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mfd3d12.h (11850B) - Raw


      1 /*** Autogenerated by WIDL 10.4 from include/mfd3d12.idl - Do not edit ***/
      2 
      3 #ifdef _WIN32
      4 #ifndef __REQUIRED_RPCNDR_H_VERSION__
      5 #define __REQUIRED_RPCNDR_H_VERSION__ 475
      6 #endif
      7 #include <rpc.h>
      8 #include <rpcndr.h>
      9 #endif
     10 
     11 #ifndef COM_NO_WINDOWS_H
     12 #include <windows.h>
     13 #include <ole2.h>
     14 #endif
     15 
     16 #ifndef __mfd3d12_h__
     17 #define __mfd3d12_h__
     18 
     19 /* Forward declarations */
     20 
     21 #ifndef __IMFD3D12SynchronizationObjectCommands_FWD_DEFINED__
     22 #define __IMFD3D12SynchronizationObjectCommands_FWD_DEFINED__
     23 typedef interface IMFD3D12SynchronizationObjectCommands IMFD3D12SynchronizationObjectCommands;
     24 #ifdef __cplusplus
     25 interface IMFD3D12SynchronizationObjectCommands;
     26 #endif /* __cplusplus */
     27 #endif
     28 
     29 #ifndef __IMFD3D12SynchronizationObject_FWD_DEFINED__
     30 #define __IMFD3D12SynchronizationObject_FWD_DEFINED__
     31 typedef interface IMFD3D12SynchronizationObject IMFD3D12SynchronizationObject;
     32 #ifdef __cplusplus
     33 interface IMFD3D12SynchronizationObject;
     34 #endif /* __cplusplus */
     35 #endif
     36 
     37 /* Headers for imported files */
     38 
     39 #include <mfidl.h>
     40 #include <d3d12.h>
     41 
     42 #ifdef __cplusplus
     43 extern "C" {
     44 #endif
     45 
     46 #include <winapifamily.h>
     47 #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
     48 /*****************************************************************************
     49  * IMFD3D12SynchronizationObjectCommands interface
     50  */
     51 #ifndef __IMFD3D12SynchronizationObjectCommands_INTERFACE_DEFINED__
     52 #define __IMFD3D12SynchronizationObjectCommands_INTERFACE_DEFINED__
     53 
     54 DEFINE_GUID(IID_IMFD3D12SynchronizationObjectCommands, 0x09d0f835, 0x92ff, 0x4e53, 0x8e,0xfa, 0x40,0xfa,0xa5,0x51,0xf2,0x33);
     55 #if defined(__cplusplus) && !defined(CINTERFACE)
     56 MIDL_INTERFACE("09d0f835-92ff-4e53-8efa-40faa551f233")
     57 IMFD3D12SynchronizationObjectCommands : public IUnknown
     58 {
     59     virtual HRESULT STDMETHODCALLTYPE EnqueueResourceReady(
     60         ID3D12CommandQueue *pProducerCommandQueue) = 0;
     61 
     62     virtual HRESULT STDMETHODCALLTYPE EnqueueResourceReadyWait(
     63         ID3D12CommandQueue *pConsumerCommandQueue) = 0;
     64 
     65     virtual HRESULT STDMETHODCALLTYPE SignalEventOnResourceReady(
     66         HANDLE hEvent) = 0;
     67 
     68     virtual HRESULT STDMETHODCALLTYPE EnqueueResourceRelease(
     69         ID3D12CommandQueue *pConsumerCommandQueue) = 0;
     70 
     71 };
     72 #ifdef __CRT_UUID_DECL
     73 __CRT_UUID_DECL(IMFD3D12SynchronizationObjectCommands, 0x09d0f835, 0x92ff, 0x4e53, 0x8e,0xfa, 0x40,0xfa,0xa5,0x51,0xf2,0x33)
     74 #endif
     75 #else
     76 typedef struct IMFD3D12SynchronizationObjectCommandsVtbl {
     77     BEGIN_INTERFACE
     78 
     79     /*** IUnknown methods ***/
     80     HRESULT (STDMETHODCALLTYPE *QueryInterface)(
     81         IMFD3D12SynchronizationObjectCommands *This,
     82         REFIID riid,
     83         void **ppvObject);
     84 
     85     ULONG (STDMETHODCALLTYPE *AddRef)(
     86         IMFD3D12SynchronizationObjectCommands *This);
     87 
     88     ULONG (STDMETHODCALLTYPE *Release)(
