
   1378 #define IDirect3DDevice9_EndScene(p)                                   (p)->lpVtbl->EndScene(p)
   1379 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
   1380 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->lpVtbl->SetTransform(p,a,b)
   1381 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->lpVtbl->GetTransform(p,a,b)
   1382 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->lpVtbl->MultiplyTransform(p,a,b)
   1383 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->lpVtbl->SetViewport(p,a)
   1384 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->lpVtbl->GetViewport(p,a)
   1385 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->lpVtbl->SetMaterial(p,a)
   1386 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->lpVtbl->GetMaterial(p,a)
   1387 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->lpVtbl->SetLight(p,a,b)
   1388 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->lpVtbl->GetLight(p,a,b)
   1389 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->lpVtbl->LightEnable(p,a,b)
   1390 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->lpVtbl->GetLightEnable(p,a,b)
   1391 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->lpVtbl->SetClipPlane(p,a,b)
   1392 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->lpVtbl->GetClipPlane(p,a,b)
   1393 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->lpVtbl->SetRenderState(p,a,b)
   1394 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->lpVtbl->GetRenderState(p,a,b)
   1395 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->lpVtbl->CreateStateBlock(p,a,b)
   1396 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->lpVtbl->BeginStateBlock(p)
   1397 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->lpVtbl->EndStateBlock(p,a)
   1398 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->lpVtbl->SetClipStatus(p,a)
   1399 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->lpVtbl->GetClipStatus(p,a)
   1400 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->lpVtbl->GetTexture(p,a,b)
   1401 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->lpVtbl->SetTexture(p,a,b)
   1402 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1403 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1404 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->lpVtbl->GetSamplerState(p,a,b,c)
   1405 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->lpVtbl->SetSamplerState(p,a,b,c)
   1406 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->lpVtbl->ValidateDevice(p,a)
   1407 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->lpVtbl->SetPaletteEntries(p,a,b)
   1408 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->lpVtbl->GetPaletteEntries(p,a,b)
   1409 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->lpVtbl->SetCurrentTexturePalette(p,a)
   1410 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->lpVtbl->GetCurrentTexturePalette(p,a)
   1411 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->lpVtbl->SetScissorRect(p,a)
   1412 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->lpVtbl->GetScissorRect(p,a)
   1413 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
   1414 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->lpVtbl->GetSoftwareVertexProcessing(p)
   1415 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->lpVtbl->SetNPatchMode(p,a)
   1416 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->lpVtbl->GetNPatchMode(p)
   1417 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->lpVtbl->DrawPrimitive(p,a,b,c)
   1418 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
   1419 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
   1420 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
   1421 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
   1422 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
   1423 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->lpVtbl->SetVertexDeclaration(p,a)
   1424 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->lpVtbl->GetVertexDeclaration(p,a)
   1425 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->lpVtbl->SetFVF(p,a)
   1426 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->lpVtbl->GetFVF(p,a)
   1427 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->lpVtbl->CreateVertexShader(p,a,b)
   1428 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->lpVtbl->SetVertexShader(p,a)
   1429 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->lpVtbl->GetVertexShader(p,a)
   1430 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
   1431 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
   1432 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
   1433 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
   1434 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
   1435 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
   1436 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
   1437 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
   1438 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
   1439 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
   1440 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->lpVtbl->SetIndices(p,a)
   1441 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->lpVtbl->GetIndices(p,a)
   1442 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->lpVtbl->CreatePixelShader(p,a,b)
   1443 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->lpVtbl->SetPixelShader(p,a)
   1444 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->lpVtbl->GetPixelShader(p,a)
   1445 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
   1446 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
   1447 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
   1448 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
   1449 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
   1450 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
   1451 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->lpVtbl->DrawRectPatch(p,a,b,c)
   1452 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->lpVtbl->DrawTriPatch(p,a,b,c)
   1453 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->lpVtbl->DeletePatch(p,a)
   1454 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->lpVtbl->CreateQuery(p,a,b)
   1455 #else
   1456 /*** IUnknown methods ***/
   1457 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
   1458 #define IDirect3DDevice9_AddRef(p)             (p)->AddRef()
   1459 #define IDirect3DDevice9_Release(p)            (p)->Release()
   1460 /*** IDirect3DDevice9 methods ***/
   1461 #define IDirect3DDevice9_TestCooperativeLevel(p)                       (p)->TestCooperativeLevel()
   1462 #define IDirect3DDevice9_GetAvailableTextureMem(p)                     (p)->GetAvailableTextureMem()
   1463 #define IDirect3DDevice9_EvictManagedResources(p)                      (p)->EvictManagedResources()
   1464 #define IDirect3DDevice9_GetDirect3D(p,a)                              (p)->GetDirect3D(a)
   1465 #define IDirect3DDevice9_GetDeviceCaps(p,a)                            (p)->GetDeviceCaps(a)
   1466 #define IDirect3DDevice9_GetDisplayMode(p,a,b)                         (p)->GetDisplayMode(a,b)
   1467 #define IDirect3DDevice9_GetCreationParameters(p,a)                    (p)->GetCreationParameters(a)
   1468 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c)                  (p)->SetCursorProperties(a,b,c)
   1469 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c)                    (p)->SetCursorPosition(a,b,c)
   1470 #define IDirect3DDevice9_ShowCursor(p,a)                               (p)->ShowCursor(a)
   1471 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b)              (p)->CreateAdditionalSwapChain(a,b)
   1472 #define IDirect3DDevice9_GetSwapChain(p,a,b)                           (p)->GetSwapChain(a,b)
   1473 #define IDirect3DDevice9_GetNumberOfSwapChains(p)                      (p)->GetNumberOfSwapChains()
   1474 #define IDirect3DDevice9_Reset(p,a)                                    (p)->Reset(a)
   1475 #define IDirect3DDevice9_Present(p,a,b,c,d)                            (p)->Present(a,b,c,d)
   1476 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d)                      (p)->GetBackBuffer(a,b,c,d)
   1477 #define IDirect3DDevice9_GetRasterStatus(p,a,b)                        (p)->GetRasterStatus(a,b)
   1478 #define IDirect3DDevice9_SetDialogBoxMode(p,a)                         (p)->SetDialogBoxMode(a)
   1479 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c)                         (p)->SetGammaRamp(a,b,c)
   1480 #define IDirect3DDevice9_GetGammaRamp(p,a,b)                           (p)->GetGammaRamp(a,b)
   1481 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h)              (p)->CreateTexture(a,b,c,d,e,f,g,h)
   1482 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)      (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
   1483 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g)            (p)->CreateCubeTexture(a,b,c,d,e,f,g)
   1484 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f)             (p)->CreateVertexBuffer(a,b,c,d,e,f)
   1485 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f)              (p)->CreateIndexBuffer(a,b,c,d,e,f)
   1486 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h)         (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
   1487 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)  (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
   1488 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d)                      (p)->UpdateSurface(a,b,c,d)
   1489 #define IDirect3DDevice9_UpdateTexture(p,a,b)                          (p)->UpdateTexture(a,b)
   1490 #define IDirect3DDevice9_GetRenderTargetData(p,a,b)                    (p)->GetRenderTargetData(a,b)
