Now, each object file will store a mutable table of symbols that it defines. Upon symbol resolution between object files, the symbol will be updated with a globally allocated section ordinal and address in virtual memory. If the object defines a globally available symbol, its location only (comprising of the symbol index and object index) will be stored in the globals map for easy access when relocating, etc. This approach cleans up the symbol management significantly, and matches the status quo used in zld/ELF. Additionally, this makes scoping symbol stabs easier too as they are now naturally contained within each object file.
A general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Resources
- Introduction
- Download & Documentation
- Chapter 0 - Getting Started | ZigLearn.org
- Community
- Contributing
- Code of Conduct
- Frequently Asked Questions
- Community Projects
Installation
- download a pre-built binary
- install from a package manager
- build from source
- bootstrap zig for any target
License
The ultimate goal of the Zig project is to serve users. As a first-order effect, this means users of the compiler, helping programmers to write better software. Even more important, however, are the end-users.
Zig is intended to be used to help end-users accomplish their goals. Zig should be used to empower end-users, never to exploit them financially, or to limit their freedom to interact with hardware or software in any way.
However, such problems are best solved with social norms, not with software licenses. Any attempt to complicate the software license of Zig would risk compromising the value Zig provides.
Therefore, Zig is available under the MIT (Expat) License, and comes with a humble request: use it to make software better serve the needs of end-users.
This project redistributes code from other projects, some of which have other licenses besides MIT. Such licenses are generally similar to the MIT license for practical purposes. See the subdirectories and files inside lib/ for more details.