     89         IMFD3D12SynchronizationObjectCommands *This);
     90 
     91     /*** IMFD3D12SynchronizationObjectCommands methods ***/
     92     HRESULT (STDMETHODCALLTYPE *EnqueueResourceReady)(
     93         IMFD3D12SynchronizationObjectCommands *This,
     94         ID3D12CommandQueue *pProducerCommandQueue);
     95 
     96     HRESULT (STDMETHODCALLTYPE *EnqueueResourceReadyWait)(
     97         IMFD3D12SynchronizationObjectCommands *This,
     98         ID3D12CommandQueue *pConsumerCommandQueue);
     99 
    100     HRESULT (STDMETHODCALLTYPE *SignalEventOnResourceReady)(
    101         IMFD3D12SynchronizationObjectCommands *This,
    102         HANDLE hEvent);
    103 
    104     HRESULT (STDMETHODCALLTYPE *EnqueueResourceRelease)(
    105         IMFD3D12SynchronizationObjectCommands *This,
    106         ID3D12CommandQueue *pConsumerCommandQueue);
    107 
    108     END_INTERFACE
    109 } IMFD3D12SynchronizationObjectCommandsVtbl;
    110 
    111 interface IMFD3D12SynchronizationObjectCommands {
    112     CONST_VTBL IMFD3D12SynchronizationObjectCommandsVtbl* lpVtbl;
    113 };
    114 
    115 #ifdef COBJMACROS
    116 #ifndef WIDL_C_INLINE_WRAPPERS
    117 /*** IUnknown methods ***/
    118 #define IMFD3D12SynchronizationObjectCommands_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
    119 #define IMFD3D12SynchronizationObjectCommands_AddRef(This) (This)->lpVtbl->AddRef(This)
    120 #define IMFD3D12SynchronizationObjectCommands_Release(This) (This)->lpVtbl->Release(This)
    121 /*** IMFD3D12SynchronizationObjectCommands methods ***/
    122 #define IMFD3D12SynchronizationObjectCommands_EnqueueResourceReady(This,pProducerCommandQueue) (This)->lpVtbl->EnqueueResourceReady(This,pProducerCommandQueue)
    123 #define IMFD3D12SynchronizationObjectCommands_EnqueueResourceReadyWait(This,pConsumerCommandQueue) (This)->lpVtbl->EnqueueResourceReadyWait(This,pConsumerCommandQueue)
    124 #define IMFD3D12SynchronizationObjectCommands_SignalEventOnResourceReady(This,hEvent) (This)->lpVtbl->SignalEventOnResourceReady(This,hEvent)
    125 #define IMFD3D12SynchronizationObjectCommands_EnqueueResourceRelease(This,pConsumerCommandQueue) (This)->lpVtbl->EnqueueResourceRelease(This,pConsumerCommandQueue)
    126 #else
    127 /*** IUnknown methods ***/
    128 static inline HRESULT IMFD3D12SynchronizationObjectCommands_QueryInterface(IMFD3D12SynchronizationObjectCommands* This,REFIID riid,void **ppvObject) {
    129     return This->lpVtbl->QueryInterface(This,riid,ppvObject);
    130 }
    131 static inline ULONG IMFD3D12SynchronizationObjectCommands_AddRef(IMFD3D12SynchronizationObjectCommands* This) {
    132     return This->lpVtbl->AddRef(This);
    133 }
    134 static inline ULONG IMFD3D12SynchronizationObjectCommands_Release(IMFD3D12SynchronizationObjectCommands* This) {
    135     return This->lpVtbl->Release(This);
    136 }
    137 /*** IMFD3D12SynchronizationObjectCommands methods ***/
    138 static inline HRESULT IMFD3D12SynchronizationObjectCommands_EnqueueResourceReady(IMFD3D12SynchronizationObjectCommands* This,ID3D12CommandQueue *pProducerCommandQueue) {
    139     return This->lpVtbl->EnqueueResourceReady(This,pProducerCommandQueue);
    140 }
    141 static inline HRESULT IMFD3D12SynchronizationObjectCommands_EnqueueResourceReadyWait(IMFD3D12SynchronizationObjectCommands* This,ID3D12CommandQueue *pConsumerCommandQueue) {
    142     return This->lpVtbl->EnqueueResourceReadyWait(This,pConsumerCommandQueue);