   1491 #define IDirect3DDevice9_GetFrontBufferData(p,a,b)                     (p)->GetFrontBufferData(a,b)
   1492 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e)                      (p)->StretchRect(a,b,c,d,e)
   1493 #define IDirect3DDevice9_ColorFill(p,a,b,c)                            (p)->ColorFill(a,b,c)
   1494 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)    (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
   1495 #define IDirect3DDevice9_SetRenderTarget(p,a,b)                        (p)->SetRenderTarget(a,b)
   1496 #define IDirect3DDevice9_GetRenderTarget(p,a,b)                        (p)->GetRenderTarget(a,b)
   1497 #define IDirect3DDevice9_SetDepthStencilSurface(p,a)                   (p)->SetDepthStencilSurface(a)
   1498 #define IDirect3DDevice9_GetDepthStencilSurface(p,a)                   (p)->GetDepthStencilSurface(a)
   1499 #define IDirect3DDevice9_BeginScene(p)                                 (p)->BeginScene()
   1500 #define IDirect3DDevice9_EndScene(p)                                   (p)->EndScene()
   1501 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f)                          (p)->Clear(a,b,c,d,e,f)
   1502 #define IDirect3DDevice9_SetTransform(p,a,b)                           (p)->SetTransform(a,b)
   1503 #define IDirect3DDevice9_GetTransform(p,a,b)                           (p)->GetTransform(a,b)
   1504 #define IDirect3DDevice9_MultiplyTransform(p,a,b)                      (p)->MultiplyTransform(a,b)
   1505 #define IDirect3DDevice9_SetViewport(p,a)                              (p)->SetViewport(a)
   1506 #define IDirect3DDevice9_GetViewport(p,a)                              (p)->GetViewport(a)
   1507 #define IDirect3DDevice9_SetMaterial(p,a)                              (p)->SetMaterial(a)
   1508 #define IDirect3DDevice9_GetMaterial(p,a)                              (p)->GetMaterial(a)
   1509 #define IDirect3DDevice9_SetLight(p,a,b)                               (p)->SetLight(a,b)
   1510 #define IDirect3DDevice9_GetLight(p,a,b)                               (p)->GetLight(a,b)
   1511 #define IDirect3DDevice9_LightEnable(p,a,b)                            (p)->LightEnable(a,b)
   1512 #define IDirect3DDevice9_GetLightEnable(p,a,b)                         (p)->GetLightEnable(a,b)
   1513 #define IDirect3DDevice9_SetClipPlane(p,a,b)                           (p)->SetClipPlane(a,b)
   1514 #define IDirect3DDevice9_GetClipPlane(p,a,b)                           (p)->GetClipPlane(a,b)
   1515 #define IDirect3DDevice9_SetRenderState(p,a,b)                         (p)->SetRenderState(a,b)
   1516 #define IDirect3DDevice9_GetRenderState(p,a,b)                         (p)->GetRenderState(a,b)
   1517 #define IDirect3DDevice9_CreateStateBlock(p,a,b)                       (p)->CreateStateBlock(a,b)
   1518 #define IDirect3DDevice9_BeginStateBlock(p)                            (p)->BeginStateBlock()
   1519 #define IDirect3DDevice9_EndStateBlock(p,a)                            (p)->EndStateBlock(a)
   1520 #define IDirect3DDevice9_SetClipStatus(p,a)                            (p)->SetClipStatus(a)
   1521 #define IDirect3DDevice9_GetClipStatus(p,a)                            (p)->GetClipStatus(a)
   1522 #define IDirect3DDevice9_GetTexture(p,a,b)                             (p)->GetTexture(a,b)
   1523 #define IDirect3DDevice9_SetTexture(p,a,b)                             (p)->SetTexture(a,b)
   1524 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c)                 (p)->GetTextureStageState(a,b,c)
   1525 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c)                 (p)->SetTextureStageState(a,b,c)
   1526 #define IDirect3DDevice9_GetSamplerState(p,a,b,c)                      (p)->GetSamplerState(a,b,c)
   1527 #define IDirect3DDevice9_SetSamplerState(p,a,b,c)                      (p)->SetSamplerState(a,b,c)
   1528 #define IDirect3DDevice9_ValidateDevice(p,a)                           (p)->ValidateDevice(a)
   1529 #define IDirect3DDevice9_SetPaletteEntries(p,a,b)                      (p)->SetPaletteEntries(a,b)
   1530 #define IDirect3DDevice9_GetPaletteEntries(p,a,b)                      (p)->GetPaletteEntries(a,b)
   1531 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a)                 (p)->SetCurrentTexturePalette(a)
   1532 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a)                 (p)->GetCurrentTexturePalette(a)
   1533 #define IDirect3DDevice9_SetScissorRect(p,a)                           (p)->SetScissorRect(a)
   1534 #define IDirect3DDevice9_GetScissorRect(p,a)                           (p)->GetScissorRect(a)
   1535 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a)              (p)->SetSoftwareVertexProcessing(a)
   1536 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p)                (p)->GetSoftwareVertexProcessing()
   1537 #define IDirect3DDevice9_SetNPatchMode(p,a)                            (p)->SetNPatchMode(a)
   1538 #define IDirect3DDevice9_GetNPatchMode(p)                              (p)->GetNPatchMode()
   1539 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c)                        (p)->DrawPrimitive(a,b,c)
   1540 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f)           (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
   1541 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d)                    (p)->DrawPrimitiveUP(a,b,c,d)
   1542 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)     (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
   1543 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f)                (p)->ProcessVertices(a,b,c,d,e,f)
   1544 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b)                (p)->CreateVertexDeclaration(a,b)
   1545 #define IDirect3DDevice9_SetVertexDeclaration(p,a)                     (p)->SetVertexDeclaration(a)
   1546 #define IDirect3DDevice9_GetVertexDeclaration(p,a)                     (p)->GetVertexDeclaration(a)
   1547 #define IDirect3DDevice9_SetFVF(p,a)                                   (p)->SetFVF(a)
   1548 #define IDirect3DDevice9_GetFVF(p,a)                                   (p)->GetFVF(a)
   1549 #define IDirect3DDevice9_CreateVertexShader(p,a,b)                     (p)->CreateVertexShader(a,b)
   1550 #define IDirect3DDevice9_SetVertexShader(p,a)                          (p)->SetVertexShader(a)
   1551 #define IDirect3DDevice9_GetVertexShader(p,a)                          (p)->GetVertexShader(a)
   1552 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c)             (p)->SetVertexShaderConstantF(a,b,c)
   1553 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c)             (p)->GetVertexShaderConstantF(a,b,c)
   1554 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c)             (p)->SetVertexShaderConstantI(a,b,c)
   1555 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c)             (p)->GetVertexShaderConstantI(a,b,c)
   1556 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c)             (p)->SetVertexShaderConstantB(a,b,c)
   1557 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c)             (p)->GetVertexShaderConstantB(a,b,c)
   1558 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d)                    (p)->SetStreamSource(a,b,c,d)
   1559 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d)                    (p)->GetStreamSource(a,b,c,d)
   1560 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b)                    (p)->SetStreamSourceFreq(a,b)
   1561 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b)                    (p)->GetStreamSourceFreq(a,b)
   1562 #define IDirect3DDevice9_SetIndices(p,a)                               (p)->SetIndices(a)
   1563 #define IDirect3DDevice9_GetIndices(p,a)                               (p)->GetIndices(a)
   1564 #define IDirect3DDevice9_CreatePixelShader(p,a,b)                      (p)->CreatePixelShader(a,b)
   1565 #define IDirect3DDevice9_SetPixelShader(p,a)                           (p)->SetPixelShader(a)
   1566 #define IDirect3DDevice9_GetPixelShader(p,a)                           (p)->GetPixelShader(a)
   1567 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c)              (p)->SetPixelShaderConstantF(a,b,c)
   1568 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c)              (p)->GetPixelShaderConstantF(a,b,c)
   1569 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c)              (p)->SetPixelShaderConstantI(a,b,c)
   1570 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c)              (p)->GetPixelShaderConstantI(a,b,c)
   1571 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c)              (p)->SetPixelShaderConstantB(a,b,c)
   1572 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c)              (p)->GetPixelShaderConstantB(a,b,c)
   1573 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c)                        (p)->DrawRectPatch(a,b,c)
   1574 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c)                         (p)->DrawTriPatch(a,b,c)
   1575 #define IDirect3DDevice9_DeletePatch(p,a)                              (p)->DeletePatch(a)
   1576 #define IDirect3DDevice9_CreateQuery(p,a,b)                            (p)->CreateQuery(a,b)
   1577 #endif
   1578 
   1579 
   1580 #if !defined(D3D_DISABLE_9EX)
   1581 
   1582 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
   1583 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
   1584 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
   1585 
   1586 #ifdef __CRT_UUID_DECL
   1587 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d);
   1588 #endif
   1589 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69fc, 0x400c, 0x8f, 0xf1, 0x93, 0xa4, 0x4d, 0xf6, 0x86, 0x1d);
   1590 
   1591 #define INTERFACE IDirect3D9Ex
