With this change, it is now possible to safely call `var di = std.debug.openSelfDebugInfo(gpa)`. Calling then `di.deinit()` on the object will correctly free all allocated resources.
With this change, it is now possible to safely call `var di = std.debug.openSelfDebugInfo(gpa)`. Calling then `di.deinit()` on the object will correctly free all allocated resources.