    143 }
    144 static inline HRESULT IMFD3D12SynchronizationObjectCommands_SignalEventOnResourceReady(IMFD3D12SynchronizationObjectCommands* This,HANDLE hEvent) {
    145     return This->lpVtbl->SignalEventOnResourceReady(This,hEvent);
    146 }
    147 static inline HRESULT IMFD3D12SynchronizationObjectCommands_EnqueueResourceRelease(IMFD3D12SynchronizationObjectCommands* This,ID3D12CommandQueue *pConsumerCommandQueue) {
    148     return This->lpVtbl->EnqueueResourceRelease(This,pConsumerCommandQueue);
    149 }
    150 #endif
    151 #endif
    152 
    153 #endif
    154 
    155 
    156 #endif  /* __IMFD3D12SynchronizationObjectCommands_INTERFACE_DEFINED__ */
    157 
    158 /*****************************************************************************
    159  * IMFD3D12SynchronizationObject interface
    160  */
    161 #ifndef __IMFD3D12SynchronizationObject_INTERFACE_DEFINED__
    162 #define __IMFD3D12SynchronizationObject_INTERFACE_DEFINED__
    163 
    164 DEFINE_GUID(IID_IMFD3D12SynchronizationObject, 0x802302b0, 0x82de, 0x45e1, 0xb4,0x21, 0xf1,0x9e,0xe5,0xbd,0xaf,0x23);
    165 #if defined(__cplusplus) && !defined(CINTERFACE)
    166 MIDL_INTERFACE("802302b0-82de-45e1-b421-f19ee5bdaf23")
    167 IMFD3D12SynchronizationObject : public IUnknown
    168 {
    169     virtual HRESULT STDMETHODCALLTYPE SignalEventOnFinalResourceRelease(
    170         HANDLE hEvent) = 0;
    171 
    172     virtual HRESULT STDMETHODCALLTYPE Reset(
    173         ) = 0;
    174 
    175 };
    176 #ifdef __CRT_UUID_DECL
    177 __CRT_UUID_DECL(IMFD3D12SynchronizationObject, 0x802302b0, 0x82de, 0x45e1, 0xb4,0x21, 0xf1,0x9e,0xe5,0xbd,0xaf,0x23)
    178 #endif
    179 #else
    180 typedef struct IMFD3D12SynchronizationObjectVtbl {
    181     BEGIN_INTERFACE
    182 
    183     /*** IUnknown methods ***/
    184     HRESULT (STDMETHODCALLTYPE *QueryInterface)(
    185         IMFD3D12SynchronizationObject *This,
    186         REFIID riid,
    187         void **ppvObject);
    188 
    189     ULONG (STDMETHODCALLTYPE *AddRef)(
    190         IMFD3D12SynchronizationObject *This);
    191 
    192     ULONG (STDMETHODCALLTYPE *Release)(
    193         IMFD3D12SynchronizationObject *This);
    194 
    195     /*** IMFD3D12SynchronizationObject methods ***/
    196     HRESULT (STDMETHODCALLTYPE *SignalEventOnFinalResourceRelease)(
    197         IMFD3D12SynchronizationObject *This,
    198         HANDLE hEvent);
    199 
    200     HRESULT (STDMETHODCALLTYPE *Reset)(
    201         IMFD3D12SynchronizationObject *This);
    202 
    203     END_INTERFACE
    204 } IMFD3D12SynchronizationObjectVtbl;
    205 
    206 interface IMFD3D12SynchronizationObject {
    207     CONST_VTBL IMFD3D12SynchronizationObjectVtbl* lpVtbl;
    208 };
    209 
    210 #ifdef COBJMACROS
    211 #ifndef WIDL_C_INLINE_WRAPPERS
    212 /*** IUnknown methods ***/
    213 #define IMFD3D12SynchronizationObject_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
    214 #define IMFD3D12SynchronizationObject_AddRef(This) (This)->lpVtbl->AddRef(This)
    215 #define IMFD3D12SynchronizationObject_Release(This) (This)->lpVtbl->Release(This)
    216 /*** IMFD3D12SynchronizationObject methods ***/
    217 #define IMFD3D12SynchronizationObject_SignalEventOnFinalResourceRelease(This,hEvent) (This)->lpVtbl->SignalEventOnFinalResourceRelease(This,hEvent)
    218 #define IMFD3D12SynchronizationObject_Reset(This) (This)->lpVtbl->Reset(This)
    219 #else