   1592 DECLARE_INTERFACE_IID_(IDirect3D9Ex,IDirect3D9,"02177241-69fc-400c-8ff1-93a44df6861d")
   1593 {
   1594     /* IUnknown */
   1595     STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
   1596     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
   1597     STDMETHOD_(ULONG, Release)(THIS) PURE;
   1598     /* IDirect3D9 */
   1599     STDMETHOD(RegisterSoftwareDevice)(THIS_ void *init) PURE;
   1600     STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
   1601     STDMETHOD(GetAdapterIdentifier)(THIS_ UINT adapter_idx, DWORD flags, D3DADAPTER_IDENTIFIER9 *identifier) PURE;
   1602     STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT adapter_idx, D3DFORMAT format) PURE;
   1603     STDMETHOD(EnumAdapterModes)(THIS_ UINT adapter_idx, D3DFORMAT format, UINT mode_idx, D3DDISPLAYMODE *mode) PURE;
   1604     STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT adapter_idx, D3DDISPLAYMODE *mode) PURE;
   1605     STDMETHOD(CheckDeviceType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
   1606             D3DFORMAT display_format, D3DFORMAT backbuffer_format, WINBOOL windowed) PURE;
   1607     STDMETHOD(CheckDeviceFormat)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT adapter_format,
   1608             DWORD usage, D3DRESOURCETYPE resource_type, D3DFORMAT format) PURE;
   1609     STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DFORMAT surface_format,
   1610             WINBOOL windowed, D3DMULTISAMPLE_TYPE multisample_type, DWORD *quality_levels) PURE;
   1611     STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
   1612             D3DFORMAT adapter_format, D3DFORMAT rt_format, D3DFORMAT ds_format) PURE;
   1613     STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type,
   1614             D3DFORMAT src_format, D3DFORMAT dst_format) PURE;
   1615     STDMETHOD(GetDeviceCaps)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, D3DCAPS9 *caps) PURE;
   1616     STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT adapter_idx) PURE;
   1617     STDMETHOD(CreateDevice)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
   1618             D3DPRESENT_PARAMETERS *parameters, struct IDirect3DDevice9 **device) PURE;
   1619     /* IDirect3D9Ex */
   1620     STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
   1621     STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
   1622             UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
   1623     STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT adapter_idx,
   1624             D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
   1625     STDMETHOD(CreateDeviceEx)(THIS_ UINT adapter_idx, D3DDEVTYPE device_type, HWND focus_window, DWORD flags,
   1626             D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode, struct IDirect3DDevice9Ex **device) PURE;
   1627     STDMETHOD(GetAdapterLUID)(THIS_ UINT adapter_idx, LUID *luid) PURE;
   1628 };
   1629 #undef INTERFACE
   1630 
   1631 #if !defined(__cplusplus) || defined(CINTERFACE)
   1632 /* IUnknown */
   1633 #define IDirect3D9Ex_QueryInterface(p,a,b)                      (p)->lpVtbl->QueryInterface(p,a,b)
   1634 #define IDirect3D9Ex_AddRef(p)                                  (p)->lpVtbl->AddRef(p)
   1635 #define IDirect3D9Ex_Release(p)                                 (p)->lpVtbl->Release(p)
   1636 /* IDirect3D9 */
   1637 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->lpVtbl->RegisterSoftwareDevice(p,a)
   1638 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->lpVtbl->GetAdapterCount(p)
   1639 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
   1640 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->lpVtbl->GetAdapterModeCount(p,a,b)
   1641 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
   1642 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
   1643 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
   1644 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
   1645 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
   1646 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
   1647 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
   1648 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
   1649 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->lpVtbl->GetAdapterMonitor(p,a)
   1650 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
   1651 /* IDirect3D9Ex */
   1652 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b)               (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
   1653 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d)              (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
   1654 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c)           (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
   1655 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g)            (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
   1656 #define IDirect3D9Ex_GetAdapterLUID(p,a,b)                      (p)->lpVtbl->GetAdapterLUID(p,a,b)
   1657 #else
   1658 /* IUnknown */
   1659 #define IDirect3D9Ex_QueryInterface(p,a,b)                      (p)->QueryInterface(a,b)
   1660 #define IDirect3D9Ex_AddRef(p)                                  (p)->AddRef()
   1661 #define IDirect3D9Ex_Release(p)                                 (p)->Release()
   1662 /* IDirect3D9 */
   1663 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a)                (p)->RegisterSoftwareDevice(a)
   1664 #define IDirect3D9Ex_GetAdapterCount(p)                         (p)->GetAdapterCount()
   1665 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c)              (p)->GetAdapterIdentifier(a,b,c)
   1666 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b)                 (p)->GetAdapterModeCount(a,b)
   1667 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d)                (p)->EnumAdapterModes(a,b,c,d)
   1668 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b)               (p)->GetAdapterDisplayMode(a,b)
   1669 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e)               (p)->CheckDeviceType(a,b,c,d,e)
   1670 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f)           (p)->CheckDeviceFormat(a,b,c,d,e,f)
   1671 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f)  (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
   1672 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e)        (p)->CheckDepthStencilMatch(a,b,c,d,e)
   1673 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d)     (p)->CheckDeviceFormatConversion(a,b,c,d)
   1674 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c)                     (p)->GetDeviceCaps(a,b,c)
   1675 #define IDirect3D9Ex_GetAdapterMonitor(p,a)                     (p)->GetAdapterMonitor(a)
   1676 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f)                (p)->CreateDevice(a,b,c,d,e,f)
   1677 /* IDirect3D9Ex */
   1678 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b)               (p)->GetAdapterModeCountEx(a,b)
   1679 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d)              (p)->EnumAdapterModesEx(a,b,c,d)
   1680 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c)           (p)->GetAdapterDisplayModeEx(a,b,c)
   1681 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g)            (p)->CreateDeviceEx(a,b,c,d,e,f,g)
   1682 #define IDirect3D9Ex_GetAdapterLUID(p,a,b)                      (p)->GetAdapterLUID(a,b)
   1683 #endif
   1684 
   1685 #ifdef __CRT_UUID_DECL
   1686 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
   1687 #endif
   1688 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
   1689 
   1690 #define INTERFACE IDirect3DSwapChain9Ex
   1691 DECLARE_INTERFACE_IID_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9,"91886caf-1c3d-4d2e-a0ab-3e4c7d8d3303")
   1692 {
   1693     /* IUnknown */
   1694     STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
   1695     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
   1696     STDMETHOD_(ULONG, Release)(THIS) PURE;
   1697     /* IDirect3DSwapChain9 */
   1698     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
   1699             const RGNDATA *dirty_region, DWORD flags) PURE;
   1700     STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *dst_surface) PURE;
   1701     STDMETHOD(GetBackBuffer)(THIS_ UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type,
   1702             struct IDirect3DSurface9 **backbuffer) PURE;
   1703     STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *raster_status) PURE;
   1704     STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *mode) PURE;
   1705     STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE;
   1706     STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE;
   1707     /* IDirect3DSwapChain9Ex */
   1708     STDMETHOD(GetLastPresentCount)(THIS_ UINT *last_present_count) PURE;
   1709     STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *stats) PURE;
   1710     STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
   1711 };
   1712 #undef INTERFACE
   1713 
   1714 #if !defined(__cplusplus) || defined(CINTERFACE)
   1715 /* IUnknown */
   1716 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)             (p)->lpVtbl->QueryInterface(p,a,b)
   1717 #define IDirect3DSwapChain9Ex_AddRef(p)                         (p)->lpVtbl->AddRef(p)
   1718 #define IDirect3DSwapChain9Ex_Release(p)                        (p)->lpVtbl->Release(p)
   1719 /* IDirect3DSwapChain9 */
   1720 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)              (p)->lpVtbl->Present(p,a,b,c,d,e)
   1721 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)           (p)->lpVtbl->GetFrontBufferData(p,a)
   1722 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)            (p)->lpVtbl->GetBackBuffer(p,a,b,c)
   1723 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)              (p)->lpVtbl->GetRasterStatus(p,a)
   1724 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)               (p)->lpVtbl->GetDisplayMode(p,a)
   1725 #define IDirect3DSwapChain9Ex_GetDevice(p,a)                    (p)->lpVtbl->GetDevice(p,a)
   1726 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)         (p)->lpVtbl->GetPresentParameters(p,a)
   1727 /* IDirect3DSwapChain9Ex */
   1728 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)          (p)->lpVtbl->GetLastPresentCount(p,a)
   1729 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a)              (p)->lpVtbl->GetPresentStats(p,a)
   1730 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)           (p)->lpVtbl->GetDisplayModeEx(p,a,b)
   1731 #else
   1732 /* IUnknown */
   1733 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b)             (p)->QueryInterface(a,b)
   1734 #define IDirect3DSwapChain9Ex_AddRef(p)                         (p)->AddRef()
   1735 #define IDirect3DSwapChain9Ex_Release(p)                        (p)->Release()
   1736 /* IDirect3DSwapChain9 */
   1737 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e)              (p)->Present(a,b,c,d,e)
   1738 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a)           (p)->GetFrontBufferData(a)
   1739 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c)            (p)->GetBackBuffer(a,b,c)
   1740 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a)              (p)->GetRasterStatus(a)
   1741 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a)               (p)->GetDisplayMode(a)
   1742 #define IDirect3DSwapChain9Ex_GetDevice(p,a)                    (p)->GetDevice(a)
   1743 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a)         (p)->GetPresentParameters(a)
   1744 /* IDirect3DSwapChain9Ex */
   1745 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a)          (p)->GetLastPresentCount(a)
   1746 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a)              (p)->GetPresentStats(a)
   1747 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b)           (p)->GetDisplayModeEx(a,b)
   1748 #endif
   1749 
   1750 #ifdef __CRT_UUID_DECL
   1751 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
   1752 #endif
   1753 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
   1754 
   1755 #define INTERFACE IDirect3DDevice9Ex
   1756 DECLARE_INTERFACE_IID_(IDirect3DDevice9Ex,IDirect3DDevice9,"b18b10ce-2649-405a-870f-95f777d4313a")
   1757 {
   1758     /* IUnknown */
   1759     STDMETHOD_(HRESULT, QueryInterface)(THIS_ REFIID iid, void **out) PURE;
   1760     STDMETHOD_(ULONG, AddRef)(THIS) PURE;
   1761     STDMETHOD_(ULONG, Release)(THIS) PURE;
   1762     /* IDirect3DDevice9 */
   1763     STDMETHOD(TestCooperativeLevel)(THIS) PURE;
   1764     STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
   1765     STDMETHOD(EvictManagedResources)(THIS) PURE;
   1766     STDMETHOD(GetDirect3D)(THIS_ IDirect3D9 **d3d9) PURE;
   1767     STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9 *caps) PURE;
   1768     STDMETHOD(GetDisplayMode)(THIS_ UINT swapchain_idx, D3DDISPLAYMODE *mode) PURE;
   1769     STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *parameters) PURE;
   1770     STDMETHOD(SetCursorProperties)(THIS_ UINT hotspot_x, UINT hotspot_y, IDirect3DSurface9 *bitmap) PURE;
   1771     STDMETHOD_(void, SetCursorPosition)(THIS_ int x, int y, DWORD flags) PURE;
   1772     STDMETHOD_(WINBOOL, ShowCursor)(THIS_ WINBOOL show) PURE;
   1773     STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS *parameters,
   1774             IDirect3DSwapChain9 **swapchain) PURE;
   1775     STDMETHOD(GetSwapChain)(THIS_ UINT swapchain_idx, IDirect3DSwapChain9 **swapchain) PURE;
   1776     STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
   1777     STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS *parameters) PURE;
   1778     STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
   1779             HWND dst_window_override, const RGNDATA *dirty_region) PURE;
   1780     STDMETHOD(GetBackBuffer)(THIS_ UINT swapchain_idx, UINT backbuffer_idx,
   1781             D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer) PURE;
   1782     STDMETHOD(GetRasterStatus)(THIS_ UINT swapchain_idx, D3DRASTER_STATUS *raster_status) PURE;
   1783     STDMETHOD(SetDialogBoxMode)(THIS_ WINBOOL enable) PURE;
   1784     STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
   1785     STDMETHOD_(void, GetGammaRamp)(THIS_ UINT swapchain_idx, D3DGAMMARAMP *ramp) PURE;
   1786     STDMETHOD(CreateTexture)(THIS_ UINT width, UINT height, UINT levels, DWORD usage,
   1787             D3DFORMAT format, D3DPOOL pool, IDirect3DTexture9 **texture, HANDLE *shared_handle) PURE;
   1788     STDMETHOD(CreateVolumeTexture)(THIS_ UINT width, UINT height, UINT depth, UINT levels, DWORD usage,
   1789             D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture9 **texture, HANDLE *shared_handle) PURE;
   1790     STDMETHOD(CreateCubeTexture)(THIS_ UINT edge_length, UINT levels, DWORD usage,
   1791             D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture9 **texture, HANDLE *shared_handle) PURE;
   1792     STDMETHOD(CreateVertexBuffer)(THIS_ UINT size, DWORD usage, DWORD fvf, D3DPOOL pool,
   1793             IDirect3DVertexBuffer9 **buffer, HANDLE *shared_handle) PURE;
   1794     STDMETHOD(CreateIndexBuffer)(THIS_ UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool,
   1795             IDirect3DIndexBuffer9 **buffer, HANDLE *shared_handle) PURE;
   1796     STDMETHOD(CreateRenderTarget)(THIS_ UINT width, UINT height, D3DFORMAT format,
   1797             D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL lockable,
   1798             IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
   1799     STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT width, UINT height, D3DFORMAT format,
   1800             D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard,
   1801             IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
   1802     STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1803             IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
   1804     STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9 *src_texture, IDirect3DBaseTexture9 *dst_texture) PURE;
   1805     STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9 *render_target, IDirect3DSurface9 *dst_surface) PURE;
   1806     STDMETHOD(GetFrontBufferData)(THIS_ UINT swapchain_idx, IDirect3DSurface9 *dst_surface) PURE;
   1807     STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
   1808             IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
   1809     STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR colour) PURE;
   1810     STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT width, UINT height, D3DFORMAT format, D3DPOOL pool,
   1811             IDirect3DSurface9 **surface, HANDLE *shared_handle) PURE;
   1812     STDMETHOD(SetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 *surface) PURE;
   1813     STDMETHOD(GetRenderTarget)(THIS_ DWORD idx, IDirect3DSurface9 **surface) PURE;
   1814     STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9 *depth_stencil) PURE;
   1815     STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9 **depth_stencil) PURE;
   1816     STDMETHOD(BeginScene)(THIS) PURE;
   1817     STDMETHOD(EndScene)(THIS) PURE;
   1818     STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
   1819             D3DCOLOR colour, float z, DWORD stencil) PURE;
   1820     STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1821     STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX *matrix) PURE;
   1822     STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
   1823     STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
   1824     STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9 *viewport) PURE;
   1825     STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
   1826     STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9 *material) PURE;
   1827     STDMETHOD(SetLight)(THIS_ DWORD idx, const D3DLIGHT9 *light) PURE;
   1828     STDMETHOD(GetLight)(THIS_ DWORD idx, D3DLIGHT9 *light) PURE;
   1829     STDMETHOD(LightEnable)(THIS_ DWORD idx, WINBOOL enable) PURE;
   1830     STDMETHOD(GetLightEnable)(THIS_ DWORD idx, WINBOOL *enable) PURE;
   1831     STDMETHOD(SetClipPlane)(THIS_ DWORD idx, const float *plane) PURE;
   1832     STDMETHOD(GetClipPlane)(THIS_ DWORD idx, float *plane) PURE;
   1833     STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD value) PURE;
   1834     STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE state, DWORD *value) PURE;
   1835     STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE type, IDirect3DStateBlock9 **stateblock) PURE;
   1836     STDMETHOD(BeginStateBlock)(THIS) PURE;
   1837     STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9 **stateblock) PURE;
   1838     STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
   1839     STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9 *clip_status) PURE;
   1840     STDMETHOD(GetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 **texture) PURE;
   1841     STDMETHOD(SetTexture)(THIS_ DWORD stage, IDirect3DBaseTexture9 *texture) PURE;
   1842     STDMETHOD(GetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD *value) PURE;
   1843     STDMETHOD(SetTextureStageState)(THIS_ DWORD stage, D3DTEXTURESTAGESTATETYPE state, DWORD value) PURE;
   1844     STDMETHOD(GetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD *value) PURE;
   1845     STDMETHOD(SetSamplerState)(THIS_ DWORD sampler_idx, D3DSAMPLERSTATETYPE state, DWORD value) PURE;