    220 /*** IUnknown methods ***/
    221 static inline HRESULT IMFD3D12SynchronizationObject_QueryInterface(IMFD3D12SynchronizationObject* This,REFIID riid,void **ppvObject) {
    222     return This->lpVtbl->QueryInterface(This,riid,ppvObject);
    223 }
    224 static inline ULONG IMFD3D12SynchronizationObject_AddRef(IMFD3D12SynchronizationObject* This) {
    225     return This->lpVtbl->AddRef(This);
    226 }
    227 static inline ULONG IMFD3D12SynchronizationObject_Release(IMFD3D12SynchronizationObject* This) {
    228     return This->lpVtbl->Release(This);
    229 }
    230 /*** IMFD3D12SynchronizationObject methods ***/
    231 static inline HRESULT IMFD3D12SynchronizationObject_SignalEventOnFinalResourceRelease(IMFD3D12SynchronizationObject* This,HANDLE hEvent) {
    232     return This->lpVtbl->SignalEventOnFinalResourceRelease(This,hEvent);
    233 }
    234 static inline HRESULT IMFD3D12SynchronizationObject_Reset(IMFD3D12SynchronizationObject* This) {
    235     return This->lpVtbl->Reset(This);
    236 }
    237 #endif
    238 #endif
    239 
    240 #endif
    241 
    242 
    243 #endif  /* __IMFD3D12SynchronizationObject_INTERFACE_DEFINED__ */
    244 
    245 #if NTDDI_VERSION >= NTDDI_WIN10_CO
    246 HRESULT MFCreateD3D12SynchronizationObject(ID3D12Device *pDevice, REFIID riid, void **ppvSyncObject);
    247 #endif /* NTDDI_WIN10_CO */
    248 typedef enum MF_MT_D3D_RESOURCE_VERSION_ENUM {
    249     MF_D3D11_RESOURCE = 0,
    250     MF_D3D12_RESOURCE = 1
    251 } MF_MT_D3D_RESOURCE_VERSION_ENUM;
    252 EXTERN_GUID(MF_D3D12_SYNCHRONIZATION_OBJECT, 0x2a7c8d6a, 0x85a6, 0x494d, 0xa0, 0x46, 0x6, 0xea, 0x1a, 0x13, 0x8f, 0x4b);
    253 EXTERN_GUID(MF_MT_D3D_RESOURCE_VERSION, 0x174f1e85, 0xfe26, 0x453d, 0xb5, 0x2e, 0x5b, 0xdd, 0x4e, 0x55, 0xb9, 0x44);
    254 EXTERN_GUID(MF_MT_D3D12_CPU_READBACK, 0x28ee9fe3, 0xd481, 0x46a6, 0xb9, 0x8a, 0x7f, 0x69, 0xd5, 0x28, 0xe, 0x82);
    255 EXTERN_GUID(MF_MT_D3D12_TEXTURE_LAYOUT, 0x97c85caa, 0xbeb, 0x4ee1, 0x97, 0x15, 0xf2, 0x2f, 0xad, 0x8c, 0x10, 0xf5);
    256 EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET, 0xeeac2585, 0x3430, 0x498c, 0x84, 0xa2, 0x77, 0xb1, 0xbb, 0xa5, 0x70, 0xf6);
    257 EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL, 0xb1138dc3, 0x1d5, 0x4c14, 0x9b, 0xdc, 0xcd, 0xc9, 0x33, 0x6f, 0x55, 0xb9);
    258 EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, 0x82c85647, 0x5057, 0x4960, 0x95, 0x59, 0xf4, 0x5b, 0x8e, 0x27, 0x14, 0x27);
    259 EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE, 0xba06bfac, 0xffe3, 0x474a, 0xab, 0x55, 0x16, 0x1e, 0xe4, 0x41, 0x7a, 0x2e);
    260 EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER, 0xa6a1e439, 0x2f96, 0x4ab5, 0x98, 0xdc, 0xad, 0xf7, 0x49, 0x73, 0x50, 0x5d);
    261 EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS, 0xa4940b2, 0xcfd6, 0x4738, 0x9d, 0x2, 0x98, 0x11, 0x37, 0x34, 0x1, 0x5a);
    262 EXTERN_GUID(MF_SA_D3D12_HEAP_FLAGS, 0x496b3266, 0xd28f, 0x4f8c, 0x93, 0xa7, 0x4a, 0x59, 0x6b, 0x1a, 0x31, 0xa1);
    263 EXTERN_GUID(MF_SA_D3D12_HEAP_TYPE, 0x56f26a76, 0xbbc1, 0x4ce0, 0xbb, 0x11, 0xe2, 0x23, 0x68, 0xd8, 0x74, 0xed);
    264 EXTERN_GUID(MF_SA_D3D12_CLEAR_VALUE, 0x86ba9a39, 0x526, 0x495d, 0x9a, 0xb5, 0x54, 0xec, 0x9f, 0xad, 0x6f, 0xc3);
    265 #endif /* WINAPI_PARTITION_APP */
    266 /* Begin additional prototypes for all interfaces */
    267 
    268 
    269 /* End additional prototypes */
    270 
    271 #ifdef __cplusplus
    272 }
    273 #endif
    274 
    275 #endif /* __mfd3d12_h__ */