   1846     STDMETHOD(ValidateDevice)(THIS_ DWORD *pass_count) PURE;
   1847     STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
   1848     STDMETHOD(GetPaletteEntries)(THIS_ UINT palette_idx, PALETTEENTRY *entries) PURE;
   1849     STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT palette_idx) PURE;
   1850     STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *palette_idx) PURE;
   1851     STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
   1852     STDMETHOD(GetScissorRect)(THIS_ RECT *rect) PURE;
   1853     STDMETHOD(SetSoftwareVertexProcessing)(THIS_ WINBOOL software) PURE;
   1854     STDMETHOD_(WINBOOL, GetSoftwareVertexProcessing)(THIS) PURE;
   1855     STDMETHOD(SetNPatchMode)(THIS_ float segment_count) PURE;
   1856     STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
   1857     STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT start_vertex, UINT primitive_count) PURE;
   1858     STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE primitive_type, INT base_vertex_idx, UINT min_vertex_idx,
   1859             UINT vertex_count, UINT start_idx, UINT primitive_count) PURE;
   1860     STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
   1861             UINT primitive_count, const void *data, UINT stride) PURE;
   1862     STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
   1863             UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
   1864     STDMETHOD(ProcessVertices)(THIS_ UINT src_start_idx, UINT dst_idx, UINT vertex_count,
   1865             IDirect3DVertexBuffer9 *dst_buffer, IDirect3DVertexDeclaration9 *declaration, DWORD flags) PURE;
   1866     STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
   1867             IDirect3DVertexDeclaration9 **declaration) PURE;
   1868     STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 *declaration) PURE;
   1869     STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9 **declaration) PURE;
   1870     STDMETHOD(SetFVF)(THIS_ DWORD fvf) PURE;
   1871     STDMETHOD(GetFVF)(THIS_ DWORD *fvf) PURE;
   1872     STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
   1873     STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9 *shader) PURE;
   1874     STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9 **shader) PURE;
   1875     STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1876     STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE;
   1877     STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1878     STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE;
   1879     STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1880     STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT reg_idx, WINBOOL *data, UINT count) PURE;
   1881     STDMETHOD(SetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 *buffer, UINT offset, UINT stride) PURE;
   1882     STDMETHOD(GetStreamSource)(THIS_ UINT stream_idx, IDirect3DVertexBuffer9 **buffer, UINT *offset, UINT *stride) PURE;
   1883     STDMETHOD(SetStreamSourceFreq)(THIS_ UINT stream_idx, UINT frequency) PURE;
   1884     STDMETHOD(GetStreamSourceFreq)(THIS_ UINT stream_idx, UINT *frequency) PURE;
   1885     STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9 *buffer) PURE;
   1886     STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9 **buffer) PURE;
   1887     STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
   1888     STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9 *shader) PURE;
   1889     STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9 **shader) PURE;
   1890     STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
   1891     STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT reg_idx, float *data, UINT count) PURE;
   1892     STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
   1893     STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT reg_idx, int *data, UINT count) PURE;
   1894     STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const WINBOOL *data, UINT count) PURE;
   1895     STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT reg_idx, WINBOOL *data, UINT count) PURE;
   1896     STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
   1897     STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
   1898     STDMETHOD(DeletePatch)(THIS_ UINT handle) PURE;
   1899     STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE type, IDirect3DQuery9 **query) PURE;
   1900     /* IDirect3DDevice9Ex */
   1901     STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
   1902     STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
   1903             IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
   1904             D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
   1905     STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
   1906             HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
   1907     STDMETHOD(GetGPUThreadPriority)(THIS_ INT *priority) PURE;
   1908     STDMETHOD(SetGPUThreadPriority)(THIS_ INT priority) PURE;
   1909     STDMETHOD(WaitForVBlank)(THIS_ UINT swapchain_idx) PURE;
   1910     STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
   1911     STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT max_latency) PURE;
   1912     STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *max_latency) PURE;
   1913     STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
   1914     STDMETHOD(CreateRenderTargetEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
   1915             D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL lockable,
   1916             IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
   1917     STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT width, UINT Height, D3DFORMAT format,
   1918             D3DPOOL pool, IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
   1919     STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
   1920             D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, WINBOOL discard,
   1921             IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
   1922     STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *parameters, D3DDISPLAYMODEEX *mode) PURE;
   1923     STDMETHOD(GetDisplayModeEx)(THIS_ UINT swapchain_idx, D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation) PURE;
   1924 };
   1925 #undef INTERFACE
   1926 
   1927 #if !defined(__cplusplus) || defined(CINTERFACE)
   1928 /* IUnknown */
   1929 #define IDirect3DDevice9Ex_QueryInterface(p,a,b)                            (p)->lpVtbl->QueryInterface(p,a,b)
   1930 #define IDirect3DDevice9Ex_AddRef(p)                                        (p)->lpVtbl->AddRef(p)
   1931 #define IDirect3DDevice9Ex_Release(p)                                       (p)->lpVtbl->Release(p)
   1932 /* IDirect3DDevice9 */
   1933 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                          (p)->lpVtbl->TestCooperativeLevel(p)
   1934 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                        (p)->lpVtbl->GetAvailableTextureMem(p)
   1935 #define IDirect3DDevice9Ex_EvictManagedResources(p)                         (p)->lpVtbl->EvictManagedResources(p)
   1936 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                                 (p)->lpVtbl->GetDirect3D(p,a)
   1937 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                               (p)->lpVtbl->GetDeviceCaps(p,a)
   1938 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                            (p)->lpVtbl->GetDisplayMode(p,a,b)
   1939 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                       (p)->lpVtbl->GetCreationParameters(p,a)
   1940 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                     (p)->lpVtbl->SetCursorProperties(p,a,b,c)
   1941 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                       (p)->lpVtbl->SetCursorPosition(p,a,b,c)
   1942 #define IDirect3DDevice9Ex_ShowCursor(p,a)                                  (p)->lpVtbl->ShowCursor(p,a)
   1943 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)                 (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
   1944 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                              (p)->lpVtbl->GetSwapChain(p,a,b)
   1945 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                         (p)->lpVtbl->GetNumberOfSwapChains(p)
   1946 #define IDirect3DDevice9Ex_Reset(p,a)                                       (p)->lpVtbl->Reset(p,a)
   1947 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                               (p)->lpVtbl->Present(p,a,b,c,d)
   1948 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                         (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
   1949 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                           (p)->lpVtbl->GetRasterStatus(p,a,b)
   1950 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                            (p)->lpVtbl->SetDialogBoxMode(p,a)
   1951 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                            (p)->lpVtbl->SetGammaRamp(p,a,b,c)
   1952 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                              (p)->lpVtbl->GetGammaRamp(p,a,b)
   1953 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)                 (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
   1954 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)         (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
   1955 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)               (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
   1956 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)                (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
   1957 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)                 (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
   1958 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)            (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
   1959 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)     (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
   1960 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                         (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
   1961 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                             (p)->lpVtbl->UpdateTexture(p,a,b)
   1962 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                       (p)->lpVtbl->GetRenderTargetData(p,a,b)
   1963 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                        (p)->lpVtbl->GetFrontBufferData(p,a,b)
   1964 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                         (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
   1965 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                               (p)->lpVtbl->ColorFill(p,a,b,c)
   1966 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)       (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
   1967 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                           (p)->lpVtbl->SetRenderTarget(p,a,b)
   1968 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                           (p)->lpVtbl->GetRenderTarget(p,a,b)
   1969 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                      (p)->lpVtbl->SetDepthStencilSurface(p,a)
   1970 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                      (p)->lpVtbl->GetDepthStencilSurface(p,a)
   1971 #define IDirect3DDevice9Ex_BeginScene(p)                                    (p)->lpVtbl->BeginScene(p)
   1972 #define IDirect3DDevice9Ex_EndScene(p)                                      (p)->lpVtbl->EndScene(p)
   1973 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                             (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
   1974 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                              (p)->lpVtbl->SetTransform(p,a,b)
   1975 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                              (p)->lpVtbl->GetTransform(p,a,b)
   1976 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                         (p)->lpVtbl->MultiplyTransform(p,a,b)
   1977 #define IDirect3DDevice9Ex_SetViewport(p,a)                                 (p)->lpVtbl->SetViewport(p,a)
   1978 #define IDirect3DDevice9Ex_GetViewport(p,a)                                 (p)->lpVtbl->GetViewport(p,a)
   1979 #define IDirect3DDevice9Ex_SetMaterial(p,a)                                 (p)->lpVtbl->SetMaterial(p,a)
   1980 #define IDirect3DDevice9Ex_GetMaterial(p,a)                                 (p)->lpVtbl->GetMaterial(p,a)
   1981 #define IDirect3DDevice9Ex_SetLight(p,a,b)                                  (p)->lpVtbl->SetLight(p,a,b)
   1982 #define IDirect3DDevice9Ex_GetLight(p,a,b)                                  (p)->lpVtbl->GetLight(p,a,b)
   1983 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                               (p)->lpVtbl->LightEnable(p,a,b)
   1984 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                            (p)->lpVtbl->GetLightEnable(p,a,b)
   1985 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                              (p)->lpVtbl->SetClipPlane(p,a,b)
   1986 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                              (p)->lpVtbl->GetClipPlane(p,a,b)
   1987 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                            (p)->lpVtbl->SetRenderState(p,a,b)
   1988 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                            (p)->lpVtbl->GetRenderState(p,a,b)
   1989 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                          (p)->lpVtbl->CreateStateBlock(p,a,b)
   1990 #define IDirect3DDevice9Ex_BeginStateBlock(p)                               (p)->lpVtbl->BeginStateBlock(p)
   1991 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                               (p)->lpVtbl->EndStateBlock(p,a)
   1992 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                               (p)->lpVtbl->SetClipStatus(p,a)
   1993 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                               (p)->lpVtbl->GetClipStatus(p,a)
   1994 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                                (p)->lpVtbl->GetTexture(p,a,b)
   1995 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                                (p)->lpVtbl->SetTexture(p,a,b)
   1996 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                    (p)->lpVtbl->GetTextureStageState(p,a,b,c)
   1997 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                    (p)->lpVtbl->SetTextureStageState(p,a,b,c)
   1998 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                         (p)->lpVtbl->GetSamplerState(p,a,b,c)
   1999 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                         (p)->lpVtbl->SetSamplerState(p,a,b,c)
   2000 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                              (p)->lpVtbl->ValidateDevice(p,a)
   2001 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                         (p)->lpVtbl->SetPaletteEntries(p,a,b)
   2002 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                         (p)->lpVtbl->GetPaletteEntries(p,a,b)
   2003 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                    (p)->lpVtbl->SetCurrentTexturePalette(p,a)
   2004 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                    (p)->lpVtbl->GetCurrentTexturePalette(p,a)
   2005 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                              (p)->lpVtbl->SetScissorRect(p,a)
   2006 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                              (p)->lpVtbl->GetScissorRect(p,a)
   2007 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)                 (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
   2008 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                   (p)->lpVtbl->GetSoftwareVertexProcessing(p)
   2009 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                               (p)->lpVtbl->SetNPatchMode(p,a)
   2010 #define IDirect3DDevice9Ex_GetNPatchMode(p)                                 (p)->lpVtbl->GetNPatchMode(p)
   2011 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                           (p)->lpVtbl->DrawPrimitive(p,a,b,c)
   2012 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)              (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
   2013 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                       (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
   2014 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)        (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
   2015 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                   (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
   2016 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                   (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
   2017 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                        (p)->lpVtbl->SetVertexDeclaration(p,a)
   2018 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                        (p)->lpVtbl->GetVertexDeclaration(p,a)
   2019 #define IDirect3DDevice9Ex_SetFVF(p,a)                                      (p)->lpVtbl->SetFVF(p,a)
   2020 #define IDirect3DDevice9Ex_GetFVF(p,a)                                      (p)->lpVtbl->GetFVF(p,a)
   2021 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                        (p)->lpVtbl->CreateVertexShader(p,a,b)
   2022 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                             (p)->lpVtbl->SetVertexShader(p,a)
   2023 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                             (p)->lpVtbl->GetVertexShader(p,a)
   2024 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)                (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
   2025 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)                (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
   2026 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)                (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
   2027 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)                (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
   2028 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)                (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
   2029 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)                (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
   2030 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                       (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
   2031 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                       (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
   2032 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                       (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
   2033 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                       (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
   2034 #define IDirect3DDevice9Ex_SetIndices(p,a)                                  (p)->lpVtbl->SetIndices(p,a)
   2035 #define IDirect3DDevice9Ex_GetIndices(p,a)                                  (p)->lpVtbl->GetIndices(p,a)
   2036 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                         (p)->lpVtbl->CreatePixelShader(p,a,b)
   2037 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                              (p)->lpVtbl->SetPixelShader(p,a)
   2038 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                              (p)->lpVtbl->GetPixelShader(p,a)
   2039 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)                 (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
   2040 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)                 (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
   2041 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)                 (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
   2042 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)                 (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
   2043 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)                 (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
   2044 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)                 (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
   2045 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                           (p)->lpVtbl->DrawRectPatch(p,a,b,c)
   2046 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                            (p)->lpVtbl->DrawTriPatch(p,a,b,c)
   2047 #define IDirect3DDevice9Ex_DeletePatch(p,a)                                 (p)->lpVtbl->DeletePatch(p,a)
   2048 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                               (p)->lpVtbl->CreateQuery(p,a,b)
   2049 /* IDirect3DDevice9Ex */
   2050 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)              (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
   2051 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)                  (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
   2052 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                           (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
   2053 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                        (p)->lpVtbl->GetGPUThreadPriority(p,a)
   2054 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                        (p)->lpVtbl->SetGPUThreadPriority(p,a)
   2055 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                               (p)->lpVtbl->WaitForVBlank(p,a)
   2056 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                    (p)->lpVtbl->CheckResourceResidency(p,a,b)
   2057 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                      (p)->lpVtbl->SetMaximumFrameLatency(p,a)
   2058 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                      (p)->lpVtbl->GetMaximumFrameLatency(p,a)
   2059 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                            (p)->lpVtbl->CheckDeviceState(p,a)
   2060 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)        (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
   2061 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)   (p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
   2062 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
   2063 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                   (p)->lpVtbl->ResetEx(p,a,b)
   2064 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                        (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
   2065 #else
   2066 /* IUnknown */
   2067 #define IDirect3DDevice9Ex_QueryInterface(p,a,b)                            (p)->QueryInterface(a,b)
   2068 #define IDirect3DDevice9Ex_AddRef(p)                                        (p)->AddRef()
   2069 #define IDirect3DDevice9Ex_Release(p)                                       (p)->Release()
   2070 /* IDirect3DDevice9 */
   2071 #define IDirect3DDevice9Ex_TestCooperativeLevel(p)                          (p)->TestCooperativeLevel()
   2072 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p)                        (p)->GetAvailableTextureMem()
   2073 #define IDirect3DDevice9Ex_EvictManagedResources(p)                         (p)->EvictManagedResources()
   2074 #define IDirect3DDevice9Ex_GetDirect3D(p,a)                                 (p)->GetDirect3D(a)
   2075 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a)                               (p)->GetDeviceCaps(a)
   2076 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b)                            (p)->GetDisplayMode(a,b)
   2077 #define IDirect3DDevice9Ex_GetCreationParameters(p,a)                       (p)->GetCreationParameters(a)
   2078 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c)                     (p)->SetCursorProperties(a,b,c)
   2079 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c)                       (p)->SetCursorPosition(a,b,c)
   2080 #define IDirect3DDevice9Ex_ShowCursor(p,a)                                  (p)->ShowCursor(a)
   2081 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b)                 (p)->CreateAdditionalSwapChain(a,b)
   2082 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b)                              (p)->GetSwapChain(a,b)
   2083 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p)                         (p)->GetNumberOfSwapChains()
   2084 #define IDirect3DDevice9Ex_Reset(p,a)                                       (p)->Reset(a)
   2085 #define IDirect3DDevice9Ex_Present(p,a,b,c,d)                               (p)->Present(a,b,c,d)
   2086 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d)                         (p)->GetBackBuffer(a,b,c,d)
   2087 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b)                           (p)->GetRasterStatus(a,b)
   2088 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a)                            (p)->SetDialogBoxMode(a)
   2089 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c)                            (p)->SetGammaRamp(a,b,c)
   2090 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b)                              (p)->GetGammaRamp(a,b)
   2091 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h)                 (p)->CreateTexture(a,b,c,d,e,f,g,h)
   2092 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)         (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
   2093 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g)               (p)->CreateCubeTexture(a,b,c,d,e,f,g)
   2094 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f)                (p)->CreateVertexBuffer(a,b,c,d,e,f)
   2095 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f)                 (p)->CreateIndexBuffer(a,b,c,d,e,f)
   2096 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h)            (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
   2097 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)     (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
   2098 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d)                         (p)->UpdateSurface(a,b,c,d)
   2099 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b)                             (p)->UpdateTexture(a,b)
   2100 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b)                       (p)->GetRenderTargetData(a,b)
   2101 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b)                        (p)->GetFrontBufferData(a,b)
   2102 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e)                         (p)->StretchRect(a,b,c,d,e)
   2103 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c)                               (p)->ColorFill(a,b,c)
   2104 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f)       (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
   2105 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b)                           (p)->SetRenderTarget(a,b)
   2106 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b)                           (p)->GetRenderTarget(a,b)
   2107 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a)                      (p)->SetDepthStencilSurface(a)
   2108 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a)                      (p)->GetDepthStencilSurface(a)
   2109 #define IDirect3DDevice9Ex_BeginScene(p)                                    (p)->BeginScene()
   2110 #define IDirect3DDevice9Ex_EndScene(p)                                      (p)->EndScene()
   2111 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f)                             (p)->Clear(a,b,c,d,e,f)
   2112 #define IDirect3DDevice9Ex_SetTransform(p,a,b)                              (p)->SetTransform(a,b)
   2113 #define IDirect3DDevice9Ex_GetTransform(p,a,b)                              (p)->GetTransform(a,b)
   2114 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b)                         (p)->MultiplyTransform(a,b)
   2115 #define IDirect3DDevice9Ex_SetViewport(p,a)                                 (p)->SetViewport(a)
   2116 #define IDirect3DDevice9Ex_GetViewport(p,a)                                 (p)->GetViewport(a)
   2117 #define IDirect3DDevice9Ex_SetMaterial(p,a)                                 (p)->SetMaterial(a)
   2118 #define IDirect3DDevice9Ex_GetMaterial(p,a)                                 (p)->GetMaterial(a)
   2119 #define IDirect3DDevice9Ex_SetLight(p,a,b)                                  (p)->SetLight(a,b)
   2120 #define IDirect3DDevice9Ex_GetLight(p,a,b)                                  (p)->GetLight(a,b)
   2121 #define IDirect3DDevice9Ex_LightEnable(p,a,b)                               (p)->LightEnable(a,b)
   2122 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b)                            (p)->GetLightEnable(a,b)
   2123 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b)                              (p)->SetClipPlane(a,b)
   2124 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b)                              (p)->GetClipPlane(a,b)
   2125 #define IDirect3DDevice9Ex_SetRenderState(p,a,b)                            (p)->SetRenderState(a,b)
   2126 #define IDirect3DDevice9Ex_GetRenderState(p,a,b)                            (p)->GetRenderState(a,b)
   2127 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b)                          (p)->CreateStateBlock(a,b)
   2128 #define IDirect3DDevice9Ex_BeginStateBlock(p)                               (p)->BeginStateBlock()
   2129 #define IDirect3DDevice9Ex_EndStateBlock(p,a)                               (p)->EndStateBlock(a)
   2130 #define IDirect3DDevice9Ex_SetClipStatus(p,a)                               (p)->SetClipStatus(a)
   2131 #define IDirect3DDevice9Ex_GetClipStatus(p,a)                               (p)->GetClipStatus(a)
   2132 #define IDirect3DDevice9Ex_GetTexture(p,a,b)                                (p)->GetTexture(a,b)
   2133 #define IDirect3DDevice9Ex_SetTexture(p,a,b)                                (p)->SetTexture(a,b)
   2134 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c)                    (p)->GetTextureStageState(a,b,c)
   2135 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c)                    (p)->SetTextureStageState(a,b,c)
   2136 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c)                         (p)->GetSamplerState(a,b,c)
   2137 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c)                         (p)->SetSamplerState(a,b,c)
   2138 #define IDirect3DDevice9Ex_ValidateDevice(p,a)                              (p)->ValidateDevice(a)
   2139 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b)                         (p)->SetPaletteEntries(a,b)
   2140 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b)                         (p)->GetPaletteEntries(a,b)
   2141 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a)                    (p)->SetCurrentTexturePalette(a)
   2142 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a)                    (p)->GetCurrentTexturePalette(a)
   2143 #define IDirect3DDevice9Ex_SetScissorRect(p,a)                              (p)->SetScissorRect(a)
   2144 #define IDirect3DDevice9Ex_GetScissorRect(p,a)                              (p)->GetScissorRect(a)
   2145 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a)                 (p)->SetSoftwareVertexProcessing(a)
   2146 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p)                   (p)->GetSoftwareVertexProcessing()
   2147 #define IDirect3DDevice9Ex_SetNPatchMode(p,a)                               (p)->SetNPatchMode(a)
   2148 #define IDirect3DDevice9Ex_GetNPatchMode(p)                                 (p)->GetNPatchMode()
   2149 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c)                           (p)->DrawPrimitive(a,b,c)
   2150 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f)              (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
   2151 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d)                       (p)->DrawPrimitiveUP(a,b,c,d)
   2152 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)        (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
   2153 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f)                   (p)->ProcessVertices(a,b,c,d,e,f)
   2154 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b)                   (p)->CreateVertexDeclaration(a,b)
   2155 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a)                        (p)->SetVertexDeclaration(a)
   2156 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a)                        (p)->GetVertexDeclaration(a)
   2157 #define IDirect3DDevice9Ex_SetFVF(p,a)                                      (p)->SetFVF(a)
   2158 #define IDirect3DDevice9Ex_GetFVF(p,a)                                      (p)->GetFVF(a)
   2159 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b)                        (p)->CreateVertexShader(a,b)
   2160 #define IDirect3DDevice9Ex_SetVertexShader(p,a)                             (p)->SetVertexShader(a)
   2161 #define IDirect3DDevice9Ex_GetVertexShader(p,a)                             (p)->GetVertexShader(a)
   2162 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c)                (p)->SetVertexShaderConstantF(a,b,c)
   2163 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c)                (p)->GetVertexShaderConstantF(a,b,c)
   2164 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c)                (p)->SetVertexShaderConstantI(a,b,c)
   2165 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c)                (p)->GetVertexShaderConstantI(a,b,c)
   2166 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c)                (p)->SetVertexShaderConstantB(a,b,c)
   2167 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c)                (p)->GetVertexShaderConstantB(a,b,c)
   2168 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d)                       (p)->SetStreamSource(a,b,c,d)
   2169 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d)                       (p)->GetStreamSource(a,b,c,d)
   2170 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b)                       (p)->SetStreamSourceFreq(a,b)
   2171 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b)                       (p)->GetStreamSourceFreq(a,b)
   2172 #define IDirect3DDevice9Ex_SetIndices(p,a)                                  (p)->SetIndices(a)
   2173 #define IDirect3DDevice9Ex_GetIndices(p,a)                                  (p)->GetIndices(a)
   2174 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b)                         (p)->CreatePixelShader(a,b)
   2175 #define IDirect3DDevice9Ex_SetPixelShader(p,a)                              (p)->SetPixelShader(a)
   2176 #define IDirect3DDevice9Ex_GetPixelShader(p,a)                              (p)->GetPixelShader(a)
   2177 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c)                 (p)->SetPixelShaderConstantF(a,b,c)
   2178 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c)                 (p)->GetPixelShaderConstantF(a,b,c)
   2179 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c)                 (p)->SetPixelShaderConstantI(a,b,c)
   2180 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c)                 (p)->GetPixelShaderConstantI(a,b,c)
   2181 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c)                 (p)->SetPixelShaderConstantB(a,b,c)
   2182 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c)                 (p)->GetPixelShaderConstantB(a,b,c)
   2183 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c)                           (p)->DrawRectPatch(a,b,c)
   2184 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c)                            (p)->DrawTriPatch(a,b,c)
   2185 #define IDirect3DDevice9Ex_DeletePatch(p,a)                                 (p)->DeletePatch(a)
   2186 #define IDirect3DDevice9Ex_CreateQuery(p,a,b)                               (p)->CreateQuery(a,b)
   2187 /* IDirect3DDevice9Ex */
   2188 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d)              (p)->SetConvolutionMonoKernel(a,b,c,d)
   2189 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h)                  (p)->ComposeRects(a,b,c,d,e,f,g,h)
   2190 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e)                           (p)->PresentEx(a,b,c,d,e)
   2191 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a)                        (p)->GetGPUThreadPriority(a)
   2192 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a)                        (p)->SetGPUThreadPriority(a)
   2193 #define IDirect3DDevice9Ex_WaitForVBlank(p,a)                               (p)->WaitForVBlank(a)
   2194 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b)                    (p)->CheckResourceResidency(a,b)
   2195 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a)                      (p)->SetMaximumFrameLatency(a)
   2196 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a)                      (p)->GetMaximumFrameLatency(a)
   2197 #define IDirect3DDevice9Ex_CheckDeviceState(p,a)                            (p)->CheckDeviceState(a)
   2198 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)        (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
   2199 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)   (p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
   2200 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
   2201 #define IDirect3DDevice9Ex_ResetEx(p,a,b)                                   (p)->ResetEx(a,b)
   2202 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c)                        (p)->GetDisplayModeEx(a,b,c)
   2203 #endif
   2204 
   2205 #endif /* !defined(D3D_DISABLE_9EX) */
   2206 
   2207 #ifdef __cplusplus
   2208 extern "C" {
   2209 #endif  /* defined(__cplusplus) */
   2210 
   2211 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
   2212 int WINAPI D3DPERF_EndEvent(void);
   2213 DWORD WINAPI D3DPERF_GetStatus(void);
   2214 WINBOOL WINAPI D3DPERF_QueryRepeatFrame(void);
   2215 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
   2216 void WINAPI D3DPERF_SetOptions(DWORD options);
   2217 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
   2218 
   2219 IDirect3D9 * WINAPI Direct3DCreate9(UINT sdk_version);
   2220 #ifndef D3D_DISABLE_9EX
   2221 HRESULT WINAPI Direct3DCreate9Ex(UINT sdk_version, IDirect3D9Ex **d3d9ex);
   2222 #endif
   2223 
   2224 #ifdef __cplusplus
   2225 } /* extern "C" */
   2226 #endif /* defined(__cplusplus) */
   2227 
   2228 
   2229 #endif /* _D3D9_H_ */